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Thread Statistics | Show CCP posts - 0 post(s) |
Burchov
Lyrus Associates
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Posted - 2008.04.11 18:35:00 -
[31]
Originally by: Nyphur Careful, Lyrus. You just called me a scammer and I doubt James Lyrus would agree with that accusation. How is James doing, anyway? I haven't spoken to him in months.
If people are willing to pay 500m for a spreadsheet and help with their eve business, there is absolutely nothing wrong with providing it. Three people have purchased spreadsheets from me so far on two separate businesses (one exclusive sale for POS reactions and two non-exclusive sales for T2 component production). None of those customers have had any complaints with their purchase and no dishonesty was intentionally employed to make sales. I find it very hard to believe that anyone could call that a scam with a straight face.
True, it clearly is not a scam as you do provide what you promise. I apologize for that. It was just a strong reaction to what I think is a very high price for a spreadsheet. But if you have buyers who are willing to pay 500m for it, you're probably doing something right.
Originally by: Kazuo Ishiguro Any chance you could change the .rar file so it contains an empty api folder? There's no reason a user should need to add this themselves.
Done. I'll be releasing a new version in a couple of days anyway. ________ Invention profit calculator |
Nyphur
Pillowsoft
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Posted - 2008.04.11 18:53:00 -
[32]
Originally by: Burchov True, it clearly is not a scam as you do provide what you promise. I apologize for that. It was just a strong reaction to what I think is a very high price for a spreadsheet. But if you have buyers who are willing to pay 500m for it, you're probably doing something right.
There's a definite market for business consultancy, I offered the service and some people decided that it was worth spending their isk on. On one hand, it was nice to get a billion isk for selling my expertise. On the other hand, I have great respect for people like yourself who give out their hard work for free. I used to do the same with my tanking spreadsheet, which has stopped being so useful due to some changes CCP made to the scanner and the fact I haven't updated it in years. Nowadays I try to give out my expertise for free with my Anatomy of PvP guide and by answering questions people ask me.
Eve-Tanking.com - We're sorry, something happened. |
Naias
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Posted - 2008.04.11 23:40:00 -
[33]
Edited by: Naias on 11/04/2008 23:41:22 There is a bug in the invention output section:
Total Revenue displays the profit for selling the whole batch minus the Build Cost, but Build Cost is always the cost of a single production run. This totally skews the profit analysis...
Wonder how many will be screwed by this and realize too late the costs are several times higher.
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Burchov
Lyrus Associates
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Posted - 2008.04.12 09:40:00 -
[34]
Originally by: Naias But the build times seem off.
Could you give an example of this? ________ Invention profit calculator |
Naias
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Posted - 2008.04.12 18:27:00 -
[35]
The skills that I entered seem to reset randomly which is the cause for the build time discrepancies.
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Burchov
Lyrus Associates
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Posted - 2008.04.12 18:55:00 -
[36]
Originally by: Naias The skills that I entered seem to reset randomly which is the cause for the build time discrepancies.
I would still like more information on it, because I've never experienced skills resetting, and I'm not successful in reproducing it either ________ Invention profit calculator |
Naias
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Posted - 2008.04.12 22:01:00 -
[37]
Edited by: Naias on 12/04/2008 22:01:46 I'm not sure how to reproduce it either, it happend a few times while I was playing around but I have no idea what caused it. Today everything is fine.
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.04.14 17:22:00 -
[38]
Suggestion: when updating prices from eve-central, cache them all in ram before writing all of them to disk at once. It's a bit annoying hearing the hard drive going click...click once per second for up to 20 minutes at a time- the only nice thing about this is that I can tell when it's done by listening to my computer My research services Spreadsheets: Top speed calculation - Halo Implant stats |
Burchov
Lyrus Associates
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Posted - 2008.04.14 19:33:00 -
[39]
That are some very nice suggestions. I'll probably implement most of them in a future version. However, since a couple of days I have a lot of pain in my fingers, probably RSI. I've uploaded version 0.42 here, but I don't expect I can do a lot of work in the coming weeks ________ Invention profit calculator |
Estat
Pimebeka Mining Corp
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Posted - 2008.04.14 20:54:00 -
[40]
Very nice toy.
Feature suggestion: an option to display the profit using the most profitable decryptor in the main window instead of using a default decryptor. Or a UI element in the main window to change the decryptor for all items.
Feature suggestion: Save API information.
I also experienced the resetting skills issue, it happened after changing default decryptors, but not every time. |
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.04.18 22:42:00 -
[41]
Sorry to hear about the injury - hope it heals.
A clarification: when calculating build time in relation to the idea above, for one invention cycle it should be computed as (invention success rate) * [time to build one run of the T2 output (at the PE level given by using that type of decryptor)] * number of runs per successful invention attempt, perhaps with the option to include the time taken to build the T1 input item (this can be quite significant with certain items).
Also, instead of prompting the user to select the ME level used, determine it automatically from the decryptor. A couple of little known conventions that apply here:
* For ships, only T2 components and minerals are affected by the negative ME multiplier * For all other items, only minerals are affected by negative ME; T2 components are not
Finally, since the app is already gathering all the relevant information, why not list of the profitability of building T1 items, with the same columns and the option to filter them? This would be much simpler than working out the same numbers for the T2 versions.
My research services Spreadsheets: Top speed calculation - Halo Implant stats |
pulse1976
Minmatar Far Edge Outcasts
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Posted - 2008.04.24 16:56:00 -
[42]
Feature suggestion: Print!! Can we have a print button so that I can print off the items needed for manufacture?? Pretty please?
BTW let the wife/gf/mistress take the pain of RSI. Thats what they are there for! Don't make me use UPPERCASE! |
Burchov
Lyrus Associates
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Posted - 2008.04.25 19:05:00 -
[43]
Originally by: Estat Feature suggestion: Save API information.
Can do that.
Originally by: Kazuo Ishiguro Sorry to hear about the injury - hope it heals.
A clarification: when calculating build time in relation to the idea above, for one invention cycle it should be computed as (invention success rate) * [time to build one run of the T2 output (at the PE level given by using that type of decryptor)] * number of runs per successful invention attempt, perhaps with the option to include the time taken to build the T1 input item (this can be quite significant with certain items).
Also, instead of prompting the user to select the ME level used, determine it automatically from the decryptor. A couple of little known conventions that apply here:
* For ships, only T2 components and minerals are affected by the negative ME multiplier * For all other items, only minerals are affected by negative ME; T2 components are not
Finally, since the app is already gathering all the relevant information, why not list of the profitability of building T1 items, with the same columns and the option to filter them? This would be much simpler than working out the same numbers for the T2 versions.
Thanks, it's going a lot better now, so I'll probably resume developing next week.
About the ME levels, the application already knows the ME of the T2 items, and adjusts the prices accordingly, as well as the information in the showinfo window when the "Build cost" link is clicked.
Profitability of T1 items is indeed fairly easy to do, but it doesn't really have anything to do with invention. I'll still add it to the todo-list, and if I have the time for it, I'll implement it.
Originally by: pulse1976 Feature suggestion: Print!! Can we have a print button so that I can print off the items needed for manufacture?? Pretty please?
Now there's a request I did not expect I'll look into it. |
Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.04.25 23:05:00 -
[44]
Rather than adding print funcitonality, I'd suggest giving people the option to export a to-do list as a .csv file, so they can use their favourite spreadsheet app. to print it.
Of course, there's always the print-screen key... |
LuvTheMonkey
Minmatar
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Posted - 2008.04.27 04:24:00 -
[45]
In case anyone wants to experiment with it, here's the updated invention formula (found on http://games.chruker.dk/eve_online/invention_chance.php - rumored by others on the Industry board to be the exact formula used by CCP), translated into the format this app uses:
%Base% * (1 + (0.01 * %EncrSkill%)) * (1 + ((%Skill1% + %Skill2%) * (0.1 / (5 - %Meta%)))) * %Decryptor%
Burchov, thanks for a great program :)
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Captain Agemman
Minmatar Legio Ultra
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Posted - 2008.04.30 19:35:00 -
[46]
Please make the shopping list honour the Installation type chosen in the settings screen.
The "items to buy" seem to always calculate with a 1.0 material waste installation.
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Burchov
Lyrus Associates
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Posted - 2008.04.30 21:46:00 -
[47]
Originally by: Captain Agemman The "items to buy" seem to always calculate with a 1.0 material waste installation.
Indeed it does. Will be fixed in the next release. ________ Invention profit calculator |
Mioelnir
Minmatar KULT Production Atrum Tempestas Foedus
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Posted - 2008.05.07 18:07:00 -
[48]
Shopping List Image
That is the supposed shopping list for 18 Rapiers at ME-6 in a station.
Electrolytic Capacitor Units, Nuclear Reactor Units and Plasma Thrusters are each 9 units short of what is really needed, the other components list the right amounts.
Some weirdo rounding bug maybe?
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Burchov
Lyrus Associates
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Posted - 2008.05.07 18:32:00 -
[49]
Edited by: Burchov on 07/05/2008 18:33:03
Originally by: Mioelnir Shopping List Image
That is the supposed shopping list for 18 Rapiers at ME-6 in a station.
Electrolytic Capacitor Units, Nuclear Reactor Units and Plasma Thrusters are each 9 units short of what is really needed, the other components list the right amounts.
Some weirdo rounding bug maybe?
That's probably a rounding error in the waste calculation. The invention calculator does not know how much BPCs you use to build the rapiers, so it assumes you have 1 BPC with 18 runs, and for some of the materials the invention calculator will show a too low number.
Edit: And this is actually on the to-do list to fix, but it isn't as easy as it looks unfortunately. ________ Invention profit calculator |
Mioelnir
Minmatar KULT Production Atrum Tempestas Foedus
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Posted - 2008.05.07 22:14:00 -
[50]
It doesn't look easy at all, tbh. Thanks for the info update.
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Donde Esta
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Posted - 2008.05.09 17:25:00 -
[51]
Burchov,
Did you get a chance to look into the importing regions/ids stuff, and limit the price queries to specific regions or systems?
Thanks, great tool.
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Burchov
Lyrus Associates
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Posted - 2008.05.10 13:17:00 -
[52]
Originally by: Donde Esta Burchov,
Did you get a chance to look into the importing regions/ids stuff, and limit the price queries to specific regions or systems?
Thanks, great tool.
I did, and I'm currently working on it. It's not going too fast unfortunately, with the RSI and RL stuff ________ Invention profit calculator |
Idxx
Amarr Interstellar eXodus R0ADKILL
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Posted - 2008.05.10 17:33:00 -
[53]
Edited by: Idxx on 10/05/2008 17:33:21 Ahh, gotcha. Hope ya feel better.
Some more suggestions, if you aren't sick of coding yet :P
1) Fix the close-a-dialog-and-lose-selection-on-your-invention-job bug. Example:
Select Maller. Select Devoter. Open Items dialog. Close it. You can no longer select devoter or sac until you have reselected Maller.
2) Show what is more profitable at the moment - buying the t2 build component, or manufacturing it. I see the total profit from manufacturing in the shopping list's last tab, but it doesn't tell me how to optimize it. Usually the best build path is build some, buy the rest.
3) Allow me to toggle build/buy for the components directly from the shopping list dialog. This goes hand in hand with 2). Sometimes I may want to buy instead of build, even if its less profitable, as it may save me a week.
Thanks, keep it up!
p.s. this is Donde, stupid forums.
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Victor Valka
Kissaki Corporation
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Posted - 2008.05.27 19:54:00 -
[54]
It appears I've encountered a bug.
Edit/Items menu: "Set prices to their build cost" doesn't work. The build costs is calculated correctly in "Build cost" field and clicking it sets "Price" field to the correct value but it is not saved. E.g. set price is not shown in item list and neither does it appear in "Price" field if I switch items.
I do have mineral prices entered.
Originally by: Roxanna Kell You are insane.
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Dingi223
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Posted - 2008.05.29 22:44:00 -
[55]
Edited by: Dingi223 on 29/05/2008 22:45:53 Maybe I am missing something, but I cannot find a Raptor.
The condor per your application only generates a Crow, however, what about the Raptor? Same as Wolf and Jaguar?
Edit: Bah, needed to add the T2 Item 2 column. Now I see it.
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wah bok
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Posted - 2008.06.03 15:42:00 -
[56]
Dont include the price of data interfaces in the invention cost. They reusable and should therefor not be counted in the cost. dont know the english word for it but consider it an investment instead of a cost if that makes any sense
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Pwett
QUANT Corp. QUANT Hegemony
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Posted - 2008.06.03 16:38:00 -
[57]
Edited by: Pwett on 03/06/2008 16:38:24 Industrial Capital is what those are generally referred to. They don't lose value through use, so it's not particularly honest to add them as a cost in a per-run scenario.
Now, if you tracked how their market worth changed over time and worked that percentage into a per-run analysis over the estimate of their total run life span... well... that would be a bit more honest. :) _______________ Pwett CEO, Founder, & Executor <Q> QUANT Hegemony
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Opertone
SIEGE.
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Posted - 2008.06.16 08:43:00 -
[58]
this is awesome |
Shar Tegral
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Posted - 2008.06.18 20:16:00 -
[59]
If I could make a future suggestion... perhaps have the "shopping lists" copyable to the clipboard. Make it easier when directing someone to get such and such items or doing byom work.
To Shar -verb: 1 - To say what you mean. 2 - To say what it means. 3 - To say something mean. |
Kazzac Elentria
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Posted - 2008.06.18 20:48:00 -
[60]
Originally by: Shar Tegral
If I could make a future suggestion... perhaps have the "shopping lists" copyable to the clipboard. Make it easier when directing someone to get such and such items or doing byom work.
Yes please.... |
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