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Thread Statistics | Show CCP posts - 5 post(s) |
Simyaldee
Four Horsemen of the Apocalypse
5
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Posted - 2011.10.26 01:04:00 -
[1] - Quote
My views on the fixes go like this:
Simple things able to be put in for the Winter Patch that most of us would like: 1. Fix the simple bugs like, -5 Repping, Being able to see Allied Militia, Post Downtime Plex Spawning, Mission Balancing, Empire Standing once you leave Militia etc. 2. Add a simple Graphical Interface that gives Intel for just how contested a system is and what plexes are open etc. 3. Add a Simple thing such as Station(Specifically Station) Guns to fire on opposing Militia when a System is uncontested(when it is contested guns do not fire)or half contested or a way that it will be the most balanced. 4. Decrease Rewards for Missions and increase their difficulty "SLIGHTLY" while instituting rewards towards Plexing and making PvP kills slightly more substantial so theres more PvP and less Carebearing. 5. Create more LP Items or decrease the ISK/LP cost for creating certain items so that things besides Navy Scorps become more profitable and the market will become more balanced.
Things that might be applicable for future patches: 1. Changing the Sov Mechanic in more significant ways 2. Changing the Way LP is earned 3. Changing the way FW effects High,Low and Null Sec 4. Provide an easier way for players new to militia to find Corporations in milita and vice versa.
Things that we will most likely get from CCP 1. Fix the bugs(From my basic understanding of coding this should take them all of a week at the MOST.) 2. Change Missioning in some way.
Now for me describing things I don't want. Alliances SHOULD NOT BE ALLOWED IN FACTION WARFARE. Think about it for two seconds. Yes we wish they could join and we could get more numbers and thus more fights(More Likely Blobs but I'm going on what the people who support this idea seem to be thinking).
What happens then? Instead of Alliances hanging out in 0.0 protecting their Miners and Missioning Hubs and Tech moons and fighting over sov, they will hang out in Low Sec protecting their missioning alts and plexing hubs and fight over Occupancy changes. Low Sec will come to appear more like 0.0 and that is not what, I at least, want to happen. Yes they do drop us on occasion(with the exception of PL who either moved out of 0.0 or got kicked out, not sure which and therefore have started dropping us a lot) but the fact is they do not LIVE here they have no reason besides lulz to come and blob us and so they do not do it a whole lot (From my own perspective not sure how things are on the Minnie-Amarr front). I currently have little fear in most of my gangs that I will be out blobbed by a 0.0 alliance unsure if the case is different in Amarr-Minnie space but *shrug*.
And being able to enter a plex is not an entirely valid way of balancing out a blob. A number blob is almost the exact same thing as a Ship Size or Shiny blob. The Caldari and Gallente side of FW consists mainly of roaming gangs(Outside of Plexes) imo so I'm not sure how different this is from your view Hans. Small Corps will have to join an alliance, die or leave faction warfare. You either deal with the blob fests that are sure to come. Or weather it out like a lot of FW pilots have since the beginning and wait for a change and grab the tiniest tidbit of small gang PvP that they can get. Or you leave because you can't handle it.
I love being able to take a 20 man BC gang out and expect a reasonable fight with an equally sized and skilled opponent just for the sake of fighting. I love the small corp mentality that FW breeds and the fact that the intake of players brand new to EVE and players who are 5 EVE years old is happening in Militia.(I am one of the recruited noobs btw). With the inclusion of Alliance participation in FW small scale PvP as (I at least) know it will either become so sparse as to be insignifiant or die altogether. Keep the 0.0 blob Alliances out in Null sec fighting over ways to make isk. I want to be able to actually have my decisions and skills matter while in a fleet.
For the removing of NPC's from Highsec... I have seen a lone harbinger in a 0.5 system tank the Navy with absolute ease making it easier for people to have fights in highsec is not the way to go. Its already happening(We killed the Harbi btw).
For removing missions altogether or forcing PvP in them. I can expect that the majority of people who support this measure do not use FW missions as their primary source of income. When the likes of me and Hans are out missioning we do not WANT to PvP we want to carebear, whether for personal or monetary reasons. If we wanted to PvP we would be in a PvP ship looking for a fight. Balance the missions so that all FW missions are of equal quality and difficulty. Make it so that a Level 4 can not be solo'd in a bomber without extreme difficulty(Thus forcing people to fly Cloaky Drakes, Tengus, and Cerbs for missioning runs at least in Caldari FW anyway). Increase the LP Reward for PvP Kills by a decent amount, and provide a reward for plexing to reduce the need for Carebearing and increasing the reward of PvP.
If you take away FW missions you will see a loss in PvP because while I could have earned enough money to buy a Drake in an hour with FW missions I'm in high sec or a wormhole carebearing it up so that I can PvP. One thing I haven't seen all to much is a suggestion for a direct link between PvP and your agent standings. Missions still affect your standing up to a point. But lets say the Standings degrade over time. The Higher the standing the faster it degrades. So that without PvP you can't comfortably do Level 3's with a whoring alt. Do this by providing a more Significant change in standings when you blow up an enemy FW person or an enemy FW person blows up you. Distribute standing and fleet accordingly. The specifics of this are myriad and complex but you get the picture.
Hope CCP listens for once. Thanks for Reading. See you Starside ~Simyaldee |
Simyaldee
Four Horsemen of the Apocalypse
9
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Posted - 2011.10.28 21:12:00 -
[2] - Quote
Faction Warfare Mission are too farmable and way to rich iskwise. Even as a Stealth Bombing Missioner myself I see this. Plexing is broken and provides little reward besides occasional spurts of PvP and maybe tags and some standing and the Occupancy System is useless as well. Small PvP is to be encouraged with most if not all of the changes to FW. There are several bugs in FW that CCP can fix with about a weeks worth of work TOPS.
My Proposed Solution: 1. FIX THE FREAKING BUGS
Balance Missions so they are the same difficulty all across the board. Make them more difficult so that Lvl 4's cannot be solo'd in a bomber. Reduce their LP output slightly. Simultaneously increase LP bounties and Agent Standing increases(explained later) for FW enemy PvP kills in a way that makes it unprofitable to farm an alt but so that those who PvP get a good bonus. (Say if i solo a BS in a T1 Frig i get about a half of that ships value of that ship in LP so about 10-30,000 LP, have these rewards decrease accordingly with the higher type of ship that you were in and the lower type of ship the enemy was in.) Also introduce some sort of LP reward for Plexing and increase the Agent Standing increase(instead of Tags being turned in for Store items maybe they convert straight to LP) Once again so that this process makes it more profitable for people to plex and reduces the importance of missions but discourages plex farming.
Missions should still be the primary way for FW people to earn a living. However to reduce farming we could initiate a system where FW agent standings (not faction standings) degrade over time. Lets say 0.05 per day or whatever would be the most balanced. Missions still earn you decent standings increase(lets say up to level 2 Missions standing equivalent). But the standings increase decreases as you go upwards. However with a large increase in Standing Increases for PvP kills as well as plexing this increase the importance of plexing and PvP and reduces farming.
Increase the amount of importance of plexing in occupancy with the introduction of LP rewards and standings increase for plexing and change the Occupancy system to affect Gameplay to some degree(While still leaving room for PvP. Station guns firing when a person holds complete occupancy is a good way to do this. It limits the effectiveness of Station Camping by WTS, encourages plexing, and PvP won't really decrease because most PvP doesn't happen on station anyway). Increase the frequency of plex PvP by introducing more reliable intel for plexs. Such as an absolute value for occupancy and something as simple as a warning that says "PLEX OPEN IN INSERT_SYSTEM_NAME_HERE". Change the plexing system so that noobs in T1 Frigs can fight other noobs in T1 frigs.
Minor changes such as a way that FW Corporations could recruit more effectively from General Militia.
The only way I would want alliance members to join militia is if their was some way to limit the amount of people who could join so that the blob warfare(Supercap or not) does not become a reality.
The hopeful results of these changes(Even though most likely CCP will only fix the bugs and not change the current system to much). Are that with the Standings changes farming alts are reduced, Pirate activity(and thus PvP) increase because of the larger amount of shinies roaming the pipes to do missions. Plexing PvP encourages small gang warfare that more people will be involved in due to the rewards and penalties. More people will join FW and their will be much rejoicing. |
Simyaldee
Four Horsemen of the Apocalypse
9
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Posted - 2011.10.29 19:23:00 -
[3] - Quote
sYnc Vir wrote: If removing mission from FW brings the number of people in FW from the 1000s to the 100s I will be more than happy with that. Everyone knows most of the 1000s are alts grinding missions or just no longer in the game. Their are other ways to give FW guys LP to earn isk. Mission are not the best for that. I will happily way away all those Bombers with a smile on my face if they remove the missions. If that means on paper I only have 140 guys to kill instead of 5000, then the paper will have finally gotten a better idea of just how many people are really in FW.
What ways to earn LP are you talking about exactly? You increase LP Bounties on PvP kills it just encourages people to have the same if not MORE alts to farm for it. You institute LP rewards for plexing, your just turning all the Bombers into Griffins(Read Ramad) and the problem isn't solved. Missions are an easy way for small scale PvP pilots such as myself and even Hans to make enough ISK to fuel our PvP addiction. People in Highsec don't PvP and people in Lowsec have Sanctums, Rats and all other forms of money intake that are protected by their Alliance and whatnot. If you take away missions im not going to pretend like its the end of the world. PvP and FW will go on but there will be less of it then before. Because instead of spending a day FW missioning people like me and Hans need to spend three days doing other ways of making ISK.
The trick is to make it easy for people who ACTUALLY are active in FW PvP and/or Plexing to do missions while making it significantly harder for farming alts. Nobody has embraced this idea I think except for me yet, but i will continue to push it. Use the AGENT STANDINGS as a weapon against farming alts. Have agent standings degrade over time and have PvP Kills and losses count towards them significantly, same thing with capping Plexes. Make Missions increase standing but by a significantly decreased amount.
This along with stuff like removing tags from the store list and just have them be turned in for LP, and a slightly increased PvP bounty and a slightly decreased LP reward for missions will decrease the amount of Farming alts IMMENSELY. Besides balancing issues for the amount of standings increase/decrease I cannot see any downside to my idea. Yes some of the alts may just start whoring on kills and/or plexes. But it is still the best way to keep FW missions while discouraging Farming alts. IMO anyway |
Simyaldee
Four Horsemen of the Apocalypse
9
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Posted - 2011.11.08 06:14:00 -
[4] - Quote
Indeed, I have no idea where PERVS are but it certainly isn't anywhere near FW. Last time I heard about them was when they decced The4, then did nothing with that *shrug*. But indeed. Stop posting. Your providing no positive ideas and your main point seems to be that PERVS conquered lo-sec with a multitude of alts or some ****...speaking for myself and I think most others. We. Don't. Care! Also your English is atrocious are you using google translate or something? Your messing up the conversation, CCP probably hasn't replied to this thread because of your trolling. Once you have something positive to contribute whether or not its critical of someone elses point go ahead and post, until then just stop posting, you read like a ****** who has the cognitive ability of a Twelve year old. Now sit back and be quiet.
NOW Back to a point I have made several times. Encouraging small scale PvP through an easy way to earn isk is and will be a boon to Faction Warfare. Forcing People to PvP is not the way to go. If the missions are rebalanced to make them unsoloable in a bomber ganking will become much easier.
Making my point again there needs to be SOME form of connection between PvP and/or Plexing Activities. I still advocate my Agent Standing Solution where Agent Standings decrease over time but PvP kills and Plexing activity give a significant boost. Missions still give standings but not enough for you to comfortably do level 4's. I have seen other ways as well, but the fact remains the same. Their MUST be a way for those of us who are in FW for PvP can earn a living while at the very least discouraging Farming alts.
See you Starside ~Simyaldee |
Simyaldee
Four Horsemen of the Apocalypse
10
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Posted - 2011.11.20 04:04:00 -
[5] - Quote
Feature page seems to have been updated. Still no mention of FW... |
Simyaldee
Four Horsemen of the Apocalypse
10
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Posted - 2011.11.22 18:17:00 -
[6] - Quote
Indeed a reduction in scan resolution for the destroyers would be a good way to re-balance them if it is needed. The obvious solution is just to add more classes of Plexes. One for T1 Frigs only, one for T1 Frigs and Dessies, so on and so on.
Obviously this is all just blowing smoke. Seven days till the expansion and no FW fixes in sight. For half the stuff were asking it wouldn't even TAKE that long. Like the Plex spawn time fixes. It annoys me the CCP is ignoring something that affects hundreds if not thousands of players in EVE and what would undoubtedly get them more Subs. |
Simyaldee
Four Horsemen of the Apocalypse
10
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Posted - 2011.11.25 23:31:00 -
[7] - Quote
Well it looks like there will be no Faction Warfare updates in the near future. Couldn't even take the five seconds to tell us even that there WON'T be an update in the upcoming patch. |
Simyaldee
Four Horsemen of the Apocalypse
11
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Posted - 2012.01.18 11:33:00 -
[8] - Quote
My views on what was written in the CSM Meeting Notes.
Merging 0.0 and Faction Warfare Sov mechanics is annoying and means that CCP might still think FW to be a noob thing that people use to experience PvP on their way to Null Sec. This is untrue, I believe along with most of us in FW that 0.0 Sov mechanics and FW Occupancy are two seperate entities and should be treated as such. The fact that CCP still treats FW as a subordinate to Null instead of an equal shows that theres still work to be done.
As for electing leaders of Militia? HA I laugh at the idea. The system would be rife with corruption and any person elected to this position would not be neutral in anyway. Militia by nature is not supposed to be unified under a single leader. The individual corps and eventually Alliances working together of their own volition is what makes FW so enjoyable and unique. Any sort of unifying power a leader might have would be limited at best and would be outweighed by the obvious deficiencies and the fact that any amount of unsavory characters would claw their way into the position. Leave that kind of politics in 0.0 please.
in short still no meaningful ideas that I can see except the ones that stink of 0.0 influence. Can we just get to the elections so I can lobby for Hanz and actually have my voice heard for once.
Edit:Hanz for CSM I mean |
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