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41. Cyclone. Drones. Shield Tank. Bleh - in Skill Discussions [original thread]
I have just the prescription for you, my friend. Train up your battlecruiser skills and work on T2 medium guns and tank, and look forward to the upcoming release of the Hurricane. 7 turrets damage+rof bonuses armor tanker 30m3 drones It's almost...
- by Guurzak - at 2006.10.29 23:53:00
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42. Encryption Skills Info - in Skill Discussions [original thread]
They're science skills used in production of COSMOS items. In Kali, they'll also be used for Tech 2 Invention.
- by Guurzak - at 2006.10.29 21:50:00
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43. POS defence - in Science and Industry [original thread]
You want 1 or 2 small, shortrange turrets (blasters, ACs, pulses as appropriate for your tower type) plus 1 webber and 1 warp scrambler, to prevent frigates from draining your large guns dry. The remainder of your defenses should be as many large,...
- by Guurzak - at 2006.10.29 21:21:00
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44. y cant my cyclone tank at all in 0.0? - in Ships and Modules [original thread]
For 0.0 angel ratting, you need to cover all resists. It's true that most angels are exp+kin, but the ones that do therm or emp will kill you. Also, it's crucial to maximize your boost rate- a crap Basic I booster is not going to be adequate. Use ...
- by Guurzak - at 2006.10.29 18:37:00
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45. Atrilety or autocanons for L2 mission on Rupture? - in Ships and Modules [original thread]
I found that the Rupture is nimble enough to do well with autocannons; level 2s are mostly frigates so the enemy comes to you anyway. Once you step up to a battlecruiser and level 3's, you'll probably be happier with artillery.
- by Guurzak - at 2006.10.29 18:15:00
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46. assembly array roles ? - in Science and Industry [original thread]
set the "use" privilege on your drone factory to "corporation" rather than "role".
- by Guurzak - at 2006.10.29 16:05:00
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47. Is distance a factor for silos? - in Science and Industry [original thread]
Why not move the hangar?
- by Guurzak - at 2006.10.28 00:13:00
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48. Launcher Processor rig II (contradiciting description) - in Revelations Testing and Development [original thread]
Yep. And the Projectile Turret Processor rig has a boost and penalty against turret grid requirements. Already posted in the rig bugs thread.
- by Guurzak - at 2006.10.27 15:05:00
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49. Advice for a non-BS 0.0 ratter - in Ships and Modules [original thread]
Definitely arbitrator. Lasers = no ammo problems, drones = no dps problems. Corpmate of mine was solo ratting angel battleship spawns up to multi-1.5M size very effectively in his Yarrbitrator.
- by Guurzak - at 2006.10.27 14:13:00
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50. So speed rigs effect only armor. - in Ships and Modules [original thread]
Originally by: Kunming The rigs are totally useless for Amarr and Gallente ships So fit another style of rig- astronautics rigs are not the only flavor nor even the only good flavor. Drone rigs penalize CPU. Turret rigs penalize grid...
- by Guurzak - at 2006.10.27 14:08:00
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51. KALI AND POS'S - in Science and Industry [original thread]
Originally by: Drazhar Kain That's like saying that the price of lemons will go down as more people start making lemonade. That's exactly correct. Lemons are cheap because there's a huge market for them; as an item becomes more popular...
- by Guurzak - at 2006.10.27 13:58:00
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52. POS question... - in Science and Industry [original thread]
Towers have grid and cpu just like ships, and each module you add has fitting requirements. Your best bet is to check out the fitting stats using the online database, or use one of the POS planners listed in the stickies. A small tower can indeed...
- by Guurzak - at 2006.10.27 13:50:00
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53. kali ship skills - in Revelations Testing and Development [original thread]
Originally by: Grimpak tier 2 BC's -> battlecruiser skill at 2 and racial cruiser at 3.
- by Guurzak - at 2006.10.27 04:21:00
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54. Rigs - in Revelations Testing and Development [original thread]
Tux already posted that it's an oversight. The rig blueprints are on the market, but not the rigs themesleves yet.
- by Guurzak - at 2006.10.27 00:07:00
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55. T3 battleships and missile specialists - in Revelations Testing and Development [original thread]
Every niche does not need to be filled at every tier; that has never been a design goal of the devs. The missile battleship niche is already quite well served by the Raven. Complaining that the Rokh is not an upgraded Raven makes about as much s...
- by Guurzak - at 2006.10.26 21:57:00
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56. Skills to be able to handle Tempest - in Skill Discussions [original thread]
Your next step from a Rupture should be a battlecruiser- Cyclone for now, Hurricane once they're released. BCs use the same medium-sized equipment that cruisers do, so a lot of your training carries over without needing to train for large-sized ba...
- by Guurzak - at 2006.10.26 16:52:00
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57. Is it an exploit - to build a carrier at a Large ship assembly array? - in Science and Industry [original thread]
What exactly would you be exploiting? Exploiting is taking advantage of a bug to gain unfair advantage. In this case, you're not "taking advantage" of anything as far as I can tell, you just require GM assistance to achieve the same results you ou...
- by Guurzak - at 2006.10.26 16:21:00
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58. Tier 3 Battleships discussion - in Revelations Testing and Development [original thread]
There's extensive discussion of possible replacements for the Maelstrom's boost bonus in this thread . One proposal that received widespread (but not unanimous) support would be to change the bonus to +10% shield hitpoints per level. The core of...
- by Guurzak - at 2006.10.26 14:06:00
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59. Minmatar ships are inbetween? - in Ships and Modules [original thread]
Our chief weapon is speed... speed and versatility... versatility and speed... Our two weapons are versatility and speed... and multiple damage types... Our *three* weapons are versatility, speed, and multiple damage types... and an almost fanatic...
- by Guurzak - at 2006.10.26 03:21:00
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60. Blasters and ACs nerfed, introducing assault launchers - in Revelations Testing and Development [original thread]
Originally by: HankMurphy Originally by: Viktor Fyretracker well considering missle boats had no middle ground short range weapon these are long due. frigates have rockets and Battleships have Torpedos, cruisers and battlecruisers ...
- by Guurzak - at 2006.10.26 02:40:00
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