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21. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: SilentAsTheGrave wrote: EvilweaselFinance wrote: MASSADEATH wrote: see we are a Guerrilla force... we strike and move....strike and move... we dont bash our heads into your 30,000 man alliance head on.... why...
- by MASSADEATH - at 2015.03.09 18:28:51
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22. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: MASSADEATH wrote: Deklin is a barren wasteland of empty useless space..where you could literally search for hours looking for targets outside of the main staging systems of the CFC and goons...and Deklin is the pos...
- by MASSADEATH - at 2015.03.09 18:25:28
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23. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: like seriously that deklein is, by far, the most inhabited and used region is an objective easily proven fact like that the sky is blue trying to argue anything else just makes you look like an idiot even to npc poster...
- by MASSADEATH - at 2015.03.09 18:20:47
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24. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
EvilweaselFinance wrote: MASSADEATH wrote: Promiscuous Female wrote: Eli Apol wrote: This is where living in your space helps. deklein is the most populous and densest region in eve with the best indexes so i am not sure where you a...
- by MASSADEATH - at 2015.03.09 18:19:24
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25. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: MASSADEATH wrote: come on a corm sniping fleet :) and it will cure your doubts ah yes the cormorant with its staggering 80-100km range The PVE must be strong in you you can hit to 110km with the corms for i...
- by MASSADEATH - at 2015.03.09 18:11:11
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26. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: Eli Apol wrote: This is where living in your space helps. deklein is the most populous and densest region in eve with the best indexes so i am not sure where you are going with this Deklin is a barren wastela...
- by MASSADEATH - at 2015.03.09 18:08:12
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27. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Borachon wrote: MASSADEATH wrote: Its ok..... you can stage out of X-70 and become"NPC trash" as well :) Be careful what you wish for. If this happens, basically every ihub iun the game will die within a month, and no one will put u...
- by MASSADEATH - at 2015.03.09 18:01:10
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28. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: PotatoOverdose wrote: [quote=Kaarous Aldurald] Cormorants, Svipuls, Confessors, Caracals, Cerberii, Cynabals, Instalocking Lokis, Instalocking Gnosis, Vagabonds, Navy Omens, Exequror Navy Issues, Insta Canes, Facti...
- by MASSADEATH - at 2015.03.09 17:56:36
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29. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: Eli Apol wrote: Promiscuous Female wrote: Eli Apol wrote: Because they can be countered by a T1 ewar frig that's even cheaper - so long as there's someone awake in local anyways. edit: Anyone noticed that go...
- by MASSADEATH - at 2015.03.09 17:55:09
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30. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Corey Lean wrote: MASSADEATH wrote: so come out and fight...it will be YOUR choice to defend YOUR space or not..... maybe you will have to PvP instead of ratting 24/7 Haha what, people try to fight you all day long but you run away..in you...
- by MASSADEATH - at 2015.03.09 17:53:06
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31. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Promiscuous Female wrote: Eli Apol wrote: Amyclas Amatin wrote: You and what army is going to force the 5 of us who actually log in with our 6000 accounts each into what constellation? What army do we need? I thought absolutely any sing...
- by MASSADEATH - at 2015.03.09 17:50:01
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32. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Corey Lean wrote: MASSADEATH wrote: The whole point is to end the sprawling wasteland of empty SOV space.... and this should do it. If a 30,000 man alliance cant have a few people with entosis ships on the standby to stop SOV attacks on thie...
- by MASSADEATH - at 2015.03.09 17:31:07
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33. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Amyclas Amatin wrote: MASSADEATH wrote: Does not seem too hard to counter this..just put your own entosis module on the structure...bam problem solved... or spread a fleet of sniping corms around the structure.... insta pop ceptors.... All...
- by MASSADEATH - at 2015.03.09 17:28:01
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34. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Does not seem too hard to counter this..just put your own entosis module on the structure...bam problem solved... or spread a fleet of sniping corms around the structure.... insta pop ceptors.... All I see is goon tears and they are filling up m...
- by MASSADEATH - at 2015.03.09 17:13:30
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35. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
Kraschyn Thek'athor wrote: Question to the Devs. Have you tried yourself these changes in organizing 50x Bombers with the developers? Or is it again ccp-theorycraft? EXACTLY!!! have any of the devs ACTUALLY tried to get a few waves o...
- by MASSADEATH - at 2014.10.16 15:24:00
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36. Sticky:[Phoebe] Stealth Bombers - in Player Features and Ideas Discussion [original thread]
wow..... this is a HUGE nerf to bombers.. decloaking nerf will KILL small gang (10-20 people)usage of these ships.... and we rely on them to outwit numerical advantages of our enemies...its hard enough trying to bomb in a fleet of players with DC...
- by MASSADEATH - at 2014.10.16 15:02:00
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37. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
utter lack of judgement :) which mechanics cant fix :)
- by MASSADEATH - at 2014.09.22 02:22:00
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38. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
So we threw down with capitals ..and guess what happend? goon rapage 5.5b killed to .8b lost http://moa.eve-kill.net/?a=kill_related&kll_id=25315687 then we ran them out of system, and caught a few stragglers from the mouth of a goon ...
- by MASSADEATH - at 2014.09.21 22:29:00
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39. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
And this is why we cant let the large power blocs decide what is best. Even when presented with the truth , there are always angles, and this but, and no but... you killed us...but it was just ratters...it was not the right ships....we could not g...
- by MASSADEATH - at 2014.09.21 01:23:00
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40. Sticky:Pre-CSM Summit Nullsec and Sov Thread - in Player Features and Ideas Discussion [original thread]
Shepard Wong Ogeko wrote: MASSADEATH wrote: I will tell you this now..if the game mechanics change, and we know that your capital fleet is not able to interfere with battles that are far away... we will use the tools at hand.. and I can sa...
- by MASSADEATH - at 2014.09.20 22:50:00
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