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41. help with large ship assembly array - in Science and Industry [original thread]
Ninja Otaku wrote: yeah, so one more thing. I changed some settings to allow alliance and corp member usage on the lines... and now all 3 have dissappeared. How do I get them to show up again? Hmm, not sure what you mean by disappeared... Ca...
- by Vanchelon - at 2013.06.18 20:22:00
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42. help with large ship assembly array - in Science and Industry [original thread]
Science and Industry - Jobs. You got "activity", state, range, >owner<. In the owner tab, select My Corporation And the job should show up. For good measure, choose All Activities under Activity and 'Current Universe' under Range.
- by Vanchelon - at 2013.06.18 19:55:00
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43. Invention chances of success - in Science and Industry [original thread]
Had 0/10 Rhea inventions once, that was fun... 1.2b down the drain at the time. After that I started keeping track and noticed that after about 100 JF inventions, I was 0.2% over the expected ratio. So ye, it's a tired refrain, but random is rand...
- by Vanchelon - at 2013.06.15 15:11:00
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44. help getting started - in Science and Industry [original thread]
Ah, ye unfortunately I don't have much (any) experience with recruiting high-sec miners. Hopefully someone else can give you advice on that front :)
- by Vanchelon - at 2013.06.14 21:40:00
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45. help getting started - in Science and Industry [original thread]
Hi there! Well, for starters, when it comes to manufacturing things. When building ships from mined minerals for example, make sure that what you are making earns you more money, than selling the minerals directly. Take your arbitrators for examp...
- by Vanchelon - at 2013.06.14 21:10:00
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46. Why do I make more money on one sell order than another - in Market Discussions [original thread]
As above, it's due to people trying to buy from an order thats higher priced than yours, in which case you get the sale at that price. Same goes for sell orders, saw some poor sap selling his plex for 548k instead of 548m cause he missed 3 zeoes,...
- by Vanchelon - at 2013.06.07 22:04:00
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47. Capital rig lunacy - in Science and Industry [original thread]
Seems they fixed it, even though it wasn't listed in the notes. 3h20m base manufacturing time. 2d18h40m base research time. But I guess we have a fair few BPOs already very well researched due to this :( Edit: Haven't tried invention.
- by Vanchelon - at 2013.06.05 11:35:00
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48. Invention calculations - in Science and Industry [original thread]
My "best" run ever was 0 out of 10 Rhea inventions successful, you gotta get pretty unlucky to manage that ^^. It did kinda sting to see ~1.3 billion thrown away though :) After that I got pissed off and started keeping track. I stopped after a wh...
- by Vanchelon - at 2013.05.29 12:04:00
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49. Been away from the game for awhile and im curious about a HS POS. - in Science and Industry [original thread]
1. Nope, but you can't build capital ships, other than freighters, at a high sec POS. 2. Not entirely sure what you mean, but you need to be in a player corp to put up a POS in the first place, you can't be in an NPC corp and put up a POS. You ca...
- by Vanchelon - at 2013.05.25 17:43:00
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50. some market questions from a returning payer - in Market Discussions [original thread]
T2 is a little more unstable than usual due to the planned Moon mineral changes (reduced reliance on Tech mineral derivatives, increased reliance on R64 derivatives) as well as the addition of 4 new racial composites that will be incorporated into...
- by Vanchelon - at 2013.05.17 21:18:00
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51. why do the manufactured ships cost the same as the materials? - in Market Discussions [original thread]
There are some special cases though, outside the realm of skills and material efficiency. With some tech 1 ships, especially cruisers, it's also the case that they are below current production costs, because the materials were increased when the ...
- by Vanchelon - at 2013.05.16 19:08:00
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52. POS question - in Science and Industry [original thread]
Ye, I was mostly replying to his situation though. In which case neither of the other things would matter much ;) It's a great 'quality of life' change (god knows I'm tired of getting freighters stuck), but nothing that will impact how he does i...
- by Vanchelon - at 2013.05.12 19:45:00
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53. POS question - in Science and Industry [original thread]
Those changes refer to player owned stations/outposts out in nullsec, there are no large changes planned or revealed for POSs (Player owned starbases). You will however be able to access all anchored modules from within the shield, i.e. you don't ...
- by Vanchelon - at 2013.05.12 19:31:00
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54. 15b Loan @ 7% interest monthly - in Market Discussions [original thread]
Was skimming some threads in here out of interest, and not to be stepping on any toes, but it struck me that I've seen the 3 chars in the OP on the character bazaar. Like: https://forums.eveonline.com/default.aspx?g=posts&m=2909257#post29092...
- by Vanchelon - at 2013.05.12 17:29:00
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55. ☞☞☞ ❤ AUTUMN HARVEST¦ - in Sell Orders [original thread]
Edited by: Vanchelon on 23/08/2011 20:36:28 Ye, static was the wrong word @ K-space wormholes :p But ye, K-Space WHs are the only ones that can open to C1-C6 randomly, while W-Space has tight restrictions and combinations. Also, bump for Augu...
- by Vanchelon - at 2011.08.23 20:35:00
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56. ☞☞☞ ❤ AUTUMN HARVEST¦ - in Sell Orders [original thread]
Originally by: White Sorceress Hello there, I have a job for you. WTB C5 with static null sec AND static C2/C1. Preferably without effects. or WTB C4 with static null sec AND static C2/C1. Preferably without effects. or WTB C2 with static...
- by Vanchelon - at 2011.08.23 18:12:00
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57. Poll - X here is you don't load Station Environment - in EVE General Discussion [original thread]
X- Was eating up too much RAM/CPU/GPU on multiple accounts, give us old hangar view and a Disembark button please, let us use CQ when we want to, don't force us to load the entire thing when we pop into a station for 10s.
- by Vanchelon - at 2011.06.22 14:48:00
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58. CCP & Incarna appreciation thread! - in EVE General Discussion [original thread]
Look, I really like CCP *hugs* and I like the Idea of Incarna and what it *might* bring when it's developed further. But like many have said, it's too intrusive (It doesn't have to be!!) as it is and horribly penalizing if you operate multiple a...
- by Vanchelon - at 2011.06.22 14:37:00
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59. Severe fps lag post June 9th patch when running multiple clients - in Issues, Workarounds & Localization [original thread]
Hey, Well since the patch that fixed the issue with autopiloting crashing the exe while minimized, I've gotten severe issues with fps lag when operating multiple accounts, even 2, at the same time. Especially near planets where it gets impossible ...
- by Vanchelon - at 2011.06.09 16:01:00
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60. The "Bulk ML" mailing list [More than 300 suscribers] - in Market Discussions [original thread]
Aye, the bulk mailing list and the trade channel have been quite useful, I managed to get rid of about 2 million transmitters that way :)
- by Vanchelon - at 2011.06.08 20:07:00
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