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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
66
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Posted - 2016.07.21 06:05:09 -
[1] - Quote
The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all. |
Noah Reese
32
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Posted - 2016.07.21 06:07:12 -
[2] - Quote
Brigadine Ferathine wrote:The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all.
Simple solution, don't use them then. In the mean time everyone else, who can use logic, will use them just fine. |
Salah ad-Din al-Jawahiri
New Order Logistics CODE.
486
|
Posted - 2016.07.21 06:20:20 -
[3] - Quote
https://en.wikipedia.org/wiki/Pareto_principle |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
66
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Posted - 2016.07.21 06:26:05 -
[4] - Quote
Salah ad-Din al-Jawahiri wrote: uh? |
Paranoid Loyd
9262
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Posted - 2016.07.21 06:26:40 -
[5] - Quote
What a surprise that reply confused you.
Fix the Prospect! New Server Hardware!
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
66
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Posted - 2016.07.21 06:27:05 -
[6] - Quote
Noah Reese wrote:Brigadine Ferathine wrote:The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all. Simple solution, don't use them then. In the mean time everyone else, who can use logic, will use them just fine. You mean, who cant use logic will use them? |
Noah Reese
32
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Posted - 2016.07.21 06:31:13 -
[7] - Quote
Brigadine Ferathine wrote:Noah Reese wrote:Brigadine Ferathine wrote:The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all. Simple solution, don't use them then. In the mean time everyone else, who can use logic, will use them just fine. You mean, who cant use logic will use them?
Looking at your long list of losses it seems you don't really understand EVE at all, it's therefore not surprising you don't seem to understand this either. |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
66
|
Posted - 2016.07.21 06:40:31 -
[8] - Quote
Noah Reese wrote:Brigadine Ferathine wrote:Noah Reese wrote:Brigadine Ferathine wrote:The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all. Simple solution, don't use them then. In the mean time everyone else, who can use logic, will use them just fine. You mean, who cant use logic will use them? Looking at your long list of losses it seems you don't really understand EVE at all, it's therefore not surprising you don't seem to understand this either. Yes, because killboards mean all. Did it ever occur to you many people don't care? For the record, I have never lost a tech two mining barge. I'm talking about raw manufacturing cost vs actual value vs are people willing to pay that much for such a little gain. How does that mean I don't understand this game?
Back on topic. This is an economics discussion not a how many times someone has been ganked discussion. Discuss my post not my killboard. |
Noah Reese
32
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Posted - 2016.07.21 06:51:55 -
[9] - Quote
Your killboard reads like a "how to get farmed 101" and "what to REALLY not do 101", it showcases a distinct lack of understanding which is perpetuated here, really. The fact that you haven't lost one yet doesn't somehow validate your... logic and of top of that if you "don't care", as you put it, why care about Exhumers?
Exhumers are fine, as always the last few percent of performance costs the most. This is the case in real life, in many aspects of EVE and as it turns out also with Exhumers. Who knew. |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
67
|
Posted - 2016.07.21 06:57:50 -
[10] - Quote
Noah Reese wrote:Your killboard reads like a "how to get farmed 101" and "what to REALLY not do 101", it showcases a distinct lack of understanding which is perpetuated here, really. The fact that you haven't lost one yet doesn't somehow validate your... logic and of top of that if you "don't care", as you put it, why care about Exhumers?
Exhumers are fine, as always the last few percent of performance costs the most. This is the case in real life, in many aspects of EVE and as it turns out also with Exhumers. Who knew. Ignoring this, I refuse to let you side track this. |
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Paranoid Loyd
9263
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Posted - 2016.07.21 07:04:38 -
[11] - Quote
Brigadine Ferathine wrote: This is an economics discussion The economic principle that drives the price of the T2 barges was linked for you. If your response to that is "uh?" it is blatantly obvious you are not capable of such a discussion.
Fix the Prospect! New Server Hardware!
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Avaelica Kuershin
Paper Cats
269
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Posted - 2016.07.21 07:12:06 -
[12] - Quote
Brigadine Ferathine wrote:The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all.
Why do you feel they need to be either better or cheaper?
If someone wants to spend 10 times more on a T2 hull for a small increase in performance, let them.
(And yes, I do use T2 hulls but mostly because of additional features - Ever since the expedition frigates came out, I've been wondering the worth of the squishier barges)
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
70
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Posted - 2016.07.21 07:12:09 -
[13] - Quote
Paranoid Loyd wrote:Brigadine Ferathine wrote: This is an economics discussion The economic principle that drives the price of the T2 barges was linked for you. If your response to that is "uh?" it is blatantly obvious you are not capable of such a discussion. The pricing of the T2 barges is right at their manufacturing cost. it is not that complicated. |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
71
|
Posted - 2016.07.21 07:17:23 -
[14] - Quote
Avaelica Kuershin wrote:Brigadine Ferathine wrote:The price is high because of the cost of making them. They are NOT worth the cost. There really isn't much about them that makes them worth being 10 times more expensive than t1. No this isn't a rant but I feel like their effectiveness needs to be increased or the material cost needs to be decreased. IDC which, but they aren't good the way they are. Their price is very close to the manufacturing cost.... that says it all. Why do you feel they need to be either better or cheaper? If someone wants to spend 10 times more on a T2 hull for a small increase in performance, let them. (And yes, I do use T2 hulls but mostly because of additional features - Ever since the expedition frigates came out, I've been wondering the worth of the squishier barges) The price just doesn't validate the gains over t1 barges. As far as I know the frigates are fine. I haven't used them in a long time. That's the thing, I feel like they aren't utilized because of the price. It just isn't worth it. The most expensive battleship t1 hull is the same price as a little t2 barge like why? |
DeMichael Crimson
Republic University Minmatar Republic
55766
|
Posted - 2016.07.21 07:42:41 -
[15] - Quote
I have to agree with the OP.
Due to the changes CCP did to Industry there's basically not much profit in doing production in this game.
I've spent the past month clearing out loot stashed in well over 300 stations in 21 regions that was gained from doing years of exploration and missions. After comparing sell price to reprocess price and going with the highest one, I thought I had amassed a sizable amount of Minerals to build a Bowhead Transport ship. After researching I realized I only had 1/5th of the Minerals required to build the Materials needed to build the Bowhead.
Since I had already purchased a Bowhead BPC package, I definitely wasn't going to spend the rest of the year mining Ore just to build the ship. I ended up buying the rest of the Minerals from the Market. After adding in the cost of production and the BPC package, the total amount I spent comes to 1.1 bill ISK.
The average Market price for the Bowhead is 1.5 bill ISK. Definitely not much profit to be made there and I didn't even include the time I spent doing it..
So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
73
|
Posted - 2016.07.21 07:47:44 -
[16] - Quote
DeMichael Crimson wrote:I have to agree with the OP.
Due to the changes CCP did to Industry there's basically not much profit in doing production in this game.
I've spent the past month clearing out loot stashed in well over 300 stations in 21 regions that was gained from doing years of exploration and missions. After comparing sell price to reprocess price and going with the highest one, I thought I had amassed a sizable amount of Minerals to build a Bowhead Transport ship. After researching I realized I only had 1/5th of the Minerals required to build the Materials needed to build the Bowhead.
Since I had already purchased a Bowhead BPC package, I definitely wasn't going to spend the rest of the year mining Ore just to build the ship. I ended up buying the rest of the Minerals from the Market. After adding in the cost of production and the BPC package, the total amount I spent comes to 1.1 bill ISK.
The average Market price for the Bowhead is 1.5 bill ISK. Definitely not much profit to be made there and I didn't even include the time I spent doing it..
So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous.
DMC That's a lot of time for a 400m profit... shoulda just went ratting lol! |
Dracvlad
Taishi Combine Second-Dawn
1915
|
Posted - 2016.07.21 07:52:47 -
[17] - Quote
Brigadine Ferathine wrote:DeMichael Crimson wrote:I have to agree with the OP.
Due to the changes CCP did to Industry there's basically not much profit in doing production in this game.
I've spent the past month clearing out loot stashed in well over 300 stations in 21 regions that was gained from doing years of exploration and missions. After comparing sell price to reprocess price and going with the highest one, I thought I had amassed a sizable amount of Minerals to build a Bowhead Transport ship. After researching I realized I only had 1/5th of the Minerals required to build the Materials needed to build the Bowhead.
Since I had already purchased a Bowhead BPC package, I definitely wasn't going to spend the rest of the year mining Ore just to build the ship. I ended up buying the rest of the Minerals from the Market. After adding in the cost of production and the BPC package, the total amount I spent comes to 1.1 bill ISK.
The average Market price for the Bowhead is 1.5 bill ISK. Definitely not much profit to be made there and I didn't even include the time I spent doing it..
So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous.
DMC That's a lot of time for a 400m profit... shoulda just went ratting lol!
You have to say that anyone who mines in this game is a goddam hero...
COHE, the Coalition of Hisec Entities is now in operation, time to make hisec work for people who operate there.
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Elmund Egivand
Federal Defense Union Gallente Federation
1253
|
Posted - 2016.07.21 07:54:14 -
[18] - Quote
Dracvlad wrote:Brigadine Ferathine wrote:DeMichael Crimson wrote:I have to agree with the OP.
Due to the changes CCP did to Industry there's basically not much profit in doing production in this game.
I've spent the past month clearing out loot stashed in well over 300 stations in 21 regions that was gained from doing years of exploration and missions. After comparing sell price to reprocess price and going with the highest one, I thought I had amassed a sizable amount of Minerals to build a Bowhead Transport ship. After researching I realized I only had 1/5th of the Minerals required to build the Materials needed to build the Bowhead.
Since I had already purchased a Bowhead BPC package, I definitely wasn't going to spend the rest of the year mining Ore just to build the ship. I ended up buying the rest of the Minerals from the Market. After adding in the cost of production and the BPC package, the total amount I spent comes to 1.1 bill ISK.
The average Market price for the Bowhead is 1.5 bill ISK. Definitely not much profit to be made there and I didn't even include the time I spent doing it..
So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous.
DMC That's a lot of time for a 400m profit... shoulda just went ratting lol! You have to say that anyone who mines in this game is a goddam hero...
I mine whenever I can't be arsed to do anything else for the day due to long work day.
A Minmatar warship is like a rusting Beetle with 500 horsepower Cardillac engines in the rear, armour plating bolted to chassis and a M2 Browning stuck on top.
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Salah ad-Din al-Jawahiri
New Order Logistics CODE.
490
|
Posted - 2016.07.21 07:55:48 -
[19] - Quote
Alright, I'm taking one for the team lest this thread get out of hand.
You see, the ISK cost / productivity ratio of most ships and equipment here in EVE is exponential, not linear. It means that with every upgrade you make to your ship you get diminishing results (the marginal cost of upgrates gets higher and higher).
For instance, the staple equipment of the New Order of Highsec is the miner ganking Catalyst, which has two primary fits: T1 and T2. T1 has 400 DPS and costs 2 million ISK. T2 dishes out 750 DPS and costs 10 million ISK. We can conclude that the upgrade is 5 times more expensive, but gives less than 2 time the damage. Now, if our ganking fleets had enough manpower, we all would be using T1 fits, because T1 is clearly the king of cost efficiency. However, good numbers aren't always available, so the gankers have to fit better ships - and go for higher costs - to achieve their goal (read: a ganked miner).
It doesn't apply to ganking only, this principle is universal: quantity versus quality, productivity versus cost efficiency. It gives us, the players, meaningful choices in our game experience. For a fleet commander, it's the choice between swarms of cheap expendable ships or expensive doctrines with better dakka. A miner will choose between mining yield and the assets he will risk losing to PvPers who are preying on them.
Now, the fact that the sell prices of T2 barges aren't far off from their production cost simply means that this particular market is overcrowded. More barges are being produed and sold than there are barges getting blown up, supply is higher than demand. For the manufacturer it leads to the necessity to switch to a different item to produce or to move to a different location to sell what he's got. |
Brigadine Ferathine
The Valiant Vanguard The Volition Cult
74
|
Posted - 2016.07.21 07:59:41 -
[20] - Quote
Dracvlad wrote:Brigadine Ferathine wrote:DeMichael Crimson wrote:I have to agree with the OP.
Due to the changes CCP did to Industry there's basically not much profit in doing production in this game.
I've spent the past month clearing out loot stashed in well over 300 stations in 21 regions that was gained from doing years of exploration and missions. After comparing sell price to reprocess price and going with the highest one, I thought I had amassed a sizable amount of Minerals to build a Bowhead Transport ship. After researching I realized I only had 1/5th of the Minerals required to build the Materials needed to build the Bowhead.
Since I had already purchased a Bowhead BPC package, I definitely wasn't going to spend the rest of the year mining Ore just to build the ship. I ended up buying the rest of the Minerals from the Market. After adding in the cost of production and the BPC package, the total amount I spent comes to 1.1 bill ISK.
The average Market price for the Bowhead is 1.5 bill ISK. Definitely not much profit to be made there and I didn't even include the time I spent doing it..
So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous.
DMC That's a lot of time for a 400m profit... shoulda just went ratting lol! You have to say that anyone who mines in this game is a goddam hero... I had a look at manufacturing and got to invention and it annoyed the hell out of me, so I decided not to bother. hmmmmm I think another break from Eve is o the cards... For real. Its like people don't know where their ships come from... |
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
74
|
Posted - 2016.07.21 08:01:02 -
[21] - Quote
Salah ad-Din al-Jawahiri wrote:Alright, I'm taking one for the team lest this thread get out of hand.
Now, the fact that the sell prices of T2 barges aren't far off from their production cost simply means that this particular market is overcrowded. More barges are being produed and sold than there are barges getting blown up, supply is higher than demand. For the manufacturer it leads to the necessity to switch to a different item to produce or to move to a different location to sell what he's got. Or the supply is higher than the demand because nobody wants to pay the bare minimum price for one. That one is tougher to put in numbers but not impossible. |
Salah ad-Din al-Jawahiri
New Order Logistics CODE.
491
|
Posted - 2016.07.21 08:04:45 -
[22] - Quote
Brigadine Ferathine wrote:Salah ad-Din al-Jawahiri wrote:Alright, I'm taking one for the team lest this thread get out of hand.
Now, the fact that the sell prices of T2 barges aren't far off from their production cost simply means that this particular market is overcrowded. More barges are being produed and sold than there are barges getting blown up, supply is higher than demand. For the manufacturer it leads to the necessity to switch to a different item to produce or to move to a different location to sell what he's got. Or the supply is higher than the demand because nobody wants to pay the bare minimum price for one. That one is tougher to put in numbers but not impossible.
Nobody makes miners buy T2 barges at gunpoint. That's their rational choice. Why are you so convinced that everyone has to use T2 stuff? "Bigger" is not always "better". |
Mephiztopheleze
Laphroaig Inc.
805
|
Posted - 2016.07.21 08:07:38 -
[23] - Quote
Brigadine Ferathine wrote:The price just doesn't validate the gains over t1 barges.
For you, this would appear to be the case. I would suggest that your Procurer fit needs a little work. Rigs would be a nice start.
For a great many players that do inappropriate things to poor harmless asteroids, the yield and survivability gains of using the T2 exhumers are well worth the costs. A Skiff fleet assisting drones to a combat fit tackle boat can dish out some surprising DPS.
Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze
This is my Forum Main. My Combat Alt is sambo Inkura
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
74
|
Posted - 2016.07.21 08:09:30 -
[24] - Quote
Salah ad-Din al-Jawahiri wrote:Brigadine Ferathine wrote:Salah ad-Din al-Jawahiri wrote:Alright, I'm taking one for the team lest this thread get out of hand.
Now, the fact that the sell prices of T2 barges aren't far off from their production cost simply means that this particular market is overcrowded. More barges are being produed and sold than there are barges getting blown up, supply is higher than demand. For the manufacturer it leads to the necessity to switch to a different item to produce or to move to a different location to sell what he's got. Or the supply is higher than the demand because nobody wants to pay the bare minimum price for one. That one is tougher to put in numbers but not impossible. Nobody makes miners buy T2 barges at gunpoint. That's their rational choice. Why are you so convinced that everyone has to use T2 stuff? "Bigger" is not always "better". Why is the gunpoint comment relevant... I never said everyone has to use T2 stuff, but it should be worthwhile. "bigger isn't better?" This is eve dude. Whoever has more of the bigger sticks wins. |
Dracvlad
Taishi Combine Second-Dawn
1915
|
Posted - 2016.07.21 08:10:21 -
[25] - Quote
Brigadine Ferathine wrote:Salah ad-Din al-Jawahiri wrote:Alright, I'm taking one for the team lest this thread get out of hand.
Now, the fact that the sell prices of T2 barges aren't far off from their production cost simply means that this particular market is overcrowded. More barges are being produed and sold than there are barges getting blown up, supply is higher than demand. For the manufacturer it leads to the necessity to switch to a different item to produce or to move to a different location to sell what he's got. Or the supply is higher than the demand because nobody wants to pay the bare minimum price for one. That one is tougher to put in numbers but not impossible.
I always assumed that members of the Goons had the T2 BPO's for the Hulk and Mackinaw but not the Skiff
COHE, the Coalition of Hisec Entities is now in operation, time to make hisec work for people who operate there.
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Remiel Pollard
Red Federation RvB - RED Federation
7648
|
Posted - 2016.07.21 08:16:21 -
[26] - Quote
Brigadine Ferathine wrote: Whoever has more of the bigger sticks wins.
See, now I know you don't get EVE. I could provide you a very long list of examples of what makes this such a wrong thing to say let alone believe, but I'll keep it short and sweet:
EVE is a strategic and tactical game as much as it is a simulation, and when it comes to strategy and tactics, brains will outmatch brawn every time. It's no good having a big stick if your enemy is too fast to swing it at.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Black Pedro
Yammerschooner
2635
|
Posted - 2016.07.21 08:20:13 -
[27] - Quote
DeMichael Crimson wrote:So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous. New Eden has a complex, interdependent player-driven economy. In order to give meaning to the actives of miners and other PvE-ers, it is necessary to have a large demand for resources to build, as well as a constant destruction of assets.
You are not intended to mine all the ore yourself to build a freighter in an evening or even a month. If everyone could do that there would be no market as everyone would be self-sufficient and assets would have no value. You are intended to by ore/minerals from dozens or even hundreds of miners giving their in-game activities a real purpose and value. It's why people pay almost 2-PLEX or $40 worth of real currency to be able to have a freighter.
As to the OP, the fact that most ships are sold at or near build cost is completely determined by the players. Now, one can argue that industry is currently too fast, safe, and easy given that industrialists are willing to accept such low profit margins, and that CCP should make industry, especially highsec industry, more difficult, but ultimately the prices and values of built goods are determined by the players.
Now as to the mineral requirements for T2 vs T1 ships, that is completely intentional as explained above. Just as you have decide whether that long train for a level 5 skill is worth it over the much shorter train to level 4, whether to field the more costly T2 ship instead of lower-performing T1 ship is a choice you, the player, have to make. Sounds like the T1 ship is better suited for your needs, or at least what you think your needs are, so it is perhaps best to stick with them given you seem to value the reduced cost over the marginal increase in performance.
Why Do They Gank?
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Salah ad-Din al-Jawahiri
New Order Logistics CODE.
492
|
Posted - 2016.07.21 08:24:33 -
[28] - Quote
Brigadine Ferathine wrote:Why is the gunpoint comment relevant... I never said everyone has to use T2 stuff, but it should be worthwhile.
Worthwhile to whom? To you? Because I can see plenty of Skiffs all around highsec, and a fair number of Mackinaws, and I haven't heard the pilots complaining about exhumer costs too much.
Hulks... yeah, there aren't many of them out mining, but that's because they're usually the first ones to get ganked. If it wasn't the case, everyone would be flying those, just like they used to 4-5 years ago.
Brigadine Ferathine wrote:"bigger isn't better?" This is eve dude. Whoever has more of the bigger sticks wins.
It's the people who stick to this mentality who complain on the forums that their multi-billion freighter has been ganked by a 300-million Catalyst fleet. |
Nitshe Razvedka
991
|
Posted - 2016.07.21 08:27:07 -
[29] - Quote
Salah ad-Din al-Jawahiri wrote:
A few beans and some observations made in a back-water economy does not make a universal principal. The USA economy makes your %'s look base.
Typical Code methodology cherry picking for answers.
Thieving pirates discuss INTEGRITY; Anarchist gankers give us LAWS; and Whoring merc's cry then blow off clients with INSULTS.
Up is down and down is up in the C&P Forum.
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Brigadine Ferathine
The Valiant Vanguard The Volition Cult
74
|
Posted - 2016.07.21 08:28:51 -
[30] - Quote
Black Pedro wrote:DeMichael Crimson wrote:So yeah, I agree with the OP, the amount of Minerals required to build the Materials is too much. Also the amount of Materials required to build the hull is too much.
Seriously, I know this game is a time sink but this is just ridiculous. New Eden has a complex, interdependent player-driven economy. In order to give meaning to the actives of miners and other PvE-ers, it is necessary to have a large demand for resources to build, as well as a constant destruction of assets. You are not intended to mine all the ore yourself to build a freighter in an evening or even a month. If everyone could do that there would be no market as everyone would be self-sufficient and assets would have no value. You are intended to by ore/minerals from dozens or even hundreds of miners giving their in-game activities a real purpose and value. It's why people pay almost 2-PLEX or $40 worth of real currency to be able to have a freighter. As to the OP, the fact that most ships are sold at or near build cost is completely determined by the players. Now, one can argue that industry is currently too fast, safe, and easy given that industrialists are willing to accept such low profit margins, and that CCP should make industry, especially highsec industry, more difficult, but ultimately the prices and values of built goods are determined by the players. Now as to the mineral requirements for T2 vs T1 ships, that is completely intentional as explained above. Just as you have decide whether that long train for a level 5 skill is worth it over the much shorter train to level 4, whether to field the more costly T2 ship instead of lower-performing T1 ship is a choice you, the player, have to make. Sounds like the T1 ship is better suited for your needs, or at least what you think your needs are, so it is perhaps best to stick with them given you seem to value the reduced cost over the marginal increase in performance. Why on earth would a ship that one person flys require a community. idk how long it took him to gather all of those assets. If its player driven then why are the requirements set in stone? If most ships are sold at near manufacturing price doesn't that mean the price is too high because it is bumping up against what people are willing to pay via supply demand and other factors? |
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