Kaeser
Caldari DEATHFUNK Atlas Alliance
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Posted - 2009.11.07 11:50:00 -
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Originally by: DaiTengu
Originally by: Kayl Breinhar Some words to ponder, from someone in your industry:
We've learned a thing or two with our experiences with the NGE and don't plan on repeating mistakes from the past and not listening to the players.
ųJohn Smedley, president of Sony Online Entertainment
What these changes tell me as a paying customer for nearly four years running and 0.0 resident is that you no longer wish for me, my alliance mates, my allies, or even my enemies to ever *bother* you ever again with our problems by making conquerable 0.0 so tedious and unrewarding to own or fight over that we pettily squabble over the limited tracts of NPC 0.0 until our eyes bleed from boredom. This is not the "grand sandbox" you've pitched not only to us but the world as well to lift EVE up from the dregs of WoW clones.
I see in these changes, and feel free to chuckle at this given my corporation, an attack on how I and both friend and foe alike conduct ourselves in this game, and a not-so-veiled punishment for all the "trouble" we've caused you and workload we've made you do to improve *our* game experience. Us, the vocal minority who choose not to stay in Empire and play WoW With Spaceships for our chosen kill-mission company or agency.
Yes, we are the minority in your game. But we also are the people who make the stories and headlines that keep EVE relevant. I simply ask that you don't forget that. You have a unique opportunity available to you when you return, not that I doubt you're going to ever see my message here on the 17th or 18th page, to prevent EVE from being SWG Part Deux, where you saw the consequences-to-be and held back, instead of surged forward thinking it would bring you new blood to wash away the whining and tiresome masses of old.
Your call, CCP.
When I read this devblog, Sony's NGE is the first thing that sprang to my mind as well. It's not that we abhor change, it's that we abhor terrible changes. These are terrible changes. There's no way one system is going to support more than 10-15 people, and there's no way it's going to be cost effective. The devs say they love their epic space battles, but no one is going to want to fight over 0.0 space, and it's going to cause people to quit playing eve en-masse.
I'm excited over the changes to supercapitals, but the sov changes are going to mean that we're not going to get to use them.
I hung on to SWG for quite awhile after the NGE, but I, too, eventually quit as I saw the game I loved fall apart, and all my friends quit playing.
If this goes through you're going to lose quite a few subscribers, and you're going to get a ton of bad press. Go back to the drawing board with this, even if you have to delay the expansion a month or more. Do it right, or don't do it at all.
Agreeing 100% with this post, particularly the bolded part.
Also ironic how CCP has managed to unify the warring parties of Eve in a way that nothing or no one else has ever done before to deride these changes.
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