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1. Navy ship changes for Dominion - in Test Server Feedback [original thread]
Originally by: CCP Ytterbium Edited by: CCP Ytterbium on 18/09/2009 14:30:19 *snip* Typhoon Fleet Issue: ò Slot layout: weapon layout back to 4 turrets and 4 launchers, receives an additional low-slot instead (for a total of eigh...
- by Xyleya - at 2009.09.20 02:13:00
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2. What is wrong with the tempest dps? - in Ships and Modules [original thread]
Originally by: NightmareX Edited by: NightmareX on 07/08/2008 22:04:55 Alright, if you compare the Tempest and Megathron in those ways. Then i have one question. If you say that the Tempest is so sucky against a Megathron, why does my...
- by Xyleya - at 2008.08.07 22:26:00
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3. Caldari solo ganking - in Ships and Modules [original thread]
Originally by: Thenoran Caldari PvP Solo Success Pick three HAHA... .
- by Xyleya - at 2008.08.06 23:21:00
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4. Maelstrom mission lvl 4, need/want suggestions. shield tank - in Ships and Modules [original thread]
The setup I posted runs the longest, if you go with 3x Semiconductor Memory Cell instead of CCC's. A T2-booster won't fit as you've too little CPU for it, so you need atleast a Faction-Booster there. A Dread Guristas X-Large Shield Booster is ava...
- by Xyleya - at 2008.08.06 23:02:00
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5. Maelstrom mission lvl 4, need/want suggestions. shield tank - in Ships and Modules [original thread]
High: 8x 1400mm II Meds: XL SB II, Shield Boost Amp II, Invu II, 2x Specific Hardener II, Web II Lows: 3x Gyro II, PDU II, CoProc II Rigs: 1x Anti-EM I, 2x Semiconductor Memory Cell I Drones: 5x Med, 5x Small, whatever The Cap Power Relay reduces...
- by Xyleya - at 2008.08.06 21:26:00
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6. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Gypsio III Assume that Rifter has one damage mod, Kestrel has none: Rifter with faction EMP does 118 DPS at 0.8 km, 59 DPS at 5.8 km. Rifter with Barrage does 103 DPS at 1.5 km, 51 DPS at 9 km. Kestrel with CN Thorn does 1...
- by Xyleya - at 2008.08.06 12:42:00
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7. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Venkul Mul Originally by: Mara Kell Originally by: Kepakh anks for laugh. My Missile Bombardment and Missiles Projection at lvl 3 makes me hit 200m/s moving target at 8.5-9.0km, so I assume you are doing som...
- by Xyleya - at 2008.08.06 10:38:00
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8. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Kepakh Rage Rockets >.> ...thanks for laugh. My Missile Bombardment and Missiles Projection at lvl 3 makes me hit 200m/s moving target at 8.5-9.0km, so I assume you are doing something wrong. Try launch EVE before...
- by Xyleya - at 2008.08.06 10:32:00
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9. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Kepakh Originally by: Xyleya The problem is, that anything frig-size going 2+km/sec won't be hit by rockets at all, as rockets have only 1400m velocity with skills at LvL 4-5, while my AC's will still do some damage...
- by Xyleya - at 2008.08.05 23:15:00
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10. a way to slow down nano ships with out breaking the game - in Test Server Feedback [original thread]
Yep, I'd like to see that much more then the actual changes on SiSi. Reduce max web-strength to 80% and then add some scripts to webs, that give double the range with four times less strength to balance it out. T1 Web = 10km @ 70% (unscripted) a...
- by Xyleya - at 2008.08.05 20:32:00
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11. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Edited by: Xyleya on 05/08/2008 20:20:04 Originally by: Hugh Ruka Originally by: Xyleya Originally by: Sirius Problem Edited by: Sirius Problem on 05/08/2008 01:59:34 Edited by: Sirius Problem on 05/08/2008 01:57:...
- by Xyleya - at 2008.08.05 20:17:00
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12. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Sirius Problem Edited by: Sirius Problem on 05/08/2008 01:59:34 Edited by: Sirius Problem on 05/08/2008 01:57:46 Originally by: Cpt Branko I think that rockets need a *small* buff (and no, rocket kestrels are...
- by Xyleya - at 2008.08.05 14:58:00
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13. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Cpt Branko Edited by: Cpt Branko on 04/08/2008 22:02:49 Originally by: Xyleya Rockets should've much more punch Just more punch and more clipsize (say, 50% minimum, damnit) imo. Range is OK for a frigate wea...
- by Xyleya - at 2008.08.04 23:10:00
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14. The speed changes - an unmentioned facet - in Test Server Feedback [original thread]
Originally by: Kazuma Saruwatari Lets not forget practically all BS's have had their speed reduced. Stealth nerf to mission runners? If you run LvL 4 combat missions in a BS... your problem .
- by Xyleya - at 2008.08.04 23:06:00
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15. SAVE THE VAGA - in Test Server Feedback [original thread]
Edited by: Xyleya on 04/08/2008 23:02:57 Edited by: Xyleya on 04/08/2008 23:02:00 A little comparison with SiSi-module and -ship stats. Yes, I used all LvL 5 EFT for the numbers, but I can fly them all on TQ aswell and do know how to compa...
- by Xyleya - at 2008.08.04 23:01:00
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16. Making rockets on par with blasters and autocannons - in Test Server Feedback [original thread]
Originally by: Straight Chillen Rockets are fine exactly the way they are, just get your skills up. I've Rocket Spec LvL 4 and Small AC Spec LvL 4, all other Missile or Gunnery Skills LvL 4 or 5. Vengeance with 3x 200mm AC II (Barrage...
- by Xyleya - at 2008.08.04 21:57:00
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17. Heavy Assault FoF? - in Test Server Feedback [original thread]
Originally by: Jim Raynor Edited by: Jim Raynor on 04/08/2008 15:28:12 Originally by: Xyleya Originally by: Jim Raynor ISHTAR JUST LIKE ANY OTHER SHIP NEEDS A TARGET LOCK TO ENGAGE ITS DRONES. FOF GO ALL OVER THE PLA...
- by Xyleya - at 2008.08.04 16:33:00
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18. Heavy Assault FoF? - in Test Server Feedback [original thread]
Originally by: Jim Raynor ISHTAR JUST LIKE ANY OTHER SHIP NEEDS A TARGET LOCK TO ENGAGE ITS DRONES. FOF GO ALL OVER THE PLACE RANDOMLY AND DON'T EVEN ATTACK WHAT YOU WANT. Erm... are you serious? Drones will engage everyone in yo...
- by Xyleya - at 2008.08.04 11:12:00
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19. Heavy Assault FoF? - in Test Server Feedback [original thread]
Originally by: Jim Raynor Originally by: Xyleya Edited by: Xyleya on 03/08/2008 21:33:37 I don't see the Sacrilege OP tbh. Amarr has the weakest Sensor-Strength and I get jammed about 50% of the time I fight someone that has 5...
- by Xyleya - at 2008.08.03 21:49:00
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20. Heavy Assault FoF? - in Test Server Feedback [original thread]
Edited by: Xyleya on 03/08/2008 21:33:37 I don't see the Sacrilege OP tbh. Amarr has the weakest Sensor-Strength and I get jammed about 50% of the time I fight someone that has 5x ECM 600 onboard. Your tank and DPS mean nothing, if you're ja...
- by Xyleya - at 2008.08.03 21:32:00
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