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1. Drake in a Level 4...asking for people with experience. - in Missions & Complexes [original thread]
7T2 HML 3 active mission hardeners II, 3 extenders II 3 BCU II, 1 SPR II 3CDFP this tank is enough for most LVL 4 missions. For AE4 Bonus or EA 5 o 5 go for 1 BCU and 3 SPRs. If you have CPU issues use Navy hardeners/bcu or go for passive harden...
- by puppetmaster - at 2009.05.06 20:29:00
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2. Dont you fakken dare,CCP ! - in Missions & Complexes [original thread]
General rule: risk = reward, more risk = more reward System Security: the lower the Sec Status > more risk > more reward = true Activity risk from low to high: Manufacture/Research > Mining > Mission lvl 1 > Mission lvl 2 > Miss...
- by puppetmaster - at 2009.04.22 22:26:00
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3. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
Originally by: Bullageddon Originally by: puppetmaster Originally by: Wet Ferret So....... what are you trying to say? "...id like to see the same quality and quantity of possibilities in high sec as in low/0.0. pvp or ...
- by puppetmaster - at 2009.04.17 14:46:00
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4. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
wow, i hadnt expected so many and emotional reactions. i just wanted to buff high a bit, but i see that this isnt a very good idea, now. there are many good calls in your posts, things that i wasnt aware of. my main mistake was to believe that t...
- by puppetmaster - at 2009.04.17 14:26:00
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5. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
Originally by: Rheed CCP, I suck at this game, please re-design it so I suck less. thx. shoo shoo, dont be so harsh to yourself. eve is complicated. and dont forget to fit that tracking comp.
- by puppetmaster - at 2009.04.15 20:59:00
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6. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
....Sportsmanlike consensual PvP is akin to a "duel". You can find "duels" in just about any MMO. Why choose Eve? It may very well be the only game to nearly completely elimates hardcoded (and unrealistic) game restrictions. It is this freedom tha...
- by puppetmaster - at 2009.04.15 20:57:00
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7. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
......As a hisec dweller, my response is "not only NO, but HELL NO!" Losec/Nullsec aren't different games, they're part of the same game. As such, there need to be incentives for people to venture into those regions, and higher rewards is part of ...
- by puppetmaster - at 2009.04.15 20:56:00
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8. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
Originally by: Guer this thread sucks. yeah, and the keeper forgot to lock the cage again.
- by puppetmaster - at 2009.04.15 19:54:00
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9. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
Originally by: Wet Ferret So....... what are you trying to say? "...id like to see the same quality and quantity of possibilities in high sec as in low/0.0. pvp or not pvp should not be the showstopper for a large number of players..."...
- by puppetmaster - at 2009.04.15 12:05:00
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10. Why is lowsec/0.0 better than hisec? - in Missions & Complexes [original thread]
agents, rewards, exploration, roids, rats, all better in low/0.0. new expansion with new systems are like low/0.0. why? I bet you think "wtf hes talking about, of course lowsec/0.0 is better because there is more risk of being shot by other play...
- by puppetmaster - at 2009.04.15 10:49:00
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11. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
yep, thanks, this helps a lot, seeing much clearer now, and it is somewhat obvious to me now to compensate the two weaknesses of CMs properly, therefore rigging rigors and flares for exp rad and exp velo. and the flares have even lower calibratio...
- by puppetmaster - at 2009.04.10 21:26:00
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12. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
Edited by: puppetmaster on 10/04/2009 18:56:31 Edited by: puppetmaster on 10/04/2009 18:54:28 nice links thx. but i dont get the influence of velocity, formular is too complicated for me. is it like exp velo 100 m/s and target velo 200 m...
- by puppetmaster - at 2009.04.10 18:51:00
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13. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
Originally by: Gul Rashen Originally by: puppetmaster T1 > exp radius 130m > price 150isk T2 Fury > exp radius 230m > price 500 isk CN > exp radius 130m > price 2000 isk T1 Torp > exp radius 450m > price ? ...
- by puppetmaster - at 2009.04.10 17:14:00
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14. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
Edited by: puppetmaster on 10/04/2009 16:32:52 Originally by: Pantload The above table looks pretty accurate, but it is worth pointing out that those explosion radius numbers are base numbers. Cruise missiles get the benefit of Guided ...
- by puppetmaster - at 2009.04.10 16:32:00
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15. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
Originally by: Ariane VoxDei Edited by: Ariane VoxDei on 10/04/2009 13:55:56 Originally by: puppetmaster can somone tell me please what the exact problem is with T2 CM? In the context of level 4's. First off, look at t2 cruis...
- by puppetmaster - at 2009.04.10 16:27:00
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16. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
can somone tell me please what the exact problem is with T2 CM?
- by puppetmaster - at 2009.04.10 10:22:00
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17. T2 missiles worth it? Raven. - in Ships and Modules [original thread]
rigor rigs? anyone? explosion radius for furys 230m, with implant even lower standards and cn cm 130m a painter? even better.
- by puppetmaster - at 2009.04.09 20:50:00
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18. Comparing agents in systems with different Sec Status? - in Missions & Complexes [original thread]
wow, thats a huge difference. thx for the info.
- by puppetmaster - at 2009.04.03 18:05:00
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19. Comparing agents in systems with different Sec Status? - in Missions & Complexes [original thread]
Hi, is there a rule of thumb or some formula to determine the effective quality of an agent, regarding money reward and LP reward in dependent of the Sec Status of the agents System? F.e. L4 Q10 System Sec Status 0.5 > L4 Q20 System Sec Statu...
- by puppetmaster - at 2009.04.03 12:29:00
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20. Torpedo raven range problem - in Ships and Modules [original thread]
you can fit some bay acc/rocketfuel rigs, flight time imp, so the torps reach 45+km. for the "sniper" targets use javelin torps 65+hm. or as posted before the more "personal" setup, rush in and right in the face. but speed and caldari not optimal.
- by puppetmaster - at 2009.04.02 11:45:00
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