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1. Moving up from a Rifter - thoughts? - in Ships and Modules [original thread]
when i started i used an incursus. killed stuff epically fast with blasters. afterwards i wnet for TII frigs. enyo was my pve choice and i did most lvl 2 and 3s with it. then i upgraded to various cruiser, bc, bs and TII cruiser hulls after my ski...
- by Corphus - at 2009.10.12 00:02:00
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2. Bounty hunter - in Player Features and Ideas Discussion [original thread]
i have an idea for a bountysystem utilizing contracts: first a bounty office independent contract a player gets killed -> victim gets a sole timelimited killright which he can put on a contract depositing a payout sum for killing the offend...
- by Corphus - at 2009.03.31 14:40:00
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3. Dodge a bullet - in Out of Pod Experience [original thread]
2nd try: 0.182s
- by Corphus - at 2008.11.23 21:55:00
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4. lulz - lag in fleets ... - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: LoveKebab actually they aint even shooting cuz lag prevent every1 from f1-f8 :( you are supposed to F1 only since the patch
- by Corphus - at 2008.11.17 11:28:00
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5. British society sucks. (Rant) - in Out of Pod Experience [original thread]
park car infront of house. sit on the balkony on firday evening. equip you and your best friend with: linky wait for em to open the hunting saison.
- by Corphus - at 2008.11.16 21:41:00
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6. Will CCP fix Hawk? - in Ships and Modules [original thread]
ah a hawk thread. i was on the testserver yesterday and got my arse handed to me by an crusader at a 4-7km orbit without active mwd. i was shooting t1 gremlin em rockets at him and didnt even hit half of the time. he could rep up everything i hur...
- by Corphus - at 2008.11.13 16:15:00
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7. Inertia Modifier and Mass? - in Ships and Modules [original thread]
yeah the difference between bs and frig inertia mod kinda came to my attention and was one of the things which confused me. could you btw explain how the mass relates to inertia mod and vice versa? as i mentioned above a now heavier phoon is fas...
- by Corphus - at 2008.11.12 03:08:00
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8. Inertia Modifier and Mass? - in Ships and Modules [original thread]
Edited by: Corphus on 12/11/2008 02:49:14 hello folks, the last days i was on the testserver and tried to get behind the way the inertia of a ship relates to mass, propulsion boosting and response speed to commands etc. i still try to figure...
- by Corphus - at 2008.11.12 02:47:00
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9. RABBLE! RABBLE RABBLE RABBLE!!! RABBLE! - in Ships and Modules [original thread]
Originally by: Durethia Edited by: Durethia on 12/11/2008 01:04:06 Come now, if you are old enough, pay your respects to the best in eve parody flash flicks ever! "BOOK IS SECURE!" tk8, we miss you!
- by Corphus - at 2008.11.12 02:19:00
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10. McCain rally Rickroll'd - in Out of Pod Experience [original thread]
Originally by: YouGotRipped Edited by: YouGotRipped on 31/10/2008 22:53:22 hahah How to Rick Roll somebody hhhmm irony.
- by Corphus - at 2008.10.31 23:20:00
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11. Disabling ghost training - the blog edition - in EVE Information Portal [original thread]
Edited by: Corphus on 15/10/2008 16:15:46 i have 2 opinions on this: 1st: removing this feature is unfair especially towards those who have reallife comittmens to attend from time to time and need to pause eve. it takes the reward for stay...
- by Corphus - at 2008.10.15 16:04:00
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12. New Chronicle: Tomorrow A Dream - in EVE Information Portal [original thread]
well i hope there will be 3 more chronicles describing the political shift of the other 3 races. amarr become mad crusaders once again, gallente develope emselves into an orwellian big brother-state, and the minmatar shift from their tribal confli...
- by Corphus - at 2008.10.08 12:51:00
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13. so russia bought iceland? - in EVE General Discussion [original thread]
Originally by: TU144 TEPPOPNCT'CMEPTHNK the only people who get richer are those with near-unlimited (dug out of ground type) resources: shieks, oligarches, oppresive dictators, robber barons, US members of congress, neo-cons, etc.... ...
- by Corphus - at 2008.10.08 02:36:00
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14. Bombs - in Ships and Modules [original thread]
imo bombs need to be remote activated tbh. i think that they should work like an ambush weapon. the idea is: drop bomb. get past 15km radius. press the red button when enemy arrives near your bomb. limitations for their use should include a t...
- by Corphus - at 2008.05.20 10:11:00
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15. 1400mm's - in Ships and Modules [original thread]
Originally by: Liang Nuren Originally by: Corphus you see here why arties need to be changed. P.S.: i read your thread. it doesnt point out why a bs with a theoretical volley dmg of say 6-8k of dmg every 20 seconds would be worth...
- by Corphus - at 2008.05.18 16:35:00
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16. 1400mm's - in Ships and Modules [original thread]
Edited by: Corphus on 17/05/2008 20:41:14 Originally by: Liang Nuren Really, that's like saying that the only thing artillery should be good for is 4v1 gate ganks. Alpha strike is somewhat meaningless with today's hitpoints. -Liang ...
- by Corphus - at 2008.05.17 20:34:00
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17. 1400mm's - in Ships and Modules [original thread]
i agree with sid. the point is that by increasing alpha strike potential a tempest wing can deal the same amout of damage in shorter time or even in one or two volleys than say twice the number of non artillery bs. this is also aplicable to cru...
- by Corphus - at 2008.05.12 23:46:00
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18. Sovereignty and starbases, the future! - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Nozh Edited by: CCP Nozh on 09/04/2008 16:01:45 Greetings fellow EVE players. We've come to you for some constructive discussions and suggestions. hey nozh, i would like to forward an idea. heres a link to t...
- by Corphus - at 2008.05.05 17:51:00
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19. Concept for Starbases & Soverenity - in Player Features and Ideas Discussion [original thread]
hello, I donĘt intend to criticise ccp or argue about game mechanics but I had an idea and I would like to forward it here since I believe that this could bring a new idea into the minds of our devs to work on our 0.0 experience. So bear with me...
- by Corphus - at 2008.05.05 17:48:00
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20. Concept for Starbases & Soverenity - in Player Features and Ideas Discussion [original thread]
hello, I donĘt intend to criticise ccp or argue about game mechanics but I had an idea and I would like to forward it here since I believe that this could bring a new idea into the minds of our devs to work on our 0.0 experience. So bear with me...
- by Corphus - at 2008.05.05 17:48:00
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