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1. Eve Online Vape - in EVE General Discussion [original thread]
OP obviously doesn't vape, he isn't pretentious enough.
- by Drake Doe - at 2016.05.13 20:42:03
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2. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
You can't question other people's thinking when you acknowledge that their are counters to wcs, you mainly come across people fitted for farming, yet you still won't adapt your cookie cutter fit to catch said farmers.
- by Drake Doe - at 2014.10.05 15:39:00
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3. WCS - Warp Core Stabilizer - Opinions, Ideas & Discussion - in Player Features and Ideas Discussion [original thread]
I remember a rather common term used to describe what people should do about things that aren't broken, Adapt or die. Or in this case, whine or die.
- by Drake Doe - at 2014.10.05 14:56:00
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4. Sticky:[Oceanus] Interdictor Updates - in Player Features and Ideas Discussion [original thread]
Seems Like the eris might become a bit more useful now compared to the sabre.
- by Drake Doe - at 2014.09.17 23:09:00
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5. 5 Sub-Cap ships everyone should have. - in Ships and Modules [original thread]
Megathron Malediction Ishtar Prophecy Viator
- by Drake Doe - at 2014.05.04 21:51:00
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6. Mordus Legion Faction Ships - in EVE General Discussion [original thread]
I wonder how upset would some people be if these ships were setup to be armor tanked.
- by Drake Doe - at 2014.05.02 19:12:00
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7. What have you learned recently? - in EVE General Discussion [original thread]
I learned that fitting damage controls to bombers is redundant. (I feel naked without them)
- by Drake Doe - at 2014.04.24 02:57:00
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8. proposed changes to scrams and long points. - in Player Features and Ideas Discussion [original thread]
Flyinghotpocket wrote: Garnoo wrote: that would make kiting frigs for small scale/newbie/fw actions obsolete... also... lets laugh from interceptors you think? this guy proposed a 40km long point. seems to me like orbiting at 50km under...
- by Drake Doe - at 2014.04.24 00:54:00
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9. 20 kills, 3 hours, 40 billion isk destroyed in a catalyst - in EVE General Discussion [original thread]
stoicfaux wrote: Looking at the 'Involved parties' column... So if I make a lane change too quickly in traffic which causes a twenty car wreck that results in a few fatalities, should I brag about the kill mails? Yes
- by Drake Doe - at 2014.04.20 16:53:00
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10. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Even fitting two dlas you're still doing tons more dps than the current rattler at the cost of range for weapons that did laughable amounts of damage in reasonable setups. This really shouldn't be a big deal, but some people won't stop begging unt...
- by Drake Doe - at 2014.04.19 19:19:00
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11. So, Incursion Runners... - in EVE General Discussion [original thread]
You're wasting time trying to gank incursion runners, that 7bil nightmare pays for itself daily.
- by Drake Doe - at 2014.04.09 01:58:00
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12. What does the Phantasm even do? - in Ships and Modules [original thread]
I think the phantasm is going to be pretty damn op with 5 lows in 10mn or 100mn ab setups. Now it can fit a 100mn without destroying it's dps.
- by Drake Doe - at 2014.04.07 19:15:00
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13. The Industrial Issue - in Player Features and Ideas Discussion [original thread]
Was your recent "discovery" really important enough for you to make multiple threads?
- by Drake Doe - at 2014.04.06 23:44:00
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14. Wolf-Rayets: Not Working as Intended? - in Wormholes [original thread]
Karen Galeo wrote: Drake Doe wrote: This thread makes me wonder if RLML fit ships are decent in wolf-rayets. I maaaay have an RLML, heavy armor tanked caracal for that purpose. >.> It is a silly ship, but it surprises people. :D I...
- by Drake Doe - at 2014.04.06 22:54:00
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15. Wolf-Rayets: Not Working as Intended? - in Wormholes [original thread]
This thread makes me wonder if RLML fit ships are decent in wolf-rayets.
- by Drake Doe - at 2014.04.06 17:41:00
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16. What does the Phantasm even do? - in Ships and Modules [original thread]
Diesel47 wrote: Drake Doe wrote: Diesel47 wrote: Drake Doe wrote: Speculation backed by facts about a ship meant to be the class equivalent. Just because the succubus gets a speed buff doesn't mean the phantasm will too. If a dram...
- by Drake Doe - at 2014.04.03 18:54:00
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17. What does the Phantasm even do? - in Ships and Modules [original thread]
Diesel47 wrote: Drake Doe wrote: Speculation backed by facts about a ship meant to be the class equivalent. Just because the succubus gets a speed buff doesn't mean the phantasm will too. If a dramiel gets nerfed does that also mean the...
- by Drake Doe - at 2014.04.03 17:04:00
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18. What does the Phantasm even do? - in Ships and Modules [original thread]
Speculation backed by facts about a ship meant to be the class equivalent.
- by Drake Doe - at 2014.04.03 04:20:00
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19. What does the Phantasm even do? - in Ships and Modules [original thread]
Diesel47 wrote: Lucine Delacourt wrote: Goldensaver wrote: Diesel47 wrote: Hope the Phantasm doesn't get an AB bonus >.<. Why wouldn't you want an AB bonus? It doesn't lose anything for it, and allows a beastly sig tank. I...
- by Drake Doe - at 2014.04.03 03:36:00
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20. Mach fit for 0.0 Blood Raider anoms - in Ships and Modules [original thread]
Gregor Parud wrote: Drake Doe wrote: Since Capacitor seems to be your problem change the pith a type booster to a gist and change the rigs to capacitor control circuits. If that doesn't work change the gist booster amp to a pith and upgrade ...
- by Drake Doe - at 2014.03.23 18:23:00
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