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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Crexa
Ion Industrials
52
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Posted - 2013.06.04 17:15:00 -
[31] - Quote
The F'ing C key does NOT NOT NOT NOT fix the problem!!!!!!!!!!!!!!!!!!!!
For the first time in eve im puking my guts out! "F=ma, so obviously they're putting mouths against arses to produce a force." "...its breakfast time and i am very hungry. may i have some of your paint chips?" |
Pak Narhoo
Splinter Foundation
991
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Posted - 2013.06.04 17:30:00 -
[32] - Quote
FeralShadow wrote:Err... close your eyes for like 10 seconds? At least you'll be able to play...
Close... my...eyes. because CCP implemented a motion sickness inducing animation.
That is THE solution! Whohoo! We have a winner!
Not. |
Draqone an'Alreigh
EVE University Ivy League
53
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Posted - 2013.06.04 17:37:00 -
[33] - Quote
Pak Narhoo wrote:FeralShadow wrote:Err... close your eyes for like 10 seconds? At least you'll be able to play... Close... my...eyes. because CCP implemented a motion sickness inducing animation. That is THE solution! Whohoo! We have a winner! Not.
If closing your eyes does not fix the problem you might want to stop playing TW while driving. Not that I don't agree it should be turn-offable, but uhm.... way to overreact. Inducing the proliferation of common sense throughout EVE Official forums since April 27th, 2013. |
Crexa
Ion Industrials
52
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Posted - 2013.06.04 17:41:00 -
[34] - Quote
Draqone an'Alreigh wrote:Pak Narhoo wrote:FeralShadow wrote:Err... close your eyes for like 10 seconds? At least you'll be able to play... Close... my...eyes. because CCP implemented a motion sickness inducing animation. That is THE solution! Whohoo! We have a winner! Not. If closing your eyes does not fix the problem you might want to stop playing TW while driving. Not that I don't agree it should be turn-offable, but uhm.... way to overreact.
Shall I visit you and dump the puke bucket on your head? Is that over reacting?
"F=ma, so obviously they're putting mouths against arses to produce a force." "...its breakfast time and i am very hungry. may i have some of your paint chips?" |
Thi Li
Chrome Tritech
0
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Posted - 2013.06.04 17:43:00 -
[35] - Quote
Undock > camera move very close to ship Gatejump > camera zoom in and show dark cloud thingy ok the first 10 times then annoying after gatejump > camera randomly place itself , usually under your ship
So much moving the camera where i want it , not wobble all over the place ( c dont fix this ) |
Abla Tive
State War Academy Caldari State
0
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Posted - 2013.06.04 17:48:00 -
[36] - Quote
I also am suffering Vertigo/ Motion sickness with the new jump camera play.
Please fix soonest. |
Qual
Cornexant Research Sleeping Dragons
42
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Posted - 2013.06.04 18:25:00 -
[37] - Quote
Velarra wrote:Qual wrote:Personally, the swirly thing is only half of it. What really bugs me is that when all the animation stuff is done, they dont put my camera back where it was... This you should be able to stop with the "C" key. What you can't stop is the forced camera panning & zoom toward the gate, before the jump. As long as you have tracking off, when you land on the otherside of the gate, the camera should not move toward your ship.
Not what I am talking about.
Try this.
Place your camera looking top down at your ship. Jump through a gate. Wheneverything is doen, is the camera still looking down? No! That is the issue. This worked just fine before this new transition.
As someone who always place my camera looking top down zoomed more or less out, this is very annoying. I did bug report it, but: "Its working as intended." |
Xeraphi
The Gun Runners
5
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Posted - 2013.06.04 18:27:00 -
[38] - Quote
Although the "wormhole" effect is fine for me, the new blinky targets when enemies are killed is hurting my eyes to the point I can barely look at the screen. I can't find a way to turn it off. *sadface* |
Ranger 1
Ranger Corp
4216
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Posted - 2013.06.04 18:36:00 -
[39] - Quote
Qual wrote:Velarra wrote:Qual wrote:Personally, the swirly thing is only half of it. What really bugs me is that when all the animation stuff is done, they dont put my camera back where it was... This you should be able to stop with the "C" key. What you can't stop is the forced camera panning & zoom toward the gate, before the jump. As long as you have tracking off, when you land on the otherside of the gate, the camera should not move toward your ship. Not what I am talking about. Try this. Place your camera looking top down at your ship. Jump through a gate. Wheneverything is doen, is the camera still looking down? No! That is the issue. This worked just fine before this new transition. As someone who always place my camera looking top down zoomed more or less out, this is very annoying. I did bug report it, but: "Its working as intended." Actually, your camera view changed under the old way as well. You just don't notice it as much due to the loading screen and the fact that you didn't see the camera swing. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ranger 1
Ranger Corp
4216
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Posted - 2013.06.04 18:38:00 -
[40] - Quote
Every time there is a change in jump or motion effects there are threads like this.
I'm trying not to be snarky here, but seriously... how do you folks play any sort of action or combat oriented video game? This effect is litterally nothing compared to the action that takes place in most games. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
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Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
485
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Posted - 2013.06.04 18:51:00 -
[41] - Quote
I'm gonna check the effects out now. Last game I played was the HD remake of Zone Of The Enders 2, so I'm not too worried. |
Lost Hamster
FREE GATES HUN Reloaded
94
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Posted - 2013.06.04 18:52:00 -
[42] - Quote
CCP Sisyphus wrote:press C. or change setting in selected items window - I understand that we can switch it back.. by why was it changed at all - the default behavior? |
Beekeeper Bob
Beekeepers Anonymous
634
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Posted - 2013.06.04 19:02:00 -
[43] - Quote
Ranger 1 wrote:Every time there is a change in jump or motion effects there are threads like this.
I'm trying not to be snarky here, but seriously... how do you folks play any sort of action or combat oriented video game? This effect is litterally nothing compared to the action that takes place in most games.
Dude, is the motion speed they use that causes this. I have run into this in certain games as well. It's not fun, and CCP is going to literally make thousands of their customers sick.....
I just have to wonder who's making these decisions.... The single biggest danger to EVE is the proliferation of ALTS! Kill an alt today!
Petition for a Minimum bounty of 10 mil. Prevent useless bounties!
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Mocam
EVE University Ivy League
282
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Posted - 2013.06.04 19:05:00 -
[44] - Quote
Lost Hamster wrote:CCP Sisyphus wrote:press C. or change setting in selected items window - I understand that we can switch it back.. by why was it changed at all - the default behavior?
Easy enough - read a couple other posts here - 'more immersive" - it's an enhanced effect that some like - others don't. That's not unusual with any kind of change.
If you recall the model changes on some ships - some liked the old models better, others like the newer ones. Change does that. They at least left the ability to adjust it back in the user's hands but presenting the new animation as the default.
Their apprach beats the snot out of how Windows 8 is being done and that's from a somewhat larger outfit. |
Quindaster
Infernal laboratory Infernal Octopus
71
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Posted - 2013.06.04 19:45:00 -
[45] - Quote
Ranger 1 wrote:Every time there is a change in jump or motion effects there are threads like this.
I'm trying not to be snarky here, but seriously... how do you folks play any sort of action or combat oriented video game? This effect is litterally nothing compared to the action that takes place in most games.
I play in UT99 more than 10 years and I know everything about motion and effects, and I tell you how we play in combat video games...it's very easy, because WE ROTATE CAMERA in direction where WE WANT IT AND WE follow it BY OUR eyes and not someone else randomly rotate camera like in EVE after last patch. |
Illest Insurrectionist
The Scope Gallente Federation
120
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Posted - 2013.06.04 19:49:00 -
[46] - Quote
I also would like the option to turn off the new jump effects. The spinning that is. |
Paarlander
Exclusion Cartel The Kadeshi
3
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Posted - 2013.06.04 19:50:00 -
[47] - Quote
Yes it's driving me nuts, try doing a fast paced roam with 50+ jumps. makes me dizzy...... |
Unsuccessful At Everything
The Troll Bridge
4264
|
Posted - 2013.06.04 19:50:00 -
[48] - Quote
Guttripper wrote: I noticed I started to feel a bit of sea sickness watching the warps.
Sorry about your sea sickness, but I do remember people wanting a more immersive gameplay experience, and everyone knows you cant have a fluid universe submarine spaceship game without sea sickness.
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Qual
Cornexant Research Sleeping Dragons
42
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Posted - 2013.06.04 20:02:00 -
[49] - Quote
Ranger 1 wrote: Actually, your camera view changed under the old way as well. You just don't notice it as much due to the loading screen and the fact that you didn't see the camera swing.
No, it did not. I did a side by side compare when I did the bug report. Trust me on this one. |
Cage Man
227
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Posted - 2013.06.04 20:02:00 -
[50] - Quote
Just do what the pirates did in the time long gone.. consume copious amounts of Dark rum.. The thick plottens... |
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Marangwe
Future Corps Sleeper Social Club
3
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Posted - 2013.06.04 20:06:00 -
[51] - Quote
Rose Hips wrote: In the lore... the human non capsuleer would feel queazy during jumps. So uh yeah get your jump legs and watch out for the Unicorns in the jump tunnels (true story).
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Ranger 1
Ranger Corp
4217
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Posted - 2013.06.04 20:07:00 -
[52] - Quote
Quindaster wrote:Ranger 1 wrote:Every time there is a change in jump or motion effects there are threads like this.
I'm trying not to be snarky here, but seriously... how do you folks play any sort of action or combat oriented video game? This effect is litterally nothing compared to the action that takes place in most games. I play in UT99 more than 10 years and I know everything about motion and effects, and I tell you how we play in combat video games...it's very easy, because WE ROTATE CAMERA in direction where WE WANT IT AND WE follow it BY OUR eyes and not someone else randomly rotate camera like in EVE after last patch. So it's not the motion, but the fact that you aren't in control over it... or the fact that if you were in control of it you would be swinging the camera around far more quickly.
To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Darvaleth Sigma
Progressive State State Section 9
267
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Posted - 2013.06.04 20:18:00 -
[53] - Quote
You guys know that CCP turned off the setting on your eyes so that they can't close, ermygerd give me 50 SP!!!11!!!one11!! Give a man a match and you warm him for a day.
Set a man on fire and he's warm for the rest of his life! |
Korah Arnelle
University of Caille Gallente Federation
5
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Posted - 2013.06.04 20:23:00 -
[54] - Quote
Yeah, I hope they can tone it down. I liked the similar effect in X3 and Asheron's call, but if this effect is much worse than the latter's equivalent of the sucking tunnel of doom I might just have to alt-tab to keep myself from hurling. And btw, this is a problem in most games so CCP isn't any special kind of villain here. It's hard to peg the *just right* in terms of the magnitude of a visual effect. |
Korah Arnelle
University of Caille Gallente Federation
5
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Posted - 2013.06.04 20:26:00 -
[55] - Quote
BTW, for a random CCP dev that bothered to look at this thread I do have one potential suggestion, and I'm sure Soundwave will say NO (probably scream it at the monitor while throwing said monitor out a window, but wth). Why not grift the whole Indiana Jones transition? Not literally like a red line traveling down a constellation map from and to, but more like a simple animation which indicates a similar loading effect as the old loading bar. A simple thing like this can be done well in a minimalist manner that isn't as immersion breaking as a basic loading combobox. Just sayin'. |
Jori McKie
Friends Of Harassment
65
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Posted - 2013.06.04 20:31:00 -
[56] - Quote
You can bear this jump animation the first several times but after 20 fast paced jumps in a Frig i had to quit Eve. I'm not getting seasick or anything but the human eye is dedicated to track motion something from way back when we were prey. Your eyes are always focusing on this fast rotating zooming camera just before the jump, you can't avoid it and it is driving me nuts. The actual warp effect after the jump is just annoying and unnecessary.
So CCP please let us have the option to turn it off. |
Dyvim Slorm
Coven of the Morrigan
142
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Posted - 2013.06.04 21:00:00 -
[57] - Quote
I doubt that CCP gives a damn about what any of you say, only what you do.
If you hate it that much start unsubbing and that will get their attention |
Ckra Trald
Stellar Essence STELLAR CONSTELLATION
183
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Posted - 2013.06.04 21:18:00 -
[58] - Quote
play eve online on a boat with 30 foot waves while smelling 2 month old fish
that ought to get those stomach muscles moving ^^ poorly made blunt forum post above ^^ |
Verlyn
Purging Maelstrom Sicarius Draconis
11
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Posted - 2013.06.04 21:22:00 -
[59] - Quote
What is it with stupid as **** designers these days ? |
Malak Dawnfire
The Scope Gallente Federation
175
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Posted - 2013.06.04 21:38:00 -
[60] - Quote
HELP I'VE WARPED AND AM ABOUT TO THROW UP! |
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