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Thread Statistics | Show CCP posts - 4 post(s) |
Mizhir
TURN LEFT
74849
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Posted - 2017.02.23 14:28:49 -
[1] - Quote
Good call. The new range seem to be in a good spot.
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Mizhir
TURN LEFT
74849
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Posted - 2017.02.23 14:37:47 -
[2] - Quote
Hans Downherpantz wrote:brawling dies again
People kite because they don't want to get blobbed to oblivion. It allows them to disengage when the enemy throws a couple of caps after a handful of subcaps.
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Mizhir
TURN LEFT
74852
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Posted - 2017.02.23 15:03:06 -
[3] - Quote
Soldarius wrote:CCP Larrikin wrote: WARP DISRUPTION FIELD GENERATORS The current state of Scripted Warp Disruption Field Generators is a little too oppressive, especially to the small gang PvP scene. We'd like to open up propulsion module options.
There are these things called afterburners that you can fit to your ship. They are not effected by scram effects. There are these things called Keres/Arazu/Lachesis/Proteus. They are not affected by this nerf.
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Mizhir
TURN LEFT
74858
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Posted - 2017.02.23 16:11:41 -
[4] - Quote
I see alot of people talking about the Mordus Legion ships. If they are the problem then the sensible thing is to nerf them rather than have a class of ship that counters a wide array of ships.
Ted McManfist wrote:Mizhir wrote:Hans Downherpantz wrote:brawling dies again People kite because they don't want to get blobbed to oblivion. It allows them to disengage when the enemy throws a couple of caps after a handful of subcaps. People kite because they are risk averse, not because they fear the blob.
It is pretty much the same thing. People don't want to waste their ship on a fight they got no chance of winning.
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Mizhir
TURN LEFT
74861
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Posted - 2017.02.23 16:17:47 -
[5] - Quote
Skia Aumer wrote:Lucy Callagan wrote:I like how the people complaining about this pretty much have as much knowledge about small gang as a Malian Camel breeder about sailing. On the other side are the "experts" who think HICs cannot be countered. Because jams are kind of a religious taboo for them.
HICs have already been countered with 100mn ships and damps. It just gets boring after a while.
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Mizhir
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74875
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Posted - 2017.02.23 17:38:54 -
[6] - Quote
Jack Barros wrote:l0rd carlos wrote:Fleshgrind wrote:Nobody in my inner Ever circle of friends were calling for this or complained how overpowered it was. Where did the need for this change come from? If this was a push by the CSM it has misrepresented the community in my opinion. Your circle of friends is not the whole community ;-) TURN LEFT show us on the doll where the HIC touched you.
*Points at the 100mn AB*
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Mizhir
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74882
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Posted - 2017.02.23 18:06:03 -
[7] - Quote
Ted McManfist wrote:Mizhir wrote:I see alot of people talking about the Mordus Legion ships. If they are the problem then the sensible thing is to nerf them rather than have a class of ship that counters a wide array of ships. Ted McManfist wrote:Mizhir wrote:Hans Downherpantz wrote:brawling dies again People kite because they don't want to get blobbed to oblivion. It allows them to disengage when the enemy throws a couple of caps after a handful of subcaps. People kite because they are risk averse, not because they fear the blob. It is pretty much the same thing. People don't want to waste their ship on a fight they got no chance of winning. I disagree. I think it's more "People don't want even the slimmest chance of losing."
Says the guy from the alliance known for bringing superior numbers to everything.
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Mizhir
TURN LEFT
74892
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Posted - 2017.02.23 21:11:33 -
[8] - Quote
Ted McManfist wrote:Mizhir wrote:
Says the guy from the alliance known for bringing superior numbers to everything.
And your point is? Sorry I can make friends and enjoy playing the game with them. If you don't want blobbed, stay away. vOv
If you don't want to getkited, stay away. The logic goes both ways. You blob in order to lower the risk of losing your ships. I kite instead.
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