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Lord KoO
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Posted - 2006.08.11 18:46:00 -
[1]
So I've read some places that Damage control mods and platings are the way to go for agent missions. Is that true? ATM I'm running with 2 T2 Large reps, 3 race specific hardeners and 2 capacitor power relays in low and 1 T2 Afterburner and 3 T2 capacitor rechargers in med and 6 T2 mega pulses and a 7.5km sansha smartbomb. Should I substitute something in here? I'm starting to train the mechanic skills to up the resistances.
Thanks for the help everyone!
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Cyndre Valryssian
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Posted - 2006.08.11 18:53:00 -
[2]
Damage controls are without a doubt the best module a mission runner can fit. They provide a cross spectrum resist bonus whilst also providing the very last line of defence for your hull which can mean the difference between lost ship and warping out. This is even more important when in missions with high DPS and scramblers. IMHO if you leave home without a DC then you deserve everything you get. It sure saved me plenty of times.
As for plating it really depends on your outlook. Resists go so far but a plate can give you that extra few seconds to jump ot make a decision. It's a big buffer and a 1600mm tungsten plate can really make a huge difference.
My experience has always mean't using the DC and 1600mm plate on my tank and I've yet to regret my choice. I may have to use my repper a bit more and go a touch further into armour but it's worth it for that huge buffer and last chance mod.
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Baldour Ngarr
Artemis Rising
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Posted - 2006.08.11 19:01:00 -
[3]
You can make a case for damage controls, particularly if you're fighting a group that does cross-spectrum damage; but plates are NEVER a good idea. There is always something else you could put in that will give you more time before you run out of armor. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |
Cyndre Valryssian
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Posted - 2006.08.11 19:22:00 -
[4]
I have to disgree but I can be sure of one thing here, everyone has a different view of what works and it is based on your skills and practical experience. I've used a dozen forum setups and all proved utterly useless as I had no understanding of why they functioned. In the end the setup I use is based on ideas I gathered here plus actual practical and heard earned mission experience upto and including huge repair bills and almost losing my ship.
What works for me might not work for you. I can swear by a 1600mm plate and DC and tell you that if you use it with careful management of risk and cap you can complete anything but the hard missions. But even then you have to keep testing. I personally just swapped out the plate for an extra cap relay to see if it would provide a sustainable tank. The forums say it will but only hard experience will prove whether it does or not.
I suggest you get a relatively simple mission, check it on eve info for what you encounter. Mount up a tank with a plate and DC and see how you go. Then try without and another setup and see what suits you.
To give you a point of referenc efrom my own experience I was using this
HIGH 5 x Tachyon II 2 x Hvy Pulse II
MED 3 x Cap Recharger II 1 x Fleeting Web
LOW
1 x LARII 1 x Internal Array DC 1 x 1600mm Plate 2 x EANMII 1 x Active T2 Hardner (rat specific) 1 x Heatsink
This was robust and did the job nicely with proper management and also using range (this is also a critical part of your tank). Thanks to the plate and DC I managed to avoid some deaths and hull dmg and also used it to buy enough time to knock out some of the nastier targets in heavy missions.
Right now I'm moving to the following:
HIGH 6 x MegaBeam II 2 x Heavy Pulse II
MED 3 x Cap II 1 x Targeting Comp II
LOW 1 x LARII 3 x Active Hardener 1 x Internal Array DC 2 x CapRelay
I really don't know if this will work, I'll be testing it in a minute but I'm experimenting with improving my cap and testing an active tank and lower cap consumption weapons to see if I can do missions faster.
Plates and the DC in combination with my setup gave me ample time to get a feel for missions in relative safety and have been a springboard for this new setup based on a strong understanding of mission environments and practical experience of how the apoc performs.
Get advice on the forums, test them in safer missions then make your own call as to what works for you but don't let anyone discourage you if you feel a setup or mod feels right. Chances are what you feel is right probably is for you.
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Eudyptes sclateri
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Posted - 2006.08.11 19:43:00 -
[5]
I use a single 1600mm plate in my current setup. I'm sure I could replace it with something better, but I like having an extra ~40% HP or so to work with. If the rats manage to outdamage my tank the extra HP let me stay around longer to blow stuff up or give me enough warning to warp out.
I used to use a damage control but I swapped it out for a specific hardener once I knew what to expect. If you know you're fighting Serpentis, a thermal and a kinetic hardener is a lot better than one and a damage control. That being said, damage controls are still an awesome module and I'd recommend it if you don't know what else to use. That one time you warp out under 50% hull will make it worth fitting.
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