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Zloco Crendraven
BALKAN EXPRESS
24
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Posted - 2012.07.28 09:46:00 -
[1] - Quote
Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If i guy succeed to selfdestruct his ship before the enemy kills him the loot should be gone. Simple as that.
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leviticus ander
CATO.nss
205
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Posted - 2012.07.28 09:52:00 -
[2] - Quote
might be an attempt to lower the price on some limited drop rate items that would otherwise be destroyed. just a guess, and chances are, won't do much, but a guess none the less. |
Xercodo
Disturbed Friends Of Diazepam
1265
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Posted - 2012.07.28 09:52:00 -
[3] - Quote
Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If i guy succeed to selfdestruct his ship before the enemy kills him the loot should be gone. Simple as that.
Agreed on the loot thing. It's a part of asset denial. Information denial was all that needed fixing D: The Drake is a Lie |
Large Collidable Object
morons.
1773
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Posted - 2012.07.28 10:28:00 -
[4] - Quote
Killmails are irrelevant, so I don't care, but I hope the loot dropping change doesn't make it to TQ. You know... morons. |
Jessica Hakomairos
South West Trading
2
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Posted - 2012.07.28 11:10:00 -
[5] - Quote
Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If a guy succeeds to selfdestruct his ship before the enemy kill him, the loot should be gone. Simple as that.
yep self destruct should always destroy all modules or at the very least reduce the chances for drops significantly |
Martin0
Maximum-Overload M-A-T-R-I-X Allianz
45
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Posted - 2012.07.28 11:21:00 -
[6] - Quote
IDEA: instead of dropping modules the self destructing ship drops metas scraps |
Pipa Porto
549
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Posted - 2012.07.28 12:25:00 -
[7] - Quote
Xercodo wrote:Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If i guy succeed to selfdestruct his ship before the enemy kills him the loot should be gone. Simple as that.
Agreed on the loot thing. It's a part of asset denial. Information denial was all that needed fixing D:
I think Asset denial should come at a personal cost.
Maybe Self Destruct drops no loot but you don't get insurance. So you have a choice. Die with dignity and get insurance or SD and pay to deny your enemies your loot. EvE: Everyone vs Everyone
-RubyPorto |
Mallak Azaria
406
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Posted - 2012.07.28 12:27:00 -
[8] - Quote
Pipa Porto wrote:Xercodo wrote:Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If i guy succeed to selfdestruct his ship before the enemy kills him the loot should be gone. Simple as that.
Agreed on the loot thing. It's a part of asset denial. Information denial was all that needed fixing D: I think Asset denial should come at a personal cost. Maybe Self Destruct drops no loot but you don't get insurance. So you have a choice. Die with dignity and get insurance or SD and pay to deny your enemies your loot.
But then I won't be able to self-destruct the capitals of careless pilots for profit. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Zloco Crendraven
BALKAN EXPRESS
25
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Posted - 2012.07.28 12:27:00 -
[9] - Quote
Pipa Porto wrote:Xercodo wrote:Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If i guy succeed to selfdestruct his ship before the enemy kills him the loot should be gone. Simple as that.
Agreed on the loot thing. It's a part of asset denial. Information denial was all that needed fixing D: I think Asset denial should come at a personal cost. Maybe Self Destruct drops no loot but you don't get insurance. So you have a choice. Die with dignity and get insurance or SD and pay to deny your enemies your loot.
Yeah good one, if selfdestructing no loot droped but at the same time no insurance.
+1 |
Pipa Porto
549
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Posted - 2012.07.28 12:39:00 -
[10] - Quote
Mallak Azaria wrote:Pipa Porto wrote:Xercodo wrote:Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If i guy succeed to selfdestruct his ship before the enemy kills him the loot should be gone. Simple as that.
Agreed on the loot thing. It's a part of asset denial. Information denial was all that needed fixing D: I think Asset denial should come at a personal cost. Maybe Self Destruct drops no loot but you don't get insurance. So you have a choice. Die with dignity and get insurance or SD and pay to deny your enemies your loot. But then I won't be able to self-destruct the capitals of careless pilots for profit.
Maybe No insurance if Pointed while SDing? I don't know.
But that is a good point.
Maybe 2 SD buttons: SD with Loot/Insurance SD with No Loot/Insurance EvE: Everyone vs Everyone
-RubyPorto |
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Mallak Azaria
409
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Posted - 2012.07.28 12:43:00 -
[11] - Quote
Pipa Porto wrote:Mallak Azaria wrote:But then I won't be able to self-destruct the capitals of careless pilots for profit. Maybe No insurance if Pointed while SDing? I don't know. But that is a good point. Maybe 2 SD buttons: SD with Loot/Insurance SD with No Loot/Insurance
I don't know how that could work, but I'm sure a dev that doesn't actually play the game can come up with something. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Mag's
the united Negative Ten.
9021
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Posted - 2012.07.28 12:43:00 -
[12] - Quote
I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Blastcaps Madullier
Celestial Horizon Corp. Ethereal Dawn
75
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Posted - 2012.07.28 14:21:00 -
[13] - Quote
Zloco Crendraven wrote:Well i noticed some changes to the selfdestruct feature on SISI.
- They generate killmails (finally) - They drop loot (Why?)
This feature is meaningles atm except for travelling around. Just make killmails appear and leave out the drop change. If a guy succeeds to selfdestruct his ship before the enemy kill him, the loot should be gone. Simple as that.
actually the SD chance went live a couple weeks back.
http://eve-kill.net/?a=kill_detail&kll_id=13985906
believe this was confirmed to be the first KM ever generated by a self destruct (NO the KM isn't malformed and nor is this the complete fit, CCP stated that a self destruct KM will NOT show the full fit)
SONE originally were claiming this was a fake mail and several others of us also thought it was a fake mail as well UNTIL it came through as api verified (wait SD doesn't generate KMs...?) apparently they slipped this change in quietly, go figure |
Mallak Azaria
416
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Posted - 2012.07.28 14:31:00 -
[14] - Quote
Mag's wrote:I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO.
Small gangs were getting upset because they didn't bring enough dps to beat the 2 minute timer. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Mag's
the united Negative Ten.
9023
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Posted - 2012.07.28 14:38:00 -
[15] - Quote
Mallak Azaria wrote:Mag's wrote:I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO. Small gangs were getting upset because they didn't bring enough dps to beat the 2 minute timer. Boohoo I say. Oh well, more whining wins.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Pipa Porto
552
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Posted - 2012.07.28 14:40:00 -
[16] - Quote
Mag's wrote:Mallak Azaria wrote:Mag's wrote:I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO. Small gangs were getting upset because they didn't bring enough dps to beat the 2 minute timer. Boohoo I say. Oh well, more whining wins.
Nobody wants to have to fly the LS equivalent of Suicide Gank fleets just to be able to kill capitals. EvE: Everyone vs Everyone
-RubyPorto |
Mallak Azaria
417
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Posted - 2012.07.28 14:45:00 -
[17] - Quote
Pipa Porto wrote:Mag's wrote:Mallak Azaria wrote:Mag's wrote:I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO. Small gangs were getting upset because they didn't bring enough dps to beat the 2 minute timer. Boohoo I say. Oh well, more whining wins. Nobody wants to have to fly the LS equivalent of Suicide Gank fleets just to be able to kill capitals.
Yeah it was pretty stupid that an idiot flying a capital could completely avoid the record of his piloting failures after being caught ratting in a sanctum. Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
Mag's
the united Negative Ten.
9023
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Posted - 2012.07.28 14:48:00 -
[18] - Quote
Pipa Porto wrote:Mag's wrote:Mallak Azaria wrote:Mag's wrote:I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO. Small gangs were getting upset because they didn't bring enough dps to beat the 2 minute timer. Boohoo I say. Oh well, more whining wins. Nobody wants to have to fly the LS equivalent of Suicide Gank fleets just to be able to kill capitals. We'll have to agree to disagree here. But I would say, don't bring a knife to a gun fight.
Too much KM whoring and they most certainly didn't deserve any loot.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Pipa Porto
552
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Posted - 2012.07.28 14:57:00 -
[19] - Quote
Mag's wrote:Pipa Porto wrote:Mag's wrote:Mallak Azaria wrote:Mag's wrote:I know I should like the changes, but I don't. I always saw SDing, as a kind of reverse hit. Like someone saying 'up yours'.
Poor change IMHO. Small gangs were getting upset because they didn't bring enough dps to beat the 2 minute timer. Boohoo I say. Oh well, more whining wins. Nobody wants to have to fly the LS equivalent of Suicide Gank fleets just to be able to kill capitals. We'll have to agree to disagree here. But I would say, don't bring a knife to a gun fight. Too much KM whoring and they most certainly didn't deserve any loot.
They win the fight, and you're bothered that they didn't win by enough?
I think SD shouldn't drop loot, but it also should hurt to Suicide if you're going to die anyway. EvE: Everyone vs Everyone
-RubyPorto |
Mag's
the united Negative Ten.
9023
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Posted - 2012.07.28 15:16:00 -
[20] - Quote
Pipa Porto wrote:They win the fight, and you're bothered that they didn't win by enough?
I think SD shouldn't drop loot, but it also should hurt to Suicide if you're going to die anyway. Yes, they won because the pilot DIAF. But because they didn't do it in time or brought a knife to a gun fight, they shouldn't get loot or a KM.
But like I said, we'll have to agree to disagree. It's all by the by now, as CCP deemed they should get it all.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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Chribba
Otherworld Enterprises Otherworld Empire
4328
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Posted - 2012.07.28 16:15:00 -
[21] - Quote
Ctrl+SD best ever.
/c
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Mallak Azaria
435
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Posted - 2012.07.28 16:17:00 -
[22] - Quote
Question for Chribba:
If you were providing a 3rd party service on a super cap & a gang came in & tackled it, would you self-destruct? Mining Barge buff: CCP-áhas acknowledged that miners in general-áare too stupid to make the correct fitting choices to make ganking them unprofitable. |
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Chribba
Otherworld Enterprises Otherworld Empire
4329
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Posted - 2012.07.28 16:55:00 -
[23] - Quote
Mallak Azaria wrote:Question for Chribba:
If you were providing a 3rd party service on a super cap & a gang came in & tackled it, would you self-destruct? That question does not even make sense to me (since I rarely fly the ships). But me personally I would probably not SD since I don't like stealing the kill report from a potential aggressor.
/c
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Pipa Porto
553
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Posted - 2012.07.28 17:43:00 -
[24] - Quote
Mag's wrote:Pipa Porto wrote:They win the fight, and you're bothered that they didn't win by enough?
I think SD shouldn't drop loot, but it also should hurt to Suicide if you're going to die anyway. Yes, they won because the pilot DIAF. But because they didn't do it in time or brought a knife to a gun fight, they shouldn't get loot or a KM. But like I said, we'll have to agree to disagree. It's all by the by now, as CCP deemed they should get it all.
Killing a Super in time absolutely requires other Supers (and even then it can be close). It's a structure grind. Killing a carrier requires a fairly large number of people in subcaps. SD simply encourages larger and larger gangs with cynos and supers on standby.
Now, it doesn't.
It's also FREE for the defender. Why should the defender get to deny his attacker material gain For Free? EvE: Everyone vs Everyone
-RubyPorto |
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