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Thread Statistics | Show CCP posts - 10 post(s) |
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CCP Karuck
C C P C C P Alliance
126
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Posted - 2014.01.27 22:11:00 -
[1] - Quote
Welcome to our new forum, and a special thanks to the web team, marketing and community people to make this happen :)
I'm a senior programmer on the team in Newcastle and one of the guys who started the original EVE-VR project for last Fanfest.
We are in heavy production right now, and got some very exciting things to share with you in the coming months. But until then, feel free to ask us questions and we'll do our best to answer :)
If you are interested in the backstory of how EVE: Valkyrie came about, please read the devblog from last year: http://community.eveonline.com/news/dev-blogs/eve-vr-an-experiment-in-bringing-virtual-reality-to-the-eve-universe/
.. and you can be sure we'll publish more devblogs in the coming months! - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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CCP Thoughtscape
C C P C C P Alliance
10
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Posted - 2014.01.27 22:15:00 -
[2] - Quote
We have forums! :o
*Wave* Software Engineer -á/ -áEve: Valkyrie -á/ -á@CCPThoughtscape |
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CCP Karuck
C C P C C P Alliance
126
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Posted - 2014.01.27 22:16:00 -
[3] - Quote
:forumhi5: - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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CCP Karuck
C C P C C P Alliance
132
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Posted - 2014.01.27 22:29:00 -
[4] - Quote
It's is way too early still for hardware requirements, but virtual reality is going to require you to run at some pretty high framerates in at least 1080p resolution. - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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CCP Karuck
C C P C C P Alliance
132
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Posted - 2014.01.27 22:34:00 -
[5] - Quote
Crasniya wrote:CCP Karuck wrote:It's is way too early still for hardware requirements, but virtual reality is going to require you to run at some pretty high framerates in at least 1080p resolution. As my current graphics card was purchased more for epeen purposes than actual need (I couldn't be seen as having a lower end card than my friend, no way), I say bring it on. Highest. Specs. Ever.
I'll hold you to that ;) Personally I think if VR really takes off, it will kick off the next revolution in PC hardware. - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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CCP Karuck
C C P C C P Alliance
140
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Posted - 2014.01.27 22:44:00 -
[6] - Quote
Maximus Aerelius wrote:I was wondering who was stashed away in Geordieland and now I know Welcome to the forums guys! Don't suppose you lot do office tours for those of us in the U.K. or just the North of England who might be interested in what the place looks like or what goes on? G33ky I know but worth asking I thought.
Wish we could, but we're a small studio with not many management people and a lot of top secret VR hardware in our labs.. and uhm, prototype security systems too ofc! :D - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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CCP Karuck
C C P C C P Alliance
140
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Posted - 2014.01.27 22:47:00 -
[7] - Quote
Pirmasis Sparagas wrote:CCP Karuck wrote:It's is way too early still for hardware requirements, but virtual reality is going to require you to run at some pretty high framerates in at least 1080p resolution. I know Valkyrie is build around Oculus Rift (or other virtual reality headset), but is it required to play, or just very strongly recommended? I'm saving my money for Oculus rift from the fanfest, but maybe not everyone can get it in the beginning of *cough* early closed beta testing for EVE or DUST players *cough*
All I can say for now is that VR is still very much at the core of Valkyrie. .it's a big part of what will make this game special :) - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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CCP Karuck
C C P C C P Alliance
177
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Posted - 2014.01.28 12:26:00 -
[8] - Quote
Body Shield wrote:Have you guys hashed out any additional game modes? Team Deathmatch of course, but have you looked at any others? And would there be a possibility for people to make their own custom 'maps' and scenarios similar to Counterstrike? Maybe a single player/co-op campaign?
We're not ready to announce anything yet on game modes, but yes we are looking at other things than TDM :) - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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ISD Rontea
ISD Community Communications Liaisons
280
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Posted - 2014.02.04 05:23:00 -
[9] - Quote
CCP Karuck, EVE Valkyrie is developed for Oculus Cove now? Newcastle have some Cove devkits? ISD Rontea Lieutenant -Æ-+-+-+-+-é-æ-Ç -¦-Ç-â-+-+-ï -+-+ -¦-+-¦-+-+-+-¦-¦-¦-ü-é-¦-+-Ä -ü -+-¦-Ç-+-¦-¦-+-+ Interstellar Services Department
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CCP Karuck
C C P C C P Alliance
198
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Posted - 2014.02.04 10:03:00 -
[10] - Quote
ISD Rontea wrote:CCP Karuck, EVE Valkyrie is developed for Oculus Cove now? Newcastle have some Cove devkits?
We are developing a game for the consumer Oculus Rift, and Crystal Cove is a stepping stone towards that. And yes I got a prototype kit here :) (its awesome)
As for the other questions on EVE integration, the name, gamemodes and so on.. we will be announcing details on that in the coming months, and I can't really say anything more for now :) - Senior Programmer on EVE: Valkyrie / @SiggiGG |
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