calaretu wrote:RudinV wrote:
So u think, now we roll the hole, go in, check data and leave it without even checking dscan? Priceless representative I can admit. And kungfu, strangers advices are the most important right?
I have no clue how you guys pick targets so I wont attempt to presume anything.
However I do know several who have big spreadsheets over every c6 and c5 system in game and listing activity level in these and how often they are active. What days are usually farmed etc. Then hunting these targets down and setting logoff trap is easy. Just find their entrance (which they often provide themself when hauling loot).
my states that most of the guys posting here have no clue about c5-6 life should not be taken as offence, but as politte pointing that u should not argue about things u have no clue.
So i think its time to put some light on subject, from real situation perspective. Most of the carebearing in w-space proceed in statics(c1-4), high lvl wormholes farmed by nomad like groups(small POS without ff, 2 dreads/1carr/bonus/webber/salvager most of the time logged off) this peeps clear anom in 10 minutes max, if they are good enough it takes them 1 siege. Its almost impossible to catch them if u dont know this api data, what is "suppose not to be ingame". Exactly this guys are getting benefits from this "fix", and exactly this guys are the reason why nanoribs dropped from 6m to 3.5m in less than year (dont take it as a whine, BU never farm, and i pay my 11 accounts by trading, i point that low-class wh will suffer much harder as long as their income based on ribbons price) And, btw, most of this groups represent null sec allys, Nulli secunda, goons and their pets, PL etc-people who wont bring anything more than 3 logoffed capitals+salvager.
The spreadsheets u mentioned can be used for a "home style" carebears, normally they have 10+ capitals and 40-50+ support pilots, to pvp with this guys u have to make a 2-3 months operation, very exhausting, pretty boring, and was proceeded by us only once. Very few wh entities can set on field more than 20 capitals, attacking side. So besides all the minuses that this "fix" u can add: wh pvp will be absolutely boring, if it would exist at all.