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1. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
Caviar Liberta wrote: Moon mined items simply cause the transfer of ISK from the consumer (industrialist) to the producer (PoS Owner). There is also upkeep cost of sov and that POS. Correct Lets take a look at some numbers for 1 sov syste...
- by Kalorian - at 2014.06.17 15:36:00
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2. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
Tauranon wrote: To me it all sounds like Malcanis's law playing out at alliance scale (ie easier for extant large entities to deal with, than new entities), and therefore actually producing a result opposite to your intention. From my perspe...
- by Kalorian - at 2014.06.17 14:57:00
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3. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
Loraine Gess wrote: I like how OP, even after being told how stupid he is, both directly and point by point, insists this would help small blocs. As if the larger blocs don't have the manpower to constantly re-scan their moons and break into 60...
- by Kalorian - at 2014.06.17 14:56:00
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4. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
Higgs Foton wrote: Stupid idea. I think the cost of having sov should be made FREE. Because higher sov costs will not lead to smaller territories for alliances, but for more organisation and even more renter empires and cash flows. An allian...
- by Kalorian - at 2014.06.17 02:03:00
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5. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
reserved
- by Kalorian - at 2014.06.16 22:18:00
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6. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
NPC Mini Incursions To further add more gameplay and dynamics to 0.0 the NPC pirate factions could stage mini incursions in which they are disrupting travel in specific areas of unused 0.0 space. Why shouldnGÇÖt the Serpentis or Sansha want to ...
- by Kalorian - at 2014.06.16 22:16:00
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7. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
I have been playing EVE Online since 2005. I have witnessed the game change through my playing over the years and in many ways the changes have been great. In other ways some content of the game has decreased in popularity. The biggest of which in...
- by Kalorian - at 2014.06.16 22:15:00
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8. Discussion: Adding Variance to 0.0 and Sovereignty - in EVE General Discussion [original thread]
Alliance Sov Costs The other complaint IGÇÖve seen a lot of is the fact that 0.0 is essentially dead and controlled by major players and there is no sign of that breaking up because the revenue from rental alliances and corporations is too good...
- by Kalorian - at 2014.06.16 22:15:00
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9. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
TigerXtrm wrote: How does something that is produced in Null and consumed in Null affect the production of High Sec? If you build something in Null you still have to get it to Jita to sell it, adding transportation cost and effort. Those few ...
- by Kalorian - at 2014.06.16 21:09:00
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10. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
Dinsdale Pirannha wrote: Those high sec players that you describe, particularly those liked to dabble in industry, are finished. Sure, they can make some product at who knows what cost, but there is zero chance of them being competitive with ...
- by Kalorian - at 2014.06.16 20:31:00
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11. Sticky:Dev blog: Starbase changes for Crius - in EVE Information Portal [original thread]
I think many are forgetting where eve is heading storyline wise. I've ready many posts about the faction standings no longer being taken into account being "game breaking" or "taking away from the immersion" Remember capsuleers have defied the e...
- by Kalorian - at 2014.06.16 20:02:00
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12. Sticky:Rubicon Feature List & General Feedback Thread on Singularity - in Test Server Feedback [original thread]
I haven't gone through all the posts but in case this was't mentioned it appears this may just be a "text" error but if you pull up Covert Ops Cloaking Device II under Attributes tab it shows the two new SoE ships that can use it. But the storylin...
- by Kalorian - at 2013.10.09 02:22:00
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13. Looking for a newbie-friendly corp - in Alliance and Corporation Recruitment Center [original thread]
Dowie, Have a look at our recruitment post, see if our corporate philosophy aligns with your thinking. If so join us on LyrixPublic and we can chat more about the direction and goals of the corporation. Lyrix Industries Recruitment Post Good ...
- by Kalorian - at 2011.08.12 19:43:00
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14. Group of 2/3 Active folks whit 13 chars looking for : - in Alliance and Corporation Recruitment Center [original thread]
Rohan, Have a look at our recruitment post, see if our corporate philosophy aligns with your thinking. If so join us on LyrixPublic and we can chat more about the direction and goals of the corporation. Lyrix Industries Recruitment Post Good ...
- by Kalorian - at 2011.08.12 19:38:00
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15. Looking for 0.0 Industry corp - 4 chars + - in Alliance and Corporation Recruitment Center [original thread]
Anders, We have a 0.0 system that the alliance uses for ratting and mining. Military 5 and Industry 2. Station is 1 jump off from our system. Corporation has a wide selection of arrays for use. Check out our recruitment post. If interested join o...
- by Kalorian - at 2011.08.12 19:35:00
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16. 84m sp FC looking for a new home - in Alliance and Corporation Recruitment Center [original thread]
Otard, Have a look at our recruitment post, see if our corporate philosophy aligns with your thinking. If so join us on LyrixPublic and we can chat more about the direction and goals of the corporation. Lyrix Industries Recruitment Post Good ...
- by Kalorian - at 2011.08.12 19:30:00
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17. **Lyrix Industries - ORCA Sales** - in Sell Orders [original thread]
@Major - ty for the kind comments. We are looking at potential expansion points but have not determined what direction to head yet. We will probably pole our customers in which products they would like us to build at below jita rates :) Another O...
- by Kalorian - at 2010.06.27 22:27:00
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18. **Lyrix Industries - ORCA Sales** - in Sell Orders [original thread]
Edited by: Kalorian on 22/06/2010 03:50:51 Contracts placed.. 2 Orca's sold. Waiting list has been updated. Next Orca availability roughly 8 days. Post here or contact via eve-mail to reserve yours! :) Hormone added to waiting list. LowSec ...
- by Kalorian - at 2010.06.22 03:51:00
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19. **Lyrix Industries - ORCA Sales** - in Sell Orders [original thread]
@MajorPain 82 - Your Orca has been contracted for transportation. Will contact you as soon as it has arrived with the contract. @Hormone1971 - Sent you a quote for the transportation to your eve-mail. Let me know if you want to reserve the next O...
- by Kalorian - at 2010.06.20 17:09:00
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20. **Lyrix Industries - ORCA Sales** - in Sell Orders [original thread]
Orca has been sold. Next one out within the next 24 hours. LowSec Moon Data | POS Consultancy
- by Kalorian - at 2010.06.20 00:46:00
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