Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Altirius Saldiaro
Royal Amarr Institute Amarr Empire
47
|
Posted - 2014.07.28 02:05:00 -
[1] - Quote
Just curious if anyone does them. Their payout is low, lp payouts are low too. LVL 4 Security missions payout far more. Whats the point of doing lvl4 mining missions, besides for standings? |
Antillie Sa'Kan
Forging Industries Silent Infinity
565
|
Posted - 2014.07.28 02:35:00 -
[2] - Quote
No point really. |
Hasikan Miallok
Republic University Minmatar Republic
1027
|
Posted - 2014.07.28 03:29:00 -
[3] - Quote
Standings is probably the main one. I suppose one small advantage is you can AFK them easier than a Security mission.
They do pay better than distribution missions.
|
Ekaterina 'Ghetto' Thurn
Department 10
174
|
Posted - 2014.07.28 09:51:00 -
[4] - Quote
They are good for standings. Or for people who are not skilled in combat. |
Trademaster Rob
Royal Amarr Institute Amarr Empire
11
|
Posted - 2014.07.28 11:55:00 -
[5] - Quote
not sure how relevant anymore but they can be profitable (40m an hour or so)
check this: http://greedygoblin.blogspot.nl/2014/05/business-post-mining-mission-farm.html |
Daniel Plain
Science and Trade Institute Caldari State
2089
|
Posted - 2014.07.28 16:07:00 -
[6] - Quote
i was gonna look for that article. thanks for saving me the trouble.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Jita La Forge
School of Applied Knowledge Caldari State
0
|
Posted - 2014.07.29 01:43:00 -
[7] - Quote
I can confirm Goblin's blog is accurate. The method he's describing nets more than 40m/hr per account if you're running thukkers right now. |
Hasikan Miallok
Republic University Minmatar Republic
1035
|
Posted - 2014.07.29 02:38:00 -
[8] - Quote
Jita La Forge wrote:I can confirm Goblin's blog is accurate. The method he's describing nets more than 40m/hr per account if you're running thukkers right now.
I am not clear how that is useful when he specifically says you need at least one alt.
If you are getting 40 mill/hour from two accounts thats only 20 mill per hour per account. |
Jita La Forge
Caldari State
1
|
Posted - 2014.07.29 03:48:00 -
[9] - Quote
Hasikan Miallok wrote:Jita La Forge wrote:I can confirm Goblin's blog is accurate. The method he's describing nets more than 40m/hr per account if you're running thukkers right now. I am not clear how that is useful when he specifically says you need at least one alt. If you are getting 40 mill/hour from two accounts thats only 20 mill per hour per account.
It's not useful on one or two accounts. The point is that it scales up very well and effort doesn't really increase to match. That is, you can have 3,4,10, or up to N accounts plowing away at them (N-1 running the missions and 1 idle booster in an orca) pulling 40mil an hour each and you're only actively doing something with them for a few mins per hour.
With 3 accounts you'd be paying for the subs of all three and making decent isk/hr on top. Probably about as good as running missions in a pimped out faction bs or marauder only way less attention required. With 4/5+ accounts you'll be blowing away most other pve income streams outside of wormholes and that's accounting for the monthly PLEX cost.
I'm currently doing this with 6 accounts making a bit over 1bil per day. Accounting for the PO2 and monthly PLEX costs to create those accounts, which I did about a year ago, I'm turning a very tidy profit. At this point the accounts have paid for themselves and continue to pay their monthly sub fees in a matter of days. Even if PLEX went up to a bil, I'd still be on 20+ days of profit a month.
Edit: I should add, considering the low sp requirement for the mining chars involved it's also trivially easy to gain additional income by adding PI, research, and other passive-ish industry/trade skills to the mix for additional isk. Alternatively, the characters can be trained to be more proficient exhumer pilots and sold on the bazaar while a fresh low-sp retriever/venture alt is cooked to replace it. |
Jeanne-Luise Argenau
Suddenly Frigates Reconstructed Criticism
132
|
Posted - 2014.07.29 18:01:00 -
[10] - Quote
Jita La Forge wrote:Hasikan Miallok wrote:Jita La Forge wrote:I can confirm Goblin's blog is accurate. The method he's describing nets more than 40m/hr per account if you're running thukkers right now. I am not clear how that is useful when he specifically says you need at least one alt. If you are getting 40 mill/hour from two accounts thats only 20 mill per hour per account. It's not useful on one or two accounts. The point is that it scales up very well and effort doesn't really increase to match. That is, you can have 3,4,10, or up to N accounts plowing away at them (N-1 running the missions and 1 idle booster in an orca) pulling 40mil an hour each and you're only actively doing something with them for a few mins per hour. With 3 accounts you'd be paying for the subs of all three and making decent isk/hr on top. Probably about as good as running missions in a pimped out faction bs or marauder only way less attention required. With 4/5+ accounts you'll be blowing away most other pve income streams outside of wormholes and that's accounting for the monthly PLEX cost. I'm currently doing this with 6 accounts making a bit over 1bil per day. Accounting for the PO2 and monthly PLEX costs to create those accounts, which I did about a year ago, I'm turning a very tidy profit. At this point the accounts have paid for themselves and continue to pay their monthly sub fees in a matter of days. Even if PLEX went up to a bil, I'd still be on 20+ days of profit a month. Edit: I should add, considering the low sp requirement for the mining chars involved it's also trivially easy to gain additional income by adding PI, research, and other passive-ish industry/trade skills to the mix for additional isk. Alternatively, the characters can be trained to be more proficient exhumer pilots and sold on the bazaar while a fresh low-sp retriever/venture alt is cooked to replace it.
just a small derailment why not 11 + isboxer and incursions should net u 600M an hour atleast probably 800M
|
|
Shiloh Templeton
Center for Advanced Studies Gallente Federation
150
|
Posted - 2014.07.30 18:19:00 -
[11] - Quote
Altirius Saldiaro wrote:Just curious if anyone does them. Their payout is low, lp payouts are low too. LVL 4 Security missions payout far more. Whats the point of doing lvl4 mining missions, besides for standings? I have an industry alt that was doing them to get standings for refining yield. Gas and Ice missions are easy. The ore missions are easy if you have an alt that can assist with an orca. They are very low effort while doing something else on the computer. They have a faster standings bump than distribution missions, but not as good as lvl4 security missions.
|
ashley Eoner
332
|
Posted - 2014.07.30 20:00:00 -
[12] - Quote
Jita La Forge wrote:Hasikan Miallok wrote:Jita La Forge wrote:I can confirm Goblin's blog is accurate. The method he's describing nets more than 40m/hr per account if you're running thukkers right now. I am not clear how that is useful when he specifically says you need at least one alt. If you are getting 40 mill/hour from two accounts thats only 20 mill per hour per account. It's not useful on one or two accounts. The point is that it scales up very well and effort doesn't really increase to match. That is, you can have 3,4,10, or up to N accounts plowing away at them (N-1 running the missions and 1 idle booster in an orca) pulling 40mil an hour each and you're only actively doing something with them for a few mins per hour. With 3 accounts you'd be paying for the subs of all three and making decent isk/hr on top. Probably about as good as running missions in a pimped out faction bs or marauder only way less attention required. With 4/5+ accounts you'll be blowing away most other pve income streams outside of wormholes and that's accounting for the monthly PLEX cost. I'm currently doing this with 6 accounts making a bit over 1bil per day. Accounting for the PO2 and monthly PLEX costs to create those accounts, which I did about a year ago, I'm turning a very tidy profit. At this point the accounts have paid for themselves and continue to pay their monthly sub fees in a matter of days. Even if PLEX went up to a bil, I'd still be on 20+ days of profit a month. Edit: I should add, considering the low sp requirement for the mining chars involved it's also trivially easy to gain additional income by adding PI, research, and other passive-ish industry/trade skills to the mix for additional isk. Alternatively, the characters can be trained to be more proficient exhumer pilots and sold on the bazaar while a fresh low-sp retriever/venture alt is cooked to replace it. I can confirm that this post is overly optimistic on the income. Half the mining missions suck to do (from slowboating galore to requiring multiple trips). If you're doing it in .5 you're probably going to be ganked by code trolls. If you're not doing it in .5 then you're wasting your time.
AS you "scale up" your miners waste a lot more time idle waiting for your response. At the point of +4 accounts you're so actively playing that you'd make far more isk actually running security missions, ice mining or any number of other active activities.
I mean seriously with 6 accounts you're lucky as all be to make 200m an hour with mining missions (100m is far more likely since you're NOT going to be perfectly controlling all the accounts). Use those 6 accounts in other ways and you're looking at +500m an hour for about the same amount of attention.
Overall mining missions are good for standing on noncombat characters and for a decent amount of afkish isk. |
Hobart Coxswain
Caldari State
2
|
Posted - 2014.07.30 20:20:00 -
[13] - Quote
Jeanne-Luise Argenau wrote: just a small derailment why not 11 + isboxer and incursions should net u 600M an hour atleast probably 800M
The method described by Jita requires no isboxer and only requires human input a few mins per hour. Incursions are higher risk, higher skillcap, so it's no shock that you earn more that way.
ashley Eoner wrote:Overall mining missions are good for standing on noncombat characters and for a decent amount of afkish isk.
Fair assessment from my understanding too. |
Carniflex
StarHunt Mordus Angels
268
|
Posted - 2014.08.01 14:00:00 -
[14] - Quote
They are more AFK than mining in belts. So in my eyes the mining missions are sort of the new "ice minng" - there is usually low number of rocks present - 1 - 2 in most missions. You need to mine up to 45 000 m3, which means that you can do them in 2 retrievers without needing to slowboat 2 times - although in my opinion a bit more effective approach is doing them in 3 skiffs as skiff can do 600 m/s with 10 mn afterburner so slowboat is not an issue and can hold 15k m3 each.
Orca boosts are nice but not essential.
You are not doing them for isk/h - if you are on keyboard there are far better things to do with your playtime than mining missions. Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... *THWONK!* GOT the bastard. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |