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Thread Statistics | Show CCP posts - 0 post(s) |
WarProfit
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Posted - 2011.06.15 18:43:00 -
[1]
What would happen if all level training time was reduced to 50% or more? Example a level 5 skill that normally takes say 19 days reduced to say 5 days.
Would more new players arrive, would veteran players quit, what do you think would happen?
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WarProfit
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Posted - 2011.06.16 13:36:00 -
[2]
Originally by: Honey Senpai People would quit.
It would be a major slap in the face to the players who supported this game for years..
Really..... This is a game afterall I guess the real question is what would the turnaround rate be in an MMOP in which a individual can reach there max abilities and acquire the stuff in a realtively short period of time?
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WarProfit
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Posted - 2011.06.20 19:15:00 -
[3]
Originally by: Dr Caymus
We'd train skills faster. I'd finish faster and I'd get bored faster. Can you imagine how epic that fail would be?
Dr Caymus -=ATI=-
Interesting.... you are obviously an elite who has devoted alot of time and resources to this game.
The reason behind my originial post is that recently I tried to recruit 3 RL friends to join EVE and give it a try since we enjoy each others company on other MMO games. After some bribes of beer they started a trial account and we started to have fun. Fast forward 4 weeks later and I quote "It will take years to fly anything worth competing inregards to pvp in this game" (Iknow that statemnt is not true and I tried to convince them otherwise), so 3 new trial accounts sit empty atleast they gave me what little isk they made.
I think if they did something different with the training times maybe new subscriptions will increase thus adding more currency into the Eve market and thus more profit for senior players or not. After reading alot of the comments they all seem to be split, yes it would be nice, no thats bs and I would rage quit seems to be the norm.
Really if you think its bs I think you should quit now because inevitably this game will end someday and when it does the subscriber base will have already disappeared and the only ones left will be those elite players *****ing that there arent enough players playing and wondering why.
What if you could train multiple toons at once instead of dual boxing?
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WarProfit
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Posted - 2011.06.21 16:47:00 -
[4]
Originally by: Scaramouche Jones How about adding some new low-sec solar systems with restrictions on the type of ships (and even their fits) that can jump through. They'd probably have to be dead end systems and maybe even to have pretty awesome gate guns to discourage camping. This would create places were new players can engage in PvP on a relatively even basis with older players.
Just an idea.
If only one good idea comes out of this thread I nominate this as it.
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WarProfit
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Posted - 2011.07.07 15:27:00 -
[5]
Originally by: Misanth
The OP's friends did not leave becuase they didn't get SP fast enough. They left because they need things served on a silver platter, didn't find core features appealing enough, and lacked patience. And, that is not a 'bad' thing. It's just how things are. This game does not suit everyone.
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Agreed after many explantions to them they still did not understand the concept of this game. I personally dont mind the skill times as it keeps everyone on a fair playing field. I rather enjoy and take alot of pride in my certifications that I earn and when all is said and done there is a sense of ACCOMPLISHMENT that nobody can take from you.
The only thing I do wish is that CCP let us train up alts on the same account at the same time. I just cant see myself forking over another sub just to train a miner or pvper while im completely devoted to my main account.
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