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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
xartin
Unknown Soldiers Fidelas Constans
15
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Posted - 2014.07.19 01:44:00 -
[1] - Quote
I've been eagerly keeping an eye on updated crius builds on sisi over the last month and have been so far disappointed by the state of blueprint list and usability of it. I suggested these issues be attended to at least a month ago but so far these two major concerns havent been fixed.
To your credit you did add the ability to select blueprint copies or originals but that isn't enough to meet the capabilities of the old industry UI blueprint list filters that do make it a much more pleasant utility to use when you have a LOT of blueprints to sort through.
1) when selecting corp assets from blueprints list stations with impounded corp hangars containing blueprints in assets are offered as usable selections. this needs to be fixed asap as this will cause errors using the new system and confusion for corp members.
Our corp is significantly old enough in eve to have assets in every corner of new eden with blueprints available in the list of stations our corp members haven't been able to access in years due to being impounded. Other corps will likely find this to be an even more significant issue as only corp directors or ceos should see locations of impounded assets. There's a place for this information to be displayed and it is definitely not in the industry UI.
2) the blueprint list lacks any features the old industry UI offered to filter and select blueprints by blueprint categories to quickly drill down to locate groups of blueprints not by names. |
asteroidjas
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
93
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Posted - 2014.07.19 15:11:00 -
[2] - Quote
I didn't enjoy having to dodge through the mess of all the blueprints that were currently in jobs (greyed out) while trying to select what prints i wanted to use...i thought thats why we have a 'jobs' tab...yet another proof that most of the devs have no concept of player usage. |
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CCP Nullarbor
C C P C C P Alliance
764
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Posted - 2014.07.19 18:03:00 -
[3] - Quote
asteroidjas wrote:I didn't enjoy having to dodge through the mess of all the blueprints that were currently in jobs (greyed out) while trying to select what prints i wanted to use...i thought thats why we have a 'jobs' tab...yet another proof that most of the devs have no concept of player usage.
We could potentially add a filter for this, will discuss it with the team.
We want to keep them in the blueprint list so you don't have to remember what blueprints you have available and at what ME / TE levels etc, you lose this information on the jobs list. It also looks a little weird with them disappearing when you submit a job. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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CCP Nullarbor
C C P C C P Alliance
764
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Posted - 2014.07.19 18:07:00 -
[4] - Quote
xartin wrote:1) when selecting corp assets from blueprints list stations with impounded corp hangars containing blueprints in assets are offered as usable selections. this needs to be fixed asap as this will cause errors using the new system and confusion for corp members.
This is a really good point thanks. We will likely change the blueprint list to just exclude these.
xartin wrote:2) the blueprint list lacks any features the old industry UI offered to filter and select blueprints by blueprint categories to quickly drill down to locate groups of blueprints not by names.
Also good feedback, is it just the group selection you miss from the old one?
xartin wrote:3) the new industry UI allows you to choose how many runs per blueprint copy you want per submitted job but blueprint originals do not offer any information stating how many runs maximum are allowed per blueprint original
Originals can install as many runs as fit within the 30 day maximum time limit. The latest build on SiSi should show you the maximum amount that fits when you go to install a manufacturing job.
Thanks again for your feedback. CCP Nullarbor //-áExotic Dancer-á// DEVGIFS |
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
757
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Posted - 2014.07.19 18:18:00 -
[5] - Quote
The UI thread got a yes we have seen those posts after I raised the issue after it was closed. A list of Ui improvements planned for the coming weeks would cut down on a lot of the threadnaughts that will show up this coming week. Wont stop the should have been pushed a couple more weeks one but it will help. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
xartin
Unknown Soldiers Fidelas Constans
15
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Posted - 2014.07.19 20:53:00 -
[6] - Quote
CCP Nullarbor wrote:xartin wrote:2) the blueprint list lacks any features the old industry UI offered to filter and select blueprints by blueprint categories to quickly drill down to locate groups of blueprints not by names. Also good feedback, is it just the group selection you miss from the old one? Thanks again for your feedback.
Yes this is so very useful and efficient.
http://i.imgur.com/iygk2DB.png |
Shiloh Templeton
Center for Advanced Studies Gallente Federation
137
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Posted - 2014.07.20 03:08:00 -
[7] - Quote
Not sure where to post this since the UI sticky thread is gone:
- The job Stop 'CONFIRM' button should change back to 'STOP' if you click anywhere other than the Confirm button. Currently you have to select another blueprint to get the the button to change back to 'Stop'. I'd hate to cancel a 30 day job by accident. |
Salpun
Global Telstar Federation Offices Masters of Flying Objects
757
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Posted - 2014.07.20 03:10:00 -
[8] - Quote
Shiloh Templeton wrote:Not sure where to post this since the UI sticky thread is gone:
- The job Stop 'CONFIRM' button should change back to 'STOP' if you click anywhere other than the Confirm button. Currently you have to select another blueprint to get the the button to change back to 'Stop'. I'd hate to cancel a 30 day job by accident. know issue thread to make sure people see it or the consolidated feed back thread. If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe. |
Xercodo
Xovoni Astronautical Manufacturing and Engineering
3624
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Posted - 2014.07.20 11:26:00 -
[9] - Quote
Btw last I checked my filter settings weren't remembering themselves The Drake is a Lie |
Angie Chatter
0
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Posted - 2014.07.21 15:18:00 -
[10] - Quote
CCP Nullarbor wrote:asteroidjas wrote:I didn't enjoy having to dodge through the mess of all the blueprints that were currently in jobs (greyed out) while trying to select what prints i wanted to use...i thought thats why we have a 'jobs' tab...yet another proof that most of the devs have no concept of player usage. We could potentially add a filter for this, will discuss it with the team. We want to keep them in the blueprint list so you don't have to remember what blueprints you have available and at what ME / TE levels etc, you lose this information on the jobs list. It also looks a little weird with them disappearing when you submit a job.
This was the default behaviour before and now it add's so much clutter.
Try this, setup 100 RE jobs inside the same corp devision. U end up with a list of 100 "grayed" out BPC on top of your other artifacts. The only reason this is even usable is the "trick" that u can sort by "TE" and all grayed out BPC are at the bottom of the list.
I still don't understand why i need those "grey" entries in this list, all i can do is cancel the job from there?
So plz add more filters to this!
The other problem i noticed is that the "output" devision is not saved? I have to manually switch the devision for each new job?
I also notice quite some delay after starting a job? Will this be reduced/fixed on live? |
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Chuck Dgrow
Sun Micro Systems
10
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Posted - 2014.07.22 00:14:00 -
[11] - Quote
Quote: CCP Nullarbor wrote: 2) the blueprint list lacks any features the old industry UI offered to filter and select blueprints by blueprint categories to quickly drill down to locate groups of blueprints not by names.
Also good feedback, is it just the group selection you miss from the old one?
Thanks again for your feedback.
Im a bit sad that didnt hit today sisi patch ! Im kind of scare that will hit TQ the way it is right now on sisi without that simple group sorting feature.
Another thing, i cant seem to be able to browse the BPO / C that are stored in the POS array to start job from the UI. Is that the way CCP want it ? |
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