CrazzyElk
Big Shadows Atlas Alliance
|
Posted - 2009.11.09 00:18:00 -
[1]
Just wanted to ad a few thoughts to this somewhat lengthy thread.
You(CCP) are changing the sov mechanics, fine it was in need of a fix. You are changing supercaps, fine anyone who have been on a recieving end of a tripple DD or saw that carrier get DD:d to hell was hoping you would. You are nerfing highend moons witch is by far the biggest moneymaker for alliances in 00 and the biggest catalyst for war in "recent" times, a nerf was due here as well with the silly ammounts of money a lot of alliances made and the sillyness that brought with it. You are upping the cost of claiming space, something not entierly wrong in my opinion BUT you are doing it at the same time as the changes above.
The thing isnt so much one of the above changes but the combination of all of them, and primairly nerfing highend moons and increasing the costs of alliances at the same time. The thing about this is that most alliances will loose their primary source of income while at the same time not be given enough time to figure out new ways of getting money to pay the increased costs you are also proposing.
The system upgrades, while not entierly worthless as some portray them, are not in anyway bringing in money directly to the alliances. But are all bringing in money to the players themselves, or atleast give them that oppurtunity.
You say this is intended as to make pure pvp alliances require a industrial backbone or loose space. Something a lot would disagree with but for sake of argument lets say this is the goal everyone wants. Almost all successful 00 alliances are more or less pvp and you are asking everyone to adabt and get industrial NOW or see your empires implode to small husks of it's former selves.
Requiring all alliances to turn carebearing into an artform for the greater good of the alliance is not something that will go quickly or easily. When the highends hit rock buttom from the forementioned changes alliances will have nothing but their savings to lean on as no one has alliance whide mining ops any more.
I suspect the idea was that the new treaty system would give alliances a chance to use the huge numbers of miners etc and gain the isk required to fund all these upgrades and maintenence. But since that part of dominion got canceled you can't expect them to be able to pay these huge numbers.
The main thing all of these changes combined does is create chaos, if that was you intent CCP then by all means do it. But I feel you really don't want alliances sutch as CVA who has put in enormous work to their space to turn into a land with no sov cause no one can afford it.
What I propose is that you lower the costs of holding sov etc to a lower level. Then when you can see how all the other changes pan out (how low the highends drop and maybee even launch that treaty thingie) you start to raise the fees. If you don't think you've reached a desired level you just raise the fees once more. The beuty o this system is that you can easily adjust it as you go. And yes I think you are on the right track with a lot of things just trying to mutch at the same time and inviting undesired consequences in the process.
Sorry for the wall of text but it's very important internet spaceship business so you haveto be very thourough.
/ CrazzyElk
|