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Tom Sellert
NAF
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Posted - 2009.12.12 05:40:00 -
[1]
Hi,
does anyone have any success in pvp with Caracel Navy Issue?
Any advice appriciated, ty Regards
Tom Sellert Chief of Staff |
fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.12.12 07:38:00 -
[2]
Forget it, this ship is pretty bad.
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Lee Dalton
Noir. Noir. Mercenary Group
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Posted - 2009.12.12 09:13:00 -
[3]
Treat it like a Cerb. *** You're only as good as your last fight. |
Gypsio III
Dirty Filthy Perverts
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Posted - 2009.12.12 10:47:00 -
[4]
Treat it like a Caracal that has more DPS, more speed and more agility.
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Sidus Isaacs
Gallente
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Posted - 2009.12.12 10:55:00 -
[5]
Originally by: Gypsio III Treat it like a Caracal that has more DPS, more speed and more agility.
Also a caracal that can fit a DC II :)
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http://desusig.crumplecorn.com/sigs.html |
Asuka Smith
Gallente Noir.
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Posted - 2009.12.12 11:39:00 -
[6]
Treat it like you would a Navy Vexor, and contract it ASAP so you can buy a real ship. Seriously this thing fits worse than an omen.
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.12.12 12:58:00 -
[7]
With a single nanofiber and 2x polycarbon rigs it has an align time of 2.9 seconds which is faster than a rifter.
Sometimes i'll drop the nano for a damage control or BCU and put up with an align time that's only 0.1 seconds faster than a rifter.
Honestly i'll never use a cerb again, not because it's a bad ship but because it feels like a cruiser, the CNI on the other hand i consider to be the best and most agile AF in the game. _________________________________________________ Lifeboat ----> + Human |
Gypsio III
Dirty Filthy Perverts
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Posted - 2009.12.12 13:07:00 -
[8]
It has no fitting problems.
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Proxyyyy
Caldari The Tuskers
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Posted - 2009.12.12 13:29:00 -
[9]
Originally by: Gypsio III Treat it like a Caracal that has more DPS, more speed and more agility.
^ this pretty much! You have to think less in terms of dps or overall tank and focus on speed! I will personaly be getting one of these im prolly not gunna solo in it cause im sure to lose in a random blob. What i will being using it for is alot of fleet work...
Always fit webs on missile boats: Prox 07
315/dps 1980/Volly 2000m/sec 29,400/ehp
[Caracal Navy Issue, Navy Caracal/HML] Nanofiber Internal Structure II Overdrive Injector System II Overdrive Injector System II Damage Control II
Large Shield Extender II 10MN MicroWarpdrive I Invulnerability Field II Warp Disruptor II Stasis Webifier II
Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile Heavy Missile Launcher II, Scourge Fury Heavy Missile
Medium Bay Loading Accelerator I Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I
230/dps 980/Volly 1851m/sec 29,578/ehp
Warrior II x3
[Caracal Navy Issue, Navy Caracal/AML] Damage Control II Ballistic Control System II Overdrive Injector System II Nanofiber Internal Structure II
10MN MicroWarpdrive I Large Shield Extender II Large Shield Extender II Warp Disruptor II Stasis Webifier II
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Medium Bay Loading Accelerator I Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I
Warrior II x3
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.12.12 14:21:00 -
[10]
Originally by: Gypsio III It has no fitting problems.
With AML's and flown like a caracal it has no fitting problems but as soon as you fit heavies you need top notch skills and a good knowledge of named modules to make it work.
As an example if you want to use it in a ranged hac gang your fit might look a bit like this:
[Caracal Navy Issue, fleet] Internal Force Field Array I Ballistic Control System II Ballistic Control System II Ballistic Control System II
10MN MicroWarpdrive I Alumel-Wired I Sensor Augmentation, Scan Resolution Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron Large F-S9 Regolith Shield Induction
Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile Heavy Missile Launcher II, Caldari Navy Scourge Heavy Missile
Medium Anti-EM Screen Reinforcer I Medium Polycarbon Engine Housing I Medium Polycarbon Engine Housing I
Hornet EC-300 x3
If you want to fit full T2 launchers and 3x BCU everything on there pretty much has to be named rather than T2 because the fit's so tight and even then it can be argued that the cerb is better, though the CNI is more fun IMO.
Originally by: Proxyyyy
What i will being using it for is alot of fleet work...
Always fit webs on missile boats: Prox 07
While i'd agree with you about the usefulness of a web i find that being inside web range during a fleet fight is better done in pretty any ship other than a caracal. You have a light tank, reasonable DPS and faction bling - you WILL be primaried at that range and die fast too.
For fleet work let the tacklers do their job and support them by doing your job of providing as much consistent dps as you can, ideally from a range of 40km to 70km. _________________________________________________ Lifeboat ----> + Human |
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.12.12 14:36:00 -
[11]
Originally by: Gypsio III It has no fitting problems.
This made me laugh
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Proxyyyy
Caldari The Tuskers
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Posted - 2009.12.12 15:23:00 -
[12]
Edited by: Proxyyyy on 12/12/2009 15:23:48 Ill tell you what i told another dude that said the same thing to me. I dont gimp myself just because im in a fleet! Ive been apart of and lead to many fails because people decide to drop a web or scram or tackle all togather because theyre in a fleet! The web is for defensive and offensive purposes, if you have flow with me in fleets you may notice that im never still and always moving unless i have something tackled. If i see a thrasher 40k from me in my navy caracal and away from anything big ill tackle it! If a crusader decides to have its way with me ill have a web and drones to kill it! When im in a drake and in a fleet its fitted with hml's, scram, webs and if i see support like myself 60K off the main fight of course im gunna tackle a blackbird, stealthbomber, Vaga, Zealot and so on! Pvp is very dynamic and i fit for the loads of crap taht can go wrong...
I dont think the way most do and dont trust others to do my fighting even in a fleet! Which sounds ******ed but here we are! Yeah im kinda of a loner at times and i prefer going solo but i get the job done my way! Im still learning the whole teamwork thing and trusting others in the corp im in, but fail happens! When it does because every freaking person decided to fit shield tanks on theyre bc's and we have only one ship with the role of tackler thats dead now! Dudes now getting away, That crap doesnt make me happy = / if everyone had tackle one ship leaving the fight or getting blown up wont matter that much!
Just alot of long examples here with a hint of rage = )
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Lugalzagezi666
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Posted - 2009.12.12 16:17:00 -
[13]
Originally by: Proxyyyy Ive been apart of and lead to many fails because people decide to drop a web or scram or tackle all togather because theyre in a fleet!
QFT Its good to modify your fit for fleet, but dropping tackle isnt usually right way...
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.12.12 16:38:00 -
[14]
Edited by: yani dumyat on 12/12/2009 16:39:26
Originally by: Proxyyyy
I dont gimp myself just because im in a fleet!
Yet you've posted a fit that does nearly 100 DPS less the the standard T2 launchers with 3x BCU when your primary role is range DPS _________________________________________________ Lifeboat ----> + Human |
Lugalzagezi666
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Posted - 2009.12.12 16:58:00 -
[15]
Why not use standard aml fit?
[Caracal Navy Issue, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Pseudoelectron Containment Field I
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Large Shield Extender II Large Shield Extender II Warp Disruptor II Stasis Webifier II
Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile Assault Missile Launcher II, Caldari Navy Bloodclaw Light Missile
Medium Anti-EM Screen Reinforcer I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
Warrior II x3
265dps /302 overheat/, 30k+ ehp, 1580 m/s. Needs +3 cpu implant /you can use expensive named modules too/. If you are not cheap use with crash.
For "hml sniping" just use cerb.
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Proxyyyy
Caldari The Tuskers
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Posted - 2009.12.12 17:08:00 -
[16]
Originally by: yani dumyat Edited by: yani dumyat on 12/12/2009 16:39:26
Originally by: Proxyyyy
I dont gimp myself just because im in a fleet!
Yet you've posted a fit that does nearly 100 DPS less the the standard T2 launchers with 3x BCU when your primary role is range DPS
Im not enchanted by overall dps my only intrest is its effectiveness and survivability. You may have your extra 100 dps along with the odd sensor booster and random target painters that i have found to be very ineffective btw! The setup i posted has the ehp of a vaga and was also ment to out run most hacs/t1 cruisers while having good defense against smaller vessels that will be able to tackle it...
I have stop thinking in terms of overall dps if it conflicts with survivability...
The best tank in game are speed and range! You cant tackle what, you cant catch you cant hit whats not in your weapon range...
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.12.12 17:25:00 -
[17]
Edited by: yani dumyat on 12/12/2009 17:36:09
Originally by: Proxyyyy
The best tank in game are speed and range! You cant tackle what, you cant catch you cant hit whats not in your weapon range...
In a gang yes and your fit would be great in a small group of 10 or 20 people but in a larger fleet with say 50+ people per side the extra dps of painters is worth it imo and having a sensor booster allows you to change script and chill with the zealots at 80km+ then pummel whatever poor sod landed in your bubble.
I agree that a cerb is a better ship for this but i like the CNI
EDIT:
Originally by: Proxyyyy
good defense against smaller vessels that will be able to tackle it...
??? An HML ship has very poor defense against frigates btw, they tickle inties but no more.
The AML version is generally preferred for solo/small gang because it really can kill anything that can catch it and run from what can't (except vagas). The AML setup you posted is pretty similar to what i use. _________________________________________________ Lifeboat ----> + Human |
Zaius Caine
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Posted - 2009.12.12 17:36:00 -
[18]
Originally by: fuxinos Forget it, this ship is pretty bad.
Clueless.
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Proxyyyy
Caldari The Tuskers
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Posted - 2009.12.12 18:13:00 -
[19]
Originally by: yani dumyat Edited by: yani dumyat on 12/12/2009 17:36:09
Originally by: Proxyyyy
The best tank in game are speed and range! You cant tackle what, you cant catch you cant hit whats not in your weapon range...
In a gang yes and your fit would be great in a small group of 10 or 20 people but in a larger fleet with say 50+ people per side the extra dps of painters is worth it imo and having a sensor booster allows you to change script and chill with the zealots at 80km+ then pummel whatever poor sod landed in your bubble.
I agree that a cerb is a better ship for this but i like the CNI
EDIT:
Originally by: Proxyyyy
good defense against smaller vessels that will be able to tackle it...
??? An HML ship has very poor defense against frigates btw, they tickle inties but no more.
The AML version is generally preferred for solo/small gang because it really can kill anything that can catch it and run from what can't (except vagas). The AML setup you posted is pretty similar to what i use.
Dude im pretty sure hml's can damage even an interceptor even wihout webs! You may argue how much damage, but thats whatever! Provided a ceptor pilot is (webbed) the combination of drones and missiles can indeed take one out quickly. There is no need for me to prove this as you can find out yourself once you do come back and tell us what conclusions you have formed.
I for one know for a facted that hmls can and do kill little frigates that come into web range, im sure you also understand that the addition of drones makes the end outcome quicker.
As for "Aml" im not gunna deny they are very effective in pvp seen as how i have used them successfully solo and in fleets...
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.12.12 19:38:00 -
[20]
Edited by: fuxinos on 12/12/2009 19:39:55
Originally by: Lugalzagezi666
For "hml sniping" just use cerb.
And for Assault Missiles just use a Cerb aswell.
Cerb does just everything better then Navy Caracal.
Originally by: Zaius Caine
Originally by: fuxinos Forget it, this ship is pretty bad.
Clueless.
Think about a single thing that a Navy Caracal does better then the Cerb and you will find your clueless yourself.
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.12.12 19:46:00 -
[21]
Originally by: Proxyyyy
Provided a ceptor pilot is (webbed) the combination of drones and missiles can indeed take one out quickly.
Requiring your target to come into web range and even then hoping they don't have the tank of an AB ishkur is not a good defense, it's an ok defense. Fitting AMLs that can shred frigs is a good defense.
Admittedly i've not had the pleasure of tackling a CNI before and have only ever used the HML CNI in fleets but from experience:
A disruptor fit vigil with small repper and cap booster can hold down a cerb for a couple of minutes and a stiletto will hold it indefinitely and can switch from scram to disruptor if he's taking damage.
A webbed AB rifter can hold on to a drake for about 30 seconds to a minute depending on how fast he is at killing drones, so probably about a minute for a CNI.
Any active tanked / cap booster AF can perma tank a standard caracal with HMLs (minnie AF's less so because of the kinetic resist hole).
While there are stupid pilots who will do things like soloing missile ships on a 500m orbit I'm sure you'll get kills but if you consider that a gang tackler only has to hold tackle for a short time before the bigger ships get into range then taking several minutes to kill an AF isn't going to help much, assuming you could kill a competent AF at all. _________________________________________________ Lifeboat ----> + Human |
Proxyyyy
Caldari The Tuskers
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Posted - 2009.12.12 20:33:00 -
[22]
Well ill excuse myself from further comments on this thread as i have stated my lack of experience with the navy caracal and my known experience with the use of Heavy missiles. Im not gunna cont. getting into more chat about the viabiltiy of heavy missiles ill just keep on fail fitting. The fit i will be using on this ship has been posted if its crap? Dont use it! If it isnt do what you like was just trying to give helpful insight.
But i realy like the navy caracal and stabber fleet issue i think theyre both sexy and i guarantee you i will be solo with them at some point in the future!
Being a criminal aint easy; Prox 07
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yani dumyat
Minmatar Black Storm Cartel
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Posted - 2009.12.12 20:51:00 -
[23]
You're not fail fitting at all, i'm just bored alt hauling ships to a new base of operations so decided to be a pedant. Thx for the discussion though, it was interesting to get a different view on this ship.
_________________________________________________ Lifeboat ----> + Human |
Lugalzagezi666
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Posted - 2009.12.13 00:15:00 -
[24]
Originally by: fuxinos Cerb does just everything better then Navy Caracal.
No. Navy cara is faster, more agile and does more dps.
Originally by: yani dumyat ...
Mwd frig /without sig radius bonus/ wont tackle cerb "for a couple of minutes." Maybe some noob without skills.
Inty can hold hml ship /without rigors, tp, warriors, crash.../ for a long time, but definately not forever.
Ab rifter will just die to properly fit hml/ham drake very fast. But suicide tackle can work ofc.
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