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icanhaz dps
Desperate BeltHulks
0
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Posted - 2012.05.13 19:37:00 -
[1] - Quote
Ok, so I've got my eye on the Manticore here and the general plan is to war dec mining corporations and solo Hulk's and possibly Orca's (don't know bout that one though).
Of course, with it being in high sec, i can't use bombs, so I'll have to use torps in stead.
Now for the part i was having doubts about and i require some experienced players info on.
Can i effectively keep a ship at 51 km range (or slightly more) and still be able to hit it, given enough skill and/or the right torpedoes ? (like t2 ones for example).
Cause if i can, then i figure I'd be pretty much invincible ( unless they have escorts of course, which they usually don't ). Warp to belt, look for target, Keep at range of 51 km's (outside drone control range), shoot, wait, pop, win.
Edit: forgot to put in a "?" |
EvEa Deva
State War Academy Caldari State
31
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Posted - 2012.05.13 19:40:00 -
[2] - Quote
Use target painters and watch out for drones because 5 lights will tear you a new one.
And move to null because bombs rock |
Grey Azorria
Federation Industries
163
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Posted - 2012.05.13 19:43:00 -
[3] - Quote
icanhaz dps wrote:Ok, so I've got my eye on the Manticore here and the general plan is to war dec mining corporations and solo Hulk's and possibly Orca's (don't know bout that one though).
Of course, with it being in high sec, i can't use bombs, so I'll have to use torps in stead.
Now for the part i was having doubts about and i require some experienced players info on.
Can i effectively keep a ship at 51 km range (or slightly more) and still be able to hit it, given enough skill and/or the right torpedoes ? (like t2 ones for example).
Cause if i can, then i figure I'd be pretty much invincible ( unless they have escorts of course, which they usually don't ). Warp to belt, look for target, Keep at range of 51 km's (outside drone control range), shoot, wait, pop, win.
Edit: forgot to put in a "?" Tackle? Also drone control range can be more than 51km.
That being said, TP + torps can probably kill a hulk pretty dam quickly Do not argue with an idiot. He will drag you down to his level and beat you with experience. |
hank boar
Federal Navy Academy Gallente Federation
5
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Posted - 2012.05.13 19:44:00 -
[4] - Quote
icanhaz dps wrote:Ok, so I've got my eye on the Manticore here and the general plan is to war dec mining corporations and solo Hulk's and possibly Orca's (don't know bout that one though).
Of course, with it being in high sec, i can't use bombs, so I'll have to use torps in stead.
Now for the part i was having doubts about and i require some experienced players info on.
Can i effectively keep a ship at 51 km range (or slightly more) and still be able to hit it, given enough skill and/or the right torpedoes ? (like t2 ones for example).
Cause if i can, then i figure I'd be pretty much invincible ( unless they have escorts of course, which they usually don't ). Warp to belt, look for target, Keep at range of 51 km's (outside drone control range), shoot, wait, pop, win.
Edit: forgot to put in a "?"
torps will do little to no damage to the hulk it may tickle the Orca though missles have been nearfed to heck and back you have to use a rail boat sorry the 1% of eve that post on these fourm made them suck by winning they were OP lol
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ClimClomClue
Science and Trade Institute Caldari State
2
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Posted - 2012.05.13 19:53:00 -
[5] - Quote
icanhaz dps wrote: Can i effectively keep a ship at 51 km range (or slightly more) and still be able to hit it, given enough skill and/or the right torpedoes ? (like t2 ones for example).
Only if you use officer modules. They may seem a bit expensive but they're well worth, trust me, and for keeping hulks and orcas in range they're your best option. |
icanhaz dps
Desperate BeltHulks
0
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Posted - 2012.05.13 19:54:00 -
[6] - Quote
hank boar wrote:torps will do little to no damage to the hulk it may tickle the Orca though missles have been nearfed to heck and back you have to use a rail boat sorry the 1% of eve that post on these fourm made them suck by winning they were OP lol
Seriously? but a hulk is MASSIVE, so it has quite a big sig radius.
And for the drone range, i just figured out, that with reasonable skills, you can get 71 km's out of your torps, so maybe that solves the drone range issue? |
ClimClomClue
Science and Trade Institute Caldari State
2
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Posted - 2012.05.13 19:59:00 -
[7] - Quote
icanhaz dps wrote: And for the drone range, i just figured out, that with reasonable skills, you can get 71 km's out of your torps, so maybe that solves the drone range issue?
Smartbomb them. |
icanhaz dps
Desperate BeltHulks
1
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Posted - 2012.05.13 20:13:00 -
[8] - Quote
ClimClomClue wrote:icanhaz dps wrote: And for the drone range, i just figured out, that with reasonable skills, you can get 71 km's out of your torps, so maybe that solves the drone range issue?
Smartbomb them.
Good point, but they will kill me before i get a chance to use that twice (i think) |
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ISD Grossvogel
ISD Community Communications Liaisons
91
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Posted - 2012.05.13 20:18:00 -
[9] - Quote
Thread moved from General Discussion. ISD Grossvogel (ISD -ô-Ç-+-ü-ü-ä-+-¦-¦-+-î) Captain, Community Communication Liaisons (CCL) -Æ-+-+-+-+-é-æ-Ç -¦-Ç-â-+-+-ï -+-+ -¦-+-¦-+-+-+-¦-¦-¦-ü-é-¦-+-Ä -ü -+-¦-Ç-+-¦-¦-+-+ Interstellar Services Department |
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mxzf
Shovel Bros
1606
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Posted - 2012.05.13 20:50:00 -
[10] - Quote
Yes, it's completely doable and reasonable to take down a Hulk with a SB, the thing you'll have to watch out for is that the Hulk can just warp away if he's not tackled.
You'll probably want to use something like this: [Manticore, Hulk Hunter] Ballistic Control System II Micro Auxiliary Power Core I
Limited 1MN MicroWarpdrive I Phased Weapon Navigation Array Generation Extron Faint Warp Disruptor I Medium F-S9 Regolith Shield Induction
'Arbalest' Siege Missile Launcher, Trauma Torpedo 'Arbalest' Siege Missile Launcher, Trauma Torpedo 'Arbalest' Siege Missile Launcher, Trauma Torpedo Covert Ops Cloaking Device II [empty high slot]
Small Warhead Calefaction Catalyst I Small Auxiliary Thrusters I
Then you can orbit the target at 20-22km or so while painting, pointing, and unloading with the torps and then pulse the MWD to keep the drones off your tail somewhat.
You probably won't be dealing with drones too much though, any wartarget that doesn't dock up when you enter system is probably AFK anyways (and suicide ganking in a SB is just stupid, you don't want to do that). |
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Reppyk
The Black Shell
120
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Posted - 2012.05.13 21:54:00 -
[11] - Quote
^The above fit is good, but not optimal.
Pulsing the mwd will not help that much against drones. How to kill a hulk : gank it hard. A lone sb with a solo fit will have real troubles to kill an hulk. Also, mwd and abs arent effective to negate the drone dps (the manticore is too slow !).
Here's my advice :
Quote:[Manticore, anti hulk] Ballistic Control System II Ballistic Control System II
Warp Disruptor II Parallel Weapon Navigation Transmitter Parallel Weapon Navigation Transmitter Medium Shield Extender II
Covert Ops Cloaking Device II Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Scourge Torpedo Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Scourge Torpedo Prototype 'Arbalest' Torpedo Launcher, Caldari Navy Scourge Torpedo [empty high slot]
Small Bay Loading Accelerator II Small Core Defense Field Extender I
Get 15km from the hulk, align a celestial, uncloak, point+2 painters+overloaded torps. 700dps with implants, boom boom. |
Gibbo3771
AQUILA INC Verge of Collapse
83
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Posted - 2012.05.13 22:24:00 -
[12] - Quote
The idea is to wardec them and kill them right? gl with that.
they will stay docked, not log in for a week or dec shield. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |
Maxpie
Metaphysical Utopian Society Explorations
117
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Posted - 2012.05.13 23:01:00 -
[13] - Quote
icanhaz dps wrote:Ok, so I've got my eye on the Manticore here and the general plan is to war dec mining corporations and solo Hulk's and possibly Orca's (don't know bout that one though).
Have they nerfed local?
Seriously, you have to be hoping that they will afk mine in a time of war, or that they are noobs who don't know to keep aligned and look at local. Neither is a likely proposition, I don't think. |
Charlotte Elizabeth
Republic University Minmatar Republic
0
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Posted - 2012.05.13 23:21:00 -
[14] - Quote
ughh yeah.
Unless you got a neutral alt to spy them out before you warp into the system. But you're still giving them plenty of time to react. |
drdxie
Federal Navy Academy Gallente Federation
84
|
Posted - 2012.05.14 00:26:00 -
[15] - Quote
EvEa Deva wrote:And move to null because bombs rock
cowardly griefers don't go to null.. they may get shot at
Missile enhancers.. https://forums.eveonline.com/default.aspx?g=posts&m=1235061& |
Kriegman
Raging Ducks Goonswarm Federation
80
|
Posted - 2012.05.14 02:46:00 -
[16] - Quote
Very simple, in midpoints fit one long point and two sensor neuts. In the neuts load up targeting range script. When attacking immediately tackle, set orbit range 24km, then neut the hulk. If done correctly you will be outside hit target range yet with in 25km tackle range. That means hulk will die at your pleasure.
I have soloed battleships and hurricanes with this trick, hulk will drop like a sack of sh!t in several volleys.
You are welcome. |
icanhaz dps
Desperate BeltHulks
0
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Posted - 2012.05.14 07:59:00 -
[17] - Quote
drdxie wrote:EvEa Deva wrote:And move to null because bombs rock cowardly griefers don't go to null.. they may get shot at
This^^ lol, hey i'm new ok, just not yet in my case :P.
Charlotte Elizabeth wrote:ughh yeah.
Unless you got a neutral alt to spy them out before you warp into the system. But you're still giving them plenty of time to react.
Exactly the plan, thinking of setting up a mining alt account ;) |
Orlacc
Pator Tech School Minmatar Republic
150
|
Posted - 2012.05.14 21:53:00 -
[18] - Quote
http://community.eveonline.com/ingameboard.asp?a=topic&threadID=1202308 |
Karloth Valois
1st. Pariah Malefactor corp.
22
|
Posted - 2012.05.15 01:33:00 -
[19] - Quote
Its already been said but chances of you war deccing a corp and them still mining are slim, even more slim are that they will still be mining when you jump into local and find them and if your trying to kill it at 51km your not going to get any kills because they will warp off before you do.
However i said the chances are slim not impossible, there are always idiots out there that will carry on regardless, so crack on and let us know how you get on.
And Bombers in null are fun, bombers in WH are amazing cloaked and no local popping up and bombing is great. It's not been nice, but thanks for using lube
1st. Pariah Malefactor Corp. |
Disastro
Wrecking Shots
16
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Posted - 2012.05.15 11:45:00 -
[20] - Quote
icanhaz dps wrote:Ok, so I've got my eye on the Manticore here and the general plan is to war dec mining corporations and solo Hulk's and possibly Orca's (don't know bout that one though).
Of course, with it being in high sec, i can't use bombs, so I'll have to use torps in stead.
Now for the part i was having doubts about and i require some experienced players info on.
Can i effectively keep a ship at 51 km range (or slightly more) and still be able to hit it, given enough skill and/or the right torpedoes ? (like t2 ones for example).
Cause if i can, then i figure I'd be pretty much invincible ( unless they have escorts of course, which they usually don't ). Warp to belt, look for target, Keep at range of 51 km's (outside drone control range), shoot, wait, pop, win.
Edit: forgot to put in a "?"
I have killed hulks with a bomber before. It really isnt that hard. But in high sec it really isnt your best choice of weapons. Realistically the cloaking ability doesnt really hide the fact that you are in local and have this big red star by your name. Even semi afk miner types will be keeping the local chat window open and checking for war targets unless they are just ********. In any event you need to get close enough to tackle. Staying at 50 k wont get you a kill because the dude will just warp off and laugh at you.
For high sec war decs I always preferred hunting miners with a t1 cruiser. Its cheap. It can tank a bit if fit properly. It can easily do the damage needed to kill a hulk in very little time. A vexor ruppie omen or something would do fine. Since you are going to be seen in local anyway you might as well skip the bomber and go with something that wont get killed (by a hulk anyway) and can do the damage in a short amount of time.
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Metal Icarus
xHELLonEARTHx Rookie Empire
170
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Posted - 2012.05.15 16:23:00 -
[21] - Quote
wardec indy corps in highsec just to hunt hulks?
thats sum elite PEEVEEPEE RIGHT THAR!
wuss |
Aaewen Hrothgarson
Inhunnr Shuggnr Enterprises
3
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Posted - 2012.05.16 11:53:00 -
[22] - Quote
icanhaz dps wrote:...
Keep at range of 51 km's (outside drone control range)
Ahem. You, Sir, need more experience with drones (and their upgrade mods). |
drdxie
Federal Navy Academy Gallente Federation
84
|
Posted - 2012.05.16 19:59:00 -
[23] - Quote
Aaewen Hrothgarson wrote:icanhaz dps wrote:...
Keep at range of 51 km's (outside drone control range)
Ahem. You, Sir, need more experience with drones (and their upgrade mods).
specifically look at what electronic warfare drone interfacing can do Missile enhancers.. https://forums.eveonline.com/default.aspx?g=posts&m=1235061& |
bongsmoke
School of Applied Knowledge Caldari State
6
|
Posted - 2012.05.16 20:51:00 -
[24] - Quote
Aaewen Hrothgarson wrote:icanhaz dps wrote:...
Keep at range of 51 km's (outside drone control range)
Ahem. You, Sir, need more experience with drones (and their upgrade mods).
You see any mining fits with drone control range equipped? I dont, so with max skills 45k is the max distance of drones. |
Haulie Berry
72
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Posted - 2012.05.16 20:56:00 -
[25] - Quote
bongsmoke wrote:Aaewen Hrothgarson wrote:icanhaz dps wrote:...
Keep at range of 51 km's (outside drone control range)
Ahem. You, Sir, need more experience with drones (and their upgrade mods). You see any mining fits with drone control range equipped? I dont, so with max skills 45k is the max distance of drones.
You spend an inordinate amount of time being wrong, Bongsmoke.
60km. With max skills and no drone mods, the max drone control range is 60km. Not 45.
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bongsmoke
School of Applied Knowledge Caldari State
6
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Posted - 2012.05.16 21:45:00 -
[26] - Quote
Haulie Berry wrote:bongsmoke wrote:Aaewen Hrothgarson wrote:icanhaz dps wrote:...
Keep at range of 51 km's (outside drone control range)
Ahem. You, Sir, need more experience with drones (and their upgrade mods). You see any mining fits with drone control range equipped? I dont, so with max skills 45k is the max distance of drones. You spend an inordinate amount of time being wrong, Bongsmoke. 60km. With max skills and no drone mods, the max drone control range is 60km. Not 45.
http://wiki.eveonline.com/en/wiki/Drones
Range
Drone range on sub-capital ships can be increased in various ways. The base range is 20km. Scout Drone Operation adds 5km per skill level, Electronic Warfare Drone Interfacing adds 3km per skill level for all drones, not just EWAR drones. The range can be increased with a Drone Link Augmenter, increasing it by 20km per module. Drone Rigs increase range by 15km (tech 1) or 20km (tech 2).
This is a time I will concede, I was unaware EWD also increased for ALL drones. |
Asheru
Fweddit
3
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Posted - 2012.05.17 00:10:00 -
[27] - Quote
If you want to be the ~elite skill solo pvp~ stealth guy, use a recon because the drones will eat your elite manticore. Then you can pleasure yourself to your k/d ratio all day while cloaked waiting for hulks to undock during a wardec.
Or if you want to be awesome, say f*ck the police and get a friend or 2 in catalysts and mow down hulks without a war dec. Not only do you get to be a p. cool negative sec status pirate, but you can still pleasure yourself to your k/d ratio because you're only losing a 3m isk catalyst and you are killing a 400m isk hulk. |
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