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141. [Retribution 1.1] Armor Tanking 2.0 - in Player Features and Ideas Discussion [original thread]
I think the AAR would be more interesting as an OH function. The repper acts as normal until overheated. Then it consumes nanite for a massive increase in rep amounts. The limiting factor would be burning out the mod and the reload would be taken ...
- by HazeInADaze - at 2013.02.11 18:55:00
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142. The Current Warzone. Apathy Kills. - in Warfare & Tactics [original thread]
http://fondl.eve-kill.net/?a=kill_related&kll_id=16257005 I don't know if it is apathy, but there is a definite fear of dying in camp frog. Doubling back to add 20 ships, including HACs, just to have a fight. It was a ball on the hill, no d...
- by HazeInADaze - at 2013.02.06 11:42:00
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143. Pirates and Soloists - in Alliance and Corporation Recruitment Center [original thread]
pee yew pee yew
- by HazeInADaze - at 2013.02.04 23:45:00
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144. Pirates and Soloists - in Alliance and Corporation Recruitment Center [original thread]
bump
- by HazeInADaze - at 2013.02.03 21:08:00
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145. Where to find a fight? - in Crime and Punishment [original thread]
If you don't go in for prearranged 1v1's (I don't care for them) then you need a strategy for engaging that accounts for backup. Scout alt, kite ship, high damage. You can use FAC war plexes (ships can't warp in a plex and can't warp to players ne...
- by HazeInADaze - at 2013.01.31 17:23:00
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146. Gallente got their Medal. - in Warfare & Tactics [original thread]
Mutnin wrote: Where did I say anything about "fair".. I said good fights & ganks.. There is never a fair fight because there is always someting not the same at play. It's matter of if it's a good and challenging fights vs just a easy gank...
- by HazeInADaze - at 2013.01.30 20:55:00
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147. Gallente got their Medal. - in Warfare & Tactics [original thread]
Mutnin wrote: Princess Nexxala wrote: Indeed The rest of you **** squids really need to take a queue from these guys. Especially you lot that only PvP on the forums... You guys have never "just wanted the fights" You guys usually only...
- by HazeInADaze - at 2013.01.30 17:31:00
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148. Pirates and Soloists - in Alliance and Corporation Recruitment Center [original thread]
LAG is searching for a specific type of pilot: The self-starting PvPer: You don't require an FC to undock. You enjoy Hunting targets across the universe. You prefer soloing a T1 cruiser to blobbing a capital ship. Piracy; obtaining ISK/Jollies ...
- by HazeInADaze - at 2013.01.30 00:36:00
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149. Gallente got their Medal. - in Warfare & Tactics [original thread]
Deacon Abox wrote: HazeInADaze wrote: Well conceived, well executed, well deserved. Congrats. Thanks. And a salute of respect to you and all the HE duders that fought hard to keep us from doing it. Even after you left Calmil after the fal...
- by HazeInADaze - at 2013.01.29 23:07:00
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150. Gallente got their Medal. - in Warfare & Tactics [original thread]
Well conceived, well executed, well deserved. Congrats.
- by HazeInADaze - at 2013.01.29 17:10:00
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151. Two T1 cruisers for duo low-sec PVP/piracy - in Ships and Modules [original thread]
HAM caracal + HML belicose
- by HazeInADaze - at 2013.01.09 19:17:00
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152. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
I'd like to see BCs more dependent on cruiser & frig support. I think they should be a fleet enhancement: either links and tank or DPS. But I don't like seeing them as a straight upgrade from combat cruisers -- I think combat cruisers need a p...
- by HazeInADaze - at 2013.01.08 22:28:00
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153. The Junta : 1,000 Days in the Fire - in Alliance and Corporation Recruitment Center [original thread]
howdy
- by HazeInADaze - at 2012.12.14 21:57:00
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154. So, have we seen the end of the EvE pirate? - in Crime and Punishment [original thread]
I had abandoned piracy because it negatively affected my ability to participate in logi fleets. But with the new ships and crime watch I decided to retry an old trade. In the last few days I've had several good fights, ganked T1 & T2 miners, c...
- by HazeInADaze - at 2012.12.13 19:48:00
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155. favorite solo ships? - in Ships and Modules [original thread]
caracal
- by HazeInADaze - at 2012.12.13 00:19:00
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156. Post patch missiles - in Ships and Modules [original thread]
Kitty Bear wrote: The Cerberus went from a 170km sniper platform, to a 70km waste of space. a 60% range reduction is TOO severe, when the pre-patch blogs mentioned just a 25% reduction in range. Yes it's a T2 cruiser, which means it hasn't b...
- by HazeInADaze - at 2012.12.12 18:34:00
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157. For all the FW peeps: "Dockblocking" - working as intended? - in Player Features and Ideas Discussion [original thread]
Station Lockout is great. I could handle seeing it extended to non-FW systems.
- by HazeInADaze - at 2012.10.05 00:31:00
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158. Sticky:[Winter] New destroyers - in Player Features and Ideas Discussion [original thread]
Ty Delaney wrote: HazeInADaze wrote: Amarr hits with the power of 6 weapon mounts. Gallente hit with the power of 5 weapon mounts with range bonus (hybrid only) Amarr still hold a cap bonus and a nuet bonus over gals. At face value this seem...
- by HazeInADaze - at 2012.09.28 20:30:00
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159. Sticky:[Winter] New destroyers - in Player Features and Ideas Discussion [original thread]
Amarr hits with the power of 6 weapon mounts. Gallente hit with the power of 5 weapon mounts with range bonus (hybrid only) Amarr still hold a cap bonus and a nuet bonus over gals. At face value this seems unbalanced.
- by HazeInADaze - at 2012.09.28 18:30:00
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160. Ideas for new modules - in Player Features and Ideas Discussion [original thread]
Drone Command Overide module. High slot mod. Activate module on targeted drone to take control of it. Stolen drone assumes all the bonuses of new ship/pilot. Can only assume control of drones pilot has skill to use. Each module handles the bandwi...
- by HazeInADaze - at 2012.09.24 19:41:00
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