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Kneebone
K-H Light Industries
11
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Posted - 2012.04.06 13:49:00 -
[1] - Quote
After reading through the material on the Inferno Features website I'm not seeing any features, just nerfs.
T1 Loot drops? Nerf (Though not unexpected since they already nerfed T1 Large Guns)
Titan Combat? Nerf
Incursion Rewards? Nerf
The best nerf of them all is removing drone alloys. I agree with this, but come on guys, "Players no longer need a cargo holf full of alloys to make drones luctrative!" The alloys are what made Rogue Drones worth it to begin with. They were the only faction that dropped "bounties" that scaled with the market instead of being fixed.
Missle Turrets and Effects? Ok, nice feature, no real impact on game performance though. Damage Reduction Formula?
What are the new and exciting things about Inferno? This seems more like Crucible 1.7... |
Sin Meng
Synergetics
48
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Posted - 2012.04.06 13:50:00 -
[2] - Quote
This list is only for the April 24th escalation PATCH, not the true Inferno expansion which lands in May. Elements of the past and the future combining to make something not quite as good as either. |
supersexysucker
Uber Awesome Fantastico Awesomeness Group Ayn Sof Aur
67
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Posted - 2012.04.06 13:51:00 -
[3] - Quote
What you expect, ccps trailers are BS and so are the notes and everything else... they likely saw the troll vid of what it COULD be... and are like... O ****... this EXP sucks balls like almost every other one. |
Kneebone
K-H Light Industries
11
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Posted - 2012.04.06 13:54:00 -
[4] - Quote
Sin Meng wrote:This list is only for the April 24th escalation PATCH, not the true Inferno expansion which lands in May.
Yup, so how about the features for the Inferno Expansion being listed on the Inferno Expansion site! Not just the pre expansion patch. |
Irisa Selenia
Capital Consortium Partners One Stop Research
17
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Posted - 2012.04.06 13:55:00 -
[5] - Quote
I want the expansion from that april fool's video.
Or maybe that volcanic sulfur has done too much brain damage? |
Ranger 1
Ranger Corp
1455
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Posted - 2012.04.06 14:00:00 -
[6] - Quote
As they get closer to the actual expansion you will see more information released. They don't want to put things up there that may end up not making it into the expansion due to issues discovered during development.
Most of the "nerfs" you describe are actually long over due buffs to other area's of the game. T1 loot drops, as an example, are a boost for new industrial characters... and are just one more step in the journey to putting as much of the game content as possible in the hands of the players. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Spc One
The Chodak Void Alliance
16
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Posted - 2012.04.06 14:06:00 -
[7] - Quote
CCP needs to nerf warp drives of all ships to 0.001AU/s This will be new awesome feature, so that a ship will need 5 min to warp to gates.
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Kneebone
K-H Light Industries
11
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Posted - 2012.04.06 14:09:00 -
[8] - Quote
I agree with the changes, but also see the bigger picture as well. The changes are already having a drastic market impact, especially on the mineral market. From the new player perspective Escalation will raise the initial ISK needed to get established. The price of high end minerals has already doubled. The costs of playing the game are rising, all of which can discourage new players even more.
I would like to see them tweak T1 frig, cruiser, entry level indy, and mining bardge hulls to lower their costs a bit to take some of the pressure and burden off new players. |
Roime
Shiva Furnace
423
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Posted - 2012.04.06 14:18:00 -
[9] - Quote
But a new player also makes more ISK from mining, no?
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Bubanni
sNiggwaffe YOUR VOTES DON'T COUNT
210
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Posted - 2012.04.06 14:22:00 -
[10] - Quote
... mineral prices going up... miner income goes up :) |
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Ranger 1
Ranger Corp
1455
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Posted - 2012.04.06 14:27:00 -
[11] - Quote
Not to mention they can actually make money now from manufacturing T1 goods from cheap BP's.
You need to remember that things now are far, far cheaper and the income across all levels of play is much higher than it used to be. The economy will find it's own level, and that includes the new player segment. When I check troll in the dictionary, it has a photo shopped picture of you standing somewhere in the vicinity of a point.
Also, I can kill you with my brain. |
Vertisce Soritenshi
Varion Galactic Tragedy.
1472
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Posted - 2012.04.06 14:31:00 -
[12] - Quote
Kneebone wrote:After reading through the material on the Inferno Features website I'm not seeing any features, just nerfs.
T1 Loot drops? Nerf (Though not unexpected since they already nerfed T1 Large Guns)
Titan Combat? Nerf
Incursion Rewards? Nerf
The best nerf of them all is removing drone alloys. I agree with this, but come on guys, "Players no longer need a cargo holf full of alloys to make drones luctrative!" The alloys are what made Rogue Drones worth it to begin with. They were the only faction that dropped "bounties" that scaled with the market instead of being fixed.
Missle Turrets and Effects? Ok, nice feature, no real impact on game performance though. Damage Reduction Formula?
Buff/Debuff/Affects Window - Like other MMO's? Good, how about letting us customize the UI with useful add ons and mods like most other MMO UI's.
What are the new and exciting things about Inferno? This seems more like Crucible 1.7... It's not a "nerf", it's a "balance". The balancing is the feature. EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
Nova Fox
Novafox Shipyards
3687
|
Posted - 2012.04.06 14:31:00 -
[13] - Quote
Kneebone wrote:After reading through the material on the Inferno Features website I'm not seeing any features, just nerfs.
T1 Loot drops? Nerf (Though not unexpected since they already nerfed T1 Large Guns)
Titan Combat? Nerf
Incursion Rewards? Nerf
The best nerf of them all is removing drone alloys. I agree with this, but come on guys, "Players no longer need a cargo holf full of alloys to make drones luctrative!" The alloys are what made Rogue Drones worth it to begin with. They were the only faction that dropped "bounties" that scaled with the market instead of being fixed.
Missle Turrets and Effects? Ok, nice feature, no real impact on game performance though. Damage Reduction Formula?
Buff/Debuff/Affects Window - Like other MMO's? Good, how about letting us customize the UI with useful add ons and mods like most other MMO UI's.
What are the new and exciting things about Inferno? This seems more like Crucible 1.7...
Blizzard said it themselves, customizable addons was the worst thing they ever done because its forcing players that 'addons' are required to play the game and that those with addons will always have an advantage over those who don't.
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mechtech
Ice Liberation Army
160
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Posted - 2012.04.06 15:01:00 -
[14] - Quote
Kneebone wrote:I agree with the changes, but also see the bigger picture as well. The changes are already having a drastic market impact, especially on the mineral market. From the new player perspective Escalation will raise the initial ISK needed to get established. The price of high end minerals has already doubled. The costs of playing the game are rising, all of which can discourage new players even more.
I would like to see them tweak T1 frig, cruiser, entry level indy, and mining bardge hulls to lower their costs a bit to take some of the pressure and burden off new players.
There are about a hundred affordable ships that nobody uses because ships like BSs are dirt cheap after insurance.
It's not a burden, it's more fun and dynamic when bigger hulls actually cost something substantial. When I started playing it took about 10x (seriously) the effort to afford ships, and I really do think it was more fun starting out that way. There are so many ships that just get skipped over these days... |
Alxea
Trauma Ward
67
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Posted - 2012.04.06 15:14:00 -
[15] - Quote
Kneebone wrote:After reading through the material on the Inferno Features website I'm not seeing any features, just nerfs.
T1 Loot drops? Nerf (Though not unexpected since they already nerfed T1 Large Guns)
Titan Combat? Nerf
Incursion Rewards? Nerf
The best nerf of them all is removing drone alloys. I agree with this, but come on guys, "Players no longer need a cargo holf full of alloys to make drones luctrative!" The alloys are what made Rogue Drones worth it to begin with. They were the only faction that dropped "bounties" that scaled with the market instead of being fixed.
Missle Turrets and Effects? Ok, nice feature, no real impact on game performance though. Damage Reduction Formula?
Buff/Debuff/Affects Window - Like other MMO's? Good, how about letting us customize the UI with useful add ons and mods like most other MMO UI's.
What are the new and exciting things about Inferno? This seems more like Crucible 1.7...
Watch fanfest 2012 then you'll know. Texture ver 3 for amarr ships means graphics update, don't know if they will get to mimnitar for this exp tho. Wardec boost means nobody can run away from wars anymore. Faction warfare boost = more rewards and options to take systems. New bomber hulls. Missile launchers in inferno will be similar to turrets now with new missile spam/explosion effects. Can now see missiles and launchers. Sec status changes. Bounty hunting boosts. They also said they might put smuggling into inferno. The rest will be there plus new mods. You can also turn high sec warning boxes off when in highsec as default when suicide ganking. No more annoying popups after every kill. A lot of ship balancing.
If you don't watch fanfest on youtube your really missing out like totally! |
Alxea
Trauma Ward
67
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Posted - 2012.04.06 15:17:00 -
[16] - Quote
They also talk about ring mining. |
Tobiaz
Spacerats
147
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Posted - 2012.04.06 15:45:00 -
[17] - Quote
Alxea wrote:They also talk about ring mining.
I thought that was for the winter expansion or even further down the track. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |
Tobiaz
Spacerats
147
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Posted - 2012.04.06 15:46:00 -
[18] - Quote
Nova Fox wrote:
Blizzard said it themselves, customizable addons was the worst thing they ever done because its forcing players that 'addons' are required to play the game and that those with addons will always have an advantage over those who don't.
Not to mention the fact it opens the door to botters wide open. http://go-dl.eve-files.com/media/corp/Tobiaz/sig_complaints.gif
How about fixing image-linking on the forums, CCP? I want to see signatures! |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
436
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Posted - 2012.04.06 15:48:00 -
[19] - Quote
A number of the features announced at fanfest had specifics that were poorly thought out and were not well recieved by the people they would affect. Announcing what the final features of inferno are going to be at this point would be a pretty bad idea. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
533
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Posted - 2012.04.06 15:53:00 -
[20] - Quote
WarDec Overhaul - This is big for eve and will change the empire experience for sure. No more dec shields - can demand ransoms via the mechanic - can hire merc corps to defend via the mechanic - penalty charge and extra long timer to drop corp during war plus it's on your characters record - cost of dec based on size of target in terms of pilots
Crimewatch - New aggression mechanics game-wide. Can turn in officer and commander tags to up your sec status (from -10 to +5) - 2 levels of high sec crime: misdemeanors (anyone can shoot you but no police or CONCORD) and felon (CONCORDDOKKEN). Can flippers and looters flagged as misdemeanors now.
These are radical (for CCP) changes that haven't been touched really since this game was made. I think it's going to give the game a much needed shakeup... I mean these are foundational mechanics of the game!
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Lapine Davion
Outer Ring Applied Logistics
155
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Posted - 2012.04.06 16:17:00 -
[21] - Quote
Tobiaz wrote:Alxea wrote:They also talk about ring mining. I thought that was for the winter expansion or even further down the track.
Yeah, that was the Winter 2012 expansion. |
Nova Fox
Novafox Shipyards
3692
|
Posted - 2012.04.06 16:19:00 -
[22] - Quote
Gogela wrote:WarDec Overhaul - This is big for eve and will change the empire experience for sure. No more dec shields - can demand ransoms via the mechanic - can hire merc corps to defend via the mechanic - penalty charge and extra long timer to drop corp during war plus it's on your characters record - cost of dec based on size of target in terms of pilots
Crimewatch - New aggression mechanics game-wide. Can turn in officer and commander tags to up your sec status (from -10 to +5) - 2 levels of high sec crime: misdemeanors (anyone can shoot you but no police or CONCORD) and felon (CONCORDDOKKEN). Can flippers and looters flagged as misdemeanors now.
These are radical (for CCP) changes that haven't been touched really since this game was made. I think it's going to give the game a much needed shakeup... I mean these are foundational mechanics of the game!
I thought they said +10 now.
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Nova Fox
Novafox Shipyards
3692
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Posted - 2012.04.06 16:20:00 -
[23] - Quote
Lapine Davion wrote:Tobiaz wrote:Alxea wrote:They also talk about ring mining. I thought that was for the winter expansion or even further down the track. Yeah, that was the Winter 2012 expansion.
Modular star bases for 2012 as well. Also from the sounds of it, moon mining is going away when it hits.
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Ersteen Hofs
Republic University Minmatar Republic
12
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Posted - 2012.04.06 16:37:00 -
[24] - Quote
hey if its not a feature to you, it does not means its not a feature to everybody else.
to me the greatest feature is the drama afterwards, seeing how all those customers quit and the spell Soundwave cast on CCP management dissipates and they all see how they've been scammed and realize they are now completely ruied... this is going to be FUN! why did you think goons started playing in the first place? hey they even said it themselves. |
Lapine Davion
Outer Ring Applied Logistics
155
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Posted - 2012.04.06 16:52:00 -
[25] - Quote
Ersteen Hofs wrote:hey if its not a feature to you, it does not means its not a feature to everybody else.
to me the greatest feature is the drama afterwards, seeing how all those silent majority customers quit and the spell Soundwave cast on CCP management dissipates and they all see how they've been scammed and realize they are now completely ruied... this is going to be FUN! why did you think goons started playing in the first place? hey they even said it themselves.
Goons said they want to ruin YOUR game. Not THE game. Driving away all the other players would make the game not fun. Also, neither Soundwave nor Sreegs are goons anymore. |
Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
536
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Posted - 2012.04.06 17:23:00 -
[26] - Quote
Nova Fox wrote:Gogela wrote:blahblah... Crimewatch - New aggression mechanics game-wide. Can turn in officer and commander tags to up your sec status (from -10 to +5) blahblah... I thought they said +10 now. News to me but even better!
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Dbars Grinding
Garoun Investment Bank Gallente Federation
422
|
Posted - 2012.04.06 17:34:00 -
[27] - Quote
Adding meat and potatoes had been a hard thing for ccp to do for awhile now. I have more space likes than you.-á |
Kurai Okala
Okala Corp
7
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Posted - 2012.04.06 17:37:00 -
[28] - Quote
Nova Fox wrote:Lapine Davion wrote:Tobiaz wrote:Alxea wrote:They also talk about ring mining. I thought that was for the winter expansion or even further down the track. Yeah, that was the Winter 2012 expansion. Modular star bases for 2012 as well. Also from the sounds of it, moon mining is going away when it hits.
I could be wrong but I got the impression that the devs really want to do modular star bases but that they were a HUGE task and only "maybe possible" for winter 2012. (ie don't get your hopes up too high for anything sooner than 2013)
Also, I see a lot of people in this thread talking about fanfest concepts as if they were promised for Inferno. Please keep your expectations in check since many of these ideas are only at the concept stage (ring mining) and will not be ready for Inferno if they ever make it to prime-time at all. I've watched several fanfests over the years and many (if not most) of the concepts the devs talk about there never make it into the game (fleet formations, player-owned establisments, atmospheric flight, comet mining, etc etc) |
Pak Narhoo
Knights of Kador Aegis Militia
431
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Posted - 2012.04.06 17:44:00 -
[29] - Quote
Kurai Okala wrote: I've watched several fanfests over the years and many (if not most) of the concepts the devs talk about there never make it into the game (fleet formations, player-owned establisments, atmospheric flight, comet mining, etc etc) Adding to that... worthwhile PI, with libraries creating skill books, actual PvP with your neighbors, pollution, population control, yeah it was going to be freaking awesome = click-click-click. Only excitement you have now is when you PI in low or null.
So I agree, I believe it when it hits TQ. Who needs television when you have EVE? EVE drama, best drama. |
Nova Fox
Novafox Shipyards
3697
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Posted - 2012.04.06 17:48:00 -
[30] - Quote
There was a post fanfest interview with soundwave at 10 tonn hammer it was in the news letter sent out like... yesterday?
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