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La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 03:58:00 -
[2101] - Quote
Alright the first test is complete.
Was done using a common ratting type, ishtar ratting.
[Ishtar, PVE - Ishtar] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Shield Power Relay II
Experimental 100MN Afterburner I Large Shield Extender II Drone Navigation Computer II Omnidirectional Tracking Link II Large Shield Extender II
Drone Link Augmentor II [empty high slot] [empty high slot] [empty high slot]
Medium Core Defense Field Purger II Medium Core Defense Field Purger II
Wasp II x5
The raw data with some light analysis:
https://docs.google.com/spreadsheet/ccc?key=0AqC-BTui2uSGdDlxa2dWOG5ieHB0QXBVWW82bGN5TFE&usp=sharing
E: It shows average nullsec ratting income to be ~70m/hr.
E2: Meaningful skills:
Drone Interfacing 5, Heavies 5, Caldari Drone Specialization 4, All other drone supports 5, Navigation supports 4, Shield supports 5, Cap supports 5, Fitting supports 5, Rigging 4. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
stoicfaux
4002
|
Posted - 2014.02.03 03:59:00 -
[2102] - Quote
ashley Eoner wrote: So you're admitting that the only way to beat the blitzing of level 3s in an overpowered pre-nerf AHAC setup is to use a pre-nerf blinged out ship to blitz pre-nerfed 4s?
Thus contradicting the earlier contentions that a non blinged ship can safely make +100m isk an hour running level 4s?
Safe being a relative thing of course as even a t2 equipped mission ship can be ganked if someone wishes. Granted not having bling does decrease the pool of potential gankers greatly.
So where's this mound of data you have to support you contention of highsec income?
We have data showing that even a pre-nerf blinged mach blitzing pre-nerfed missions cannot reach the mythical 110m stated earlier.
Slow down. You've been muddling my level 3 and level 4 numbers in your last bunch of posts. I'm 99% sure that blitzing level 4s still trumps blitzing level 3s in an Ishtar.
Yes, the Mach was a tad blingy, but downsizing the expensive Gist MWD shouldn't have a huge impact on efficiency.
Given things such as the cruise missile boost, tiericide of raven class hull, the Paladin changes, and the changes in the tag market, I am of the opinion that it should be even easier (meaning more hulls can do it) to make respectable isk blitzing level 4s.
Quote:We have data showing that even a pre-nerf blinged mach blitzing pre-nerfed missions cannot reach the mythical 110m stated earlier. Not quite true. The 110M number was for 2,000 isk/LP. IIRC, the items I converted back then were running around 2400 isk/LP and nowadays they look like they're running about 2,800 isk/LP. Never mind SOE. At 2800, that would make the Mach numbers around 123M isk/LP (including the approximation to account for Rubicon warp speed nerf.)
IMHO, I wouldn't discount 100M+/hour numbers in Rubicon.
To address a point from your other posts, yes, the Rubicon warp speed changes have an impact on blitzing efficiency, but you need to remember that the Level 3 Ishtar was traveling about 45% of the time, whereas the Level 4 Mach was traveling only 33% of the time. Plus, there are warp speed implants and rigs that help to mitigate the speed loss.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:11:00 -
[2103] - Quote
So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
stoicfaux
4003
|
Posted - 2014.02.03 04:12:00 -
[2104] - Quote
La Nariz wrote: E: It shows average nullsec ratting income to be ~70m/hr.
70M/hour if you're uninterrupted.
Just for shiggles, if I set my Mach spreadsheet to 0 isk/LP, I'm looking at ~33M isk/hour (adjusted for warp speed nerf,) with 39% bounties, 60% mission rewards, and 1% loot. I'm beginning to wonder if we need a level 4 test run that focuses on isk (bounties+rewards) instead of blitzing for LP. WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
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La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:14:00 -
[2105] - Quote
stoicfaux wrote:La Nariz wrote: E: It shows average nullsec ratting income to be ~70m/hr.
70M/hour if you're uninterrupted. Just for shiggles, if I set my Mach spreadsheet to 0 isk/LP, I'm looking at ~33M isk/hour (adjusted for warp speed nerf,) with 39% bounties, 60% mission rewards, and 1% loot. I'm beginning to wonder if we need a level 4 test run that focuses on isk (bounties+rewards) instead of blizing for LP.
Yep if you look at my notes we had an AFK cloaker and a blops gang about that interrupted it. The more tests we have the better we can compare the two income sources. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Nevyn Auscent
Broke Sauce
1041
|
Posted - 2014.02.03 04:19:00 -
[2106] - Quote
La Nariz wrote: E: It shows average nullsec ratting income to be ~70m/hr. .
It shows the Average Anom to be 70m/hr ISK. You however deliberately did not use the ESS to give yourself an extra 5% isk & 15% LP for starters, potentially an extra 20% isk & 20% LP. In fact an extra 40% LP if we use the matching 2000isk/lp figure you are basing your high sec figures on (Which is not an average LP figure anyway.)
So, before we take loot into account we are already up to 105m/hr on your middle of the road figure and your high end figure of 100 similarly jumps to 150/hr using the same basis.
And you are only using a basic T2 HAC here. Go use the same HAC in high sec and you will see much lower figures than the high sec figures you have been touting. Not a bling fit. So you are failing in doing a decent comparison and deliberately loading your data.
Seriously, at least 'try'. It's blatantly obvious you are attempting to make your Null results as bad as possible, and they are still competitive. We haven't even looked at the potential loot value here or Escalations which give better loot. Though I'm guessing your claim will be that they don't count either because you don't get them every time. |
La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:25:00 -
[2107] - Quote
Nevyn Auscent wrote:La Nariz wrote: E: It shows average nullsec ratting income to be ~70m/hr. .
It shows the Average Anom to be 70m/hr ISK. You however deliberately did not use the ESS to give yourself an extra 5% isk & 15% LP for starters, potentially an extra 20% isk & 20% LP. In fact an extra 40% LP if we use the matching 2000isk/lp figure you are basing your high sec figures on (Which is not an average LP figure anyway.) So, before we take loot into account we are already up to 105m/hr on your middle of the road figure and your high end figure of 100 similarly jumps to 150/hr using the same basis. And you are only using a basic T2 HAC here. Go use the same HAC in high sec and you will see much lower figures than the high sec figures you have been touting. Not a bling fit. So you are failing in doing a decent comparison and deliberately loading your data. Seriously, at least 'try'. It's blatantly obvious you are attempting to make your Null results as bad as possible, and they are still competitive. We haven't even looked at the potential loot value here or Escalations which give better loot. Though I'm guessing your claim will be that they don't count either because you don't get them every time.
No if you look at the sheet and the formula it takes ((total bounty isk)/ (time in minutes /wo lag time * (1 hour / 60 minutes)) to get isk / hours. How the hell can you not do conversion factors and understand basic math? This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Nevyn Auscent
Broke Sauce
1042
|
Posted - 2014.02.03 04:27:00 -
[2108] - Quote
La Nariz wrote:
No if you look at the sheet and the formula it takes ((total bounty isk)/ (time in minutes /wo lag time * (1 hour / 60 minutes)) to get isk / hours. How the hell can you not do conversion factors and understand basic math?
I understand common maths. You apparently do not understand scientific testing, and data set controls. You do however seem to understand deliberately lowering your results by doing things in inefficient ways. |
La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:38:00 -
[2109] - Quote
Nevyn Auscent wrote: I understand common maths. You apparently do not understand scientific testing, and data set controls. You do however seem to understand deliberately lowering your results by doing things in inefficient ways.
I don't think you do, especially if you cannot read that sheet where it shows exactly how much each anomaly was worth. This is literal intellectual dishonesty coming out of you. I posted the average of the anomalies, the exact amount of the anomalies, the total time, and the average time.
You're arguing with a scientist here now and you're calling it bad testing. I posted my method and the tools I used so it is 100% reproducible. I posted what controls need to be done both a negative: belt ratting and a positive: active battleship/carrier ratting. I constructed the data table so anyone can read it no jargon. Its 100% accessible and 100% reproducible experiment. Its a good test.
You're whining about an ESS which I will not use for this testing at all because it will negatively impact others in the CFC that also use the system and there is no ESS in highsec. You can easily convert the LP gained per hour to isk hour so there isn't a problem with it either. This also is discounting that I vaguely remember CCP stating that maybe 1000 ESS have been deployed, so most of nullsec is not using the ESS in the first place.
E: As of this time now you still have not looked at the sheet.
E2: Its the closest to blitzing L4s without loot/salvage that we can get with a nullsec test. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Anabella Rella
Gradient
1467
|
Posted - 2014.02.03 04:46:00 -
[2110] - Quote
This old whine about high sec mission income is old. Seriously, you null guys need to learn a new tune.
Did we really need yet another stealth "nerf high sec into the ground and force everyone to join a blob null alliance" thread? Really? When the world is running down, you make the best of what's still around. |
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La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:48:00 -
[2111] - Quote
Anabella Rella wrote:This old whine about high sec mission income is old. Seriously, you null guys need to learn a new tune.
Did we really need yet another stealth "nerf high sec into the ground and force everyone to join a blob null alliance" thread? Really?
It isn't stealth I've shown that doing a mid-range solo PVE activity comparable to L4s in nullsec earns you ~70m isk/hr uninterrupted. Stoic has shown that you can get ~100m blizting L4s in highsec, a mid-range solo PVE activity, in virtual complete safety.
Highsec: ~100m Nullsec: ~70m
Something is clearly wrong with risk : reward here.
This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 04:53:00 -
[2112] - Quote
La Nariz wrote:So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control.
No way in hell I'm ratting in a marauder or carrier in fountain, its just not going to happen. |
La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:55:00 -
[2113] - Quote
Onictus wrote:La Nariz wrote:So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control. No way in hell I'm ratting in a marauder or carrier in fountain, its just not going to happen.
Hence why I am asking for a volunteer as I am not feeding BL. or some random crappy test interceptor fleet a carrier kill. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 04:57:00 -
[2114] - Quote
La Nariz wrote:Onictus wrote:La Nariz wrote:So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control. No way in hell I'm ratting in a marauder or carrier in fountain, its just not going to happen. Hence why I am asking for a volunteer as I am not feeding BL. or some random crappy test interceptor fleet a carrier kill. E: I'd take belt ratting if you're willing to put up with that torture.
I can put up numbers in an ishtar...they are going to suck though, specially after the omni hit.
...and no I have to pass on the belt ratting, that is as big of a waste of time as there is. |
La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 04:58:00 -
[2115] - Quote
Onictus wrote:La Nariz wrote:Onictus wrote:La Nariz wrote:So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control. No way in hell I'm ratting in a marauder or carrier in fountain, its just not going to happen. Hence why I am asking for a volunteer as I am not feeding BL. or some random crappy test interceptor fleet a carrier kill. E: I'd take belt ratting if you're willing to put up with that torture. I can put up numbers in an ishtar...they are going to suck though, specially after the omni hit.
Its not nearly as bad as dinsdale makes it out to be just run it unscripted. A tengu might be faster but, whatever works. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 05:01:00 -
[2116] - Quote
La Nariz wrote:Onictus wrote:La Nariz wrote:Onictus wrote:La Nariz wrote:So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control. No way in hell I'm ratting in a marauder or carrier in fountain, its just not going to happen. Hence why I am asking for a volunteer as I am not feeding BL. or some random crappy test interceptor fleet a carrier kill. E: I'd take belt ratting if you're willing to put up with that torture. I can put up numbers in an ishtar...they are going to suck though, specially after the omni hit. Its not nearly as bad as dinsdale makes it out to be just run it unscripted. A tengu might be faster but, whatever works.
The Tengu only comes out for 10/10s if I have my druthers, it too expensive to risk without a payout. |
La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 05:03:00 -
[2117] - Quote
Onictus wrote: The Tengu only comes out for 10/10s if I have my druthers, it too expensive to risk without a payout.
I'll take what testing help I can get especially with horrible stuff like belt ratting, if its an ishtar so be it. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 05:07:00 -
[2118] - Quote
La Nariz wrote:Onictus wrote: The Tengu only comes out for 10/10s if I have my druthers, it too expensive to risk without a payout.
I'll take what testing help I can get especially with horrible stuff like belt ratting, if its an ishtar so be it.
Issue is Fountain for me
The systems are there, but they are constantly camped by the four alliances that live in NPC core. |
La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 05:09:00 -
[2119] - Quote
Onictus wrote:La Nariz wrote:Onictus wrote: The Tengu only comes out for 10/10s if I have my druthers, it too expensive to risk without a payout.
I'll take what testing help I can get especially with horrible stuff like belt ratting, if its an ishtar so be it. Issue is Fountain for me The systems are there, but they are constantly camped by the four alliances that live in NPC core.
Yeah no need to feed those guys so if you can help great, if not I'll try and find some space grad students. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
684
|
Posted - 2014.02.03 05:11:00 -
[2120] - Quote
La Nariz wrote:So now we have the mid-range solo PVE activity of nullsec sitting at ~70m isk/hr and the mid-range solo PVE activity of highsec sitting at ~100m isk/hr. What more we need if we can get two volunteers to do this is someone to do belt ratting in nullsec and active battleship or carrier ratting in nullsec. To give us a positive/negative control.
A dominix, fitted roughly like this.
6x 350mm railgun II (caldari navy thorium charge L)
1 pith c-type large shield booster 1x T2 kin hardener 1x T2 therm hardener 1x shield boost amp II 1x fed navy omni (both scripts)
4x drone damage amp II 2x magfield stab II 1x meta 4 CPU mod
2x large cap control I 1x large cpu rig
5x garde II 5x warden II
~1080 dps at 50km if I recall, and thin enough that it can only really do hubs. A battleship with less damage than that is pointless because of the ishtar (ie flying a dominix with standard armor tank and 4 damage mods simply won't out rat the ishtar, which is much quicker to warp, lock and GTFO on entrance of reds to system, and deals ~925 in 50km fit). Even then the domi isn't really justifying the management of the cap and booster. If you rat closer than 50km, then you risk being scrammed.
Does nearly 2 hubs/tick on average, and you'll get a piths escalation every 25* or so hubs on average (presumed, and piths takes me ~1hr30 to do as an escalation including fetching plexboat,travel and has an expectation of ~220m for that 1:30.
Completing the escalations uninterrupted** would net me 80mil/hr on average including the period of time spent shooting 60m/hr ratting.
I'd expect that forsaken hubs are able to be ratted for better isk/hr but I'm doubtful that the escalation is better isk/hr - simply because mine always escalate first into hostile space and then further into hostile space, ie my fleet outpost sigs have always gone 20-30 jumps away.
The commander is so rare (at least in my system) as to be utterly pointless economically.
* the estimate for escalation is not tested thoroughly because i can't always keep level 4 military in my system, and thus lose my hubs and I only recently installed the 250,000m3 antenna for them anyway.
** never happens, they go into hostile space for me and take patience to finish. |
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La Nariz
GoonWaffe Goonswarm Federation
1540
|
Posted - 2014.02.03 05:16:00 -
[2121] - Quote
How much is each regular hub worth? A forsaken is about 30m.
E: It escalates to FSP which will pretty much guarantee you only get an OSE or tags and ammo. This post was loving crafted by a member of the Official GoonWaffe recruitment team. |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 05:17:00 -
[2122] - Quote
La Nariz wrote:
Yeah no need to feed those guys so if you can help great, if not I'll try and find some space grad students.
Dek is hands down better, or whoever lives in Fade now.
La Nariz wrote:How much is each regular hub worth? A forsaken is about 30m. Forsakens are pretty much the bar. |
ashley Eoner
259
|
Posted - 2014.02.03 05:47:00 -
[2123] - Quote
So basically you're saying that the isk rates he's throwing around relies on a single source of income just like the anoms. Meaning if more people ran SOE then the LP rate would plummet into line with the rest of highsec. Much like when more people are running anoms your ridiculous income rate drops.
Personally it seems to me they are only making the case to nerf SOE LP value.
EDIT :
Quote: Plus, there are warp speed implants and rigs that help to mitigate the speed loss
Why weren't you running those before? |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 06:11:00 -
[2124] - Quote
ashley Eoner wrote:So basically you're saying that the isk rates he's throwing around relies on a single source of income just like the anoms. Meaning if more people ran SOE then the LP rate would plummet into line with the rest of highsec. Much like when more people are running anoms your ridiculous income rate drops. Personally it seems to me they are only making the case to nerf SOE LP value.
Anoms are finite, 10 people running will cash all of the good ones in a matter of an hour. |
ashley Eoner
259
|
Posted - 2014.02.03 06:14:00 -
[2125] - Quote
Onictus wrote:ashley Eoner wrote:So basically you're saying that the isk rates he's throwing around relies on a single source of income just like the anoms. Meaning if more people ran SOE then the LP rate would plummet into line with the rest of highsec. Much like when more people are running anoms your ridiculous income rate drops. Personally it seems to me they are only making the case to nerf SOE LP value. Anoms are finite, 10 people running will cash all of the good ones in a matter of an hour. Okay so what about loot/goo/pi and other money makers?
So even if those anoms were expanded people would continue to cherry pick and complain when they make a moderately reduced rate. |
Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
684
|
Posted - 2014.02.03 06:14:00 -
[2126] - Quote
La Nariz wrote:How much is each regular hub worth? A forsaken is about 30m.
E: It escalates to FSP which will pretty much guarantee you only get an OSE or tags and ammo.
Its worth a bit over 10m, but doesn't take very long, so you test the escalation chance a lot. At this stage I have no idea how good my estimate for escalation is, I'll see in 100 hubs time...
They have 3-4 BS in each spawn which gives a battleship something it can lock before the pilot dies of old age (unfortunately that fit has no chance of ever getting a sebo on).
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baltec1
Bat Country Goonswarm Federation
10037
|
Posted - 2014.02.03 06:22:00 -
[2127] - Quote
ashley Eoner wrote: I use sentries just like I also run level 4s much like I've also ran sites and various activities in Null/wh space. My mission ship took a pretty nasty hit from the omni/sentry/stacking nerfs. I run federation omni links which are now barely better then t2. Between that nerf and the main nerf I no longer can reach the tracking I used to have. I probably require three links now to be able to achieve the same level I had with two before. I'm not sure on exactly how many as CCP couldn't be arsed to actually make the change properly. Seeing as how I ran a shield tanked ship that kind of means I have to drop a prop mod or deal with lowered dps. Stoic ran 3x omnis which means his setup ate the nerf even worse then me.
As for your comment "when used correctly" that's code for pulling them into your drone bay over and over. Meaning even less effective dps. Thanks for confirming that point too.
As for your laughable attempt at speeding up the marauder?
First off you can use those same implants in a a HAC so those are completely irrelevant. Second off using those rigs nerfs the dps of the marauder while still not reaching HAC speeds. Thank you come again.
Sentry drones do not need to be pulled in over and over, once you have agro you keep it. Marauders use fewer tanking mods so no, they do not lose out on damage. Join Bat Country today and defend the Glorious Socialist Dictatorship |
ashley Eoner
259
|
Posted - 2014.02.03 06:22:00 -
[2128] - Quote
baltec1 wrote:ashley Eoner wrote: I use sentries just like I also run level 4s much like I've also ran sites and various activities in Null/wh space. My mission ship took a pretty nasty hit from the omni/sentry/stacking nerfs. I run federation omni links which are now barely better then t2. Between that nerf and the main nerf I no longer can reach the tracking I used to have. I probably require three links now to be able to achieve the same level I had with two before. I'm not sure on exactly how many as CCP couldn't be arsed to actually make the change properly. Seeing as how I ran a shield tanked ship that kind of means I have to drop a prop mod or deal with lowered dps. Stoic ran 3x omnis which means his setup ate the nerf even worse then me.
As for your comment "when used correctly" that's code for pulling them into your drone bay over and over. Meaning even less effective dps. Thanks for confirming that point too.
As for your laughable attempt at speeding up the marauder?
First off you can use those same implants in a a HAC so those are completely irrelevant. Second off using those rigs nerfs the dps of the marauder while still not reaching HAC speeds. Thank you come again.
Sentry drones do not need to be pulled in over and over, once you have agro you keep it. Marauders use fewer tanking mods so no, they do not lose out on damage. Uh what does tanking mods have to do with applied damage rigs?
EDIT : Clarified. |
Onictus
Silver Snake Enterprise Fatal Ascension
783
|
Posted - 2014.02.03 06:29:00 -
[2129] - Quote
ashley Eoner wrote:Onictus wrote:ashley Eoner wrote:So basically you're saying that the isk rates he's throwing around relies on a single source of income just like the anoms. Meaning if more people ran SOE then the LP rate would plummet into line with the rest of highsec. Much like when more people are running anoms your ridiculous income rate drops. Personally it seems to me they are only making the case to nerf SOE LP value. Anoms are finite, 10 people running will cash all of the good ones in a matter of an hour. Okay so what about loot/goo/pi and other money makers? So even if those anoms were expanded people would continue to cherry pick and complain when they make a moderately reduced rate? Is the loot from the other anoms so terrible these days?
Loot anoms?
You would be nutz\s, a) that is basically time wasted, b) that is added time in space that you can be dropped. If there is someone that wants them I sell BM to new bloods, but there is little chance that I'm going to stick around with a PvE fit ship and loot.
If you want to talk single account looting is a significant drop in cash per time spent, that loot nerf that hit high sec hit null and low as well.
baltec1 wrote:
Sentry drones do not need to be pulled in over and over, once you have agro you keep it. Marauders use fewer tanking mods so no, they do not lose out on damage.
Issue being that its suicide to use bastion in my neck of the woods, that is just a KM waiting to happen. |
ashley Eoner
259
|
Posted - 2014.02.03 06:38:00 -
[2130] - Quote
Onictus wrote:ashley Eoner wrote:Onictus wrote:ashley Eoner wrote:So basically you're saying that the isk rates he's throwing around relies on a single source of income just like the anoms. Meaning if more people ran SOE then the LP rate would plummet into line with the rest of highsec. Much like when more people are running anoms your ridiculous income rate drops. Personally it seems to me they are only making the case to nerf SOE LP value. Anoms are finite, 10 people running will cash all of the good ones in a matter of an hour. Okay so what about loot/goo/pi and other money makers? So even if those anoms were expanded people would continue to cherry pick and complain when they make a moderately reduced rate? Is the loot from the other anoms so terrible these days? Loot anoms? You would be nutz\s, a) that is basically time wasted, b) that is added time in space that you can be dropped. If there is someone that wants them I sell BM to new bloods, but there is little chance that I'm going to stick around with a PvE fit ship and loot. If you want to talk single account looting is a significant drop in cash per time spent, that loot nerf that hit high sec hit null and low as well. I asked because the goon was commenting on loot being quite juicy on top of the regular income.
I haven't lived in null with a large wall of blue SRP and all that in a while so there's been quite a few changes. |
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