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161. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
It appears as though your UI is preventing me from opening any cans after I have started the warp process (but not yet entered warp). Please look into this.
- by Maul555 - at 2012.06.13 23:32:00
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162. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Can we please have a UI Tutorial Video after most of the major changes have been made?
- by Maul555 - at 2012.06.13 20:29:00
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163. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Dream Five wrote: Maul555 wrote: Dream Five... rip out your entire client and reinstall. you are getting some severe problems that I have not heard much about from other people. No thanks, i'd rather quit. Whatever makes you happy. Bu...
- by Maul555 - at 2012.06.12 21:25:00
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164. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Dream Five... rip out your entire client and reinstall. you are getting some severe problems that I have not heard much about from other people.
- by Maul555 - at 2012.06.12 20:34:00
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165. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Well, I dragged all from a wreck to my cargo hold, and the window dissapeard. This is a welcome change. I hope its everywhere else too. I have not been giving the UI a chance to disappoint me, and have been proactively closing windows. I shall hav...
- by Maul555 - at 2012.06.11 23:15:00
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166. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Salpun wrote: Per a dev the patch on the 19th fixes it back to being smoth again. Join us on Sisi and find out over the next couple of days Heh, why not? the 19th you say... ok
- by Maul555 - at 2012.06.11 16:15:00
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167. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
My biggest gripe remaining is the window hijacking behavior of the new UI. The only reason a window should ever change views, is if I open the tree and make it change inside that window. Trying to open anything else, with any method, for any reaso...
- by Maul555 - at 2012.06.11 13:02:00
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168. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Kblackjack54 wrote: Interesting that CCP Goliath refers to this abomination of a UI in terms of being welcoming intuitive and new player friendly, seems they missed the fact that we were all once new players who once upon a time all found the o...
- by Maul555 - at 2012.06.09 12:00:00
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169. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Maul555 wrote: Opening orca bays before inferno: *right click orca > open cargo hold *right click orca > open ore hold *right click orca > open corp hangers Opening orca bays after inferno and fixes so far: *Hit cargohold button at...
- by Maul555 - at 2012.06.08 13:42:00
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170. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Eve is all about choices... and I just wanted to make sure that CCP knows that the choices they are making right now have repercussions throughout the eve universe....
- by Maul555 - at 2012.06.08 03:28:00
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171. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Actually I am still working with a standard CRT display for about 80% of my eve activity, just because of the way my desk is set up according to my needs, and my PC capabilities. I have very limited screen space in a 1280 x 1024 screen space that ...
- by Maul555 - at 2012.06.08 03:03:00
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172. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Might I be displaying too much hubris in explaining that CCP has lost sight of its mandate? The UI is for the people to decide how to use it... Not for CCP to decide how the people use it.
- by Maul555 - at 2012.06.08 02:43:00
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173. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Challu wrote: It's your fault really - you spoilt us with a nicely working system before, and now we're holding you to that standard ;) aaaaaaaaand.... THIS!
- by Maul555 - at 2012.06.08 00:39:00
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174. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Maul555 wrote: Opening orca bays before inferno: *right click orca > open cargo hold *right click orca > open ore hold *right click orca > open corp hangers Opening orca bays after inferno and fixes so far: *Hit cargohold button at...
- by Maul555 - at 2012.06.07 23:28:00
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175. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
I will wait for the next round of fixes... after that I will be creating a new bug report petition for every single major issue I can find, on all of my accounts....
- by Maul555 - at 2012.06.07 20:45:00
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176. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Yonis Kador wrote: CCP Goliath, Can you guys set the "open" button at the top of the overview to shift-doubleclick as its default action? At minimum, it would give players a one-click, treeless workaround for opening wrecks in a new window....
- by Maul555 - at 2012.06.07 18:58:00
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177. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Goliath wrote: Shift click the overview - opens in new window. You have the option to stack or handle new windows and the game will remember this by type (e.g. wreck, cargo container). Also in tree view, if you open them all, you can just...
- by Maul555 - at 2012.06.07 18:50:00
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178. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
I just tried to use my orca in a station for the first time since incarna rolled out. All right click options are gone for accessing bays... and I cant even shift+click open my corp hangers into a new window. Working out of a POS is easier than wo...
- by Maul555 - at 2012.06.07 13:54:00
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179. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
Did the ore mining barges get V3'd too? It looks a bit better today, or am I just hallucinating?
- by Maul555 - at 2012.06.07 13:00:00
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180. Sticky:New dev blog: Next Unified Inventory Update - in EVE Information Portal [original thread]
CCP Mannbj+Śrn wrote: Maul555 wrote: CCP Mannbj+Śrn wrote: It is good hear that there is interest in the V3 project. I'm sorry to say that there are no plans to make a Minmatar DEV blog right now that I know off but that might change no...
- by Maul555 - at 2012.06.06 19:42:00
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