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Thread Statistics | Show CCP posts - 4 post(s) |
Petrified
Old and Petrified Syndication Soldiers of TIN
445
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Posted - 2017.04.11 21:12:59 -
[1] - Quote
Ripard Teg wrote:Good changes! It looks like you guys have put a lot of thought into this, and it shows. Two questions:
You mention that during the transition, some assets will be automatically to asset safety "as needed". Can you elaborate?
And it's implied in your posts, but not explicitly stated: will the faction Fortizars be destroyable as current Fortizars are? If so, does this mean that over time and eventually, there will be zero faction Fortizars with no replacements possible?
Likely based on who has access. So if the person cannot dock there, their assets will automatically be put into asset safety.
If the second question is true, then hopefully they will leave behind some epic wrecks marking the location of the former faction citadel. But I think they mentioned the possibility of other faction citadels during fanfest, just nothing to bet on.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
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Petrified
Old and Petrified Syndication Soldiers of TIN
445
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Posted - 2017.04.11 21:18:11 -
[2] - Quote
Akrasjel Lanate wrote:Scatim Helicon wrote:Haven't seen any mention of this elsewhere: is there any intention to alter/remove/etc the NPC stations in empire and pirate sov 0.0? No... why you ask ?
Likely because they don't like the freedom people have to live in NPC null.
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Petrified
Old and Petrified Syndication Soldiers of TIN
445
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Posted - 2017.04.11 23:56:10 -
[3] - Quote
Rowells wrote:Petrified wrote:Akrasjel Lanate wrote:Scatim Helicon wrote:Haven't seen any mention of this elsewhere: is there any intention to alter/remove/etc the NPC stations in empire and pirate sov 0.0? No... why you ask ? Likely because they don't like the freedom people have to live in NPC null. Who doesn't? Well... I like the freedom
Scatim Helicon wrote: Oh behave yourself, we utilise NPC stations just as much as empire residents do.
Now now, I do need some fun at Goon expense.
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Petrified
Old and Petrified Syndication Soldiers of TIN
445
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Posted - 2017.04.12 22:46:18 -
[4] - Quote
xOmGx wrote: Why the F you want to remove POS after over 10 years of good service?
Why you want us to pay 10-20 time MORE for LESS functionality and protection? ( no forcefield, no automated guns) Where are my laser guns on the citadels? all i see is Caldari crap missiles...
The good in good service is a little subjective. As a POS owner myself, I can say I am glad to see them going the way of the Dodo. The lack of automated defense is understandable given the vulnerability windows - no need to automate defense when they cannot be attacked at will outside of the window.
As for the upwell missiles: yeah - would be very nice to have some variety: lasers, hybrids, cannons, etc. At least the larger structures get some fancier weapon systems but the homogeny is boring.
I cannot say much about Outposts as I never built one but the cost difference between an Outpost and a Fortizar is significant. Considering the primary benefit of an Outpost over a POS was constancy, turning these Outposts into glorified Fortizars is a significant kick in head for these owners.
If CCP sees through turning Outposts into Fortizars then they should compensate the current outpost owners: as of the fanfest announcement (because any change in ownership after which is suspect in motivation) in some fashion. The loss of permanence on any of these structures is not to be underestimated nor blithely 'compensated' with a structure that can be destroyed. There is no parity with a tricked out faction fortizar and an Outpost. So Parity must be achieved in another fashion. ISK, one or more faction citadel BPCs, but something to the as of the Fanfest announcement to those current owners.
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CCP Fozzie, you mentioned the Citadels being littered about; that you think they are too easy to maintain- simplest way to make them require maintenance: allow the structure to be entosised during its vulnerability. once Entosised the structure begins the unanchor process (or it cancels it if the structure is already unanchoring). If the owner is paying attention, they can cancel the process. If the owner is not paying attention, then 7 days later the structure unanchors.
Or: require a small amount of fuel hourly for the basic operations of the citadel. If there is no fuel, the citadel remains in place, but functions such as tethering, defenses, office access, repair, etc, are all turned off. You can still dock, you can still undock, you can store your stuff and ships in your own hanger, you just cannot get any other functionality and no protection until there is fuel in the fuel bay. Does not need to be a lot, but a token amount to ensure the structure is 'maintained'.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
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Petrified
Old and Petrified Syndication Soldiers of TIN
446
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Posted - 2017.05.12 22:40:39 -
[5] - Quote
What happens with the current Outpost Eggs? Do we get reimbursed for them? Will they be converted to rigless faction Fortizars? Why allow outpost eggs to be built still if they cannot otherwise be planted?
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
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Petrified
Old and Petrified Syndication Soldiers of TIN
446
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Posted - 2017.05.13 02:59:26 -
[6] - Quote
HandelsPharmi wrote:Petrified wrote:What happens with the current Outpost Eggs? Do we get reimbursed for them? Will they be converted to rigless faction Fortizars? Why allow outpost eggs to be built still if they cannot otherwise be planted? https://community.eveonline.com/news/patch-notes/patch-notes-for-119.5-releaseQuote:Existing copies of Outpost Construction Platforms, Outpost Construction Platform Blueprints, Station Improvement Platforms and Station Upgrade Platforms have been reimbursed in the following fashion:
Station Improvement Platforms and Station Upgrade Platforms have been removed and their owners have been credited with isk equal to their full NPC sale value Minmatar and Gallente Outpost Platform Blueprints have been converted into Astrahus blueprints Amarr and Caldari Outpost Platform Blueprints have been converted into Raitaru blueprints Outpost Platforms have been converted into both 1 Fortizar and 1 Azbel
Cool beans, thanks for the link and quote. My busy schedule kept me from reading that in detail.
Cloaking is the closest thing to a "Pause Game" button one can get while in space.
Support better localization for the Japanese Community.
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