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Thread Statistics | Show CCP posts - 0 post(s) |
Herateis
Science and Trade Institute Caldari State
5
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Posted - 2014.10.26 05:08:02 -
[1] - Quote
People do go on about how much DPS or EHP a ship has, but can there be more to it than plain numbers?
I want to make some frigate-dessie-cruiser fits that work on the principle of exchanging one or two guns for energy killing, and getting ewar module use out of the mids. Most fits I see for solo or small gang PvP emphasize the tank or gank methods, and I want to know if losing guns for specialist weapons like nos or neut, and ewar can have as great an effect.
I know amarr ships are really poor in the mids department, and most frigs of all races lack any utility slots above the minimums for turrets, but let's say I was building a Kestrel with 3 rockets and one neut, with a scram and MWD. Could this setup be potentially as deadly as simply packing 4 rockets? What are the issues with more diverse or DPS-lite designs that prevent them from being used so often, particularly on frig -> cruiser size hulls, that they aren't that common?
Also a bit interested as why the auto-targeting module is a high slot which would take guns away from you instead of a mid slot. Is it really good or really worthless? |
Herateis
Science and Trade Institute Caldari State
5
|
Posted - 2014.10.26 17:38:19 -
[2] - Quote
Interesting points. Thank you. I guess another follow up question would be concernng ewar frigs. Should they stack all the mid with ewar modules to maximize the benefits of their hulls, or would you want an afterburner or micro drive to keep speed up. |
Herateis
Science and Trade Institute Caldari State
5
|
Posted - 2014.10.28 23:40:38 -
[3] - Quote
What about solo PvP where you change out prop mod for web, and then use some ewar to mess with their locking or guns when they get close to try to kill you and you can web them without needing a prop mod to catch up to them? I was looking at tracking disruptors and if they want to get to brawl range and then they get webbed and disrupted with optimal script, I could keep them at the distance I want and make their guns completely useless maybe? Also, does afterburner counter web or just warp disruptor which would counter MWD? |
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