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1. Best Hac and Why? - in Ships and Modules [original thread]
Sacrilege. Although i miss the old javelin hams that had like 50km range.
- by Aldanor - at 2010.05.07 13:37:00
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2. [RMR] Cyclone PVP setups? - in Ships and Modules [original thread]
Originally by: Apertotes Originally by: R31D Standard Setup: 5x 220mm Vulcan AC 3x Medium Nos 1x 10mn MWD 1x Large Shield Extender 1x Large Shieldbooster 1-2x Invul Fields 0-1x 20km Scrambler (depends on support) 2-3x Gyrostab 1...
- by Aldanor - at 2006.02.13 10:36:00
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3. THE VAMP PARADOX - explained - in Ships and Modules [original thread]
Urm 3 players vs 1 player, sounds right to me. Now if you couldnt handle 1 player then yes maybe but it was 3! 'nuff said, balance ftw
- by Aldanor - at 2006.02.11 23:43:00
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4. [RMR] Stabber - in Ships and Modules [original thread]
Originally by: Famine Aligher'ri Nothing wrong with fitting frig guns to take down frigs. The only problems you run into is longer range frigs. Like crows where you wont possiable catch. Medium autocannons can reach out further to hit at l...
- by Aldanor - at 2006.02.05 05:39:00
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5. Minmi wolf - in Ships and Modules [original thread]
Originally by: Sarmaul Edited by: Sarmaul on 04/02/2006 23:54:54 I think this fits: 150mm AC II x 4 Small Nos x 1 MWD x 1 20k Scrambler x 1 Small Rep x 1 MAPC x 1 400mm Plate x 1 Can't remember the last low slot I use a similar ...
- by Aldanor - at 2006.02.05 05:30:00
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6. THE Vagabond - in Ships and Modules [original thread]
Originally by: DrunkenOne Yeah theres not really any ifs and coulds. A thorax flown by a reasonably decent pilot would *****that. The plate/blaster or plate/150 II setup does more damage, with more armor, for about 1/10 the cost and fully...
- by Aldanor - at 2005.08.13 04:08:00
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7. Best med projectile ammo against Laser Rats?& somevagabond questions. - in Ships and Modules [original thread]
1000 armor at 90% resists is ~10000dmg 4200 shield at 75%/80% is between ~16800-21000dmg depending on em/thermal ratio. 1 Hardener, 1 Shield extender, 1 shield booster, plenty of room for afterburner.
- by Aldanor - at 2005.08.10 03:33:00
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8. Torps Need Love vs. Cruisers - in Ships and Modules [original thread]
Originally by: Wrayeth Real life battleships are kind of like EVE dreadnoughts - so hideously expensive that NO ONE can afford to take them out without an escort. If we were gonna use real life as a comparison there would be no battl...
- by Aldanor - at 2005.08.09 06:27:00
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9. Extenders and Armor Plates - in Ships and Modules [original thread]
Do 800mm tungsten/nano etc drop yet?
- by Aldanor - at 2005.08.03 05:58:00
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10. Rough Draft for a Plate Wolf set ups - in Ships and Modules [original thread]
4 turrets at 25% is more dmg than 3 turrets at 50% plus wolf gets the range bonuses. (~10% more dmg) Wolf has 400 more hp with more resists - plus more shield with more resists to get through too. You dont need a webber to fight af/cruisers wit...
- by Aldanor - at 2005.08.01 07:32:00
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11. Rough Draft for a Plate Wolf set ups - in Ships and Modules [original thread]
4x200mm II, small nos MWD, 7.5km scram 400mm tungsten, energized kinetic/adaptive, mapc, small rep damn fun af killing setup, i think the 200mms work out to just over 100dps ;)
- by Aldanor - at 2005.08.01 04:04:00
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12. AFs Resistence bonus - in Ships and Modules [original thread]
A fourth bonus would be a good change, rof bonus on wolf pls :P
- by Aldanor - at 2005.07.28 15:08:00
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13. So when are missile actually going to be fixed? - in Ships and Modules [original thread]
Gank ravens can wtfpwn at 150km. Cerberus once t2 stuff is out will put out as much dmg as a turret hac. Its almost impossible to stop a missile with defenders and/or smartbombs now. Frigs and Cruisers cannot avoid them any more while the same shi...
- by Aldanor - at 2005.07.14 08:05:00
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14. Dread-not's ? - in Ships and Modules [original thread]
Originally by: Meridius Originally by: Angus Torg Well, I was comparing the stats of the Moros in a gank setup compared to my beloved Megathron gank Setup. 7 Neutron Blaster II vs. 3 Ion Siege. And the winner is still the Mega. So...
- by Aldanor - at 2005.07.07 10:11:00
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15. Dread-not's ? - in Ships and Modules [original thread]
Originally by: Darpz hmmm how about 1 seige moded dread and 20 BBs with remote sensor boosters and trcking links But then 21 bs/hac would be a bagillion times more effective :P
- by Aldanor - at 2005.07.07 08:06:00
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16. Post patch Missiles Vs Rails - in Ships and Modules [original thread]
Wait till the npcs start actually shootin at you, then launch drones, you will never lose one....
- by Aldanor - at 2005.07.06 13:24:00
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17. Cruisers are awesome - in Ships and Modules [original thread]
Originally by: Sobeseki Pawi Originally by: Aldanor 4x 280, 2x launchers ab, 2x cap recharger (or a webber if u need it) gyro, med rep, biggest plate you can squeeze in I find stabber orbits too fast even at 30km to use medium a...
- by Aldanor - at 2005.07.06 13:15:00
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18. Cruisers are awesome - in Ships and Modules [original thread]
Originally by: Agnar Koladrov Edited by: Agnar Koladrov on 06/07/2005 11:08:02 Can anhone who flys a Stabber tell me there setups?? I have HUGE problems with my setup now: 3x650mm at 2xh-launchers 1x220mm ac (to fill up the slot ) 1x...
- by Aldanor - at 2005.07.06 12:05:00
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19. need help-- wolf set up - in Ships and Modules [original thread]
Defenders are next to useless now, doubt you'll miss the rocket launcher.
- by Aldanor - at 2005.07.06 11:10:00
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20. Cruisers are awesome - in Ships and Modules [original thread]
Originally by: Sobeseki Pawi My Stabber is as awesome as ever...and how does being webbed mean they suck? Heheh stabber flies beautifully now, 1500m/s from one mwd cycle \o/
- by Aldanor - at 2005.07.06 11:01:00
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