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181. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Mag's wrote: Sorry, but it was ironic. You're the master of using an argument when it suits, then ignoring or claiming it not relevant when it doesn't. Safety when cloaked is a two way street. No matter how you try and ...
- by Mag's - at 2016.01.15 15:31:14
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182. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: Mag's wrote: Mike Voidstar wrote: I argued long and hard to balance the safety rather than the utility. You can't have it both ways Is this irony Mike? The safety already goes both ways. Two way street. Plus you h...
- by Mag's - at 2016.01.15 12:06:18
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183. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Morrigan LeSante wrote: Tell you what, without using the word "local", tell me how you know a cloaker is there. It's the elephant in the room bud. I doubt you or I will get an answer, but I will also ask. Again. What mechanic are they using...
- by Mag's - at 2016.01.15 11:54:54
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184. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: This argument would've flown, had it not been for the word "inherrently" in my argument. Mining an asteroid, and selling it is not inherrently PVP. The moment competition arrives it becomes arguably PVP, and even then...
- by Mag's - at 2016.01.15 01:51:25
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185. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: Mag's wrote: Raithial Dan'Arona wrote: Mag's wrote: Wrong. Moreover I put to you it's immoral to complain about PvP when playing a PvP centric game. Then elaborate? because I'm not complaining about PVP co...
- by Mag's - at 2016.01.15 01:03:11
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186. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: Mag's wrote: Wrong. Moreover I put to you it's immoral to complain about PvP when playing a PvP centric game. Then elaborate? because I'm not complaining about PVP content. I'm arguing about the morality of Gank...
- by Mag's - at 2016.01.15 00:38:45
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187. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: Isaac Armer wrote: Raithial Dan'Arona wrote: If you can't stand that I'm saying that ganking is an immoral action, then don't come and comment here. I've been over this nearly half a dozen times. Immoral to u...
- by Mag's - at 2016.01.15 00:09:07
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188. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: did you read what I wrote? 1. I play eve 2. I don't like others imposing rules on the way I play the game. 3. I would like CCP to disallow CODE. from using a racketeering as a viable strategy, but respecting CCP's ...
- by Mag's - at 2016.01.14 18:07:15
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189. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: Mag's wrote: Raithial Dan'Arona wrote: English is not my first language, +índ I have dyslexia. Moreover, I did not attack them for this, they associated themselves with it, I merely made the connection more obvi...
- by Mag's - at 2016.01.14 17:17:33
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190. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: English is not my first language, +índ I have dyslexia. Moreover, I did not attack them for this, they associated themselves with it, I merely made the connection more obvious. No one but you mentioned it. If you th...
- by Mag's - at 2016.01.14 17:02:32
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191. On the topic of High-sec Player Security (A discussion about ganking... - in Crime and Punishment [original thread]
Raithial Dan'Arona wrote: Avi Shekelstien wrote: Point on the freighter to where the CODE agent touched you. Cute I do find it somewhat amusing that you'd liken your Alliance to a pedophile ring.. guilty conscience? Well this thread went...
- by Mag's - at 2016.01.14 16:56:06
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192. EvE Berserker (Pilot flown cloak capable drones) - in Player Features and Ideas Discussion [original thread]
Isaac Armer wrote: Tearful wrote: Isaac You have the right to your opinion within the limits of forum rules. Thank you for you contribution. So...no response then? Interesting. That definitely contributes a lot. Is this what happens wh...
- by Mag's - at 2016.01.14 16:49:49
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193. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Mike Voidstar wrote: I argued long and hard to balance the safety rather than the utility. You can't have it both ways Is this irony Mike? The safety already goes both ways. Two way street. Plus you have a habit of using an argument when it...
- by Mag's - at 2016.01.14 16:40:33
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194. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Got an answer yet Jerghul? How much ferrogel? Do you need me to help you? I don't mind...that's just the kind of guy I am, helping those less fortunate than myself. 42
- by Mag's - at 2016.01.12 18:35:24
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195. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Teckos Pech wrote: Jerghul wrote: Teckos I would personally chose to jump freighter things to market. But you can fly them in any straw man that rocks your boat. Your backtracking is duly noted. And under...
- by Mag's - at 2016.01.12 17:14:49
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196. Regulate Plex Trade! - in Player Features and Ideas Discussion [original thread]
Hairpins Blueprint wrote: Mag's wrote: Yeah no. Plex prices need to reach at least 2 billion tbh. They are way too cheap atm. So you can buy eaven less to get more? way is that so? The price of plex should be controled by supply and de...
- by Mag's - at 2016.01.11 17:50:00
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197. Regulate Plex Trade! - in Player Features and Ideas Discussion [original thread]
Yeah no. Plex prices need to reach at least 2 billion tbh. They are way too cheap atm.
- by Mag's - at 2016.01.11 14:02:21
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198. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Xcom wrote: Yes Two things. You've not yet shown why this approach would be balanced. You're in the wrong thread anyway.
- by Mag's - at 2016.01.11 13:45:29
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199. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Xcom wrote: Mag's wrote: Xcom wrote: Not that hard. Make changes so permanent cloaking is no longer possible, ergo not be able to go AFK when cloaked. Live with the consequences. Its not possible having change without consequences. So y...
- by Mag's - at 2016.01.11 13:39:44
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200. Why not accrue time where characters' training queues are inacti... - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Mag's wrote: Actually if they removed attributes and had a fixed SP/hr amount, I think they could remove the need to pause the queue in the first place. That's the goal we should aim for tbh. There would still be ju...
- by Mag's - at 2016.01.11 13:33:17
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