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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.11 23:43:00 -
[1]
Roleplay is as real as you make it, and will never be any more so or less so. I cannot support your imagination and will to RP and nor can anyone else.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.12 00:04:00 -
[2]
Edited by: Goumindong on 12/05/2008 00:04:47
Originally by: Forkrul
At the same time, Jade clearly lays out a very practical yet extensive list of things in EVE that are important to the pilots.
Are we talking about the same Jade Constantine?
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.12 00:28:00 -
[3]
Edited by: Goumindong on 12/05/2008 00:31:14 You're falling into here Ad hom and making up reasons for why you want to support her.
I have flown when not in large alliances or corps. I have and do partake in small gang warfare as part of small corps and large alliances. I fully understand the dynamics involved.
And Jade has made no argument towards priority of changes in those threads, and has actually said that the problem of nano-ships will fix itself if you remove sovereignty warfare and give nano-ships more goals.
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I would just like to point out that the threads you linked in your very own thread actually showing other people being less progressive and more aggressive in a non-productive way first before Jade.
Incorrect. You do not have the right timeline. The nano thread on this forum was nearly complete when that thread was linked on SCH.
Furthermore you clearly haven't read the end of the thread[or you would understand that there is a difference between being agressive, and arguing ad hominem]
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.12 01:57:00 -
[4]
Originally by: Revan Neferis
Originally by: Goumindong Roleplay is as real as you make it, and will never be any more so or less so. I cannot support your imagination and will to RP and nor can anyone else.
As absurd as it seems, this is one of the best answers I've seen given to the topic (even in different threads) so far. Simple but objective.
Thank you.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.12 13:56:00 -
[5]
Originally by: Spoon Thumb
A better example is what happened to Hedonistic Imperative a while back. They'd build a whole corp and alliance on smuggling drugs for those Agent offers. When that got nerfed, CCP actually came out and said "Ah, we didn't actually think anyone bothered with those..." Then some time later and Hedonistic had created an interesting roleplay theme along illegal boosters, doing secret drops in high sec space, smuggling the stuff in from 0.0, doing shady deals. What do CCP do? They make boosters and all illegal items buyable and sellable in stations where they are illegal. No need to do shady deals or station trades or in-space drop offs.
Did Al Capone stop being a gangster after Prohibition was lifted?
Part of roleplaying is understanding and conforming your play to the game world. If a group was smuggling drugs and suddenly it got easier for them then they just have to deal with their RP changing.
Now that isn't to say that some things are a bit confusing sometimes. But it is to say that things are a bit confusing in real life too, and if you are going to roleplay a character believably you are going to have to come to grips that sometimes, things won't have simple easy explanations hand-crafted for how you want to roleplay. Make decisions as your character would under those circumstances instead of being married to the idea of a static character in a static world. Roleplay is about how your character reacts to the world and not how you want the world to react to your character.
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What we really need is some real power to the new storyline & rp teams (Mercury etc), so that the Eve universe feels dynamic, so systems actually change hands between the Empires, stations ruined by battles and terrorists or new ones built after involvement from the players. There is a balance needed for sure to stop things getting out of hand, but atm Empire is utterly static
I wonder how we can give Mercury more power than Aurora had without making it even more corrupt than Aurora was?
Hopefully factional warfare will ease a bit of this tension by making a system by which things can change. Then Roleplayers can conform their RP to the system and play as they wish without it being manipulated directly by people with low-accountability.
One thing Mercury can do well is to give RP justification for balanced based changes, and being volunteer based its pretty much up to the interested players to get it done. And this is pretty much all that is required to hold a consistent world for all players as changes come in.
I.E. when drugs became tradable on the market someone would have been able to write this news story
"BLACK MARKET SPRINGS UP ANEW
Staff Reporter - Jamie Gimmel
JITA - CONCORD is reporting increased incidents of black market trade going through unfettered in stations all across New Eden. An increase in the demand for illegal goods has created these underground markets. The black marketeers mask their transactions by piggy backing extra units on a good or number of goods sold as a similar price. No word on any progress made to stop the transactions, though it does look like its proliferation has been limited mainly to pod pilots."
Then there is a unified backstory to the change.
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