Pages: 1 2 3 4 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Muad 'dib
The Imperial Fedaykin
248
|
Posted - 2012.05.03 04:47:00 -
[1] - Quote
Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Akirei Scytale
Test Alliance Please Ignore
1244
|
Posted - 2012.05.03 04:49:00 -
[2] - Quote
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
Is this the part where I try to nuke you, or should I wait a bit?
also, lol. TEST Alliance BEST Alliance |
Shian Yang
39
|
Posted - 2012.05.03 04:52:00 -
[3] - Quote
Muad 'dib wrote:i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
Greetings, Ammarian.
This is how it should be. You and all those who worship the paltry gods you do deserve to be locked out of the wealth of New Eden. May you float in the cold wastes of space, watching your air supply dwindle as the holes from a thousand Rifters perforate your hull.
Shian Yang
|
Asuka Solo
Stark Fujikawa Stark Enterprises
1440
|
Posted - 2012.05.03 04:58:00 -
[4] - Quote
Militia corps that are not pirates?
What are you smoking? |
FlameGlow
GoonWaffe Goonswarm Federation
58
|
Posted - 2012.05.03 06:08:00 -
[5] - Quote
Oh, so taking a system only now has any effect on anything? |
Akirei Scytale
Test Alliance Please Ignore
1250
|
Posted - 2012.05.03 06:24:00 -
[6] - Quote
FlameGlow wrote:Oh, so taking a system only now has any effect on anything?
Personally I'm surprised people could still run missions out of their cozy little homes after they lost them to the enemy.
Capturing space is supposed to mean something, people. You got spoiled. TEST Alliance BEST Alliance |
Mirima Thurander
Angels of Valour G00DFELLAS
283
|
Posted - 2012.05.03 06:48:00 -
[7] - Quote
so is this going to expand to people that are not part of FW corps and have -sec?
if not i see it being a waste of time. I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh.
|
Feyona
Martyr's Vengence Test Alliance Please Ignore
4
|
Posted - 2012.05.03 06:58:00 -
[8] - Quote
lol owned ;) |
Garnoo
Eternity INC. Goonswarm Federation
32
|
Posted - 2012.05.03 07:24:00 -
[9] - Quote
pubbie tears best tears People are going to try to ruin your day. Get together with others, ruin their day back - this is EvE |
Kahega Amielden
Rifterlings
378
|
Posted - 2012.05.03 08:36:00 -
[10] - Quote
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
Looks like someone's moving out of Auga soon...
Anyway, I don't see an issue with this. If you really want to base your Loki-boosted Mach fleets inside your enemy's side of FW space without any actual risk then get a POS. If anyone can dock in anyone's station, then in what sense does one faction own a system other than having a name pop up on the top left of the screen? |
|
5n4keyes
Sacred Templars RED.OverLord
17
|
Posted - 2012.05.03 08:49:00 -
[11] - Quote
Its to give factional warfare a point, currently the system just pushes people to farm in a bomber, if you want any kinda meaningful combat your better off joining RvB, with Inferno it will take alot of fighting back to low sec, and make FW alot more goal orientated and encourage more team play and less solo play. |
BombDust
Center for Advanced Studies Gallente Federation
2
|
Posted - 2012.05.03 09:00:00 -
[12] - Quote
Factional Warfare should bring as many consequences as it can for the player, the harder the better, war is hell, live with it or don-¦t enlist in the militia office. |
Rico Minali
Sons Of 0din Fatal Ascension
595
|
Posted - 2012.05.03 09:14:00 -
[13] - Quote
So Faction Warfare will now be about fighting rather than doing missions? What an extraordinary and highly surprising turn of events... Trust me, I almost know what I'm doing. |
Ciar Meara
Virtus Vindice
641
|
Posted - 2012.05.03 09:26:00 -
[14] - Quote
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
Consequences. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |
Cpt Cosmic
Tribal Liberation Force Minmatar Republic
1
|
Posted - 2012.05.03 09:32:00 -
[15] - Quote
I just resubbed to EVE after long inactivity to check what is going on, just to see FW being turned into .0 like wasteland with station games blob warfare
you dont join FW just to get a pseudo null sec. this change is stupid imho, you can just leave FW for a while to overcome the restrictions or leave it at all and run alts for FW missions or just do regular war decs for pvp action. |
Mike Whiite
Progressive State State Section 9
42
|
Posted - 2012.05.03 10:40:00 -
[16] - Quote
What I'm more intrested in is.
what about Stations that belong to different factions?
I know of Anmar stations in Gallente Space, FW stations in low sec that might or might not be in hands of the opponents, stations turned in to different stations?
|
NickyYo
StarHug Brotherhood of Starbridge
64
|
Posted - 2012.05.03 10:46:00 -
[17] - Quote
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
FW now has something to fight over now, and it does make sense. Maybee you should stop complaining and join their faction or join the fight to take those systems. IdIOT. |
NickyYo
StarHug Brotherhood of Starbridge
64
|
Posted - 2012.05.03 10:48:00 -
[18] - Quote
Rico Minali wrote:So Faction Warfare will now be about fighting rather than doing missions? What an extraordinary and highly surprising turn of events...
The op also fails to mention the LP for pvp kills in the new patch too. Getting paid LP for PVP, DAMN! i might get ME SELF some of this! |
seany1212
eXceed Inc. No Holes Barred
155
|
Posted - 2012.05.03 10:57:00 -
[19] - Quote
NickyYo wrote:Rico Minali wrote:So Faction Warfare will now be about fighting rather than doing missions? What an extraordinary and highly surprising turn of events... The op also fails to mention the LP for pvp kills in the new patch too. Getting paid LP for PVP, DAMN! i might get ME SELF some of this!
Not empty quotin'
You shouldn't be able to base out of hostile systems, other than maybe a POS? |
Perramas
Pan Caldarian Ventures
50
|
Posted - 2012.05.03 11:53:00 -
[20] - Quote
Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass. |
|
Internet Lawyer Steve
Imperial Academy Amarr Empire
11
|
Posted - 2012.05.03 12:21:00 -
[21] - Quote
Cpt Cosmic wrote:I just resubbed to EVE after long inactivity to check what is going on, just to see FW being turned into .0 like wasteland with station games blob warfareyou dont join FW just to get a pseudo null sec. this change is stupid imho, you can just leave FW for a while to overcome the restrictions or leave it at all and run alts for FW missions or just do regular war decs for pvp action. imho this will change nothing but make it even worse.
Internet Lawyer Steve on the scene...
I bolded the part where you make no sense. Since FW has been all blobby and about station games since it started. High Sec war Decs are mostly station games. Null sec is blobs or ganks, No really any station games.
Also a note to the OP,
HAHAHAHA your isk faucet is going to be shut off and you have to work for it.
We here at the Law Offices of Internet Lawyer Steve and Associates have a bet going on how long the OP will remain in FW after the changes. We are guessing he will either quit EVE or run level 4 missions. We dont think he is going to fight for anything except for bad posting.
Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |
Jowen Datloran
Science and Trade Institute Caldari State
401
|
Posted - 2012.05.03 12:36:00 -
[22] - Quote
I tried to fix Factional Warfare, but then I got high. Mr. Science & Trade Institute, EVE Online Lorebook-á |
Pr1ncess Alia
Perkone Caldari State
167
|
Posted - 2012.05.03 12:59:00 -
[23] - Quote
BombDust wrote:Factional Warfare should bring as many consequences as it can for the player, the harder the better, war is hell, live with it or don-¦t enlist in the militia office.
This this this a thousand times ^^THIS^^
Can't stand the heat? Get out of the kitchen. |
Cpt Cosmic
Tribal Liberation Force Minmatar Republic
1
|
Posted - 2012.05.03 13:00:00 -
[24] - Quote
Perramas wrote:Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass. what attention? all that was done is null sec mechanics converted and pasted into FW :) except there is no real consequence as I can use alts for FW or just leave from FW for a moment when I really need to dock |
Soy Mel
University of Caille Gallente Federation
0
|
Posted - 2012.05.03 13:00:00 -
[25] - Quote
Welcome to 0.0 punk |
KrakizBad
Eve Defence Force Fatal Ascension
687
|
Posted - 2012.05.03 13:02:00 -
[26] - Quote
Perramas wrote:Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass. Take it like a man. http://blog.beyondreality.se/Incursion-hose Remove all incursions from hisec |
Pr1ncess Alia
Perkone Caldari State
167
|
Posted - 2012.05.03 13:11:00 -
[27] - Quote
Cpt Cosmic wrote:Perramas wrote:Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass. what attention? all that was done is null sec mechanics converted and pasted into FW :) except there is no real consequence as I can use alts for FW or just leave from FW for a moment when I really need to dock
So what's the problem?
As long as it's first in a line of changes, sounds good to me. |
Jade Constantine
Jericho Fraction The Star Fraction
1963
|
Posted - 2012.05.03 13:14:00 -
[28] - Quote
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
funny stuff
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedom. Jericho Fraction is Recruiting! |
Zverofaust
Martyr's Vengence Test Alliance Please Ignore
98
|
Posted - 2012.05.03 13:15:00 -
[29] - Quote
The pub is strong in this one. |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
151
|
Posted - 2012.05.03 14:15:00 -
[30] - Quote
In before one side of militia cascades leaving only highsec (rubbish) agents available for them.
Suddenly 600m navy geddons / phoons. |
|
Tri Vetra
Ascetic Virtues
47
|
Posted - 2012.05.03 14:26:00 -
[31] - Quote
this game is too hard |
Drew Solaert
University of Caille Gallente Federation
150
|
Posted - 2012.05.03 14:36:00 -
[32] - Quote
OH NO!
Your going to actually have to fight, and work as a team!
THIS IS TERRIBLE NEWS I lied :o
|
Othran
Brutor Tribe Minmatar Republic
194
|
Posted - 2012.05.03 15:06:00 -
[33] - Quote
Anything that screws over FW missioners gets a +1 from me.
The FW missioning system has been a licence to print ISK for years. Anything that gets more people into the PvP side of FW and removes people from the PVE side can only be good. |
Baron vonDoom
Scorn.
27
|
Posted - 2012.05.03 15:09:00 -
[34] - Quote
Sounds good |
Castor II
Blue Republic RvB - BLUE Republic
38
|
Posted - 2012.05.03 15:28:00 -
[35] - Quote
I hate how a cool name is wasted on someone like you |
Solstice Project
I'm So Meta Even This Acronym
1507
|
Posted - 2012.05.03 17:00:00 -
[36] - Quote
This sounds great ! Inappropriate signature removed. Spitfire |
Lugalzagezi666
43
|
Posted - 2012.05.03 19:03:00 -
[37] - Quote
This thread needs Mistical mights post to be complete. |
Ranger 1
Ranger Corp
1788
|
Posted - 2012.05.03 20:17:00 -
[38] - Quote
I have been assured in the patch feedback thread by multiple FW combat experts that being unable to dock in a system owned by an opposing faction makes it impossible to have combat. After all, how will they get ammo, cap boosters, or reship?
I am also assured that it can only encourage blob warfare, and that smaller roaming gangs will be impossible.
Apparently the only way combat can occur is for the smaller force to seed ships in all of the larger factions owned station systems, and do ninja raids into the nearby plexes... and actually driving the enemy out of the area first would accomplish nothing.
Welp, I'm convinced.
How about you? When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Large Collidable Object
morons.
1369
|
Posted - 2012.05.03 20:37:00 -
[39] - Quote
Well - the problem is that apparently, all stations seem to flip.
Making only the militia stations flip would have been a far better way - if people want to farm Militia missions, they need to fight for the systems. Moreover, there are systems that only have militia stations which provides quite some advantage and they would probably be fought over more heavily - but why would some Caldari Megacorp having a station in the Bleak Lands suddenly deny Amarr pilots docking rights just because Minmatar Militia occupies the system?
Militia station flipping is great, but neutral stations should remain open to everyone - otherwise things may become way too lopsided and having neutral stations play an independent role would add another tactical layer. I remember a time when Caldari occuied all Cal/Gal militia space - would be a total pain to recover from something like that. You know... morons. |
IHaveCandyGetInTheVan69
Angry Mustellid Iron Oxide.
152
|
Posted - 2012.05.03 20:55:00 -
[40] - Quote
ITT: Lots of people who don't understand FW mechanics and think system flipping necessitates any kind of PVP.
It involves going to bed and hoping WTs don't use the 6/7 hours you are sleeping to flip the system. |
|
Cearain
Imperial Outlaws
365
|
Posted - 2012.05.03 20:55:00 -
[41] - Quote
Imagine that. Lots of null sec players think the changes that make faction war more like null sec are good.
Go figure. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Destru Kaneda
CTRL-Q Iron Oxide.
48
|
Posted - 2012.05.03 21:08:00 -
[42] - Quote
So now you either have to fight for your **** or drop out of the war. Terrible changes. This will ruin FW just like alliances did. http://minmatar.eve-kill.net/ http://binaerpilot.no/ GMU d-(---)pu s+++:-- a-- C++++$ U>+++ P+ L+ E---- W+++$ w PS+++ PE-- Y++ PGP-- t+ tv-- b+ D++ G e- h r++ y+* |
Alaekessa
Matari Combat Research and Manufacture Inc.
34
|
Posted - 2012.05.03 21:18:00 -
[43] - Quote
Ranger 1 wrote:I have been assured in the patch feedback thread by multiple FW combat experts that being unable to dock in a system owned by an opposing faction makes it impossible to have combat. After all, how will they get ammo, cap boosters, or reship?I am also assured that it can only encourage blob warfare, and that smaller roaming gangs will be impossible. Apparently the only way combat can occur is for the smaller force to seed ships in all of the larger factions owned station systems, and do ninja raids into the nearby plexes... and actually driving the enemy out of the area first would accomplish nothing. Welp, I'm convinced. How about you?
I wonder if CCP will also provide us with some form of ship with a Ship Maintenance Hanger and a Corp Hanger to alleviate the horrors that being locked out of stations will subject us to.
What would they name it though? I'd be a big ship and it'd be helping it's militia kill, hmmmmm..........
Maybe call it a Killer Whale! |
Large Collidable Object
morons.
1370
|
Posted - 2012.05.03 21:18:00 -
[44] - Quote
Destru Kaneda wrote:So now you either have to fight for your **** or drop out of the war. Terrible changes. This will ruin FW just like alliances did.
Just out of curiosity as I've only had a character in FW for the first year after release and therefore am quite a bit out of touch with the state of current FW - what impact did alliances being able to join actually have?
From what I've followed on the forums not so much, but Eve-O forums are a very 'special' place. It's all the more interesting as you're stating that alliances in FW have ruined it whilst you're obviously a member of an FW alliance.
Not wanting to derail the thread, but that really puzzles me. You know... morons. |
Ranger 1
Ranger Corp
1789
|
Posted - 2012.05.03 21:32:00 -
[45] - Quote
Large Collidable Object wrote:Well - the problem is that apparently, all stations seem to flip.
Making only the militia stations flip would have been a far better way - if people want to farm Militia missions, they need to fight for the systems. Moreover, there are systems that only have militia stations which provides quite some advantage and they would probably be fought over more heavily - but why would some Caldari Megacorp having a station in the Bleak Lands suddenly deny Amarr pilots docking rights just because Minmatar Militia occupies the system?
Militia station flipping is great, but neutral stations should remain open to everyone - otherwise things may become way too lopsided and having neutral stations play an independent role would add another tactical layer. I remember a time when Caldari occuied all Cal/Gal militia space - would be a total pain to recover from something like that.
In all honesty, there are a number of ways to go with this.
FW pilots seem to be of the opinion that Malitia stations should never flip, despite who owns the system.
The way it works on SiSi is that all stations are always open to neutrals, regardless of system ownership, and that all stations in that system become unavailable to hostile factions only.
And then what you brought up is possible, that only the Malitia station would be closed.
The premise that CCP seems to be using is that if you have control of the system (and are presumably upgrading it) you also have some control over who those stations can allow to dock (obviously meaning the opposing faction)... even so far as taking over control of any stations the opposing faction may have there.
To me that makes sense, especially since they are desperately trying to avoid making things too Null secish by having you battle over control of individual stations. Apparently not to everyone though. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Cearain
Imperial Outlaws
365
|
Posted - 2012.05.03 21:42:00 -
[46] - Quote
Large Collidable Object wrote:Destru Kaneda wrote:So now you either have to fight for your **** or drop out of the war. Terrible changes. This will ruin FW just like alliances did. Just out of curiosity as I've only had a character in FW for the first year after release and therefore am quite a bit out of touch with the state of current FW - what impact did alliances being able to join actually have? From what I've followed on the forums not so much, but Eve-O forums are a very 'special' place. It's all the more interesting as you're stating that alliances in FW have ruined it whilst you're obviously a member of an FW alliance. Not wanting to derail the thread, but that really puzzles me.
He was being sarcastic. There were some people who were concerned this would have a large negative impact on faction war. In general it has just had a small slightly positive impact. IMO.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Muad 'dib
The Imperial Fedaykin
254
|
Posted - 2012.05.03 21:43:00 -
[47] - Quote
We asked for fw to be given purpose.
what did ccp do?
They took the lazy route and copy and pasted 0.0 sov code into FW rather than ACTUALLY fixing it.
total and utter bollocks, sorry guys, i love fw for what is is and how it is different, this change will make it IMPOSSIBLE for the underdog to ACTUALLY fight and take systems back. totally lazy ******** and quite franky laughable.
do NOT lock us out of low sec or we will leave fw, go pirate and kill EVERYONE instead.
well done, ccp managed to actually make fw worse.....
*sarcastic golfclap* http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Cearain
Imperial Outlaws
365
|
Posted - 2012.05.03 21:45:00 -
[48] - Quote
Ranger 1 wrote:I have been assured in the patch feedback thread by multiple FW combat experts that being unable to dock in a system owned by an opposing faction makes it impossible to have combat. After all, how will they get ammo, cap boosters, or reship? I am also assured that it can only encourage blob warfare, and that smaller roaming gangs will be impossible. Apparently the only way combat can occur is for the smaller force to seed ships in all of the larger factions owned station systems, and do ninja raids into the nearby plexes... and actually driving the enemy out of the area first would accomplish nothing. Welp, I'm convinced. How about you?
Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war.
Knowing how Faction war actually works is unimportant to how he will make his mind up. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Ranger 1
Ranger Corp
1789
|
Posted - 2012.05.03 21:52:00 -
[49] - Quote
Cearain wrote:Ranger 1 wrote:I have been assured in the patch feedback thread by multiple FW combat experts that being unable to dock in a system owned by an opposing faction makes it impossible to have combat. After all, how will they get ammo, cap boosters, or reship? I am also assured that it can only encourage blob warfare, and that smaller roaming gangs will be impossible. Apparently the only way combat can occur is for the smaller force to seed ships in all of the larger factions owned station systems, and do ninja raids into the nearby plexes... and actually driving the enemy out of the area first would accomplish nothing. Welp, I'm convinced. How about you? Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war. Knowing how Faction war actually works is unimportant to how he will make his mind up.
You know, I've tried very hard to be civil... and at least somewhat represent your point of view in other posts.
That will end abruptly if you try to put words in my mouth again.
I said that the plex mechanic in FW may be reworked, if not now then very soon, and that while it determines SOV it by no means should be considered the only way to fight the other faction.
If you can deter the other faction from entering the area of a given plex, or drive them physically away from it, the rest is easy.
Apparently actually fighting the other faction outside of a plex is a concept that is alien to FW fleets.
I try not to misrepresent what you have said in defense of your position, and expect the same courtesy in return. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Large Collidable Object
morons.
1372
|
Posted - 2012.05.03 22:07:00 -
[50] - Quote
Cearain wrote:
Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war.
Knowing how Faction war actually works is unimportant to how he will make his mind up.
Well - didn't they announce they'd change the occupancy system as well?
I don't think anything major has changed after week one of FW (they changed flipping requiremets one week after 0utbreak curbstomped Amarr occupancy within a week after deployment iirc).
Then I remember reading about some minor tweaks to cloaked plexing, friendly militia plexing and after DT plex spawns (?).
The fact that Amarr and Gallente plexes could be done in a reaper with a pimped propmod whilst you'd get missile bombarded and target painted in Minmatar Plexes and being permajammed and mssile-spammed in Caldari plexes was never looked at (?) and should be fixed prior to occupancy having any meaning of course. You know... morons. |
|
Antisocial Malkavian
Federal Navy Academy Gallente Federation
42
|
Posted - 2012.05.03 22:08:00 -
[51] - Quote
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
dont FW.
/thread
Quote:Cearain wrote:
Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war.
Knowing how Faction war actually works is unimportant to how he will make his mind up.
You have to buy plex to gain sov in FW?? THATS how theyre making money. Are they going f2p? This sounds like a f2p move I'm a little tea pot, short and stout... this is my handle, SMASH THE TEA POT, IT'S EVIL! IT DOESN'T DESERVE TO LIVE DIE! DIE! DIIIIIIIIIEEEEEEEE!-á "When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run." Ah,Word Eater. I kne |
MotherMoon
Native Freshfood Minmatar Republic
598
|
Posted - 2012.05.03 22:08:00 -
[52] - Quote
It's SiSi, things break.
what children we have on the forums nowadays |
Kytayn
Two Brothers Mining Corp. GIANTSBANE.
18
|
Posted - 2012.05.03 22:09:00 -
[53] - Quote
Wait... You mean there's going to be a reason for factions to fight each other in Low? |
Antisocial Malkavian
Federal Navy Academy Gallente Federation
42
|
Posted - 2012.05.03 22:11:00 -
[54] - Quote
MotherMoon wrote:It's SiSi, things break.
what children we have on the forums nowadays
"update unsuccessful" every time I try to get on there -.-
Kytayn wrote:Wait... You mean there's going to be a reason for factions to fight each other in Low?
Thought that was Datacores I'm a little tea pot, short and stout... this is my handle, SMASH THE TEA POT, IT'S EVIL! IT DOESN'T DESERVE TO LIVE DIE! DIE! DIIIIIIIIIEEEEEEEE!-á "When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run." Ah,Word Eater. I kne |
Cearain
Imperial Outlaws
369
|
Posted - 2012.05.03 22:11:00 -
[55] - Quote
Ranger 1 wrote:Cearain wrote:Ranger 1 wrote:I have been assured in the patch feedback thread by multiple FW combat experts that being unable to dock in a system owned by an opposing faction makes it impossible to have combat. After all, how will they get ammo, cap boosters, or reship? I am also assured that it can only encourage blob warfare, and that smaller roaming gangs will be impossible. Apparently the only way combat can occur is for the smaller force to seed ships in all of the larger factions owned station systems, and do ninja raids into the nearby plexes... and actually driving the enemy out of the area first would accomplish nothing. Welp, I'm convinced. How about you? Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war. Knowing how Faction war actually works is unimportant to how he will make his mind up. You know, I've tried very hard to be civil... and at least somewhat represent your point of view in other posts. That will end abruptly if you try to put words in my mouth again. I said that the plex mechanic in FW may be reworked, if not now then very soon, and that while it determines SOV it by no means should be considered the only way to fight the other faction. If you can deter the other faction from entering the area of a given plex, or drive them physically away from it, the rest is easy. Apparently actually fighting the other faction outside of a plex is a concept that is alien to FW fleets. I try not to misrepresent what you have said in defense of your position, and expect the same courtesy in return.
Is the post I quoted an example of you trying to beGÇ¥very civilGÇ¥ and somewhat represent views like mine? [
Have you ever even done any faction war plexing? I think you admitted you don't know much about plexing besides that it determines SOV. Seriously, why are you still posting so emphatically about something you know so very little about?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Antisocial Malkavian
Federal Navy Academy Gallente Federation
42
|
Posted - 2012.05.03 22:13:00 -
[56] - Quote
I have a question, does FW affect those who arent signed up? If my missioning hub is im kandykane lane system and Gallente take it over am I screwed and have to find a new system cause Ill get shot if I go there or does it only mater to ppl who FW? I'm a little tea pot, short and stout... this is my handle, SMASH THE TEA POT, IT'S EVIL! IT DOESN'T DESERVE TO LIVE DIE! DIE! DIIIIIIIIIEEEEEEEE!-á "When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run." Ah,Word Eater. I kne |
Cearain
Imperial Outlaws
369
|
Posted - 2012.05.03 22:17:00 -
[57] - Quote
Large Collidable Object wrote:Cearain wrote:
Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war.
Knowing how Faction war actually works is unimportant to how he will make his mind up.
Well - didn't they announce they'd change the occupancy system as well? I don't think anything major has changed after week one of FW (they changed flipping requiremets one week after 0utbreak curbstomped Amarr occupancy within a week after deployment iirc). Then I remember reading about some minor tweaks to cloaked plexing, friendly militia plexing and after DT plex spawns (?). The fact that Amarr and Gallente plexes could be done in a reaper with a pimped propmod whilst you'd get missile bombarded and target painted in Minmatar Plexes and being permajammed and mssile-spammed in Caldari plexes was never looked at (?) and should be fixed prior to occupancy having any meaning of course.
No one has identified any changes on the sisi server regarding plexing except:
1) they give lp 2) the rats *may* drop better tags 3) the rats *might* be a little bit weaker. 4) Each plex does not count as much toward flipping. They count 1/5 as much as they used to. Which means it will take longer to flip a system 5) Each plex will respawn after an hour instead of every half hour. (Which combined with the above means it will take about 10s as long to flip a system)
there may be other changes coming but this is all we have identified so far.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Muad 'dib
The Imperial Fedaykin
255
|
Posted - 2012.05.03 22:18:00 -
[58] - Quote
reasons and conseqences are greta and we want that.
CCPs sov style changes mean that if you are loosing you weill continue to loose and fighting back gets even harder.
The underdog is screwed.
I you have lived in low sec for a while you will no doubt have bad sec status, thus high sec is near out of the question, also i forsee milita gate camps on low sec entrances.
Its totally fracking nuts, ccp are going to really mess up fw.
0.0 dwellers please realise that fw players mostly come from 0.0 because that sucks with blobs drama and sov, we did not all come from high sec and we are not all high sec pvp wannabes at all.
Im fearful for the future of a part of the game i pay to enjoy.
CCP please realise what this sov stuff and station locks outs actually mean.
FW is not perfectly balanced with numbers and skill, the strong get stronger, the weak get weaker.
really?
for cereal? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Cearain
Imperial Outlaws
369
|
Posted - 2012.05.03 22:19:00 -
[59] - Quote
Antisocial Malkavian wrote:I have a question, does FW affect those who arent signed up? If my missioning hub is im kandykane lane system and Gallente take it over am I screwed and have to find a new system cause Ill get shot if I go there or does it only mater to ppl who FW?
Pretty much just those in faction war. Neutrals will be able to take advantage of certain system upgrades that the militia can install. Such as decreased clone costs and reduced brokers fees for the market. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
m3rb3aSt
Advanced Component Research Enterprise Goonswarm Federation
1
|
Posted - 2012.05.03 22:19:00 -
[60] - Quote
Destru Kaneda wrote:So now you either have to fight for your **** or drop out of the war. Terrible changes. This will ruin FW just like alliances did.
wait you either have to fight for your ****..... or drop out of the war?
what do you think should happen if you don't fight for your ****? you just get a mean letter from the other side?
I think this change is great and how faction warfare should be.
|
|
Antisocial Malkavian
Federal Navy Academy Gallente Federation
42
|
Posted - 2012.05.03 22:23:00 -
[61] - Quote
Cearain wrote:Antisocial Malkavian wrote:I have a question, does FW affect those who arent signed up? If my missioning hub is im kandykane lane system and Gallente take it over am I screwed and have to find a new system cause Ill get shot if I go there or does it only mater to ppl who FW? Pretty much just those in faction war. Neutrals will be able to take advantage of certain system upgrades that the militia can install. Such as decreased clone costs and reduced brokers fees for the market.
ah good, I just wanna mission on my merry way lol I'm a little tea pot, short and stout... this is my handle, SMASH THE TEA POT, IT'S EVIL! IT DOESN'T DESERVE TO LIVE DIE! DIE! DIIIIIIIIIEEEEEEEE!-á "When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run." Ah,Word Eater. I kne |
m3rb3aSt
Advanced Component Research Enterprise Goonswarm Federation
1
|
Posted - 2012.05.03 22:29:00 -
[62] - Quote
Antisocial Malkavian wrote:Cearain wrote:Antisocial Malkavian wrote:I have a question, does FW affect those who arent signed up? If my missioning hub is im kandykane lane system and Gallente take it over am I screwed and have to find a new system cause Ill get shot if I go there or does it only mater to ppl who FW? Pretty much just those in faction war. Neutrals will be able to take advantage of certain system upgrades that the militia can install. Such as decreased clone costs and reduced brokers fees for the market. ah good, I just wanna mission on my merry way lol
wow its almost like you should just be a highsec carebear |
Torneach
Hedion University Amarr Empire
25
|
Posted - 2012.05.03 22:30:00 -
[63] - Quote
Muad 'dib wrote:this change will make it IMPOSSIBLE for the underdog to ACTUALLY fight and take systems back.
How so?
|
Muad 'dib
The Imperial Fedaykin
255
|
Posted - 2012.05.03 22:34:00 -
[64] - Quote
Torneach wrote:Muad 'dib wrote:this change will make it IMPOSSIBLE for the underdog to ACTUALLY fight and take systems back. How so?
Think about re shipping and such, the low sec status players that cant stay in high sec. Whats about taking missions for isk or being able to log in a jiffy (we arnt all 4 hour 0.0 roam no lifers believe it or not) convenience is a big factor.
Plus, if you base out of any low sec system and thats taken, boom you just lost access to all your stuff.
This will breed more alts to fw, which was created as a spare slot weekend warrior career and is fast turning into a drama bomb laden with a bazzilion alts
in-freaking-sane http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Cearain
Imperial Outlaws
370
|
Posted - 2012.05.03 22:37:00 -
[65] - Quote
Torneach wrote:Muad 'dib wrote:this change will make it IMPOSSIBLE for the underdog to ACTUALLY fight and take systems back. How so?
The side with the advantage in numbers will always have enough time to send in the blob and undue any damage the underdog/smaller side can inflict.
If we could at least dock in the enemy occupied area we could plan ahead by having different sized ships there fitted and ready to go. That way when the larger side came with ships for running a minor plex we would be able to jump into ships for medium plexes. Unless they were also ready they would then have to take time to reship. This is harder to do with bigger fleets than with smaller better organized gangs. Hence their numberical advantage would be severely mitigated.
However since we can't dock to switch out ships they will know what we are in and just chase us out with a larger fleet of the same sized ships. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Torneach
Hedion University Amarr Empire
25
|
Posted - 2012.05.03 23:12:00 -
[66] - Quote
That re-shipping idea is pretty ingenious, I don't think we ever did it when I was in it, and I can see how losing access to that would be very inconvenient.
However, on the other side of the coin, in systems where you had occupancy, you would be at an advantage, while they would have a disadvantage for the same reasons.
In my mind, it makes sense that the defenders would have an advantage, while the attackers have the disadvantage. Couldn't you base ships in neighboring friendly systems and jump back there and reship and return if the enemy countered your current fleet composition?
It would reduce your sphere of influence considerably, but that makes sense to me from a military perspective, since logistics are really an important part of any campaign. |
Muad 'dib
The Imperial Fedaykin
255
|
Posted - 2012.05.03 23:17:00 -
[67] - Quote
CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy.
almost seems like ccp want to remove all the current players in fw for this new game play type.
funk knows what im gunna do now, prolly pirate and dec militas http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Ranger 1
Ranger Corp
1789
|
Posted - 2012.05.03 23:19:00 -
[68] - Quote
Cearain wrote:Ranger 1 wrote:Cearain wrote:Ranger 1 wrote:I have been assured in the patch feedback thread by multiple FW combat experts that being unable to dock in a system owned by an opposing faction makes it impossible to have combat. After all, how will they get ammo, cap boosters, or reship? I am also assured that it can only encourage blob warfare, and that smaller roaming gangs will be impossible. Apparently the only way combat can occur is for the smaller force to seed ships in all of the larger factions owned station systems, and do ninja raids into the nearby plexes... and actually driving the enemy out of the area first would accomplish nothing. Welp, I'm convinced. How about you? Yeah listen to the guy who admits he doesn't know anything about plexing - which by the way is how you gain sovereignty in faction war. Knowing how Faction war actually works is unimportant to how he will make his mind up. You know, I've tried very hard to be civil... and at least somewhat represent your point of view in other posts. That will end abruptly if you try to put words in my mouth again. I said that the plex mechanic in FW may be reworked, if not now then very soon, and that while it determines SOV it by no means should be considered the only way to fight the other faction. If you can deter the other faction from entering the area of a given plex, or drive them physically away from it, the rest is easy. Apparently actually fighting the other faction outside of a plex is a concept that is alien to FW fleets. I try not to misrepresent what you have said in defense of your position, and expect the same courtesy in return. Is the post I quoted an example of you trying to beGÇ¥very civilGÇ¥ and somewhat represent views like mine? [ Have you ever even done any faction war plexing? I think you admitted you don't know much about plexing besides that it determines SOV. Seriously, why are you still posting so emphatically about something you know so very little about?
Actually, I could have easily made it much worse.
I notice that you neglect any posts where I state you may have a point about wanting a shorter flip time instead of a longer one... but that there are issues either way.
There you go putting words in my mouth. Please find the quote where I said I knew nothing about FW plex's. I think you'll find I said they should not be the sole focus of a FW fleet, and certainly wouldn't be mine. I said that sneaking into plex's is not the only way to fight your battles, but seems to be all you are focused on.
Yes, currently they have to be done at some point. Putting blinders on to anything else is a recipe for failure, as has been amply demonstrated.
I left FW a long time ago. It was a cess pool at that time, full of people only interested in milking the system and egocentrically insisting on using **** poor tactics. Apparently little has changed since.
With any luck, the new structure will encourage many current FW "officers" to consider pursuits that are more appropriate to their skills and mindset, and open the door to some actual combat, teamwork and fun for a change. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
FeralShadow
Blue Republic RvB - BLUE Republic
106
|
Posted - 2012.05.03 23:20:00 -
[69] - Quote
Idiot, you don't join FW to farm the missions for LP. You join FW to PVP. The LP is a byproduct. The very fact that you're complaining about being locked out of the missions means it's already gone too far, and this will rectify the situation. Blob back FFS, nobody's stopping you except the 300 allies who are off doing missions AFK without a care in the world. "I do believe in karma. -áThat means that whenever I do something sh**y to others, they somehow deserved it." |
Torneach
Hedion University Amarr Empire
26
|
Posted - 2012.05.03 23:21:00 -
[70] - Quote
Muad 'dib wrote:CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy.
Agreed, if system occupancy will provide tangible effects like that, it should be harder to flip a system.
|
|
Muad 'dib
The Imperial Fedaykin
255
|
Posted - 2012.05.03 23:23:00 -
[71] - Quote
FeralShadow wrote:Idiot, you don't join FW to farm the missions for LP. You join FW to PVP. The LP is a byproduct. The very fact that you're complaining about being locked out of the missions means it's already gone too far, and this will rectify the situation. Blob back FFS, nobody's stopping you except the 300 allies who are off doing missions AFK without a care in the world.
if this is at me, i was actually talking baout normal low sec agents, not specificly fw ones.
being locked out of all stations makes it near impossible to make isk, which is bad for the the underdog and also back for the blobbers with nothing to shoot.
being locked out of directly FW based statrions i could understand, but locked out of all in the system is pure madness, logisticly for isk and being able to safe up when the door bell rings.
low sec is not null sec. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |
Fannie Maes
Science and Trade Institute Caldari State
228
|
Posted - 2012.05.03 23:25:00 -
[72] - Quote
m3rb3aSt wrote:Antisocial Malkavian wrote:Cearain wrote:Antisocial Malkavian wrote:I have a question, does FW affect those who arent signed up? If my missioning hub is im kandykane lane system and Gallente take it over am I screwed and have to find a new system cause Ill get shot if I go there or does it only mater to ppl who FW? Pretty much just those in faction war. Neutrals will be able to take advantage of certain system upgrades that the militia can install. Such as decreased clone costs and reduced brokers fees for the market. ah good, I just wanna mission on my merry way lol wow its almost like you should just be a highsec carebear
Care-bear a word to throw around making you sound l33 I suppose? I bet you are the perfect example of a hardcore eve citizen. I bet you have to D-scan a lot up in goon space |
Cearain
Imperial Outlaws
372
|
Posted - 2012.05.03 23:25:00 -
[73] - Quote
Torneach wrote:That re-shipping idea is pretty ingenious, I don't think we ever did it when I was in it, and I can see how losing access to that would be very inconvenient.
However, on the other side of the coin, in systems where you had occupancy, you would be at an advantage, while they would have a disadvantage for the same reasons.
In my mind, it makes sense that the defenders would have an advantage, while the attackers have the disadvantage. Couldn't you base ships in neighboring friendly systems and jump back there and reship and return if the enemy countered your current fleet composition?
Let me speak from the amarr perspective. BTW we will likley get steamrolled if plexing all of a sudden becomes worth something big.
Yeah there are a few systems that we could base out of akkio(caldari low sec), egghelende (its gallente low sec but not fw) and the various amarr high sec entrances (assuming your sec status is high enough). Basing out of minmatar high sec has other issues like its npc navy will keep attacking you. In sum there aren't that many potential staging grounds after we get steamrolled.
If it is going to take 40 hours straight of plexing to flip a system the larger side could easilly mobilize a blob to protect any "front line" system before we flip it. And again even if we flip it we won't be able to sustain it.
Now of course we likely wouldn't be able to sustain it even if we could dock in various places. But the actual battles we would have all over faction wars regions would be as fun as I could imagine eve being. Here we can try to make a push on a frontline system but its just going to get crushed out without much fanfare. Plus everyone can look at a map and see where those are. So its not the same as being able to plot a few days before and just keep popping up like dandelions.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
FeralShadow
Blue Republic RvB - BLUE Republic
106
|
Posted - 2012.05.03 23:27:00 -
[74] - Quote
Muad 'dib wrote:FeralShadow wrote:Idiot, you don't join FW to farm the missions for LP. You join FW to PVP. The LP is a byproduct. The very fact that you're complaining about being locked out of the missions means it's already gone too far, and this will rectify the situation. Blob back FFS, nobody's stopping you except the 300 allies who are off doing missions AFK without a care in the world. if this is at me, i was actually talking about normal low sec agents, not specifically fw ones. being locked out of all stations makes it near impossible to make isk, which is bad for the the underdog and also bad for the blobbers with nothing to shoot. being locked out of directly FW based stations i could understand, but locked out of all in the system is pure madness, logistically for isk and being able to safe up when the door bell rings. low sec is not null sec. dont "fix" fw by breaking everything it is now
No, sorry, it was directed at the OP and Cearain. Apologies.
Another note I want to say is that Blobs are a fact of warfare. You aren't going to avoid them. Larger forces win out over smaller forces, more dedicated forces win out over wimpy forces, etc. etc. That's simply how it is. If you're saying that your side is going to lose because they're going to bring more numbers than you every-single-time than that is just unrealistic, or your side is complete crap and you should go elsewhere. "I do believe in karma. -áThat means that whenever I do something sh**y to others, they somehow deserved it." |
Lady Aja
50
|
Posted - 2012.05.03 23:27:00 -
[75] - Quote
So what ya saying is...
when null sec aliances loose thier ooutposts. they should be able to dock and undock still? even if the new ownes do not want them to?
same **** different bucket.
Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
where is my ability to link a sig properly CCP you munters!! |
Fannie Maes
Science and Trade Institute Caldari State
230
|
Posted - 2012.05.03 23:29:00 -
[76] - Quote
Lady Aja wrote:So what ya saying is... when null sec aliances loose thier ooutposts. they should be able to dock and undock still? even if the new ownes do not want them to? same **** different bucket. Muad 'dib wrote:Not being able to dock and take agents in an enemy controlled system i could understand, but all stations is totally stupid!
i have mission agents all over the place and im going to be blocked from them all if the dirty blobby minnies take them all!
I predict a HUGE number of militia corps turning pirate with this patch.
ccp you need to either stop taking those drugs or send me some...
your choice you totally high mother truckers.
So what you are saying is that EVE the sandbox game has several different avenues and things you can play and partake in, but they are all the exact same game-play as nullsec?
Diversity sucks!!!
|
Cearain
Imperial Outlaws
372
|
Posted - 2012.05.03 23:29:00 -
[77] - Quote
Torneach wrote:Muad 'dib wrote:CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy. Agreed, if system occupancy will provide tangible effects like that, it should be harder to flip a system.
I think this needs to be thought through better. This is the kneejerk response to having station lockouts.
However longer flip times just means the side with more firepower has more time to form up their blobs. Shorter flip times would give the underdog more opportunity to do coodinated attacks that accomplish something. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
Sid Hudgens
56
|
Posted - 2012.05.03 23:38:00 -
[78] - Quote
Muad 'dib wrote: The underdog is screwed.
Isn't that why they're called the underdog?
Muad 'dib wrote: really?
for cereal?
Really.
for Coooooooookie Crisp!
why?
Because CCP is koo-koo for cocoa-puffs!
P.S. I think these changes are Grrrrrrrrrreat! "....as if 10,058 Goon voices cried out and were suddenly silenced."
This post has been brought to you by an NPC corp alt. |
Torneach
Hedion University Amarr Empire
26
|
Posted - 2012.05.03 23:44:00 -
[79] - Quote
Cearain wrote:Torneach wrote:Muad 'dib wrote:CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy. Agreed, if system occupancy will provide tangible effects like that, it should be harder to flip a system. I think this needs to be thought through better. This is the kneejerk response to having station lockouts. However longer flip times just means the side with more firepower has more time to form up their blobs. Shorter flip times would give the underdog more opportunity to do coodinated attacks that accomplish something.
Honestly, I think that the underdog needs to consider other options besides trying to counter-blob the blob. I tried to get this across to the Amarr militia when I was in it, but nobody really did anything besides my corporation.
There are plenty of clever tactics that one could do other than just do what people have always been doing.
Anyways, with regards to flip times, it doesn't make much sense, at least to me, that a small, short-lived raid-style party could influence something which is supposed to be major (ie occupancy). It should be easier that sovereignty, but still not as simple and PvE-esque as plexing.
I'm not sure what system could be used other than placing specific items into structures and/or shooting them as well, though.
|
Antisocial Malkavian
Federal Navy Academy Gallente Federation
47
|
Posted - 2012.05.04 00:14:00 -
[80] - Quote
m3rb3aSt wrote:Antisocial Malkavian wrote:Cearain wrote:Antisocial Malkavian wrote:I have a question, does FW affect those who arent signed up? If my missioning hub is im kandykane lane system and Gallente take it over am I screwed and have to find a new system cause Ill get shot if I go there or does it only mater to ppl who FW? Pretty much just those in faction war. Neutrals will be able to take advantage of certain system upgrades that the militia can install. Such as decreased clone costs and reduced brokers fees for the market. ah good, I just wanna mission on my merry way lol wow its almost like you should just be a highsec carebear
really? Where did I say I was not? ah you assumed. You shouldnt do that, makes you look like an ass you know
Cearain wrote:
The side with the advantage in numbers will always have enough time to send in the blob and undue any damage the underdog/smaller side can inflict.
If we could at least dock in the enemy occupied area we could plan ahead by having different sized ships there fitted and ready to go. That way when the larger side came with ships for running a minor plex we would be able to jump into ships for medium plexes. Unless they were also ready they would then have to take time to reship. This is harder to do with bigger fleets than with smaller better organized gangs. Hence their numerical advantage would be severely mitigated.
However since we can't dock to switch out ships they will know what we are in and just chase us out with a larger fleet of the same sized ships.
Since when has combat in EVE been anything but the blob? I'm a little tea pot, short and stout... this is my handle, SMASH THE TEA POT, IT'S EVIL! IT DOESN'T DESERVE TO LIVE DIE! DIE! DIIIIIIIIIEEEEEEEE!-á "When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run." Ah,Word Eater. I kne |
|
Antisocial Malkavian
Federal Navy Academy Gallente Federation
48
|
Posted - 2012.05.04 00:20:00 -
[81] - Quote
Cearain wrote:Torneach wrote:Muad 'dib wrote:CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy. Agreed, if system occupancy will provide tangible effects like that, it should be harder to flip a system. I think this needs to be thought through better. This is the kneejerk response to having station lockouts. However longer flip times just means the side with more firepower has more time to form up their blobs. Shorter flip times would give the underdog more opportunity to do coodinated attacks that accomplish something.
Imagine flipping Jita... then kicking everyone the **** out of the station. The node would supernova I'm a little tea pot, short and stout... this is my handle, SMASH THE TEA POT, IT'S EVIL! IT DOESN'T DESERVE TO LIVE DIE! DIE! DIIIIIIIIIEEEEEEEE!-á "When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run." Ah,Word Eater. I kne |
MotherMoon
Native Freshfood Minmatar Republic
598
|
Posted - 2012.05.04 00:32:00 -
[82] - Quote
FeralShadow wrote:Idiot (At OP, not anybody else, apologies), you don't join FW to farm the missions for LP. You join FW to PVP. The LP is a byproduct. The very fact that you're complaining about being locked out of the missions means it's already gone too far, and this will rectify the situation. Blob back FFS, nobody's stopping you except the 300 allies who are off doing missions AFK without a care in the world.
Ranger1 is SPOT ON with how FW is behaving. I left for the EXACT SAME REASONS. People wouldn't do ANYTHING because they were SOOOOOOOOOOOOOo damn busy farming their precious *bleeping* LP so they could buy goodies that they would never even use to attack the enemy. You might as well go back to level 4 highsec missions in a noob corp if you're so concerned about it.
The Gallente/Caldari front at least was semi-interesting, and had good fights every now and then. The frogs actually went so far as to make Caldari home systems so inaccessible that the squids packed up and basically left, except for those pubbies that would dock in their pods, get the damn missions, and then go do those, there was no reason for anybody else to stick around. We had good fun fitting out crazy sensor boosted drams to pop those pods repeatedly, but they didn't care. Without docking rights these imbeciles will have to work and defend if they want to see another isk ever again.
Stop complaining and get back your damn systems.
+1, this is what I'm talking about |
MotherMoon
Native Freshfood Minmatar Republic
598
|
Posted - 2012.05.04 00:35:00 -
[83] - Quote
Muad 'dib wrote:CCP need to increase the time and difficultly of flipping a system, with everything depending on the system occupancy being able to flip a system in 6 hours as it is currently is crazy. almost seems like ccp want to remove all the current players in fw for this new game play type. funk knows what im gunna do now, prolly pirate and dec militas
what if you could only shut down stations by owning every system in the whole constellation? and it was shut it down to ALL non-owning FW players? or if it was still open but unless your in the ammar/minmatar side, you can't use the market without a huge fee/repair fees/so on. |
MotherMoon
Native Freshfood Minmatar Republic
600
|
Posted - 2012.05.04 00:39:00 -
[84] - Quote
Pr1ncess Alia wrote:Cpt Cosmic wrote:Perramas wrote:Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass. what attention? all that was done is null sec mechanics converted and pasted into FW :) except there is no real consequence as I can use alts for FW or just leave from FW for a moment when I really need to dock So what's the problem? As long as it's first in a line of changes, sounds good to me.
I think this is the center of the issue. We are getting all stressed because I'm sure most of us view this as the one time in 3 year they finally change FW, I think most people expect CCP to just forget about FW again, even if the new system doesn't work.
If this is onyl a 1st pass, and they follow up, then good. if not then these changes are useless overall really. FW needs a real overhaul. |
Finn Yr
Intergalactic Combined Technologies
1
|
Posted - 2012.05.04 00:46:00 -
[85] - Quote
Large Collidable Object wrote:Well - the problem is that apparently, all stations seem to flip.
Making only the militia stations flip would have been a far better way - if people want to farm Militia missions, they need to fight for the systems. Moreover, there are systems that only have militia stations which provides quite some advantage and they would probably be fought over more heavily - but why would some Caldari Megacorp having a station in the Bleak Lands suddenly deny Amarr pilots docking rights just because Minmatar Militia occupies the system?
Militia station flipping is great, but neutral stations should remain open to everyone - otherwise things may become way too lopsided and having neutral stations play an independent role would add another tactical layer. I remember a time when Caldari occuied all Cal/Gal militia space - would be a total pain to recover from something like that.
Nice face who shot the couch?
This is a good thing, i did faction warfare in the past and left because of the total lack of team work. It was like playing world of tanks! |
MadMuppet
Kerguelen Station
298
|
Posted - 2012.05.04 01:58:00 -
[86] - Quote
Next they need to make all non-FW players in FW space war targets and get rid of the alts. Hey CCP, there is still drone poop in the loot soup! |
Morganta
Peripheral Madness The Midget Mafia
1080
|
Posted - 2012.05.04 02:07:00 -
[87] - Quote
I have not done the FW stuff in eve yet, but it sure as hell makes sense to me that if you don't own the system you don't get carte blanc to dock up and go missioning
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |
Pr1ncess Alia
Perkone Caldari State
168
|
Posted - 2012.05.04 02:51:00 -
[88] - Quote
MotherMoon wrote:Pr1ncess Alia wrote:Cpt Cosmic wrote:Perramas wrote:Hahaha you complained for years to get attention to FW and now CCP has shoved the fist of change right up your ass. what attention? all that was done is null sec mechanics converted and pasted into FW :) except there is no real consequence as I can use alts for FW or just leave from FW for a moment when I really need to dock So what's the problem? As long as it's first in a line of changes, sounds good to me. I think this is the center of the issue. We are getting all stressed because I'm sure most of us view this as the one time in 3 year they finally change FW, I think most people expect CCP to just forget about FW again, even if the new system doesn't work. If this is onyl a 1st pass, and they follow up, then good. if not then these changes are useless overall really. FW needs a real overhaul.
Well that's is more than fair.
Given their FW track record I should be erring more with your sentiments than the ones in my previous post. +1 |
Sanguine Belroth
The Imperial Fedaykin
15
|
Posted - 2012.05.04 05:18:00 -
[89] - Quote
I've been based in Huola since... When I started eve? Sure, the minnies own it now. But I'm not going to move 100+ ships out of there. And I'm not going to be locked out of all my stuff. And it seems pretty ****** to go to sleep, and wake up to have all your ships locked. So I have no option but to leave FW. Because the minnies (there being about 30 of them) aren't about to be locked out of all their stuff either. Its a pain in the ass, but I'm not lugging all my **** to high sec. Full Pirate here we come, I've always liked the Tuskers anyhow. |
Rico Minali
Sons Of 0din Fatal Ascension
606
|
Posted - 2012.05.04 07:19:00 -
[90] - Quote
Destru Kaneda wrote:So now you either have to fight for your **** or drop out of the war. Terrible changes. This will ruin FW just like alliances did.
Not sure if serious.
If serious, take a look at a dictionary and look up War. It usually invovles fighting, quite often to keep your ****.
If you arnt prepared to fight, get out of faction WARfare, it isnt called Faction MIssionfare. Trust me, I almost know what I'm doing. |
|
flakeys
Arkham Innovations Paper Tiger Coalition
250
|
Posted - 2012.05.04 14:27:00 -
[91] - Quote
So to let me get this straight it will only be for those IN FW.So let's say the regular pirates can dock but the ones on the wrong side of FW can't?
I must be wrong here otherwise this gives some nice bonus for the independant low-sec dwellers . |
Bootleg Jack
Potters Field
69
|
Posted - 2012.05.04 14:39:00 -
[92] - Quote
Rico Minali wrote:So Faction Warfare will now be about fighting rather than doing missions? What an extraordinary and highly surprising turn of events...
Really? But that is all the Caldari faction does |
Cearain
Imperial Outlaws
385
|
Posted - 2012.05.04 16:11:00 -
[93] - Quote
Morganta wrote:I have not done the FW stuff in eve yet, but it sure as hell makes sense to me that if you don't own the system you don't get carte blanc to dock up and go missioning
This is sort of a roleplay argument that can go either way.
Remember the factions don't own all the stations. For the most part the stations are owned by independant 3rd party corporations. So the question is what sense does it make that the 24th imperial crusade allow its own members to dock? Why won't carthum conglomorate allow amarr militia to dock at their station? Why does the quafe corporation really care one way or another?
So yeah I think faction war pilots are fine with the idea that we can't dock in the enemy militias stations, and even that they would shoot at us. But saying every corp owned station in a system will all of a sudden not allow their own members to dock doesn't exactly make sense either. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|
FeralShadow
Blue Republic RvB - BLUE Republic
108
|
Posted - 2012.05.04 19:17:00 -
[94] - Quote
Sanguine Belroth wrote:I've been based in Huola since... When I started eve? Sure, the minnies own it now. But I'm not going to move 100+ ships out of there. And I'm not going to be locked out of all my stuff. And it seems pretty ****** to go to sleep, and wake up to have all your ships locked. So I have no option but to leave FW. Because the minnies (there being about 30 of them) aren't about to be locked out of all their stuff either. Its a pain in the ass, but I'm not lugging all my **** to high sec. Full Pirate here we come, I've always liked the Tuskers anyhow.
Well then if you're not willing to compensate for the new changes and don't want to move your crap (believe me, I know the pain) then it's your own fault if all your stuff gets locked out. Still, you can move it with neutral alts. Not really a problem. 6 hours (if this is really how long it will take to "flip" a system) is pretty short. I doubt they'll make it so easy. "I do believe in karma. -áThat means that whenever I do something sh**y to others, they somehow deserved it." |
Herping yourDerp
Federal Navy Academy Gallente Federation
549
|
Posted - 2012.05.04 19:47:00 -
[95] - Quote
FW shouldn't have any mission other then ' go here and shoot other players for great justice" |
Nyla Skin
Caldari Provisions Caldari State
68
|
Posted - 2012.05.05 10:11:00 -
[96] - Quote
Kytayn wrote:Wait... You mean there's going to be a reason for factions to fight each other in Low?
Dont think there still will be any.. PVErs have reasons to want that FW people fight however. |
Aleksander Erkkinen
Southern Cross Empire Flying Dangerous
1
|
Posted - 2012.05.05 14:15:00 -
[97] - Quote
Cearain wrote:Remember the factions don't own all the stations. For the most part the stations are owned by independant 3rd party corporations. So the question is what sense does it make that the 24th imperial crusade won't allow its own members to dock? Why won't carthum conglomorate allow amarr militia to dock at their station? Why does the quafe corporation really care one way or another? Er, probably because occupations and more specifically occupying armies make massive aholes of themselves. It's rather like asking why a firmly **** (godwin!) controlled city would not be very supportive of polish/french resistance forces. They might want to, but that panzer barrel sticking into the mayors window makes him do otherwise. Once the system is occupied by the militia, I imagine that the station owners are essentially held at gunpoint and barred from allowing hostile traffic, lest the stations themselves be treated as collaborators and shot down. We can't target or destroy lowsec stations, but they can be destroyed within the lore. |
|
|
|
Pages: 1 2 3 4 :: [one page] |