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21. Sticky:A review of player giveaways with CCP and third party sites - in EVE General Discussion [original thread]
The Gold Magnate is a very special ship and its legacy should get lost. Giving out this ship again would be bad as the history of the old would blurred or even lost. But couldn't we go with a "new" memorial version of this Ship? A Gold Maganate I...
- by Chanina - at 2013.09.27 08:13:00
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22. Sticky:GM clarification on rewording of the Terms of Service - in EVE General Discussion [original thread]
And where is the problem now? You want to rob someone blind? Don't impersonate a good friend of that one, become one your self. Needs a bit more effort and the result is equal or greater. You want to scam? No problem, just don't claim your scam ...
- by Chanina - at 2013.09.12 08:11:00
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23. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Chanina, 39, 78, 79, 03, 08, 14, 20, 70, 77, 13, 10, 22, 56, 38, 24, 41, 40, 50, 51, 63, 55, 60, 67, 72, 66, 82, 91, 93, 95, 97, 98
- by Chanina - at 2013.08.08 07:08:00
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24. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Daily limit on Corporation Wallets (configurable) Keywords: corporation management, enablers Note: Should be possible to limit the amount of money someone can take from a wallet on a daily basis.
- by Chanina - at 2013.07.23 15:39:00
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25. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: More corporation divisions (wallets and hangars) Keywords: Corporation management, divisions, enablers Note: Just too few options for the paranoid corp CEO
- by Chanina - at 2013.07.23 15:38:00
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26. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Improve taxation mechanics / Taxing market activity and mining Keywords: corporation, taxation Note: The poor red cross shooter has to pay, miners are hard to monitor and market activity is almost impossible to track.
- by Chanina - at 2013.07.23 15:38:00
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27. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Provide Market data (maybe delayed) via CREST interface Keywords: CREST, cache scraping Note: We wouldn't have to scrape this cache files if there was a legal way to get at least basic information
- by Chanina - at 2013.07.23 15:37:00
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28. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Exportable window settings similar to overview Keywords: client, window settings Note: Having to position all windows individually per character is hard work and could be automated
- by Chanina - at 2013.07.23 15:37:00
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29. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Enable some kind of loging for POS activities (especially at an SMA) Keywords: POS, security Note: Any corp member can take anything and no one will ever know who did. Shouldn't be possible in such an advanced future.
- by Chanina - at 2013.07.23 15:37:00
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30. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Improve industry interface for less click work Keywords: industry, click labor Note: It is way to much click work to fill all those industrial jobs, couldn't there be a multi selection for bpcs and production lanes?
- by Chanina - at 2013.07.23 15:36:00
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31. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Make T2 Materials somehow scale with population growth Keywords: industry, mechanics Note: Moons = Static; T2 Users = growing; Am I the only one seeing a problem here?
- by Chanina - at 2013.07.23 15:36:00
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32. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Increase number of store-able Corporation Fittings Keywords: Fittings Note: Just 200, serious? There are way more ships in eve than that, not to mention all the variation.
- by Chanina - at 2013.07.23 15:35:00
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33. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: better control over office access rights Keywords: Corporation management, enablers Note: HQ, "Based at" and "others" is simply too few options
- by Chanina - at 2013.07.23 15:34:00
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34. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: u-boat like cloaky hunting mechanic Keywords: mechanics, counters, PVP Note: maybe not a small or med thing but...
- by Chanina - at 2013.07.23 15:33:00
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35. Sticky:CSM Guest Blog: "Reasonable Things" Crowdsourcing - in EVE Information Portal [original thread]
Suggestion: Rework corp management UI Keywords: corporation, enablers, UI Note: Having to open the wiki site to read the use of those roles is unintuitive
- by Chanina - at 2013.07.23 15:32:00
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36. [Odyssey] Unofficial Patchnotes // Massive Feature Write Up - in EVE General Discussion [original thread]
Gus Huntah wrote: None ofthe Above wrote: Gus Huntah wrote: CCP Ytterbium wrote: NoooOOOoooooOOOOOoooo why do I only spot this when I'm just done writing our internal patch notes for my team I could have been a lazy snob and just c...
- by Chanina - at 2013.05.28 08:15:00
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37. [CSM8] Ripard Teg for CSM8 - in Jita Park Speakers Corner [original thread]
Sorry for your loss, Ripard. Your post about Riley paints a picture of a great companion and the best friend you can think about. RIP Riley. CSM Stuff I read many pieces about thoughts on S-Cap proliferation, but I'm not sure if I encountered m...
- by Chanina - at 2013.03.11 17:41:00
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38. Sticky:[Retribution 1.1] Black Ops Little Things - in Player Features and Ideas Discussion [original thread]
Just to mention it again: with the increased bridge range and the ability to cyno in jammed systems the power projection has become even worth. Dozens of systems in range to anywhere and a single player can harass hole systems as you can't possibl...
- by Chanina - at 2013.03.11 17:06:00
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39. Small gang activity or "a Reason to Fight" - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Seriously, the problem is that anyone will kill for money, but few are willing to die for it. We need a reason to stay and fight on a smaller scale. Thats exactly my point. If you know that you will lose money if you do...
- by Chanina - at 2013.01.31 09:19:00
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40. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
A remote repair disruptor A module that allows you to shield your enemy from receiving remote repair effects, lowering the Effect of remote reps on target by X % This would provide an alternative to alpha strike forces to overcome enemy logistics...
- by Chanina - at 2013.01.24 08:47:00
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