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Marine Raider
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Posted - 2006.05.31 18:04:00 -
[1]
I'm gonna be able to fly assault frigs in a bit and was just wondering about layouts and what they can take on. What would be the effective limit of a wolf and jaguar in terms of ships, and what would be the best layout for one. I'm currently thinking for the wolf: Hi - 3 200mm AC II, 1 named rocket launcher Med - Webber(7.5km), Scrammer(10km) Low - Dark Blood Small Armor rep, 200mm rolled tungsten, n-type kinetic and explosive armor hardeners
Haven't thought of the jag yet though. How's it look, and what is the biggest flaw that I should watch out for w/ these ships?
Raiders Company - WE SET THE PACE USMC |
AstroPhobic
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Posted - 2006.05.31 18:25:00 -
[2]
I doubt all of that would fit with the wolf's poor cpu. That's the wolf's downfall... cpu. Try an arty setup with the wolf, instead, perhaps.
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Electric Cucumber
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Posted - 2006.05.31 18:30:00 -
[3]
Originally by: Marine Raider
what is the biggest flaw that I should watch out for w/ these ships?
Whatch out for cruisers and battlecruisers who might have webs or/and NOS, in which case if you go inside 10km you will blow up.
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InsanlyEvlPerson
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Posted - 2006.05.31 21:59:00 -
[4]
i use this:
4x AC (both 200mm and 150mm, depending on my mood) 1x rocket launcher EMP/Thorn
1x 1mn AB 1x warp scrambler
1x cap recharger 1x energized magnetic membrane 1x energized magnetic membrane 1x small armor rep
i use named/T2 where possible. its works well against anything that doesnt send out lotsa drones or web and nos u.
its a fun ship, but AFs are, in general, underpowered in pvp, due to interceptors being overpowered.
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Wizie
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Posted - 2006.05.31 22:03:00 -
[5]
web/scram and no speed mod?
Might have worked if assaults were like inties, but it won't.
AB/MWD is a must for autocannon setups.
----------------- Sig removed by some noob |
Idara
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Posted - 2006.05.31 23:50:00 -
[6]
I'm sitting here fitted with...
4x 200mm AC II's 1x Small 'Ghoul' Nos 1x 1mn AB II 1x Named 7.5km scrammer 1x SAR II 1x Kinetic Hardner 1x CPR 1x Gyrostab II
All fits.
But yeah, watch out for nos, but that applies to any smaller ship.
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Sarmaul
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Posted - 2006.05.31 23:54:00 -
[7]
My fave:
150mm ac II x 4 small diminishing nos x 1
mwd II x 1 scrambler x 1
small rep II x 1 400mm rolled tungsten x 1 mapc x 1 energized magnetic plating x 1
use a named magnetic plating for a 20k scrambler, or t2 for a 7.5 scrambler (cpu issues).
Originally by: General Apocalypse the game is very well balanced
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Foulis
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Posted - 2006.05.31 23:58:00 -
[8]
My jaguar setup in 6 days (after the patch =D).
Hi: 3x 150mm AC, 1x Rocket launcher/nos Med: 1x AB, 1x Scrambler, 1x Webber, 1x Medium shield extender Low: Either: A) 2x Gyrostabilizer 1x Nanofibre B) 3x Gyrostabilizer Depending on the CPU. ----
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Sarmaul
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Posted - 2006.05.31 23:59:00 -
[9]
Originally by: Foulis My jaguar setup in 6 days (after the patch =D).
Hi: 3x 150mm AC, 1x Rocket launcher/nos Med: 1x AB, 1x Scrambler, 1x Webber, 1x Medium shield extender Low: Either: A) 2x Gyrostabilizer 1x Nanofibre B) 3x Gyrostabilizer Depending on the CPU.
I'm glad I won't be the only one ganking the jag then
Originally by: General Apocalypse the game is very well balanced
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Foulis
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Posted - 2006.06.01 00:37:00 -
[10]
Originally by: Sarmaul
Originally by: Foulis My jaguar setup in 6 days (after the patch =D).
Hi: 3x 150mm AC, 1x Rocket launcher/nos Med: 1x AB, 1x Scrambler, 1x Webber, 1x Medium shield extender Low: Either: A) 2x Gyrostabilizer 1x Nanofibre B) 3x Gyrostabilizer Depending on the CPU.
I'm glad I won't be the only one ganking the jag then
Depending on the amount of grid/cpu added B will work =D. if not A will do just fine I think. ----
Cake > Pie - Imaran
Originally by: CCP Hammer Boobies
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Weirda
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Posted - 2006.06.01 01:53:00 -
[11]
/fake smack and weirda will continue ganking auto jag/wolfs with arti jag/wolfs!
seriously - changes or no changes, these are still long range frigate... with the ability to reach out to edge of scram range, and given their slow speed... it only make sense.
will happily meet any auto anytime anywhere... (well - not gonne go up north...)
/fake smack
seriously though - it is weirda dream to 1v1 sarmaul... __ Weirda Assault Ship need 4th Bonus and More! |
Idara
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Posted - 2006.06.01 02:02:00 -
[12]
But with the 10% optimal changed on the Wolf from, well, optimal range, to another 5% damage, it won't be an art platform anymore.
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Sarmaul
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Posted - 2006.06.01 02:04:00 -
[13]
Originally by: Idara But with the 10% optimal changed on the Wolf from, well, optimal range, to another 5% damage, it won't be an art platform anymore.
no, but it now has a 17x damage mod without any gyros
and weirda, I look forward to it
Originally by: General Apocalypse the game is very well balanced
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Phelan Lore
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Posted - 2006.06.01 02:08:00 -
[14]
Originally by: Weirda
/fake smack and weirda will continue ganking auto jag/wolfs with arti jag/wolfs!
seriously - changes or no changes, these are still long range frigate... with the ability to reach out to edge of scram range, and given their slow speed... it only make sense.
will happily meet any auto anytime anywhere... (well - not gonne go up north...)
/fake smack
seriously though - it is weirda dream to 1v1 sarmaul...
For me the new ships will be fit like this...
Jag... Long range, speed, ewar, arty support, light tank.
Wolf... gang damage dealer... mmm 250 DPS with ACs
Long range anti-frig... niether, Thrasher is still king!
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Idara
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Posted - 2006.06.01 02:10:00 -
[15]
Originally by: Sarmaul
Originally by: Idara But with the 10% optimal changed on the Wolf from, well, optimal range, to another 5% damage, it won't be an art platform anymore.
no, but it now has a 17x damage mod without any gyros
and weirda, I look forward to it
Holy frackin' alpha strike Sarmaul!
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Phelan Lore
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Posted - 2006.06.01 02:12:00 -
[16]
Edited by: Phelan Lore on 01/06/2006 02:12:26
Originally by: Idara
Originally by: Sarmaul
Originally by: Idara But with the 10% optimal changed on the Wolf from, well, optimal range, to another 5% damage, it won't be an art platform anymore.
no, but it now has a 17x damage mod without any gyros
and weirda, I look forward to it
Holy frackin' alpha strike Sarmaul!
Thrasher still has a bigger one. (and 10% tracking per level and +50% optimal)
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Marine Raider
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Posted - 2006.06.01 02:23:00 -
[17]
So what are u guys saying? Arty or auto for the wolf and jag? Up til now i've just been flying ruptures are rifters and no real pvp stuff. Can u guys help me out?
Raiders Company - WE SET THE PACE USMC |
Sarmaul
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Posted - 2006.06.01 02:25:00 -
[18]
Originally by: Marine Raider So what are u guys saying? Arty or auto for the wolf and jag? Up til now i've just been flying ruptures are rifters and no real pvp stuff. Can u guys help me out?
either/or to be honest. jag gets an optimal range bonus which will help arti more, while the wolf gets a falloff bonus which will help autocannons more. both ships are flexable enough to run either.
Originally by: General Apocalypse the game is very well balanced
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Meridius
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Posted - 2006.06.01 02:29:00 -
[19]
I hate you ppl
- _____
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Sarmaul
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Posted - 2006.06.01 02:34:00 -
[20]
Originally by: Meridius I hate you ppl
don't worry, I'm sure amarr will get a useful frigate one of these days
Originally by: General Apocalypse the game is very well balanced
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Vera Nosfyu
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Posted - 2006.06.01 02:56:00 -
[21]
Here's what I've been flying, very little of it is T2, so I just fit whatever's cheapest of the top two or three named items.
4x 200mm AC 1x Nos
7.5km scram AB
Gyro Adaptive plate Damage control Small rep -----------------------------------------------------------
"Violence solves all problems, no man, no problem." --Josef Stalin |
R Rabi
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Posted - 2006.06.01 04:29:00 -
[22]
Originally by: InsanlyEvlPerson i use this:
its a fun ship, but AFs are, in general, underpowered in pvp, due to interceptors being overpowered.
Eh... Are you saying that nerfing interceptors would make AFs better? Ok, I can see your point against another interceptor but against all the other ships that would mean ****.
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Saphathas
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Posted - 2006.06.01 05:01:00 -
[23]
Here's my plan for the two minmatar AF:
1. Use Jaguar to kill frig/inty 2. Use Wolf to kill Cruisers/BC
The Jaguar with 4 medium slot can effectively slow down an inty and control the range and at the same time, has better resistance and much higher HP when plated.
Wolf on the other hand, is more of a gank ship to take on cruisers and larger size target since it has really high DPS. However, the lack of a third medium slots make it unable to hit fast moving target like inty, especially when you have 200mm fitted.
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Scots Crusader
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Posted - 2006.06.01 08:19:00 -
[24]
Roll up, roll up. Weirda v Sarmaul in a Wolf 1v1. Come see the clash of the TITANS!!!!
MMMM, wonder how much we can charge for this.
Seems like, as in a lot of Minnie ships, we will have various options available on the set ups we employ. -----------------------------------------------
Maturity and wisdom do not occur overnight. Stupidity on the otherhand, can happen in the blink of an eye!!!!
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Testy Mctest
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Posted - 2006.06.01 08:24:00 -
[25]
Originally by: Sarmaul My fave:
150mm ac II x 4 small diminishing nos x 1
mwd II x 1 scrambler x 1
small rep II x 1 400mm rolled tungsten x 1 mapc x 1 energized magnetic plating x 1
use a named magnetic plating for a 20k scrambler, or t2 for a 7.5 scrambler (cpu issues).
^^ 'The Classic'
Originally by: Foulis Hi: 3x 150mm AC, 1x Rocket launcher/nos Med: 1x AB, 1x Scrambler, 1x Webber, 1x Medium shield extender Low: Either: A) 2x Gyrostabilizer 1x Nanofibre B) 3x Gyrostabilizer Depending on the CPU.
That = something like the new, gankalicious Jag post-patch :P
Testy's Eve Blog - Updated 24/05/06!
Become my Wingman!
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Tehyarec
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Posted - 2006.06.01 09:14:00 -
[26]
Originally by: AstroPhobic I doubt all of that would fit with the wolf's poor cpu. That's the wolf's downfall... cpu. Try an arty setup with the wolf, instead, perhaps.
That made no sense. Arty takes more CPU than autocannons. If there's a downfall for the Wolf, it's the nonexistent explosive and kinetic resistance.
Anyway, once I get Minmatar AFs in the future, with the changes it really seems Jag will be the shield-tanked arty ship, and Wolf the armor-tanked autocannon monster.
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Grimpak
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Posted - 2006.06.01 10:02:00 -
[27]
I did had a diferent setup for the wolf.
basically, it's the same in highs as everybody else here (AC's + AB and web).
diference is the fact that I slapped a SAR II, CPR and T2 passive energised expl and kinetic hardener in lows.
results = lower resist is 58% at explosive, with the compensation skills at lvl4
...pretty damn sure I can get higher if I slap Tsanshas/darkblood energised membranes in there -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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