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Diesel47
Bad Men Ltd.
492
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Posted - 2013.02.21 03:57:00 -
[1] - Quote
The drake announces his second (third?) term as Master of all BC near and far.
[Drake, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II Damage Control II
Large Shield Extender II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Fleeting Propulsion Inhibitor I Warp Disruptor II Experimental 10MN Microwarpdrive I
Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile Heavy Assault Missile Launcher II, Scourge Rage Heavy Assault Missile [empty high slot]
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Hobgoblin II x5
-79k EHP, 90k Overloaded. -Web, point, microwarp. -726 DPS, 836 Overloaded. -1003 m/s, 1417 Overloaded.
Enjoy another year of Drakes Online -¬ ^.^ |
loki energon
Voodoo Children Workers Trade Federation
12
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Posted - 2013.02.21 04:10:00 -
[2] - Quote
im logging on right now to see how my HAM drake fared ........ kill em all. |
Diesel47
Bad Men Ltd.
492
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Posted - 2013.02.21 04:11:00 -
[3] - Quote
loki energon wrote:im logging on right now to see how my HAM drake fared ........
I'm literally training HAM skills right now. |
Zarnak Wulf
In Exile.
1046
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Posted - 2013.02.21 04:13:00 -
[4] - Quote
What is the DPS of normal faction HAMs? In case something smaller then a BC tackles you? |
Diesel47
Bad Men Ltd.
492
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Posted - 2013.02.21 04:20:00 -
[5] - Quote
Zarnak Wulf wrote:What is the DPS of normal faction HAMs? In case something smaller then a BC tackles you?
630, 727 OH.
But you'd only really have to worry about tanky afterburner frigates to the point of switching ammo. The web helps alot with everything else. |
Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
206
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Posted - 2013.02.21 04:38:00 -
[6] - Quote
plus medium neut with genos and 4% grid implant. or small neut with no fitting mods.
and hasn't the ham drake been this good for a while? |
Diesel47
Bad Men Ltd.
492
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Posted - 2013.02.21 04:39:00 -
[7] - Quote
Chainsaw Plankton wrote:plus medium neut with genos and 4% grid implant. or small neut with no fitting mods.
and hasn't the ham drake been this good for a while?
Actually does more DPS now after the "balance". |
Paikis
Vapour Holdings
657
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Posted - 2013.02.21 04:48:00 -
[8] - Quote
Get kited son. You realise that your HAM drake has a max range of ~16kms right? I can kill that in just about ANY other BC. |
Trinkets friend
Minmatar-Amarr Man-Boy Love Association
901
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Posted - 2013.02.21 05:29:00 -
[9] - Quote
zomg son, you realise he can fit Javs? Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed. http://www.localectomy.blogspot.com.au
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Paikis
Vapour Holdings
657
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Posted - 2013.02.21 05:44:00 -
[10] - Quote
Trinkets friend wrote:zomg son, you realise he can fit Javs?
At which point his DPS drops to nothing for 10 seconds, and then is significantly lower and I can kill him with scorch/barrage or dive in and use close range ammo.
The Drake is pretty good, but it is still killable. |
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Super spikinator
Hegemonous Conscripts Hegemonous Pandorum
94
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Posted - 2013.02.21 05:45:00 -
[11] - Quote
Paikis wrote:Get kited son. You realise that your HAM drake has a max range of ~16kms right? I can kill that in just about ANY other BC.
One does not simply kite a drake. |
Seolfor
Caldari Provisions Caldari State
0
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Posted - 2013.02.21 08:10:00 -
[12] - Quote
1. Don't get tackled 2. When Neuts shut down your hardener, with 0% resists instead of 15% previously, watch ur 'EHP' evaporate. The above fit is BAD for brawling, sorry 3. Plug that EM hole 4. Get better missile skills and maybe a fuel/Bay rig and ur Faction HAMs will hit at 22km, Javs are for Chumps 5. Pray the other person hasn't got 80%+ Kinetic resists, cause your non Kinetic Dmg is sub Cruiser level
They did a great job with the Drake balance this patch, true tradeoffs. The Cane however ... |
Caitlyn Tufy
Bene Gesserit ChapterHouse Sanctuary Pact
185
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Posted - 2013.02.21 08:11:00 -
[13] - Quote
Paikis wrote:Get kited son. You realise that your HAM drake has a max range of ~16kms right? I can kill that in just about ANY other BC.
Kiting Cyclone. ECM drones, if you're feeling particularly evil :D He can't catch you, he can't run, he can't hit your resist hole. Byebye wittow Dwake :D |
Mike Whiite
Cupid Stunts. Casoff
132
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Posted - 2013.02.21 09:46:00 -
[14] - Quote
Meh,
Look it's a Drake, here people fit a kinetic hardened it can't do anything else.
Or if you're more evil.
Look it's a Drake, lets kite it with a Caracal just out his range and he never gets in range because it has the agillity of a Whale.
Nice damage projection on paper but,
1) you are avoided, bacause you can't catch them 2) you're not avaoided because people lauch about Kinetic damage and you get killed.
It is quite nice in larger gangs but the days of "The Drake" are over.
as the kill list already show, Caracal is higher now. |
Dav Varan
Caltech Shipyards
3
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Posted - 2013.02.21 09:57:00 -
[15] - Quote
Theres no need to kite ****.
Put a Kin hardner on and press you nose against his face and blow him away while laughing at the kin missiles coming you way.
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culo duro
Federal Enslavement
23
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Posted - 2013.02.21 10:30:00 -
[16] - Quote
Dav Varan wrote:Theres no need to kite ****.
Put a Kin hardner on and press you nose against his face and blow him away while laughing at the kin missiles coming you way.
You just need a Deimos, 91% Kinetic resistance. <3 |
Jack Miton
Aperture Harmonics K162
1421
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Posted - 2013.02.21 10:34:00 -
[17] - Quote
My rock is better than your scissors!!! pay no attention to that paper... |
Goldensaver
Marsuud And Sons Industries
141
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Posted - 2013.02.21 11:03:00 -
[18] - Quote
Jack Miton wrote:My rock is better than your scissors!!! pay no attention to that paper... Pretty much. Drake will hard counter, say, an armour Brutix, which it outdamages at 10+km where it'll be kiting it at flinging HAMs while not getting close enough to be threatened. The Drake is countered by the Deimos. Of course there are more on both sides than just that, but regardless, it has both upsides and downsides. It will beat some but be beaten by others. |
Vizvig
Savage Blizzard Bora Alis
73
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Posted - 2013.02.21 11:25:00 -
[19] - Quote
Replace HAML to HML, put RF disruptor, and place offgrid loki to spot = omnipwn drake! |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
716
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Posted - 2013.02.21 11:57:00 -
[20] - Quote
The Cane vs Drake matchup is pretty brutal.
Previously, it was tough, but the Cane HAD a chance - with dual neuts shutting down Drakes hardeners and punching through right before its own, weaker buffer gave out.
Now its just LOL.
For people who scream, "Oh, just tank Kinetic"--- thats simply metagaming your fit. Congrats, you are now gimped against all other ships. Also, Drakes can easily swap damage types the minute they run into a lol-90% Kin-resisted metagamer.
General fit ACs vs HAMs?
-Short Range, Max Damage? <5Km Hurricane dies. Cane has a slight damage advantage - but not by nearly enough to compensate for the Drake's huge passive tank. And at short range you are simply scrammed, webbed and killed.
-Moderate 'point range' out to 25km or so? Hurricane runs. At longer ranges you get crushed even worse as your damage drops deep into falloff, while the Drake is doing full damage.
-Outside Jav 30km range? Hurricane simply runs or runs out of ammo, or Drake runs. - A) You don't have him pointed. B) you are just tickling his passive tank.
Long ranged Medium Arties vs HMLs is a similar situation.
In the few places that the Cane' can 'out-slug' the Drake (slightly), the Drake's tank simply makes up the difference in spades. At moderate ranges, the Drake out tanks and out slugs. At long ranges (outside missile range), the Cane is striking so weakly it doesn't hurt the Drake at all, and without a point, it hardly matters. |
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Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
716
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Posted - 2013.02.21 12:01:00 -
[21] - Quote
Vizvig wrote:Replace HAML to HML, put RF disruptor, and place offgrid loki to spot = omnipwn drake!
Nice sarcasm! I'd suggest just replacing the Loki with another Hurricane.
2x Hurricanes CAN kill one Drake. See, its balanced! |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
716
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Posted - 2013.02.21 12:12:00 -
[22] - Quote
Goldensaver wrote:Jack Miton wrote:My rock is better than your scissors!!! pay no attention to that paper... Pretty much. Drake will hard counter, say, an armour Brutix, which it outdamages at 10+km where it'll be kiting it at flinging HAMs while not getting close enough to be threatened. The Drake is countered by the Deimos. Of course there are more on both sides than just that, but regardless, it has both upsides and downsides. It will beat some but be beaten by others.
Saying a Drake is 'countered' by a Deimos is pointless. Different class of ship entirely with a much higher pricetag.
Drake can kite an Armor Brutix, and a point blank the Brutix can overpower the Drake. Sounds fair.
At least there is a range 'envelope' that the Brutix has a chance.....
Hurricane? It just doesn't matter. Kite, brawl point blank, neut, switch damage types? Doesn't matter, the numbers simply don't add up.
Unless you get the HML vs A/C long-range vs shortrange mismatch, or have metagamed your fit specifically - you simply have no credible path to victory in most scenarios.
The Drake needed its tank reduced somewhat to bring it in line with the rest of the BC peons. It didn't happen, and will continue to dominate.
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Liam Inkuras
Chaotic Tranquility Casoff
166
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Posted - 2013.02.21 12:45:00 -
[23] - Quote
Actually, now that active armour rigs do not affect speed, I believe that the armour Brutix (if it has a web) will be able to hope right up on that Drake. |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
530
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Posted - 2013.02.21 13:03:00 -
[24] - Quote
So what Herr Wilkus is saying is that he wants the Hurricane to be not only faster, more agile and have greater flexibility of damage type, but also to beat a Drake in a straight-up tackle-range fight too? |
Mike Whiite
Cupid Stunts. Casoff
133
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Posted - 2013.02.21 13:07:00 -
[25] - Quote
Herr Wilkus wrote:The Cane vs Drake matchup is pretty brutal.
For people who scream, "Oh, just tank Kinetic"--- thats simply metagaming your fit. Congrats, you are now gimped against all other ships. Also, Drakes can easily swap damage types the minute they run into a lol-90% Kin-resisted metagamer.
Did you actualy see the DPS on a Non Kinetic Drake, it 2/3 of it's kinetic at lvl 5, that less than a Caracal or Cyclone to compare it with other missile ships.
Secondly Kinetic damage is about the easiest damage to counter in the game, it's the second thoughest base shield resistance, and Gallente have a resistance against it.
I wouldn't know what it would do against the new Cane but I'm quite sure it won't dominate overall.
Stepping over to HM will make it PvP wise very vunrable against everything that is smaller than a BC.
It's not completly rubbish but you don't have to fear it, It will however still be usefull in blobs, but the Polda Drake will be replaced by the HAMClone, and the PvE Drake lost quite some usefullness with EM rats.
Strangly it mostly people that didn't fly a Drake that think it awesome now. because it does 2,9% extra Kinnetic damage on EFT.
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Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
716
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Posted - 2013.02.21 15:15:00 -
[26] - Quote
Gypsio III wrote:So what Herr Wilkus is saying is that he wants the Hurricane to be not only faster, more agile and have greater flexibility of damage type, but also to beat a Drake in a straight-up tackle-range fight too?
No, just some scenarios where it is at least capable of killing or driving off a Drake if flown with some kind of intelligence.
Here's the general situation: 8 scenarios divided by range of engagement and weapon class. All scenarios use Level V skills and general-use fits.
1&2. Short-Range Drake destroys Short-Range Cane at ALL ranges, and kills at scram range in about 70 seconds. 3&4. Long-Range Drake destroys Long-Range Cane at ALL ranges, and kills at scram range in about 2 minutes. 5&6. Short Range Drake absolutely destroys a Long Range Cane at zero. At a distance - Drake retreats. 7&8. Short Range Cane 'can kill' a Long Range Drake at zero km, but its 50/50. It takes each ship approximately 135 seconds to kill the other. At range - Hurricane retreats.
Out of eight plausible situations: Drake easily kills in 3 scenarios and quickly drives the Hurricane off in another 3. Drake is driven off the field in one. And the Drake, maybe - MAYBE loses in one scenario vs the Cane - I'd give it a 50/50 chance.
I'd suggest giving the Hurricane a bit more 'brute force close range firepower with a nudge to its 5% ROF/Damage bonuses, but that might crowd the Brutix. Better solution was built around its unique 'extra' utility high.
Its 'ace in the hole' vs the Drake's vastly superior numbers was always the 2x Neuts, and losing that made the situation simply hopeless. And those neuts didn't even guarantee you a win - they just made it close. Usually one ship or the other was going to win in structure.
If giving the Hurricane back its 'extra utility high' gives too much heartburn due to 17 slot standard), there is a simple revision. Just give -1 Turret, increase the damage bonuses to 7.5% to compensate - bam - problem solved, 2 utility slots once again available)
Say what you like about the Brutix - it KILLS when it is 'at zero', regardless of opponent. It loses in kiting situations - but also has the speed to run away and warp out in most losing/kiting situations. |
Mike Whiite
Cupid Stunts. Casoff
134
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Posted - 2013.02.21 15:27:00 -
[27] - Quote
why does the Drake retreat 5&6 and the Cane not 3&4, in other words why do you have senario 3&4 a battle in Scram Range and in 5&6 not.
Also Do al your senario's have the same resists and weapons? |
Herr Wilkus
Aggressive Salvage Services LLC Tear Extraction And Reclamation Service
716
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Posted - 2013.02.21 15:45:00 -
[28] - Quote
Mike Whiite wrote:why does the Drake retreat 5&6 and the Cane not 3&4, in other words why do you have senario 3&4 a battle in Scram Range and in 5&6 not.
Also Do al your senario's have the same resists and weapons?
Scenario 5: Arty Cane vs HAM Drake. At short range, Drake absolutely shreds the Cane in about a minute.
Scenario 6, same ships, long range: HAM Drake can't hit Arty Cane - or close with it, so must retreat. Cane cannot close to tackle range without getting killed, so must let Drake go.
Scenario 3: HML Drake kills Arty Cane at short range (scramming). Scenario 4: HML Drake drives off Hurricane with superior damage and tank at range.
I suppose there is one caveat in #4, however. Outside of HML range, 62km+ with 720MM Tremor the Cane can very slowly whittle down a Drake. But it will take a VERY long time - approximately 14 minutes without overheating the Drakes invulns.
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Tsai Ashitaka
Aether Ventures Surely You're Joking
16
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Posted - 2013.02.21 19:01:00 -
[29] - Quote
Herr Wilkus wrote:The Cane vs Drake matchup is pretty brutal.
Previously, it was tough, but the Cane HAD a chance - with dual neuts shutting down Drakes hardeners and punching through right before its own, weaker buffer gave out.
Canes were never balanced around 2 neuts. Its ability to do so while fielding guns and a tank without fitting mods was drastically overpowered.
Herr Wilkus wrote: Also, Drakes can easily swap damage types the minute they run into a lol-90% Kin-resisted metagamer.
At a 2/3 damage penalty. The hurricane can do the same thing with zero penalty (unless you're actually trying to fight with Hail, which doesn't make sense since EXP is the drake's highest resist. EMP/PP is your friend).
Herr Wilkus wrote: General fit ACs vs HAMs?
-Short Range, Max Damage? <5Km Hurricane dies. Cane has a slight damage advantage - but not by nearly enough to compensate for the Drake's huge passive tank. And at short range you are simply scrammed, webbed and killed.
The drake lost almost 1000 raw hit points from the patch, over 200 of which came from shields.
Yes, the hurricane still has less shields, but it's versatile enough to be armor or shield tanked. The drake is a one-trick shield-tanked pony.
If you're crying for your minmatar "versatility", then you have to accept being a jack of all trades, master of none. |
Solomar Espersei
Quality Assurance The Marmite Collective
351
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Posted - 2013.02.21 19:27:00 -
[30] - Quote
While we're talking Drake Trains, has anyone else tried to fit a New Model PODLA Drake? It takes pretty solid skills to fit it and range is limited to 63k with only so-so DPS (the original wasn't spectacular at DPS either though). It can now fit a medium neut to go with its dual webs so closing with it will be a PitA. I'm not saying it's a winner, but for the cost and if you like that kiting play style it will contend with the Cyclone which can be fit similarly, trading the Drake's still impressive tank (right at 60k for the new PODLA version) for select-able damage, outstanding speed, better drone bay and an extra medium neut.
OTOH, Talos. But I guess, not everyone has Large Blasters spec'd up and dig missiles. ;) Quality Assurance
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