Bobinu
Devils Diciples League of Infamy
21
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Posted - 2013.12.17 14:46:00 -
[1] - Quote
My Idea,
As new missions are created, the old missions could be put offline for a short duration and then put back in. (cycling missions means they might have the chance to be missed!)
The old missions could even be tweeked:
Change the type / location of Spawns, Racial types within, location of objective, move/add random spawns.
Little things:
Getting stuck on collidables (NPC's)
NPC Aggro, do they not see you shooting their friends. (Maybe a part of the other spawns come to investigate)
Spawn triggers, be good to see the enemy ships warp in, maybe have them detectable on Dscan, have the ranges and location variable (maybe relative to the trigger ship, you blap the trigger ship, the distress call goes out, a timer starts, first the frigs turn up, then the cruisers and finally the BS's)
Repeated missions get boring (see above about variation), maybe have a script to prevent getting the same mission per SL
Higher Standings could give you more declines without standings loss, or be able to negotiate for the better missions.
The Mission could have extra spawns for extra ships in a fleet, to make it a challenge for fleets.
Agents offer multiple missions, so its not constant dock and undock, or access mission via Comms, delivering a mission item or ammo pick up etc, be the main reason to dock up.
More linky missions, part 1 part 2 etc. This with reduced docking would be nice, ie kill Dread pirate, take her ID card to access another mission.
Biggest one for me with the lower level missions is not knowing what ships fit through gates, maybe have a classification system, Gate is class 1 accepts everything, class 2 BS and below, class 3 BC and below etc. If they can give you info on where the gate is and what is on the other side, they should know what fits through the gate.
NPC's should follow the rules, firing Torps massive ranges! Be nice to see them reload, switch ammo, maybe have a few pre designed tactics, only a handful would be needed. As opposed to orbit set range shoot til I die.
Drone missions, a nice change from other missions but V dull, be nice if they had some EW, maybe depending on what ship they have converted, drone dps should be variable too, why are they limited to one damage type. Loot should be better too, what ever was in the hold at the time of conversion, maybe some large ships or drone hive mind with guns!(bigger than BS for fleet missions).
Delay or decline? Is there a difference? Does delay mean you get that mission put by for a raining day??
Just some thoughts!
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