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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2008.05.18 21:37:00 -
[61]
Originally by: Jade Constantine Actual battle-reports of a 3 Titan "blob" on the live-server. Interesting background reading for candidates expressing an opinion in this thread. Maybe "goon" Titan's don't need a "nerf"
You're suggesting that Titans are balanced because every so often one dies to the lag/desynch wildcard? -----------
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.18 21:42:00 -
[62]
Originally by: Scatim Helicon
Originally by: Jade Constantine Actual battle-reports of a 3 Titan "blob" on the live-server. Interesting background reading for candidates expressing an opinion in this thread. Maybe "goon" Titan's don't need a "nerf"
You're suggesting that Titans are balanced because every so often one dies to the lag/desynch wildcard?
No, he is suggesting Titans should be boosted and made into capital killers as well as whole fleet killers because every so often one dies to the lag/desynch wildcard.
Vote Goumindong for CSM |
Sariyah
HUN Corp. HUN Reloaded
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Posted - 2008.05.18 22:17:00 -
[63]
Quote: lag/desynch wildcard.
This is getting a real old excuse. Grow up and accept if you lose. I remember sometimes saying (joking) that my mouse was dirty when I got killed in Quake by my friends (didn't have optical mouse back then). We always laughed about it.
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Jade Constantine
Gallente Jericho Fraction The Star Fraction
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Posted - 2008.05.19 01:16:00 -
[64]
Originally by: Scatim Helicon
Originally by: Jade Constantine Actual battle-reports of a 3 Titan "blob" on the live-server. Interesting background reading for candidates expressing an opinion in this thread. Maybe "goon" Titan's don't need a "nerf"
You're suggesting that Titans are balanced because every so often one dies to the lag/desynch wildcard?
Suggest you read my posts (directly under the op). When you've done that - lets talk
CSM Manifesto 2008 | Destroy Outposts! |
zykerx
Pegasus Mining and Securities R0ADKILL
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Posted - 2008.05.22 17:54:00 -
[65]
i agree with goons about the titan
if alliances gets big amounts of titans and then have cynojamemrs up wel good luck with attacking them o.0 .
"MY COMMENTS IN NO WAY REFLECT MY CORP OR ALLIANCE"
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Herring
Alcatraz Inc. Tactical Narcotics Team
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Posted - 2008.05.23 10:09:00 -
[66]
Originally by: Goumindong
pretty much the only thing that doesn't promote blobbing is personal rewards that decline as more people are added in excess of the reduced risk.
Can you be a little more clear there? Ie in your mind, what is the solution to the blob problem? I know you hate the largescale aoe's, but you seem a wee bit more critical than you are constructive. What is the logical solution?
Boost patch...nerfs: 1) faction passive shield resistance amplifiers, 2) exploration radar sites, 3) faction co-processors |
Jeirth
Republic Military School
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Posted - 2008.05.28 21:19:00 -
[67]
What will happen 6 months to a year from now, when all large alliances have multiple titan fleets? How will new blood, young corps or alliances, ever hope to carve themselves a space in 0.0? Will they have to join one of the existing Alliances? Hope to get lucky and pick up some pilots with Titans? Will the political structure of Eve become cast in stone? Personally, I fear for the future.
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Pur3Bl00D
Volition Cult The Volition Cult
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Posted - 2008.06.01 11:44:00 -
[68]
just throwing another idea at the table.
Make the "focused script" anti-capital weapon thingy actually damaging significantly the titan firing it himself (as if the focused DD energy is too much for the ship to handle). The dmg would have to be percentage-wise, e.x. 20% of remaining HP, so multiple hits will not render the titan useless and a 2% reduction to that dmg from a new high rank titan-only skill.
But give it great alpha, as in popping carriers (at least) in one hit, ECM effect to the ship being hit and energy neutralizing on top.
This may bring tactical options up, as in fleet logistics for the titan that will need to be repaired, energy transfered, protected e.t.c.
P.S. or i may just talk crap all along :P
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Aranthi
Phoenix Royal Family Phoenix Kingdom
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Posted - 2008.06.02 17:25:00 -
[69]
Edited by: Aranthi on 02/06/2008 17:26:32 Ok my opiniion about the topic:
* A titan is a 50B-150B asset depending on fittings and manufacturing costs so making it 3x-6x more expensive then a mothership and 250x-750x more expensive then a fitted tier2 battleship. Therefor I think it's only fair that it is nearly impossible to kill.
* Yes it is true that only rich well established alliances can get their hands on 1 or more and therefor making them even harder to defeat and thus inbalancing the game. But like in every MMORPG, the best and most difficult things to obtain are not for poorly organized clans-guilds-corporations or for casual players, but for the best of the best and thus making them even better.
* Ofcourse there always should be an opening for the underdog to win and thefefor I think introducing an only carriermodule to tackle capitalships could be the answer for bringing balance and giving the underdogs the chance to destroy supercapitals. Ofcourse this again should be outbalanced ofcourse by increasing the damage multiplier on titans for capital gun turrets as it can never be the intention for a carrier to solo kill a titan. So bottom line give them the chance to tackle until help is there or die trying to keep it tackled long enough.
* Titans combined with Sov 4 combined with cynojammer is in my opinion a bit overkill. But I think it can be solved by either not allowing titans in systems with a cynojammer or only making POS structures inside the POS shield indestructible.
PS: I have no experience with capital fights or titans so I base my personal opinion on information and post I read.
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