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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Toriessian
Helion Production Labs Independent Operators Consortium
298
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Posted - 2014.09.30 14:09:00 -
[601] - Quote
I guess thats my point.
I can point to one side and say they have an idea for occupancy based sov that looks like it'll make room for others.
I have nothing to point to from the other side. Not a name for an idea. Not an outline. Nothing. I've seen some reasonable concerns, but nothing that says sov based occupancy is a bad idea and worse than what we have now.
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Enaris Kerle
GoonWaffe Goonswarm Federation
160
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Posted - 2014.09.30 14:11:00 -
[602] - Quote
Toriessian wrote:So has the anti-occupancy based sov camp come up with a better alternate idea yet? Thats something missing from this thread. the anti-occupancy camp consists entirely of alliances who have no idea whatsoever about how sov works, and CVA, so I'll let you guess whether they were able to come up with an idea Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |
WILLY TROPICAL
Republic Military School Minmatar Republic
14
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Posted - 2014.09.30 14:24:00 -
[603] - Quote
I would like to know the opinion of CCP. For now, this thread is just free trolling and pointless speculations. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4285
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Posted - 2014.09.30 14:27:00 -
[604] - Quote
Gevlon Goblin wrote:Could you tell me who would the CFC fight with? Against Arthasdklol's mining corp? Would you call the current PL vs HERO/Provi encounters "fights"? Because I sure call them ganks. Exactly the same people they fight with now. Or are you suggesting that if the CFC lived in a smaller area of space that MoA would just fold up and stop fighting?
Gevlon Goblin wrote:Fights needs able enemies who can shoot back. Who else can shoot back to Goons than N3/PL? According to you the main enemy of the CFC is not N3/PL, so how come N3/PL are suddenly the only people who can shoot back? The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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KBLUEJACK54
Mercurialis Inc. RAZOR Alliance
11
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Posted - 2014.09.30 14:28:00 -
[605] - Quote
All well and good proposing stuffz to CCP in this manner, but essentially it is down to them to look at the current situation with a different mind set than they have exhibited these past four years.
This game was always about balance, somehow along the way this has slipped aside in favour of one aspect of game play, heavily weighted in this manner it is not good for EVE in the long term.
While I agree in principle with some points in this list of proposals, CCP needs to look very hard at why this imbalance has come about in the first instance and then set about correcting it.
EVE was never about any one aspect of game play but about the multiplicity of interactions brought about by the differing styles offered within the construct that is EVE, Careless tinkering with that in the past has been the promotion of a broken game such as we currently have now, CCP admit that EVE has been damaged and before they run off looking to change yet more stuff they need to correct that first, then build on that solid foundation again or risk having the whole thing collapse even further into the realms of a simple FPS with bling. |
Speedkermit Damo
GeoCorp. Curatores Veritatis Alliance
309
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Posted - 2014.09.30 14:30:00 -
[606] - Quote
Enaris Kerle wrote:Toriessian wrote:So has the anti-occupancy based sov camp come up with a better alternate idea yet? Thats something missing from this thread. the anti-occupancy camp consists entirely of alliances who have no idea whatsoever about how sov works, and CVA, so I'll let you guess whether they were able to come up with an idea
Yes, CCP should only listen to the blue donut boys who broke nullsec in the first place, many of whom don't even log in to the game, and not listen to anyone anyone else. Especially not anyone from Providence. The only region where everyone isn't whining about how bored they are. Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen. |
Arsine Mayhem
Tribal Liberation Force Minmatar Republic
212
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Posted - 2014.09.30 14:31:00 -
[607] - Quote
Thomas Hurt wrote:If Goons came up with it, it can't be good, IMO
NPC systems throughout null sec for launch points would be one.
http://eveeditorial.wordpress.com/2014/09/29/the-voices-have-spoken-but-to-what-end/ |
Enaris Kerle
GoonWaffe Goonswarm Federation
160
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Posted - 2014.09.30 14:33:00 -
[608] - Quote
Speedkermit Damo wrote:Yes, CCP should only listen to the blue donut boys who broke nullsec in the first place, and not listen to anyone anyone else. Especially not anyone from Providence. The only region where everyone isn't whining about how bored they are. I take it your suggestion is not to change anything, then? Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |
Ms Forum Alt
Royal Amarr Institute Amarr Empire
26
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Posted - 2014.09.30 14:36:00 -
[609] - Quote
Lucas Kell wrote:What effort would you consider as the solution? If someone was happily playing away in their area, and we came over and hellcamped them for 2 weeks, would they still hold the sov?
My suggestion nerfs or boosts various areas of nullsec dynamically, meaning that your huge alliance, currently sitting on the best content in game suddenly finds itself sitting on space not much better than low sec. How would that not drive conflict?
Lucas Kell wrote:So people would still follow around the content, and the complaint would turn from "CFC or N3/PL own all of the null space!" to "CFC or N3/PL own all of the good content in null space!".
The plain fact is it's CFC and N3/PL who've destroyed nullsec, together - a kind of MAD - by snowballing into these two huge alliances that nobody can take on. Some say this is the endgame with CCP's model and I'm inclined to agree with them on this if things remain the same. There's *nothing* CCP can do to change the situation if both of these large blocs are determined not to go to war. The Null Deal doesn't change this fact and neither does my proposal. But I think at least mine has the potential to be a conflict driver between the large blocs. Null Deal certainly isn't.
Lucas Kell wrote:Reduced POS fuel cost, restrictions over who can and cannot dock, Market/refinery/repair taxes, system upgrade (ihub) control.
All of those things except POS fuel cost are about owning stations, not some nebulous absurdity called "sov". Who needs an ihub control if content is dynamic? POS fuel cost buff is a hangover from the days when you needed to spam POSes to "win" a system. What's the point of it now? Have fewer POS. Have more POS but make them cheaper. All potentially solvable problems.
People always imagine the solution in the context of all the other game mechanics remaining the same. I think you can change more than one thing at once, and slaughter a few sacred cows at the same time.
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Speedkermit Damo
GeoCorp. Curatores Veritatis Alliance
309
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Posted - 2014.09.30 14:37:00 -
[610] - Quote
Enaris Kerle wrote:Speedkermit Damo wrote:Yes, CCP should only listen to the blue donut boys who broke nullsec in the first place, and not listen to anyone anyone else. Especially not anyone from Providence. The only region where everyone isn't whining about how bored they are. I take it your suggestion is not to change anything, then?
No, lots of things ought to change. Power projection and caps/supers most of all.
Personally, I'm in favour of removing sov from the game entirely. Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen. |
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Enaris Kerle
GoonWaffe Goonswarm Federation
160
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Posted - 2014.09.30 14:39:00 -
[611] - Quote
Speedkermit Damo wrote:No, lots of things ought to change. Power projection and caps/supers most of all.
Okay, let's hear your proposals. Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |
Speedkermit Damo
GeoCorp. Curatores Veritatis Alliance
309
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Posted - 2014.09.30 14:42:00 -
[612] - Quote
Enaris Kerle wrote:Speedkermit Damo wrote:No, lots of things ought to change. Power projection and caps/supers most of all.
Okay, let's hear your proposals.
see previous post, amended
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen. |
KatanTharkay
V I R I I Ineluctable.
31
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Posted - 2014.09.30 14:42:00 -
[613] - Quote
knobber Jobbler wrote:NRDS is the personal choice of a single Bloc. It's up to them if they want to use NRDS, NBSI or NPSI. These are all fairly minor concerns, if at all. It's part of the meta game.
Got it, my way or the highway. This is not helping you when stating that you care about the sandbox or small entities. And it's not OK to ask others to make sacrifices for you. We don't have CCP's directions on how they are going to change null-sec, so until then, this thread is pure speculation and rumor mongering.
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Gevlon Goblin
Science and Trade Institute Caldari State
305
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Posted - 2014.09.30 14:50:00 -
[614] - Quote
Lucas Kell wrote:Exactly the same people they fight with now. Or are you suggesting that if the CFC lived in a smaller area of space that MoA would just fold up and stop fighting?
Likely yes. They would carve out a little constellation for themselves around the 5XKK station and won't bother to go 25 jumps to find the nearest Goon. They would get rich from Mordus LP and a green killboard from farming nearby terribads. They aren't saints and heroes, they prefer the easy way for their goals.
Currently their options are fighting CFC till the bitter end and bend a knee. They are indeed better than most who bent a knee. With the suggestion they'll have the option to not fight with CFC and not bend a knee.
Same for everyone else. PASTA, Tri, Mortuus will all carve out a little constellation and will be ratting there until they are too bored to log in.
baltec1 wrote: Anyone who want to try. [will fight]
Just because you are spineless and dont like expending effort doesn't mean there are not tens of thousands who will.
Where are these magical tens of thousands now? Why are they not fighting right now? Or you claim that highsec miners will take the abandoned space and will form deadly small gangs? My blog: greedygoblin.blogspot.com |
Enaris Kerle
GoonWaffe Goonswarm Federation
160
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Posted - 2014.09.30 14:50:00 -
[615] - Quote
Speedkermit Damo wrote:Personally, I'm in favour of removing sov from the game entirely. Replacing sov null with what? FW? Keep in mind that Pre-FW lowsec was the least used space in the game, by a wide margin.
Ms Forum Alt wrote: My suggestion nerfs or boosts various areas of nullsec dynamically, meaning that your huge alliance, currently sitting on the best content in game suddenly finds itself sitting on space not much better than low sec. How would that not drive conflict?
We (i.e. the CFC) own half of conquerable nullsec. Unless your system is rigged in a way that moves the vast majority of "value" (for whatever metric you want to use) out of our half into N3's, or vice versa, I don't see a meaningful conflict driver. Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4285
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Posted - 2014.09.30 14:51:00 -
[616] - Quote
Ms Forum Alt wrote:My suggestion nerfs or boosts various areas of nullsec dynamically, meaning that your huge alliance, currently sitting on the best content in game suddenly finds itself sitting on space not much better than low sec. How would that not drive conflict? Well it wouldn't really be "conflict". We'd just migrate to whatever section of space is now good and evict whoever is living there. Chances are we'd work out details with N3/PL so we can keep up the current PvP and continue to ensure survival for us both, much like B0TLRD keeps us from nuking each others income streams.
Ms Forum Alt wrote:The plain fact is it's CFC and N3/PL who've destroyed nullsec, together - a kind of MAD - by snowballing into these two huge alliances that nobody can take on. Some say this is the endgame with CCP's model and I'm inclined to agree with them on this if things remain the same. There's *nothing* CCP can do to change the situation if both of these large blocs are determined not to go to war. The Null Deal doesn't change this fact and neither does my proposal. But I think at least mine has the potential to be a conflict driver between the large blocs. Null Deal certainly isn't. But it wouldn't be. Going to all out war would destroy us both after several dozen incredibly slow tidi fights. Neither side wants that. So we would work out how to avoid that scale of conflict. The null deal suggested at the very least gives the opportunity for groups who are not part of our groups to move into null. It's certainly not perfect and needs a lot of actual thought, but it's at least a start. The thing is, unless you can think of a way to stop cooperation being beneficial, I don't see how you can stop massive groups forming up and ruling.
Ms Forum Alt wrote:All of those things except POS fuel cost are about owning stations, not some nebulous absurdity called "sov". Who needs an ihub control if content is dynamic? POS fuel cost buff is a hangover from the days when you needed to spam POSes to "win" a system. What's the point of it now? Have fewer POS. Have more POS but make them cheaper. All potentially solvable problems. Station ownership itself is sov driven. How would you decide who gets to own a station instead? Would it just be a station grind? Or would all space be NPC null, scrapping sov altogether?
Ms Forum Alt wrote:People always imagine the solution in the context of all the other game mechanics remaining the same. I think you can change more than one thing at once, and slaughter a few sacred cows at the same time. You certainly can, but at the same time you have to consider the impact that will have on the game and the existing playerbase. You knock out sov and the complexity of null shrinks. You make all stations free to dock, and now you've done players out of trillions of isk.
The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Ms Forum Alt
Royal Amarr Institute Amarr Empire
26
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Posted - 2014.09.30 14:57:00 -
[617] - Quote
Enaris Kerle wrote: We (i.e. the CFC) own half of conquerable nullsec. Unless your system is rigged in a way that moves the vast majority of "value" (for whatever metric you want to use) out of our half into N3's, or vice versa, I don't see a meaningful conflict driver.
Do you? Or do you mean to say that some corps have access to the best systems (lowest truesec) and the others can go **** themselves? I think that's what you mean isn't it. How would they feel about the CFC if certain corps barged their way into their space because it was one of the hotspots?
See what I mean about driving conflict? It's not so hard now is it.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4285
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Posted - 2014.09.30 15:04:00 -
[618] - Quote
Gevlon Goblin wrote:Likely yes. They would carve out a little constellation for themselves around the 5XKK station and won't bother to go 25 jumps to find the nearest Goon. They would get rich from Mordus LP and a green killboard from farming nearby terribads. They aren't saints and heroes, they prefer the easy way for their goals. Since one of their stated goals is the destruction of the CFC, why wouldn't they move to wherever the CFC is and continue fighting them? If they are only interested in farming LP, why aren't they doing that now? They don;t have to fight the CFC, that's a choice they've made. You're suggesting that choice is entirely because we happen to be nearby.
Gevlon Goblin wrote:Currently their options are fighting CFC till the bitter end and bend a knee. They are indeed better than most who bent a knee. With the suggestion they'll have the option to not fight with CFC and not bend a knee. Why is that their only choice? There's N3/PL, there HERO/Brave, there's CVA, there's random pirate groups. Or they could currently be ratting their days away. They choose to fight the CFC. There's no reason to assume they wouldn't choose to after a change.
Gevlon Goblin wrote:Same for everyone else. PASTA, Tri, Mortuus will all carve out a little constellation and will be ratting there until they are too bored to log in. How do you even think this rubbish up? People aren't just sitting around fighting because ratting is too hard. If people wanted to rat, they would rat. They are making an active choice to PvP because that's what they enjoy doing. If a change was made they aren't going to suddenly say "Well now I guess we'll have to rat instead! Boring!". The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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Ms Forum Alt
Royal Amarr Institute Amarr Empire
26
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Posted - 2014.09.30 15:08:00 -
[619] - Quote
For those of you who're interested, here's how something like a Perlin Noise Plasma evolves over time.
Now imagine that was truesec and moon goo spread across the universe. CCP can tweak the frequency, amplitude (including in the time dimension to make it evolve fast or more slowly). Notice how "hotspots" form in different regions of the map at different times. Different frequencies produce more or fewer hotspots of different sizes. See what works and what doesn't.
This is how I imagine dynamic content should look and I think (personally) that dynamic content would drive conflict. |
Enaris Kerle
GoonWaffe Goonswarm Federation
160
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Posted - 2014.09.30 15:08:00 -
[620] - Quote
Ms Forum Alt wrote:Do you? Or do you mean to say that some corps have access to the best systems (lowest truesec) and the others can go **** themselves? uh yeah maybe you've not noticed but branch has different truesec from pure blind but somehow it still works out??? Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |
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Ms Forum Alt
Royal Amarr Institute Amarr Empire
26
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Posted - 2014.09.30 15:12:00 -
[621] - Quote
Enaris Kerle wrote:Ms Forum Alt wrote:Do you? Or do you mean to say that some corps have access to the best systems (lowest truesec) and the others can go **** themselves? uh yeah maybe you've not noticed but branch has different truesec from pure blind but somehow it still works out???
It does now. But with my idea it might not in 3 months time. Someone would come along and tell you to GTFO wouldn't they. Would that annoy your line members? Having to move out for another corp in your alliance? I submit that it would.
Again, it drives conflict. |
Carl Stonewall
Dirty Old Bastards Nulli Secunda
2
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Posted - 2014.09.30 15:14:00 -
[622] - Quote
Andski wrote:
So why would we (and PL) completely ruin our diplomatic credibility by conning most of nullsec into putting their names on a proposal that would be completely against their interests?
What are you on about? |
Eyrun Mangeiri
Brave Newbies Inc. Brave Collective
24
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Posted - 2014.09.30 15:17:00 -
[623] - Quote
Carl Stonewall wrote:Andski wrote:
So why would we (and PL) completely ruin our diplomatic credibility by conning most of nullsec into putting their names on a proposal that would be completely against their interests?
What are you on about?
In your post you just talk about how this would benefit PL or CFC, while nearly every leader of an alliance in nullsec has signed it. That includes Nulli Secunda. I can see what you see not - vision milky then eyes rot. When you turn they will be gone - whispering their hidden song. |
Speedkermit Damo
GeoCorp. Curatores Veritatis Alliance
310
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Posted - 2014.09.30 15:20:00 -
[624] - Quote
Enaris Kerle wrote:[quote=Speedkermit Damo]Personally, I'm in favour of removing sov from the game entirely. Replacing sov null with what? FW? Keep in mind that Pre-FW lowsec was the least used space in the game, by a wide margin./quote]
Yes, but that was before CFC, N3 and PL turned null into shite.
Just replace all sov with NPC null. No more structure grinds, no more blue donut, no more botlord. Because if after any null revamp, we still have the same blue donut with two huge blue blobs with renters inbetween then it's all been for nothing.
Protect me from knowing what I don't need to know. Protect me from even knowing that there are things to know that I don't know. Protect me from knowing that I decided not to know about the things that I decided not to know about. Amen. |
Enaris Kerle
GoonWaffe Goonswarm Federation
160
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Posted - 2014.09.30 15:25:00 -
[625] - Quote
Ms Forum Alt wrote:It does now. But with my idea it might not in 3 months time. Someone would come along and tell you to GTFO wouldn't they. Would that annoy your line members? Having to move out for another corp in your alliance? I submit that it would.
Again, it drives conflict. So, we have different levels of truesec held by our coalition now, and it works fine. And, under your proposal, we'll also have different levels of truesec held by our coalition in three months, but for some reason everyone will suddenly start clawing at each other's throats then. Sounds reasonable. Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |
Regatto
Euphoria Released Triumvirate.
4
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Posted - 2014.09.30 15:27:00 -
[626] - Quote
Lucas Kell wrote:Ms Forum Alt wrote:My suggestion nerfs or boosts various areas of nullsec dynamically, meaning that your huge alliance, currently sitting on the best content in game suddenly finds itself sitting on space not much better than low sec. How would that not drive conflict? Well it wouldn't really be "conflict". We'd just migrate to whatever section of space is now good and evict whoever is living there. Chances are we'd work out details with N3/PL so we can keep up the current PvP and continue to ensure survival for us both, much like B0TLRD keeps us from nuking each others income streams.
So "you"(lets admit SMA is irrelevant in the matter) pretty much admited that you are making this game so boring on purpose :P either way, running around and having to nuke out people would still be more interesting than current stagnation. |
Gevlon Goblin
Science and Trade Institute Caldari State
305
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Posted - 2014.09.30 15:33:00 -
[627] - Quote
Lucas Kell wrote: They don;t have to fight the CFC, that's a choice they've made. You're suggesting that choice is entirely because we happen to be nearby. Indeed. Open Dotlan! Everything around their station is CFC land. They can't fight anyone else but CFC. Sure, they could move somewhere else, but somebody else already live there. If they move to NPC Fountain, they have to fight CFC. If they move to NPC Delve, they have to fight CFC. If they move Stain, they have to fight N3. If they move Great Wilderlands, they have to fight PL. Anywhere they move they have to fight someone competent who lives there. Their choices are: - deciding which one of the big empires they fight - or they can give up, crawl back to Empire and disband
With the new proposal, most land will be abandoned and open for anyone. The nearest able enemy will be 20+ jumps away. Sure, they will form an anti-CFC roam once a week or so, just for the old times sake, but they won't have conflict of interest with the CFC. The CFC will be a bad historic enemy to them, like BoB is to Goons. Old MoA members will tell stories about the glorious days of fighting CFC to new ones, but for new ones CFC will be just another bunch of players 20 jumps away. My blog: greedygoblin.blogspot.com |
Ms Forum Alt
Royal Amarr Institute Amarr Empire
26
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Posted - 2014.09.30 15:37:00 -
[628] - Quote
Enaris Kerle wrote: So, we have different levels of truesec held by our coalition now, and it works fine. And, under your proposal, we'll also have different levels of truesec held by our coalition in three months, but for some reason everyone will suddenly start clawing at each other's throats then. Sounds reasonable.
Not so. If there were, say, two hotspots there's a 25% chance you won't have ANY decent truesec if you own half of space. Now what are you going to do? Wait six months for it to come around again? Maybe it won't. You might go and join the other bloc and start leeching players because they've got the hotspots. Are you still just going to sit there and wait?
If that's the attitude then I suppose there's absolutely no helping the Eve community. But it seems to me that you're determined to keep everything static. It's a kind of neurosis in Eve as a whole and I think it started on day 1 with asteroid belts that were just there day after day, in the same place! |
Alp Khan
GoonWaffe Goonswarm Federation
154
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Posted - 2014.09.30 15:46:00 -
[629] - Quote
Gevlon Goblin wrote:Lucas Kell wrote: They don;t have to fight the CFC, that's a choice they've made. You're suggesting that choice is entirely because we happen to be nearby. Indeed. Open Dotlan! Everything around their station is CFC land. They can't fight anyone else but CFC. Sure, they could move somewhere else, but somebody else already live there. If they move to NPC Fountain, they have to fight CFC. If they move to NPC Delve, they have to fight CFC. If they move Stain, they have to fight N3. If they move Great Wilderlands, they have to fight PL. Anywhere they move they have to fight someone competent who lives there. Their choices are: - deciding which one of the big empires they fight - or they can give up, crawl back to Empire and disband With the new proposal, most land will be abandoned and open for anyone. The nearest able enemy will be 20+ jumps away. Sure, they will form an anti-CFC roam once a week or so, just for the old times sake, but they won't have conflict of interest with the CFC. The CFC will be a bad historic enemy to them, like BoB is to Goons. Old MoA members will tell stories about the glorious days of fighting CFC to new ones, but for new ones CFC will be just another bunch of players 20 jumps away.
Wrong. In reality, MoA currently does not have a conflict of interest with CFC. This is simply because MoA does not have the organization, capability or competency to hold assets in space under current system. Therefore, they never make it an objective to hold assets or sov, as they know well that they will fail to realize any end involving holding control on assets or sovereignty.
MoA does not 'fight' CFC over resources or space. Actually, there is no instance of MoA being able to hold the field on any space engagement at all. (They are so risk averse that the only instance they undocked capitals was when 5Z was cyno jammed and it was hellcamped. Even that day, they still managed to lose at least two capital ships to CFC frigates) Only thing MoA is able to do is to kill is ratters that do not pay attention. If they see a region of space that is more abundant with careless ratters that do not give a damn about ratting ship losses, they will move there since MoA only exists to shoot at targets (inattentive ratters) that cannot shoot back. This also explains why MoA has a persistent concern on killboard color, even as far as their directors yelling at line members to keep losses below a certain value. Since killboard color has jack all to do with power dynamics of sovereign null, MoA does not and cannot have a claim to holding control over anything.
By the way, 5Z is a NPC station, it does not belong to MoA. For instance, VFK outpost is ours. But 5Z station does not belong to MoA. |
Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
4285
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Posted - 2014.09.30 15:46:00 -
[630] - Quote
Regatto wrote:So "you"(lets admit SMA is irrelevant in the matter) pretty much admited that you are making this game so boring on purpose :P either way, running around and having to nuke out people would still be more interesting than current stagnation. No, I'm saying that whatever happens people will still look for the most efficient way to run things and that you won't suddenly split up groups of cooperating alliances all the time they benefit from that cooperation.
And lol, Tri talking about SMAs relevance in null. The Indecisive Noob - EVE fan blog. Wholesale Trading - The new bulk trading mailing list. Chrysus Industries - Savings made simple!
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