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141. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Nitshe Razvedka wrote: Ima Wreckyou wrote: Kaarous Aldurald wrote: Brad Neece wrote: As 98% make their trip freely? More than that. There were Red Frog numbers posted earlier, and they fail maybe 1% of their deliveries. And you can...
- by Mag's - at 2016.01.31 19:05:44
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142. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Mag's wrote: I would also say balanced. Whether you like it or not, to change something that's easily avoidable and also escapable after, (even if that escape takes some effort and isn't guaranteed) isn't justifia...
- by Mag's - at 2016.01.31 15:19:08
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143. Will Buying Skill Points Ruin The Game? - in EVE General Discussion [original thread]
J'Poll wrote: Will Buying Skill Points Ruin The Game? Let me counter question: Has buying characters from the bazaar ruined the game? As in a sense, it's just the same thing, only you can now tailor make your character and pick your ow...
- by Mag's - at 2016.01.31 15:04:24
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144. Will Buying Skill Points Ruin The Game? - in EVE General Discussion [original thread]
sero Hita wrote: W33b3l wrote: Regardless of all the arguing over if it's good or bad. I don't like it. I don't like the fact that it's going to remove part of the game for some people that was there before. Its not a needed mechanic. I'm ...
- by Mag's - at 2016.01.31 14:46:52
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145. Overheated modules which are deactivated should stay heated. - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: Heat in general needs a look at for UI, the current UI for it is not friendly. QFT. I've always found the UI in this regard to be extremely lacking.
- by Mag's - at 2016.01.31 02:42:46
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146. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Mag's wrote: Rhamnousia Nosferatu wrote: And all I'm trying to discuss is how silly bumping as an aggression free warp disruption can be in hisec + the rather un-intuitive nature of DST looting. Nothing more, n...
- by Mag's - at 2016.01.31 02:36:11
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147. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: And all I'm trying to discuss is how silly bumping as an aggression free warp disruption can be in hisec + the rather un-intuitive nature of DST looting. Nothing more, nothing less. And if there were no options to ...
- by Mag's - at 2016.01.31 02:12:31
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148. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Scipio Artelius wrote: Rhamnousia Nosferatu wrote: Wasn't hauling nerfed when freighters got low slots (choice - tank vs capacity)? How is choice a nerf? The base EHP was increased and with full cargo expanders the cargo capacity greater ...
- by Mag's - at 2016.01.31 02:10:08
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149. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Teckos Pech wrote: Rhamnousia Nosferatu wrote: Teckos Pech wrote: What exactly has Kaarous made up? He made up that I publicly supported RL threats. He claimed that I made up recycled alts thingy. He sta...
- by Mag's - at 2016.01.31 02:05:58
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150. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Mag's wrote: Scipio Artelius wrote: Seems there's still no clear reason why my Freighter pilot deserves special treatment via protection from bumping. Seeing as my freighter pilot has been in far less risk tha...
- by Mag's - at 2016.01.31 02:02:00
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151. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Mag's wrote: I don't care about all that tbh, I just wondered what that post was meant to prove. Well, basically that at least a part of his arguments were invalid due to things which have nothing to do with act...
- by Mag's - at 2016.01.31 01:49:35
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152. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Scipio Artelius wrote: Seems there's still no clear reason why my Freighter pilot deserves special treatment via protection from bumping. Seeing as my freighter pilot has been in far less risk than Mag's ever has, I tend to agree. Many trips, ...
- by Mag's - at 2016.01.31 01:44:12
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153. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Mag's wrote: Kinda what I thought, but it's late and I thought I'd ask. Well, hopefully that Kaarous tends to make stuff up and deny facts while also basing his behaviour on fact that I'm not in his 'team' (ap...
- by Mag's - at 2016.01.31 01:39:08
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154. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Teckos Pech wrote: Mag's wrote: Rhamnousia Nosferatu wrote: Whoops, I didn't block your posts. So, just to prove you, once again, wrong - one example which has been reported: https://zkillboard.com/character/95727954/ (-5.2 according to...
- by Mag's - at 2016.01.31 01:35:16
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155. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Whoops, I didn't block your posts. So, just to prove you, once again, wrong - one example which has been reported: https://zkillboard.com/character/95727954/ (-5.2 according to Eve Who). So, by now you've been pro...
- by Mag's - at 2016.01.31 01:27:57
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156. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
KickAss Tivianne wrote: I am saying Risk wise, it is not a risk. You are risking very little going after a freighter with more logi support. you throw more ships at the freighter (as is often done). You have no penalty for becoming criminal ye...
- by Mag's - at 2016.01.30 22:10:06
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157. Will Buying Skill Points Ruin The Game? - in EVE General Discussion [original thread]
Trader20 wrote: Mag's wrote: Trader20 wrote: Will Buying Skill Points Ruin The Game? That depends on whether you think instant gratification, is good for the long term. Oh and IB4TL More accounts/new players is better for the game th...
- by Mag's - at 2016.01.30 00:31:24
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158. Will Buying Skill Points Ruin The Game? - in EVE General Discussion [original thread]
Trader20 wrote: Will Buying Skill Points Ruin The Game? That depends on whether you think instant gratification, is good for the long term. Oh and IB4TL
- by Mag's - at 2016.01.30 00:25:11
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159. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Ahh so it has to be a disposable alt? Not just an alt, but a disposable alt? (I posted the word twice, was that enough?) I also find it funny that that the AG crowd complain about easy hauler kills, but apparently a DST sat waiting to be filled i...
- by Mag's - at 2016.01.29 10:22:57
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160. Balancing bumping and looting mechanics - in Player Features and Ideas Discussion [original thread]
Rhamnousia Nosferatu wrote: Lesovyk Mara wrote: Meanwhile, I'll just keep webbing my Freighter pilot into warp and not worry about bumping at all. I pass through Uedama, Niarja and Madirmilire daily and even when there are Mach's on gate, i...
- by Mag's - at 2016.01.29 02:59:33
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