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Adriana Nolen
Sama Guild
54
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Posted - 2015.03.22 02:46:33 -
[1] - Quote
The new structure talk has me thinking, you what would be cool for w-space. A player built stargate platform that linked 2 specific w-space systems.
Implementation: A gate based on an x877 static would only connect to another specific C4 Only allow 300m at a time. Once 2b mass is reached, it enters a 16 hour recharge. Both sides of the connection must have the structure, pref both owned by same corp. Requires some sort of fuel derived from w-space to run. Thinking gas, salvage & blue loot. Nothing else is anchorable on grid Anchored at a planet & displayed through overview. Useable by everyone. Limit one structure per system. 24 hours anchor, 3 days to online. Is destructable Has RF timer, uses stront for fuel. ISK cost for each gate determined by system anchored. C1 = 150m, C2 = 300, C3 = 750, C4 = 2b, C5 = 5b, C6 = 10b. |
Hatshepsut IV
Cascading Failure Un.Bound
350
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Posted - 2015.03.22 02:57:30 -
[2] - Quote
No.
You too can start failing today!
Reddit ad | Cascading Failure
Public Channel | Aspiring Failure
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Iroquoiss Pliskin
Hedion University Amarr Empire
51
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Posted - 2015.03.22 03:05:45 -
[3] - Quote
Yes.
However, it should be extremely ping-pongable and vulnerable to destruction. To have such a thing there, a fine balance must be struck before hand.
( -í° -£-û -í°)
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Adarnof
Free Trade Monopoly You Are Being Monitored
74
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Posted - 2015.03.22 03:10:34 -
[4] - Quote
Let's call them wormhole stabilizers.
(honestly, how does this idea keep springing up...) |
Phoenix Jones
Isogen 5
1168
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Posted - 2015.03.22 03:33:25 -
[5] - Quote
Adarnof wrote:Let's call them wormhole stabilizers.
(honestly, how does this idea keep springing up...)
Because people want a in into a wormhole without collapsing it. The only thing I would even conceive as a viable option would be a way to regenerate or double the mass on a wormhole temporarily (so instead of three caps, you can send six). If someone Criss their hole, you can make it generate mass so you can send your fleet in to kill. There has to be downsides to it though.
That's the closest thing I would possibly want regarding here concepts.
Yaay!!!!
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Adarnof
Free Trade Monopoly You Are Being Monitored
74
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Posted - 2015.03.22 03:44:03 -
[6] - Quote
Phoenix Jones wrote:The only thing I would even conceive as a viable option would be a way to regenerate or double the mass on a wormhole temporarily (so instead of three caps, you can send six). If someone Criss their hole, you can make it generate mass so you can send your fleet in to kill. There has to be downsides to it though.
I never thought I'd see a wormhole stabilizer idea I didn't immediately hate. That may actually be interesting to see in action if properly balanced. |
Jack Miton
Isogen 5
4256
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Posted - 2015.03.22 03:48:52 -
[7] - Quote
G
Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/
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Jack Miton
Isogen 5
4256
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Posted - 2015.03.22 03:49:42 -
[8] - Quote
T
Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/
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Jack Miton
Isogen 5
4256
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Posted - 2015.03.22 03:50:32 -
[9] - Quote
F
Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/
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Jack Miton
Isogen 5
4256
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Posted - 2015.03.22 03:51:19 -
[10] - Quote
O
Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/
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Andrew Jester
ElitistOps Pandemic Legion
1088
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Posted - 2015.03.22 03:53:15 -
[11] - Quote
I like your posts
If thuggin' was a category I'd win a Grammy
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Pissfat
Reverse Production
40
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Posted - 2015.03.22 03:56:38 -
[12] - Quote
Quoting Jack for truth.
I am Winthorp, you may remember me from such films as....
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Witchway
Hard Knocks Inc. Hard Knocks Citizens
161
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Posted - 2015.03.22 04:25:10 -
[13] - Quote
this is the most original idea I've ever heard.
Official Shit Talking Captain, Bastard of Hard Knocks Inc.
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Aivo Dresden
Red Federation RvB - RED Federation
417
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Posted - 2015.03.22 07:29:25 -
[14] - Quote
No thanks, return to null. Don't come back. |
Adriana Nolen
Sama Guild
58
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Posted - 2015.03.22 08:35:11 -
[15] - Quote
You guys are being simple minded. Content driver due to cost & destructibility. Obvious upsides for various groups.
Give me one logical explanation of why this shouldn't happen other than tradition. Tradition in w-space went out the window when CCP made systems with ICE & stations in them. |
Pissfat
Reverse Production
43
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Posted - 2015.03.22 08:51:15 -
[16] - Quote
Adriana Nolen wrote:
Give me one logical explanation of why this shouldn't happen
I think you have been answered pretty effectively.
I am Winthorp, you may remember me from such films as....
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Aivo Dresden
Red Federation RvB - RED Federation
417
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Posted - 2015.03.22 09:07:58 -
[17] - Quote
Adriana Nolen wrote:Give me one logical explanation of why this shouldn't happen other than tradition. Tradition in w-space went out the window when CCP made systems with ICE & stations in them. The core mechanic of wormholes is that they are random (aside from the static), mass restricted and need to be scanned. You literally destroyed all 3 of those principles with your idea. The fact you need to ask just shows you're not really aware of much WH related.
We don't want your crappy null bridges or gates. The very reason most of us moved in to WHs is to get away from all the null mechanics. So please just keep it over there at the k-space exit. We're just fine without all of that on the other side of the hole. |
Utari Onzo
13. Enigma Project
172
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Posted - 2015.03.22 10:02:17 -
[18] - Quote
Aivo Dresden wrote:Adriana Nolen wrote:Give me one logical explanation of why this shouldn't happen other than tradition. Tradition in w-space went out the window when CCP made systems with ICE & stations in them. The core mechanic of wormholes is that they are random (aside from the static), mass restricted and need to be scanned. You literally destroyed all 3 of those principles with your idea. The fact you need to ask just shows you're not really aware of much WH related. We don't want your crappy null bridges or gates. The very reason most of us moved in to WHs is to get away from all the null mechanics. So please just keep it over there at the k-space exit. We're just fine without all of that on the other side of the hole.
Wait a minute, RvB are WH alliance now?
New York, Paris, Peckham, Jita
13. is recruiting
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Jack Miton
Isogen 5
4265
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Posted - 2015.03.22 10:21:11 -
[19] - Quote
Adriana Nolen wrote:Obvious upsides for various groups. yes, this obviously only benefits the few largest groups. this is true.
Adriana Nolen wrote:Give me one logical explanation of why this shouldn't happen other than tradition. let me see if I can break it down: wspace = wormholes kspace = stargates wspace =/= stargates
Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/
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Thales
Foo Jung Daan AL3XAND3R.
4
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Posted - 2015.03.22 11:31:32 -
[20] - Quote
Jack Miton wrote:Adriana Nolen wrote:Obvious upsides for various groups. yes, this obviously only benefits the few largest groups. this is true. Adriana Nolen wrote:Give me one logical explanation of why this shouldn't happen other than tradition. let me see if I can break it down: wspace = wormholes kspace = stargates wspace =/= stargates Agreed.
There are some simple concepts, that have a lot behind the scenes to make them work.
Completely destroying the core mechanisms, to enable the drop of the blob, is like....... Insert worst idea you can think of here........
Oh, OP, you did.
But if you REALLY want an example, fitting pit bull terriers with lasers and chainsaws, and removing all your doors. Would be equally smart. But your opinion of a cool idea may vary from people who live in wormhole space. |
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Peonza Chan
Gloryhole Initiative
10
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Posted - 2015.03.22 13:25:23 -
[21] - Quote
That may lead to C4/C5/C6 static connection to kspace, no thanks
I could only agree with wormhole time stabilizers, only in order to (kind of ) reduce fear of people entering whs |
Phoenix Jones
Isogen 5
1170
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Posted - 2015.03.22 13:53:34 -
[22] - Quote
Peonza Chan wrote:That may lead to C4/C5/C6 static connection to kspace, no thanks
I could only agree with wormhole time stabilizers, only in order to (kind of ) reduce fear of people entering whs
Chuck anything regarding stabilizers out the door. Wormholes have two mechanics. Time and Mass. We really should not be able to play with the time of wormholes, but we can play with the mass.
Currently we can crit a hole. There should be a method of regenerating some of its mass (want to get a fleet through, holes crit, regenerate some of its mass and fit a few more). Having the ability to reverse some of the damage to the hole would be interesting, but again, there needs to be downsides to it, else it'll just be abused, or it would promote blob warfare.
(getting a little sick of crit holes and the need to downtime seed a group to kill a bear gang because they verge every hole in their system).
Yaay!!!!
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Zekora Rally
Negative Density
14
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Posted - 2015.03.22 14:18:40 -
[23] - Quote
Wormhole lifetime is a function of wormhole mass so it also can be controlled. In regard to OPs suggestion, a wh gate would be unnecessary with the current spawn rate of wormholes. There's substantially more than ever before. |
Jess Tanner
Hard Knocks Inc. Hard Knocks Citizens
165
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Posted - 2015.03.22 14:49:14 -
[24] - Quote
These are the best posts you have ever made.
Go with Bob, keep Him always in your heart. He is your Sword, Shield, and the Knife in your back.
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Phoenix Jones
Isogen 5
1170
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Posted - 2015.03.22 14:50:36 -
[25] - Quote
Zekora Rally wrote:Wormhole lifetime is a function of wormhole mass so it also can be controlled. In regard to OPs suggestion, a wh gate would be unnecessary with the current spawn rate of wormholes. There's substantially more than ever before.
That and this is the wrong section for an idea post :-)
Yaay!!!!
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ExookiZ
The Dark Space Initiative Scary Wormhole People
316
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Posted - 2015.03.22 16:37:12 -
[26] - Quote
i suspect the gate structure will be location restricted and not usable in Whs. If for some reason it was then we will see the following:
1. Nullsec will move in, as WHs are vastly more profitable then most 0.0 systems, they will link up all of their space with these gates, and now that ppl cant bring in supers their capital blobs will be untouchable.
2. Larger WH entities will connect up multiple WHs into an empire ( which admittedly sounds cool at first) but ultimately this will likely kill off WH space as it will marginalize smaller entities. The main constraint of WH real estate is your ability to protect it, and that is limited by mobility. Remove that and all we have is nullsec minus the supers that requires an investment to connect the dots.
I know you aren't proposing the idea, when CCP showed the gate structures I thought the same thing, but for the above reasons I believe it would be a very negative change to WHs to allow jump gates in our glorious unknown paradise.
The Wormhole Kid
Event Organizer of EVE New England
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Paul Vashar
Periphery Bound
34
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Posted - 2015.03.22 17:48:53 -
[27] - Quote
Adriana Nolen wrote:Give me one logical explanation of why this shouldn't happen other than tradition. Tradition in w-space went out the window when CCP made systems with ICE & stations in them. Get this to stick in your mind please, Thera is not a WH (not a traditional one). The shattered WHs look like golf courses that cater only to gophers (aka nobody plays there for long).
We're talking about changes to the original WHs, the ones that matter. Those other abominations can gtfo as Jack said |
Andrew Jester
ElitistOps Pandemic Legion
1088
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Posted - 2015.03.22 19:35:51 -
[28] - Quote
bait is delicious
If thuggin' was a category I'd win a Grammy
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Borsek
Incertae Sedis
277
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Posted - 2015.03.23 09:48:17 -
[29] - Quote
Y'all gentlemen are posting in a troll thread. |
HoruSeth
Republic University Minmatar Republic
19
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Posted - 2015.03.23 09:51:28 -
[30] - Quote
Aivo Dresden wrote:No thanks, return to null. Don't come back.
copy that! |
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