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Thread Statistics | Show CCP posts - 1 post(s) |
weedmasta
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Posted - 2006.06.11 10:53:00 -
[1]
How about giving them a bonus/ability in line with their history (rp) and the type of ships they fly i.e. some type of self regenerating armor or active armor. I thought about this and it made sense to me. Now a lot of people will be outraged and say omg wtf is he talking about and that is so not fair and bla bla bla. Well, if Amarr can't do decent damage or won't due to the OMG AMARR USES NO AMMO posts that pop up every now and then by people who don't fly amarr ships, at least amarr ships should be able to tank properly (amarr ships = tanking, rite or wronG?) while doing their usual crap damage. This would also further define their role as armor tankers.
Let the flaming commence __________________________________________________
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weedmasta
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Posted - 2006.06.13 22:27:00 -
[2]
Originally by: Sniser
also you forgot looking the cap/s (numbers from your post)
Duallight: 0.61 cap/sec * 4 (turrets) = 2.44 75mm: 0.64 cap/sec * 3 = 1.92 125mm:0.66 cap/sec * 3= 1.98
now we can look how damage we do each point of energy
125mm: 57.3 dps / 1.98 = 29,84375 dmg each 1 energy duallight: 64.7 dps / 2.44 = 26,51639 dmg each 1 energy
we have less efficiency for each point of energy this means we cant repair as much as you can.
Lol and amarr are supposed to be expert armor tankers, this is really sad __________________________________________________
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weedmasta
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Posted - 2006.06.13 22:27:00 -
[3]
Originally by: Sniser
also you forgot looking the cap/s (numbers from your post)
Duallight: 0.61 cap/sec * 4 (turrets) = 2.44 75mm: 0.64 cap/sec * 3 = 1.92 125mm:0.66 cap/sec * 3= 1.98
now we can look how damage we do each point of energy
125mm: 57.3 dps / 1.98 = 29,84375 dmg each 1 energy duallight: 64.7 dps / 2.44 = 26,51639 dmg each 1 energy
we have less efficiency for each point of energy this means we cant repair as much as you can.
Lol and amarr are supposed to be expert armor tankers, this is really sad __________________________________________________
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weedmasta
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Posted - 2006.06.23 02:09:00 -
[4]
Edited by: weedmasta on 23/06/2006 02:14:55
Originally by: Xendie
Originally by: The ArchWarder Yes raising the PG by 1 is a joke. If the PG is gona get raised well then ffs raise it by at least 5 so that it actually makes a difference.
i bet it was done so they could go back and say "look we did boost amarr"
I must say, though with regret, i agree
edit: Please add second midslot to retribution, it is so useless without...(and please spare me the "it's good for pve" excuse) __________________________________________________
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weedmasta
Minmatar
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Posted - 2006.10.02 11:22:00 -
[5]
Edited by: weedmasta on 02/10/2006 11:24:41 Looks like Amarr has learned nothing from their Khanid brothers.
or
The devs are actually going to do something about lasers
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