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Author |
Thread Statistics | Show CCP posts - 12 post(s) |
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CCP Explorer
C C P C C P Alliance
635
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Posted - 2012.06.23 10:50:00 -
[31] - Quote
Jew Jitsu wrote:CCP Explorer wrote:Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend. What? This is interesting math you apply there. I suggest you read the official news. Inferno 1.1 will eventually become delayed for 6 days, which is less than one week. Do you really think you should make any comments on your math skills? On my personal math skills? Yes. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Doc Mulder
Imperial Academy Amarr Empire
1
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Posted - 2012.06.23 10:55:00 -
[32] - Quote
Implying Implications wrote:I'm sure CCP are working really hard to give us a fantastic patch with loads of fixes and new, working features. We are talking about EVE here, take other games elsewhere... |
Lexmana
Fweddit I Whip My Slaves Back and Forth
586
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Posted - 2012.06.23 10:58:00 -
[33] - Quote
CCP Explorer wrote:Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend. What? This is interesting math you apply there. I suggest you read the official news. Inferno 1.1 will eventually become delayed for 6 days, which is less than one week. For now ... |
Josef Djugashvilis
The Scope Gallente Federation
332
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Posted - 2012.06.23 11:01:00 -
[34] - Quote
Better to release it when it is ready, than rush release i,t and have forum posters crying into their milk about it. You want fries with that? |
Evelyn Meiyi
Meiyi Family Holdings
12
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Posted - 2012.06.23 11:13:00 -
[35] - Quote
Tikktokk Tokkzikk wrote:CCP releases a bugged patch, people whine. CCP releases a delayed but bug-free(-ish) patch, people whine. What can CCP do to make us happy?
I agree.
Forget seeing the glass as half-empty -- people are looking at the half-full glass and yelling about the contents not being beer.
Frankly, if I were runnning an MMO and facing thousands of ungrateful players that were almost never satisfied, I would have taken my ball and gone home a long time ago. |
ITTigerClawIK
Galactic Rangers
124
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Posted - 2012.06.23 14:03:00 -
[36] - Quote
A delayed patch is a good patch, means they are spending the time to get it right...
I only with ALL patches and expansions were like this. |
Templar Dane
Amarrian Retribution Amarr 7th Fleet
47
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Posted - 2012.06.23 15:18:00 -
[37] - Quote
Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend.
I hope that CCP release extra goodies because of the delay...
Dude......your......face.....
/me goes to fetch some kleenex |
Nalha Saldana
Parahelion Industries D E M O N S Alliance
275
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Posted - 2012.06.23 15:21:00 -
[38] - Quote
Chill, its coming soonGäó |
Varesk
Mafia Redux Black Legion.
100
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Posted - 2012.06.23 15:24:00 -
[39] - Quote
this is from the link to the patch notes.
"EVE Online: Inferno 1.1 to be deployed on Monday, June 25 reported by CCP Navigator | 2012-06-22T03:27:00Z
We will deploy Inferno 1.1 during an extended downtime on Monday, June 25. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model, further work on the Unified Inventory and much more. Full details can be found in our patch notes and feature pages.
We had hoped to deploy the release during this week, however, our quality assurance discovered a number of issues which we did not wish to deploy with. As such, we delayed the release in order to bring you a more polished product. We are sorry for this delay and hope you all enjoy the content released next week."
The funny part is highlighted. |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1243
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Posted - 2012.06.23 15:44:00 -
[40] - Quote
CCP Explorer wrote:Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend. What? This is interesting math you apply there. I suggest you read the official news. Inferno 1.1 will eventually become delayed for 6 days, which is less than one week. I don't see the desync fix on the patchnotes :'( "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |
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CCP Explorer
C C P C C P Alliance
635
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Posted - 2012.06.23 16:02:00 -
[41] - Quote
Varesk wrote:this is from the link to the patch notes.
"EVE Online: Inferno 1.1 to be deployed on Monday, June 25 reported by CCP Navigator | 2012-06-22T03:27:00Z
We will deploy Inferno 1.1 during an extended downtime on Monday, June 25. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model, further work on the Unified Inventory and much more. Full details can be found in our patch notes and feature pages.
We had hoped to deploy the release during this week, however, our quality assurance discovered a number of issues which we did not wish to deploy with. As such, we delayed the release in order to bring you a more polished product. We are sorry for this delay and hope you all enjoy the content released next week."
The funny part is highlighted. Please elaborate.
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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CCP Explorer
C C P C C P Alliance
635
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Posted - 2012.06.23 16:03:00 -
[42] - Quote
Sarah Schneider wrote:CCP Explorer wrote:Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend. What? This is interesting math you apply there. I suggest you read the official news. Inferno 1.1 will eventually become delayed for 6 days, which is less than one week. I don't see the desync fix on the patchnotes :'( What "the desync fix"?
Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Vicata Heth
EldarRiders Stainwagon.
21
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Posted - 2012.06.23 16:13:00 -
[43] - Quote
I too think a delayed, but stable patch, is better than a rushed, unstable patch. Now if we could just convince CCP to keep this type of quality up, instead of bitching about delayed releases. |
Varesk
Mafia Redux Black Legion.
100
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Posted - 2012.06.23 16:33:00 -
[44] - Quote
CCP Explorer wrote:Varesk wrote:this is from the link to the patch notes.
"EVE Online: Inferno 1.1 to be deployed on Monday, June 25 reported by CCP Navigator | 2012-06-22T03:27:00Z
We will deploy Inferno 1.1 during an extended downtime on Monday, June 25. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model, further work on the Unified Inventory and much more. Full details can be found in our patch notes and feature pages.
We had hoped to deploy the release during this week, however, our quality assurance discovered a number of issues which we did not wish to deploy with. As such, we delayed the release in order to bring you a more polished product. We are sorry for this delay and hope you all enjoy the content released next week."
The funny part is highlighted. Please elaborate.
FW, New UI, (insert new feature that was full of bugs and didnt work correctly on release here) or the many other things that "passed" QA before you released it on TQ. |
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CCP Explorer
C C P C C P Alliance
635
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Posted - 2012.06.23 16:40:00 -
[45] - Quote
Varesk wrote:CCP Explorer wrote:Varesk wrote:this is from the link to the patch notes.
"EVE Online: Inferno 1.1 to be deployed on Monday, June 25 reported by CCP Navigator | 2012-06-22T03:27:00Z
We will deploy Inferno 1.1 during an extended downtime on Monday, June 25. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model, further work on the Unified Inventory and much more. Full details can be found in our patch notes and feature pages.
We had hoped to deploy the release during this week, however, our quality assurance discovered a number of issues which we did not wish to deploy with. As such, we delayed the release in order to bring you a more polished product. We are sorry for this delay and hope you all enjoy the content released next week."
The funny part is highlighted. Please elaborate. FW, New UI, (insert new feature that was full of bugs and didnt work correctly on release here) or the many other things that "passed" QA before you released it on TQ. And how is it funny when we find and fix issues before being released to TQ? Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Salpun
Paramount Commerce Masters of Flying Objects
317
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Posted - 2012.06.23 16:45:00 -
[46] - Quote
Will bugs 139028 and 138958 get fixed before it its TQ? |
Newbie Ned
Real Nice And Laidback Corporation
18
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Posted - 2012.06.23 16:45:00 -
[47] - Quote
/me pulls up chair and opens a beer - this could get entertaining.
Explorer I suggest you stop using common sense and logic, together with light banter and degrade straight into flame rage. Either way you can't win. Eve forum whores aren't generally a reasonable crowd.
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Hakaru Ishiwara
Republic Military School Minmatar Republic
244
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Posted - 2012.06.23 16:46:00 -
[48] - Quote
CCP Explorer wrote:Varesk wrote:CCP Explorer wrote:Varesk wrote:this is from the link to the patch notes.
"EVE Online: Inferno 1.1 to be deployed on Monday, June 25 reported by CCP Navigator | 2012-06-22T03:27:00Z
We will deploy Inferno 1.1 during an extended downtime on Monday, June 25. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model, further work on the Unified Inventory and much more. Full details can be found in our patch notes and feature pages.
We had hoped to deploy the release during this week, however, our quality assurance discovered a number of issues which we did not wish to deploy with. As such, we delayed the release in order to bring you a more polished product. We are sorry for this delay and hope you all enjoy the content released next week."
The funny part is highlighted. Please elaborate. FW, New UI, (insert new feature that was full of bugs and didnt work correctly on release here) or the many other things that "passed" QA before you released it on TQ. And how is it funny when we find and fix issues before being released to TQ? At the risk of making an assumption, I believe that the OP meant to use the word "ironic" instead of "funny."
Used in context, the ironic part of QA putting a hold on the Inferno 1.1 code and asset migration to Tranquility is that most every other patch w/in recent EVE history has been released regardless of the perceived quality, the show-stopping bugs and challenged designs that have been documented in great detail by your customers on Sisi.
I hope that clarifies things.
Ninja Edit: This is a positive and most welcome change in behavior, by the way. 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |
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CCP Explorer
C C P C C P Alliance
635
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Posted - 2012.06.23 17:07:00 -
[49] - Quote
Newbie Ned wrote:/me pulls up chair and opens a beer - this could get entertaining. Explorer I suggest you stop using common sense and logic, together with light banter and degrade straight into flame rage. Either way you can't win. Eve forum whores aren't generally a reasonable crowd. I decided to go straight for drowning my sorrows...
Camus Napol+¬on Rare Old Cognac with Lindt Chilli Dark Chocolate and the beer is chilling for the evening. Erlendur S. Thorsteinsson | Software Director | EVE Online, CCP Games | Follow on: Twitter / Google+ |
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Xarti
Paragon Fury Tactical Narcotics Team
2
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Posted - 2012.06.23 17:29:00 -
[50] - Quote
Will this patch remove the boot.ini file? |
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MeBiatch
Republic University Minmatar Republic
429
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Posted - 2012.06.23 18:04:00 -
[51] - Quote
CCP Explorer wrote:Newbie Ned wrote:/me pulls up chair and opens a beer - this could get entertaining. Explorer I suggest you stop using common sense and logic, together with light banter and degrade straight into flame rage. Either way you can't win. Eve forum whores aren't generally a reasonable crowd. I decided to go straight for drowning my sorrows... Camus Napol+¬on Rare Old Cognac with Lindt Chilli Dark Chocolate and the beer is chilling for the evening.
you know i found brandy is really really good ice cold?
true story... i once by accident put a bottle of vimmy vsop in the freezer and left it there for a week... i decided to take a sip... why not right? and it tasted like candy... mmmmmmmm...
no more shinfters for me... good sir...
though i am a vino guy now... PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1243
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Posted - 2012.06.23 18:14:00 -
[52] - Quote
CCP Explorer wrote:Sarah Schneider wrote:CCP Explorer wrote:Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend. What? This is interesting math you apply there. I suggest you read the official news. Inferno 1.1 will eventually become delayed for 6 days, which is less than one week. I don't see the desync fix on the patchnotes :'( What "the desync fix"? There is a bug, which was addressed a few times in the issues & workaround subforum afaik. It's when you jump a fleet through gates or via titan bridges and the nothing loads (overview, space objects etc.), but we can still continue chatting. It was my impression that the fix would be included on the Inferno 1.1 patch. "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |
Salpun
Paramount Commerce Masters of Flying Objects
317
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Posted - 2012.06.23 18:16:00 -
[53] - Quote
Sarah Schneider wrote:CCP Explorer wrote:Sarah Schneider wrote:CCP Explorer wrote:Adrodius wrote:The patch has been delayed for over one week now if you include after this weekend. What? This is interesting math you apply there. I suggest you read the official news. Inferno 1.1 will eventually become delayed for 6 days, which is less than one week. I don't see the desync fix on the patchnotes :'( What "the desync fix"? There is a bug, which was addressed a few times in the issues & workaround subforum afaik. It's when you jump a fleet through gates or via titan bridges and the nothing loads (overview, space objects etc.), but we can still continue chatting. It was my impression that the fix would be included on the Inferno 1.1 patch. Bug report number would help him check. There is an issue i had with the last mass test where one client graphics rendering got looped during the pos pash and while the ship warped to the gate and then to the station but the client did not show it.
CCP does not have a solid repro for it.
I reset my sisi client to fix a UI bug that only got cleaned up when i reupdated. So there might be a code change that does not update for some reason that might be causeing it. |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1243
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Posted - 2012.06.23 18:21:00 -
[54] - Quote
Salpun wrote:Bug report number would help him check.
https://forums.eveonline.com/default.aspx?g=posts&t=49326
It was also addressed on the May 3rd and May 10th mass-test feedback. "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |
baltec1
1524
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Posted - 2012.06.23 18:22:00 -
[55] - Quote
CCP Explorer wrote:Varesk wrote:this is from the link to the patch notes.
"EVE Online: Inferno 1.1 to be deployed on Monday, June 25 reported by CCP Navigator | 2012-06-22T03:27:00Z
We will deploy Inferno 1.1 during an extended downtime on Monday, June 25. Downtime will begin at 11:00 UTC and is expected to be completed by 12:00 UTC. This release will bring players Minmatar V3 on all sub capital ship models,iteration to Factional Warfare and War Declarations,a new Drake model, further work on the Unified Inventory and much more. Full details can be found in our patch notes and feature pages.
We had hoped to deploy the release during this week, however, our quality assurance discovered a number of issues which we did not wish to deploy with. As such, we delayed the release in order to bring you a more polished product. We are sorry for this delay and hope you all enjoy the content released next week."
The funny part is highlighted. Please elaborate.
Silly Explorer, thats not how you are ment to do things. They need you to break things so they can whine about it. |
Salpun
Paramount Commerce Masters of Flying Objects
317
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Posted - 2012.06.23 18:23:00 -
[56] - Quote
I thought that bug had been fixed already when was the last time it happened to you. |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1243
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Posted - 2012.06.23 18:26:00 -
[57] - Quote
Salpun wrote:I thought that bug had been fixed already when was the last time it happened to you. Just now (as in 10 mins ago), and not just me. Apparently, this issue is very common, people have even started to not bother petitioning it anymore (or maybe in the hope that CCP will fix this by 1.1) "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |
Aooz
Federal Defense Union Gallente Federation
19
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Posted - 2012.06.23 18:26:00 -
[58] - Quote
What are people looking forward to in this patch?
I was genuinely unaware that there was anything to be excited over.
Is the marker button in Theme X now the color #3300FF instead of #3300CC ?
Or something similarly minute and inconsequential to keep you ******** monkeys entertained?
Fill me in please. |
Salpun
Paramount Commerce Masters of Flying Objects
317
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Posted - 2012.06.23 18:27:00 -
[59] - Quote
Sarah Schneider wrote:Salpun wrote:I thought that bug had been fixed already when was the last time it happened to you. Just now (as in 10 mins ago), and not just me. Apparently, this issue is very common, people have even started to not bother petitioning it anymore (or maybe in the hope that CCP will fix this by 1.1) Then its a diffrent issue then the drifting clock issue. |
Salpun
Paramount Commerce Masters of Flying Objects
317
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Posted - 2012.06.23 18:27:00 -
[60] - Quote
Aooz wrote:What are people looking forward to in this patch?
I was genuinely unaware that there was anything to be excited over.
Is the marker button in Theme X now the color #3300FF instead of #3300CC ?
Or something similarly minute and inconsequential to keep you ******** monkeys entertained?
Fill me in please. Did you read the patch notes?
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