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Thread Statistics | Show CCP posts - 10 post(s) |
Mr Omniblivion
GoonWaffe Goonswarm Federation
184
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Posted - 2014.10.29 22:23:56 -
[31] - Quote
CCP Fozzie/Greyscale- A few notes that I hope you'll see and read. Note, only the first quote is about ore anomalies
CCP Fozzie wrote:Null sec mining is higher than its ever been I hope that you realize the source of this change. From my perspective, this is not due to a change in industry but due to high sec miners getting access to null sec ore anomalies via renting. Mining volume and minerals to market will change with Phoebe and the tightening up of many rental programs.
In order to change the increased mining from [more pve miners from high sec] to [more null sec residents mining because they need the local minerals], you really need to look at revisiting nullsec ore anomalies. I know Greyscale mentioned that it's been a while since he's looked at it. There needs to be fewer high end ores and more kernite or other mexallon heavy ores in the anomalies.
The mineral market is abysmal right now because of the huge surplus of high ends relative to the supply of low/mid ends. This supply imbalance is reflected in the price of the minerals- specifically Arkonor, which is the 3rd worst isk/hour ore as of writing this post. Fozzie- be sure that report you are looking at considers mining rate of the ore, not just the value of the minerals per unit or even one m3 of ore. (Mercoxit looks great on paper until you realize the subpar miners reduce the isk/hour to one of the worst ores).
CCP Fozzie wrote:That being said I do still believe that is being a bit overstated. Considering so much of the actual ISK in the game is from null sec bounties.
This mentality is extremely flawed. Actual isk entry into the game does not properly reflect wealth generation. So much of the ISK coming from null bounties is because there are few places where ISK actually enters the game. ISK is just a currency, it provides no value other than to barter for goods and services. Just because the currency is literally appearing in Nullsec, it doesn't mean that Nullsec is making more wealth or accumulating more goods and services because of it. As shown by many others and as mentioned to you at the CSM summit, the vast majority of nullsec income is not good at an individual level. "Good" income only comes from high end sites, which can only support a handful of players in any given system. The vast majority of all combat sites in null give worse ISK/hr than doing missions or most other activities in the game.
CCP Fozzie wrote:A lot more people are making their money in null sec
This is again largely due to renting. It's not like a gigantic group of players just permanently left high sec and joined nullsec coalitions. Players that were interested in PVE moved from High Sec or Low Sec into Null via rental programs. It is important that you understand the reasons for why there are more people making money and mining in null- it's because the large coalitions gave them a space to engage in PVE without worrying about having their sov evicted.
The changes that you are making are multi-tiered and seem overly beneficial to the game. We're having to make changes and adapt, which is a good thing. I just hope that as you continue to make changes, you take a real hard look at why things are the way they are, rather than just looking at the end result. Because of the limited information available to us, and going off of the CSM minutes, it does not look like there is a full grasp on impactful changes that are apparent to some of us in the analytic community.
Edit: typos/easier to read |
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CCP Darwin
C C P C C P Alliance
135
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Posted - 2014.10.29 22:30:40 -
[32] - Quote
Dersen Lowery wrote:Is "Gabe" CCP Nullarbor?
"Guilhem" and "Orvar" also appear in the Industry Recap, and Gabe gets called Gabriel once.
"Gabe/Gabriel" is CCP RubberBAND, "Guilhem" is CCP Ytterbium, and "+ûrvar" is CCP Arrow, for those keeping track of the attendee lists.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Dwissi
Miners Delight Phoebe Freeport Republic
76
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Posted - 2014.10.29 22:45:14 -
[33] - Quote
@CCP Leeloo Just on a sidenote - your signature link on the dev blog itself is leading nowhere ;)
Proud designer of glasses for geeky dovakins
Before someone complains again: grr everyone
Greed is the death of loyalty
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Altrue
Exploration Frontier inc Brave Collective
1357
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Posted - 2014.10.29 23:04:04 -
[34] - Quote
I just skipped to the logo discussion before going back to bed, good idea here, I hope you implement the whole watermark thing soon.
Signature Tanking - Best Tanking
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Scatim Helicon
Deep Core Mining Inc. Caldari State
3063
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Posted - 2014.10.29 23:12:39 -
[35] - Quote
CSM 9 minutes wrote:progodlegend - Is there any plan to introduce BPOs for these named items?
CCP Fozzie - We'd love to eventually but not right now. It is a dream thing. It fits into our general game design and our policy in Eve that if we can let players build it we should let them build it. There are various plans that people have looked at, but we're running a pass over the modules first. After that, we can look at it. It may come in a type where there is an item dropped by NPCs and you combine that with the T1 item to get the named item. It would also stimulate T1 industry.
OH GOD YES MAKE THIS HAPPEN
Quote:We have very high level ideas but it is not on the short term plan.
Steve Ronuken - Could you potentially introduce these as a "fail" for T2 invention.
CCP Fozzie - This is possible so long as we didn't devalue the the loot drops for people. This is far into the possible future BOOOOOOOO.
Post on the Eve-o forums with a Goonswarm Federation character that drinking bleach is bad for you, and 20 forum warriors will hospitalise themselves trying to prove you wrong.
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Altrue
Exploration Frontier inc Brave Collective
1357
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Posted - 2014.10.29 23:28:37 -
[36] - Quote
About the awoxing stuff:
Make it a toggle: "This corporation allows its members to freely shoot at eachothers" or This corporation does not allows its members to freely shoot at eachothers" clearly visible in the show info.
In the second case, the corp CEO can set an X timer value to turn off the toggle: "WARNING: This corporation CEO can allow members to shoot at eachothers at any moment." "This corporation CEO can allow members to shoot at eachothers after X hours notice."
Problem solved. You have corps with corp pvp enabled at all times. You have corps with corp pvp disabled, but able to turn it on at any moment, and the system informs new players about this eventuality. And at the other extreme you have super-safe corps that have pvp disabled and a 24h notice.
Obviously if the CEO adjusts the notice time, the CEO cannot then immediately turn on the pvp flag.
Signature Tanking - Best Tanking
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Altrue
Exploration Frontier inc Brave Collective
1357
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Posted - 2014.10.29 23:48:24 -
[37] - Quote
About the New player experience, and little things in general : - We need a shortcut to open the fleet window, please.
About the New player experience and the fact that new players don't know they need to have their skillqueue running at all times, and/or that they don't even know its there : - Make it so that when your skillqueue is empty, that the little empty skillqueue bar on the neocom, below the portrait, would turn red and slightly blinky. Of course if you are not multiple character training, and you already have another character on the account training something, the thing wouldn't turn red.
Signature Tanking - Best Tanking
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Phoenix Jones
Isogen 5
806
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Posted - 2014.10.30 00:11:48 -
[38] - Quote
This almost made me cry a little.
Quote:DJ FunkyBacon- Make HICs boost, then people could catch supers in lowsec and would actually fly hics there.
Now I have to fit 2 bubbles, one scripted, a cloak, a probe launcher, and a set of boosts? Along with the comedy 100,000 ehp tank...
But I get the premise of why it was even proposed.
Quote: Sugar Kyle- We have these small groups with 1-3 people and they canGÇÖt just bring an Eos along. It is going to affect them. We have these small groups and I feel we should have these small groups. And these small groups are willing to fight larger groups but if the larger group has boosts and the small group does not it really becomes a question of do they have any reason to try. It has to be looked at and considered.
Boosts, the methods and ships that can use them, and how they actually work need to be looked at.
Yaay!!!!
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MeBiatch
GRR GOONS
2012
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Posted - 2014.10.30 00:49:52 -
[39] - Quote
it would be cool if they figured out a way to meld the free form sov with the occupancy sov... kinda like they have in fw just cuss you occupy that system does not mean you own it and visa versa. So there could be various things that could attract you to just occupy that system but not go threw and actually claim sovereignty which would have its own benefits but also detractions in the form of upgrades and such.
Also i think for capturing sov space it should be a random mix of various areas that have to be captured that eventually leads to a complex where the sov unit is actually held.
There would be various activities such as mining pve pvp hacking/scanning that would be required to either hold on to the system or take it over...
like a special mineral that cannot be transported between starsystems but has to be used to power the sov claim unit. So this would force an active player base to farm the mineral to keep the system going for peace time and threw a siege.
While a system is sieged the attacking force would do objectives that would allow them to achieve a tiered level of occupancy and once its at a final level they would then be able to start targeting and hacking and powering thier own sov systems to take over the system from the other party.
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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Galphii
Caldari Provisions Caldari State
289
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Posted - 2014.10.30 00:53:10 -
[40] - Quote
A fascinating read as always I enjoy the candor of everyone present talking in real terms about where Eve is and where it needs to be.
X
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Arronicus
Bitter Lemons Brothers of Tangra
1206
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Posted - 2014.10.30 01:25:55 -
[41] - Quote
RE: Replacing resigned members: Running another election is just going to allow major interest groups to shoehorn in another candidate. Passing the invitation to join to the candidates who got the next highest tallys of votes is far more reasonable toward respecting the votes of the general playerbase, and does not double the voting power of major coalitions. |
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CCP Falcon
9230
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Posted - 2014.10.30 01:29:03 -
[42] - Quote
Galphii wrote:A fascinating read as always I enjoy the candor of everyone present talking in real terms about where Eve is and where it needs to be.
I spent three days being the secretary ***** for the summit, and tried to catch as much as I could.
When CSM added to it, we got a lot of extra material too, and in the editing process, I certainly tried to keep it direct and to the point.
Good to hear that you read it that way
CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Greygal
Redemption Road Affirmative.
263
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Posted - 2014.10.30 02:27:29 -
[43] - Quote
Amazing minutes, really liked the format and they seemed far more "open" that past summit minutes, if that makes sense.
Correction on Page 77 - This is the Corporations and Alliance section, but the headline says Team Five-0
> Alliance logos: Please, make this happen! The watermark idea is a good idea, sure it's not perfect, but it's definitely better than the current no-new-logos situation.
> CEO switch to turn on/off ability to shoot fellow corpmates: Love this idea, love the thinking behind it! See what Altrue posted above about messaging and options/warnings/time limits on toggling this, it's a great idea that addresses the concerns raised in the minutes.
> Corp Invites: Oh please let me be able to send an invite to join my corp to a player! Yes, it could lead to scamming/griefing/spamming of invites, but you could put limits on how many invites are open to reduce the spamming issue, and scamming/griefing isn't necessarily a bad thing ...
> Nullsec/renting: "Sion Kumitomo - It is what I dislike about renting. These are people who wanted to carve out their own destiny and they are locked into a serfdom." Spot-on, Sion.
I know I could get a system in nullsec for my alliance pretty much any time I wanted to, but it would be as a pet, renter, or otherwise subsuming our identity to a larger group, and any of that is anathema to me and my alliancemates. Should we ever go the sov path, I want it to be something we accomplished together and are emotionally invested in the gaining and holding and keeping of.
Just paying isk to someone for space (that doesn't have our name on it) is no challenge, no sense of accomplishment, but currently, it is truly the only feasible way for a small alliance to live in sov space without becoming a pet or becoming lost in a big alliance (although that is changing, drastically changing, with Phoebe and subsequent changes *fingers crossed!*)
Don't get me wrong - there is nothing inherently "wrong" with people renting space, if that is how they choose to play, but the simple fact it is essentially the only way for small alliances to get a foothold in sov space is no choice at all.
I look forward to the days when renter space is just one option among many that a player or alliance can choose as their way of getting a foothold in sov space.
> Bookmark packs: "Discussion about "bookmark packs" and configuration settings (much like overview packs) concluded that dragging a bookmark into chat to share it would be awesome, but that not everyone is as awesome as CCP Karkur. "
Oh please, make linkable bookmarks a thing... /me gets on knees and begs ...
> NES Store Add long, curly hair please!
> My favorite quote: "Sugar - They are trying to find their childhood again. They remember why they like Eve. They remember being excited about Eve. "
Fantastic job on the minutes! Very impressive!
GG
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
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Michal Jita
Lords Of The Universe
8
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Posted - 2014.10.30 02:40:58 -
[44] - Quote
CSM minutes as always are a great read, showing a lot of insight into CCP and CSM.
Couple of things I would like to point though. The most important part of CSM meeting, EVE roadmap, the single biggest thing that keeps a lot of people interested in the game (hey one day it might actually become interesting again, so I;ll just stick around), this part is under NDA, what ****. We, me, all players want to know what is on the roadmap, what I can expect to happen in next 3 months, 6 months, 12 months, in the future. We all know you are working on new Dust, Valkyrie, corporations, alliances, sov, starbases, etc, but clearly these are just topics, I want to know how far are you into them, what hurdles, what achievements you have, I don't think this expectation is unreasonable. You have so many fine ways of communicating with players, EVE TV, forums, devblogs, CSM, yet you somehow ALWAYS chuck things in the last minute, we are 5 days away from Phoebe and we don't 100% know what's going to be shipped!
On second point, a lot of null sec work discussed in CSM summit has already been out (power projection etc.) but what has been discussed in the Summit and in various media afterwards is very worrying. "CCP Greyscale - We'd like to be in a position where there are dense pockets of activity in nullsec to create clusters that are worth defending rather than a spread of population over a wider area that will afk at the first sign of trouble." What you MIGHT be saying here is that in system XXX with sec status -1.0 a big alliance will have 40 NYX ratting 24/7 because this is worth defending and no one is going to EVER be able to challenge that! What I want to get across in this post is the fact that no system should be used by more then 10-20 people at the time, this is what current null sec systems can sustain and this is what shouldn't be under any circumstances EVER changed upwards. When someone tackles a rating NYX or a ratting Archon, an alliance will have a choice, light a cyno or get a defence fleet into the system through gates to defend it NOT just warp other 50+ people from other anoms.
Just my 2 cents here, trying to put it across back to CCP while they are still early in the design cycle but also reminding them that your communication with clients is poor.
Thank you. Michal
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Zappity
SUPREME MATHEMATICS A Band Apart.
1500
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Posted - 2014.10.30 02:59:26 -
[45] - Quote
CSM minutes wrote: As this is a very short session, Steve Ronuken thought he'd bulk it out a little with a recipe for his favourite bolognese style sauce. Since bolognese is not under NDA, this remains in the minutes... Hehe :)
Zappity's Adventures for a taste of lowsec.
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Persifonne
The Scope Gallente Federation
0
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Posted - 2014.10.30 03:27:32 -
[46] - Quote
CCP Masterplan - We're looking at changing three things before the end of the year. First is the intracorp aggression rules - At the moment all members can now freely aggress each other. We are looking to change this so that being in the same member corp does not give you the right to legally kill your corp mates. The main goal of this is to make recruitment safer for the recruiter and the recruitee.
Page 70something...... WTF???
No. |
Xuixien
The Dark Space Initiative Scary Wormhole People
1874
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Posted - 2014.10.30 03:33:28 -
[47] - Quote
CCP, when will you stop buffing HiSec?
[u]Epic Space Cat[/u]
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mr ed thehouseofed
Wrought iron Industries
19909
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Posted - 2014.10.30 03:37:15 -
[48] - Quote
great read , looking foward to seeing some of these things being implemented
i want a eve pinball machine... -áconfirming -áCCP Cognac is best cognac
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Persifonne
The Scope Gallente Federation
0
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Posted - 2014.10.30 03:49:12 -
[49] - Quote
CCP says its cuz players hide in ncp corps[ie their stats on player retention for npc corps == ccps money lost] to avoid safaris.
No ccp its cuz of wardecs. Thats why in npc corps.
So remove wardecs!! |
Zappity
SUPREME MATHEMATICS A Band Apart.
1500
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Posted - 2014.10.30 06:16:57 -
[50] - Quote
What does this mean?
CSM Minutes wrote:CCP Fozzie: To go back to Funky's words on the back and forth balance, there's a discussion whether we want EVE to be hard and gritty or whether we want it to be tough. It's a discussion that comes up every couple of years and we'll maybe look at it at some point.
Zappity's Adventures for a taste of lowsec.
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MeBiatch
GRR GOONS
2012
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Posted - 2014.10.30 06:25:58 -
[51] - Quote
Persifonne wrote:CCP says its cuz players hide in ncp corps[ie their stats on player retention for npc corps == ccps money lost] to avoid safaris.
No ccp its cuz of wardecs. Thats why in npc corps.
So remove wardecs!!
No i say remove non noob npc corps from the game.
After you play the game for a month you get a pop up saying that you have now graduated from the basic training and its time to either join a corp or form a corporation.
Dont remove wars remove npc corps that cant be war decced
There are no stupid Questions... just stupid people...
CCP Goliath wrote:
Ugh ti-di pooping makes me sad.
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Rain6637
GoonWaffe Goonswarm Federation
23414
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Posted - 2014.10.30 06:37:57 -
[52] - Quote
starting at page 124, general game design. stopping by to chime in with my support for this tidbit:
Quote: CCP Soniclover - It is not great that you can only do level fours for a certain number of agents and if you wanted to go and work for another faction you have to start with level ones again. It is a ridiculous thing. It can also become an issue if you have been working for a faction for a long time and now you need to correct your standings. The only option is to do level one missions for a long time. There should be ways for you to rectify this beyond endless level one missions. We are looking at something similar to Tags4Sec
It may be a while before I try missions again, or need to fix my standings (with Gallente, for the very reason mentioned by Soniclover), but with the standings situation in the same place I left it, this is really good news to hear. Even that it's being considered.
Standings for tags thread of mine from not too long ago
For the sake of full disclosure, the specific missions that I farmed (and trashed my standings) was the Enemies Abound series, in Caldari space. With two or three shooters, and a logi or two, they can be farmed like mini incursions. Compared to incursions, the payout is about the same per pilot, although the value is in the faction tags dropped in Enemies Abound rather than LP. There's a bit more gate travel involved than incursions, but the location is stable and incoming DPS is lower. The skill requirement is also lower, with Oracles or Tornadoes for the shooters, and a scimitar or two as logi. 4 or 5 characters versus 10, with a total ship and fittings cost around 500 million ISK, rather than blinged Nightmares for 8 shooters.
o7
still reading, xoxo2soniclover.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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CCP Leeloo
C C P C C P Alliance
430
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Posted - 2014.10.30 06:56:02 -
[53] - Quote
Arronicus wrote:RE: Replacing resigned members: Running another election is just going to allow major interest groups to shoehorn in another candidate. Passing the invitation to join to the candidates who got the next highest tallys of votes is far more reasonable toward respecting the votes of the general playerbase, and does not double the voting power of major coalitions. Let me explain why I consider this a bad idea.
1. People, who gave their vote for the candidate who had to resign are **** if we just grab the next guy on the list. If we re-run the ballot without the one who has left, then all those votes are back in the basket, so people still have their CSM rep accordingly to their votes. This will also encourage people not to vote randomly.
2. If you happen to be #15 you will do all you can to make sure that at least one person leaves the current council. I would not appreciate that kind of encouragement... However, if you don't know who will leave you can't precisely predict who will be next on the list.
3. Same as 2 it can backfire to the person who is #15 or whichever is next on the list, he can get harassed and all that bad stuff. Which, again, I would love to avoid.
CCP Leeloo | CSM Coordinator | Russian Community Coordinator | @ccp_leeloo
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Arronicus
Bitter Lemons Brothers of Tangra
1206
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Posted - 2014.10.30 06:59:52 -
[54] - Quote
Session: Nullsec, Page 61
"CCP Fozzie - We have said in the past that we want there to be more interesting gameplay there. AFK cloaking, however, is an entirely social form of power. To me, it is the equivalent of posting on the forums until someone stops ratting. It has the same physical impact in many ways. ..."
It would be nice here if we could have some clarification of whether CCP Fozzie has ever been to nullsec before or not. Without getting into a discussion of whether AFK cloaking is good or bad, whether it is harmful to the game or not, whether it should be changed, or not, to say that it is entirely social and equivalent to forum to forum posting is not only naive, but shows an utter lack of understanding for nullsec resident disruption, and alternative isk rackets.
Forum posts by random alts do not make players dock up. They do not carry the potential to drop fleets into your system. They do not carry the potential to snag a stray hauler on the gate, or ninja loot from a faction/officer spawn.
I'm not looking for Fozzie's head on a pike, that is completely unreasonable, but this sort of comment when it comes to game design brought up by the CSM is the sort of thing that erodes chunks of player confidence. |
drunklies
Manson Family Advent of Fate
0
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Posted - 2014.10.30 07:01:03 -
[55] - Quote
Quote:. Add a small handful of appropriate herbs.
CCP publishing a recipe using unspecified herbs, no way that could go wrong. Cooking will commence at 16:20.
Favorite line :)
Quote:CCP Gargant - Sven >>>CHange to CCP name<<<<
Otherwise an excellent document. It is immensely reassuring to know the levels and aspects of the game that are considered by the CSM, and the candor in their responses. Bring on phoebe and 2015. |
Arronicus
Bitter Lemons Brothers of Tangra
1206
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Posted - 2014.10.30 07:02:58 -
[56] - Quote
CCP Leeloo wrote:Arronicus wrote:RE: Replacing resigned members: Running another election is just going to allow major interest groups to shoehorn in another candidate. Passing the invitation to join to the candidates who got the next highest tallys of votes is far more reasonable toward respecting the votes of the general playerbase, and does not double the voting power of major coalitions. Let me explain why I consider this a bad idea. 1. People, who gave their vote for the candidate who had to resign are **** if we just grab the next guy on the list. If we re-run the ballot without the one who has left, then all those votes are back in the basket, so people still have their CSM rep accordingly to their votes. This will also encourage people not to vote randomly. 2. If you happen to be #15 you will do all you can to make sure that at least one person leaves the current council. I would not appreciate that kind of encouragement... However, if you don't know who will leave you can't precisely predict who will be next on the list. 3. Same as 2 it can backfire to the person who is #15 or whichever is next on the list, he can get harassed and all that bad stuff. Which, again, I would love to avoid.
While these are very valid points, it just seems kindof silly to allow a group of 15,000 players to muscle in 2 candidates. Additionally, a large group could do the same as #2 that you mentioned, doing everything they can to make sure at least one person, other than their elected candidate leaves, allowing them to mass vote in a second? I wonder if to that, not allowing players who's votes counted toward a currently seated CSM member, who is not the one that stepped down, would be doable? A revote, that only counted the votes of those whose vote is not currently represented. |
Dwissi
Miners Delight Phoebe Freeport Republic
76
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Posted - 2014.10.30 08:31:23 -
[57] - Quote
Arronicus wrote:CCP Leeloo wrote:Arronicus wrote:RE: Replacing resigned members: Running another election is just going to allow major interest groups to shoehorn in another candidate. Passing the invitation to join to the candidates who got the next highest tallys of votes is far more reasonable toward respecting the votes of the general playerbase, and does not double the voting power of major coalitions. Let me explain why I consider this a bad idea. 1. People, who gave their vote for the candidate who had to resign are **** if we just grab the next guy on the list. If we re-run the ballot without the one who has left, then all those votes are back in the basket, so people still have their CSM rep accordingly to their votes. This will also encourage people not to vote randomly. 2. If you happen to be #15 you will do all you can to make sure that at least one person leaves the current council. I would not appreciate that kind of encouragement... However, if you don't know who will leave you can't precisely predict who will be next on the list. 3. Same as 2 it can backfire to the person who is #15 or whichever is next on the list, he can get harassed and all that bad stuff. Which, again, I would love to avoid. While these are very valid points, it just seems kindof silly to allow a group of 15,000 players to muscle in 2 candidates. Additionally, a large group could do the same as #2 that you mentioned, doing everything they can to make sure at least one person, other than their elected candidate leaves, allowing them to mass vote in a second? I wonder if to that, not allowing players who's votes counted toward a currently seated CSM member, who is not the one that stepped down, would be doable? A revote, that only counted the votes of those whose vote is not currently represented.
I very much like this idea as well. The remaining members already have proven to be voted for - a revote by the same rules for a member that steps down will just repeat the result that was already given to form the then acting CSM. But every vote that isnt represented by then is basically invalidated - so choosing out of that pool or electing just with those votes would be the most decent approach. In most democratic election systems there will be a 'pull' from those who havnt made it into a council without a complete revote. The 'pulled' member might not be the perfect representative for the open topic but will definitely have been voted for during the same elective period. The council is supposed to represent - not make lonely decisions of what they believe is right. So in the end it doesnt really matter if the 'pulled' member is the perfect pick for the topic as that person can overcome this by enhanced communication with the playerbase.
Proud designer of glasses for geeky dovakins
Before someone complains again: grr everyone
Greed is the death of loyalty
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Aineko Macx
Royal Amarr Institute Amarr Empire
313
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Posted - 2014.10.30 10:06:41 -
[58] - Quote
The amount of "unorthodox" phrasing and missing words in sentences in the minutes is impressive.
iveeCore: PHP library for calculation of industrial activities, now with Hyperion support
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Rivr Luzade
Coreli Corporation Ineluctable.
868
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Posted - 2014.10.30 11:25:05 -
[59] - Quote
Yay for the Minutes.
Small convenience request: make the table of content bullet points links to the respective pages. |
ChromeStriker
0ne Percent. Odin's Call
778
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Posted - 2014.10.30 11:43:17 -
[60] - Quote
I would like to ask that the bolognese is surved at fanfest... thank you
No Worries
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