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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
DeMichael Crimson
Republic University Minmatar Republic
9
|
Posted - 2011.09.12 11:31:00 -
[1] - Quote
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1545095 (Original Thread)
With the Incarna expansion, the original 'Basic Training' tutorial known as 'Crash Course' was updated and changed into - Aura NPE (New Player Experience) Tutorial.
Along with that change, 60 different Event Agents (15 per Faction) known as Tutorial Agents were forced into early retirement due to Aura NPE who has single handedly ended 'The Endless Battle' mission.
'The Endless Battle' (2-part mission)
This used to be the new players very first 'real' mission which could only be completed once per agent in the life of the character. Part 1 was a simple Encounter mission against a single NPC which when destroyed, would drop a small specific item to be returned to Agent. Part 2 was a simple Courier mission to transport a small specific item to a nearby Solar system.
A small amount of Corporation and Faction standing incurred for completing that. The Agent would then refer players to 1 of 60 (15 per Faction) Career Agents for more advanced training on the various careers available.
Basically, the incorrectly named 'Tutorial Agents' didn't give any instruction or information to new players other than refer them to the Career Agents. The old 'Tutorial Agents' were actually Political Liaisons for their specific Faction. Those 60 Agents were a good source for gaining a 1 time Faction standing increase.
I propose 2 different options for the 60 Tutorial Agents (15 per Faction) and their mission 'The Endless Battle', 1 simple and 1 complex.
Option 1 (simple): Bring the old 'Tutorial Agents' back out of retirement and change their Title to 'Political Agents'. Have them continue offering 'The Endless Battle' mission with a slight change to their ending dialog so they don't refer players to the Career Agents (Currently done by Aura NPE).
Option 2 (complex): Have the new 'Political Agents' (15 per Faction) split up into 5 different Agent levels, 3 Agents per level from level 1 to level 5. Have them all offer 'The Endless Battle' mission series but have the mission difficultly and reward increased to match the higher Agent levels.
These new 'Political Agents' and their mission offers can only be completed once per Agent in the life of the player's character, just like the old 'Tutorial Agents'.
The code is already written and with some slight programming, Option 1 could be implemented very easily. Option 2 would of course take a little more time and work to implement but is still doable.
Thank you all for taking the time to read this proposal.
DMC
|
Kaeoz
Republic University Minmatar Republic
0
|
Posted - 2011.09.15 08:53:00 -
[2] - Quote
Supported.
Option 2 please. |
Tallian Saotome
Nuclear Arms Exchange Fatal Ascension
55
|
Posted - 2011.09.15 08:59:00 -
[3] - Quote
This. CCP keeps removing good stuff, they need to start putting some back in, and this is they type of place to start. Why make so much of there previous work obsolete needlessly? o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |
DeMichael Crimson
Republic University Minmatar Republic
34
|
Posted - 2011.10.03 06:43:00 -
[4] - Quote
Thanks for the support.
Personally, I prefer Option 2 but I'd be happy with Option 1.
|
Mertine
DarkStar Technologies Per Flamma Exorior
0
|
Posted - 2011.10.12 02:44:00 -
[5] - Quote
i support either option |
Goose99
Republic Military School Minmatar Republic
47
|
Posted - 2011.10.12 04:21:00 -
[6] - Quote
Isn't that the one where they send noobs through lowsec to be smartbombed after Tyrannis mission load unbalancing?
CCP tried to nerf border highsec agents by making them more likely to send carebears to lowsec. Noob agent ended up doing what they wanted too. So instead of fixing what they broke by reversing Tyrannis mission nerf, they removed the mission? Ingenious |
DeMichael Crimson
Republic University Minmatar Republic
39
|
Posted - 2011.10.12 06:21:00 -
[7] - Quote
No, I think the mission you're referring to was in one of the Career Agents 10 part mission series, which was later changed.
The old 'Tutorial' Agents 2 part mission series didn't involve much travel. Part 1 was an encounter in the same system as the agent. Part 2 was a courier to the system next door.
All of those agents were located in either 1.0 or 0.9 high security systems, most were deadend systems. None of them ever had any low security systems enroute.
As I stated in the original post, CCP has replaced those agents with the new tutorial (Aura NPE), which doesn't give any Faction standing increase.
DMC |
Tyrhineld Malukker
Krannon of Sherwood Carthage Empires
3
|
Posted - 2011.10.12 14:42:00 -
[8] - Quote
I'm up for anything which helps the newbie experience and increases player retention rate.
+1 |
Rollaz
AirHogs Zulu People
0
|
Posted - 2011.10.22 06:05:00 -
[9] - Quote
+1 for option 2 |
Asta Ddu
Republic University Minmatar Republic
0
|
Posted - 2011.10.29 15:18:00 -
[10] - Quote
+1 for option 1
|
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Farrina
Royal Amarr Institute Amarr Empire
3
|
Posted - 2011.11.18 22:25:00 -
[11] - Quote
+1 |
Smiling Menace
Star Nebulae Holdings Inc.
32
|
Posted - 2011.11.19 13:27:00 -
[12] - Quote
Option 2 please.
+1 |
DeMichael Crimson
Republic University Minmatar Republic
235
|
Posted - 2011.12.18 23:30:00 -
[13] - Quote
Thanks to everyone for showing support to this proposal.
It is a sound proposal with no game breaking issues and if implemented, it can't be exploited. |
DeMichael Crimson
Republic University Minmatar Republic
1000
|
Posted - 2012.01.26 18:24:00 -
[14] - Quote
Just a friendly bump so other players can show their support.
Since this proposal deals with PvE, I don't expect it to get any CSM support. |
Vertisce Soritenshi
Varion Galactic Tragedy.
985
|
Posted - 2012.01.26 19:30:00 -
[15] - Quote
I support this as well...preferably with option 2. I would, however, like to know why this mission was removed in the first place? EvE is not about PvP.-á EvE is about the SANDBOX! - CCP!-á Open the door!!! |
DeMichael Crimson
Republic University Minmatar Republic
1002
|
Posted - 2012.01.26 20:07:00 -
[16] - Quote
Good question.
Like I said, when the Aura NPE Tutorial was implemented, she replaced all 60 agents who offered 'The Endless Battle' mission. The strange thing about that is there's only 3 career agent systems and 3 spawn systems (where new players enter Eve) for each of the 4 main Factions.
That accounts for 24 of the 60 original old Tutorial agent locations. I was informed that the other locations did have an Aura agent but they weren't active. Maybe they're active now, I don't know. I was also informed that the actual idea was to allow players to repeat the Aura NPE Tutorial if needed. However, players can do that anytime via Eve Help (F12 - Tutorials). Still doesn't explain the other 36 agents or the removal of 'The Endless Battle' missions. |
Duff Man Nex
Duff Beer Inc.
0
|
Posted - 2012.03.03 20:14:00 -
[17] - Quote
I'd love option 2; supported! |
DeMichael Crimson
Republic University Minmatar Republic
1214
|
Posted - 2012.03.03 22:57:00 -
[18] - Quote
Thank you.
Hopefully CSM 7 will show some support for this proposal. |
Buzzy Warstl
Huron Syndicate
36
|
Posted - 2012.03.05 04:47:00 -
[19] - Quote
They aren't active. There's a lot of systems out there now with Newbie corp stations and nothing in them.
They are sad and lonely places. |
Kaylana Kavees
StarFire Industrialist Exchange
0
|
Posted - 2012.03.06 13:11:00 -
[20] - Quote
I think option #2 or as you called it the complex option would be a great idea for new players to be able to experience. The young never do as they are told, The old never do as they say. |
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DeMichael Crimson
Republic University Minmatar Republic
1992
|
Posted - 2012.03.14 11:47:00 -
[21] - Quote
Thanks for the support of this proposal.
Buzzy Warstl is correct. I checked a couple of stations where the old 'Tutorial Agents' used to be located and now those stations are indeed empty, Aura NPE had originally replaced them and now Aura isn't even there anymore.
I don't see any reason not to reinstate the old 'Tutorial Agents' and change their title to 'Political Agents'.
|
Kaeoz
Republic University Minmatar Republic
13
|
Posted - 2012.05.16 21:53:00 -
[22] - Quote
Maybe next year those Agents get some CCP love. |
DeMichael Crimson
Republic University Minmatar Republic
2347
|
Posted - 2012.06.05 06:58:00 -
[23] - Quote
Kaeoz wrote:Maybe next year those Agents get some CCP love. Yeah, would be nice. There's also other agents that need looked at as well.
Cosmos agents - need to display the correct standing requirement for access in their agent info. They should also issue a warning message to players stating if mission is declined, it won't be offered again. That message should appear with a yes/no option each time a player 'declines' a cosmos mission offer...
Avrue Auz - agent listed on the Certificate gained at Gallente Data Centers, gives players an item, Avrue's Token, for completing her missions, that item is supposed to be given to another agent, Boismevier Mals, for continuing the chain..However, that agent isn't available thus the chain is broken, er unfinished.
Patch notes for Apocrypha, released 10 March 2009 :
Quote:Agent Boismevier Mals is still missing despite a massive manhunt by DED. Avrues token has now been edited and will remove any mention of Boismevier. The search for this missing agent will continue in every known pleasure hub until we get our man! Item description for Avrue's Token now :
Quote:This token might be of value in the future, so hold on to it. Jeremy Tacs - 1 of 2 Concord Agents left in game that offers a mission for security status increase. That mission offer was recently deactivated due to a bug allowing players to farm his mission.
Cosmos BPC's - these need to be redone, such as lowering the amount of special materials required that's listed on the BPC's or at least make those special materials more readily available
Storyline modules - these need to have their attributes increased to correctly represent their Meta Level. As it is right now, most Storyline modules are equal to Meta Level 3 modules yet the Storyline modules are listed as Meta Level 6 or 7.
Anyway, there's other issues as well. The Event Agents, their missions and their rewards definitely need some CCP love and attention. |
DeMichael Crimson
Republic University Minmatar Republic
3447
|
Posted - 2012.07.06 10:43:00 -
[24] - Quote
Would be nice to get some of the CSM members to show support for this proposal.
DMC
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ISD Suvetar
ISD Community Communications Liaisons
1108
|
Posted - 2012.11.25 23:47:00 -
[25] - Quote
Unlocking this thread. ISD Suvetar,-áCaptain Community Communication Liaisons (CCLs) Interstellar Services Department We are hiring! |
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DeMichael Crimson
Republic University Minmatar Republic
3650
|
Posted - 2012.11.25 23:53:00 -
[26] - Quote
ISD Suvetar wrote:Unlocking this thread. ISD Suvetar, Captain Community Communication Liaisons (CCLs) Interstellar Services Department
Thank you very much for the quick response and most definitely for the unlock.
Was just wondering, any comments or thoughts about the thread topic?
DMC |
Ronan Connor
Hedion University Amarr Empire
3
|
Posted - 2012.11.27 09:52:00 -
[27] - Quote
I think either option would help.
+1 |
DeMichael Crimson
Republic University Minmatar Republic
3709
|
Posted - 2012.11.27 23:09:00 -
[28] - Quote
Ronan Connor,
Thank you for the support.
Now if only a few CSM members would look at this..
DMC |
DeMichael Crimson
Republic University Minmatar Republic
4377
|
Posted - 2012.12.25 04:59:00 -
[29] - Quote
Just a friendly little reminder / bump to help put a little Christmas Cheer on this proposal.
Happy Holidays and Season's Greetings to EVEryone for their support.
DMC |
Da Dom
Wii R
22
|
Posted - 2013.01.08 11:16:00 -
[30] - Quote
One step forward...
*Option 2*
...steps back If your liberty is won by others then you are not free, you are merely protected. Your freedom is parasitic and you suck the honourable man dry. You who have enjoyed freedom, who have done nothing to earn it, your time has come. This time you will stand alone and fight for yourselves. Now you will pay for your freedom in the currency of honest toil and human blood |
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AnJuan Jackson
SHUN THE NON BELIEVER Li3 Federation
41
|
Posted - 2013.01.09 17:02:00 -
[31] - Quote
Do it up, I'd like to give these missions a try. +1, supporting either option. |
DeMichael Crimson
Republic University Minmatar Republic
4858
|
Posted - 2013.01.09 17:38:00 -
[32] - Quote
Da Dom and AnJuan Jackson,
Thank you both for supporting this proposal.
Please promote and refer this proposal to other Capsuleers.
DMC
|
DeMichael Crimson
Republic University Minmatar Republic
5107
|
Posted - 2013.02.02 00:50:00 -
[33] - Quote
Just thought this proposal could use another viewing, hopefully by some CSM members.
DMC |
Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
516
|
Posted - 2013.02.09 11:01:00 -
[34] - Quote
An endless battle? Er I don't think that a mission that can't be completed is a good idea. I don't want to be still fighting this endless battle in a hundred years. |
DeMichael Crimson
Republic University Minmatar Republic
5168
|
Posted - 2013.02.09 21:55:00 -
[35] - Quote
Well, thanks for the bump even if your whole intention was to troll.
Anyway, that mission was a single engagement that's easily and quickly completed. However, the battle against the Pirate Factions is always on-going, thus making it endless.
DMC
|
Syaran
Bad Company DBD Initiative Mercenaries
6
|
Posted - 2013.02.14 10:40:00 -
[36] - Quote
+1 from me as well. |
DeMichael Crimson
Republic University Minmatar Republic
5360
|
Posted - 2013.02.14 17:57:00 -
[37] - Quote
Syaran,
Thank you very much for the support.
Guess I could send a mail message containing this proposal to the CSM members. Might actually get noticed by one of them due to new election happening.
DMC |
Jalxan
knights INC Ad-Astra
6
|
Posted - 2013.02.17 04:45:00 -
[38] - Quote
I like this idea, though it's been so long since I've played them that I barely even remember it. That said, having that extra faction increase would be handy. +1 |
DeMichael Crimson
Republic University Minmatar Republic
5439
|
Posted - 2013.02.17 04:50:00 -
[39] - Quote
Jalxan,
Yeah, those agents definitely need to come out of retirement and get a promotion.
Thank you very much for giving support to this proposal.
DMC |
DeMichael Crimson
Republic University Minmatar Republic
5953
|
Posted - 2013.03.25 01:05:00 -
[40] - Quote
Anyone else wanna help support this proposal?
DMC |
|
Draleth
Brave Newbies Inc.
3
|
Posted - 2013.04.02 13:28:00 -
[41] - Quote
+1 for option 2. |
DeMichael Crimson
Republic University Minmatar Republic
6307
|
Posted - 2013.04.02 20:03:00 -
[42] - Quote
Draleth,
Thank you very much for showing support.
Please, feel free to inform your friends and corp mates about this proposal.
DMC |
DeMichael Crimson
Republic University Minmatar Republic
8024
|
Posted - 2013.06.11 04:04:00 -
[43] - Quote
If I was in Las Vegas, I'd bet no on CSM 8 showing some support.
Anyway, still open and active for more support.
DMC
|
DeMichael Crimson
Republic University Minmatar Republic
9172
|
Posted - 2013.07.15 06:42:00 -
[44] - Quote
Everyone is welcome to show some support for this proposal.
No need to be shy, just step right up and post a +1.
DMC
|
DeMichael Crimson
Republic University Minmatar Republic
10776
|
Posted - 2013.08.29 04:13:00 -
[45] - Quote
Just putting this proposal back up to hopefully gain a little more support.
DMC |
Talemecus Valta
Freemasons Corporation
138
|
Posted - 2013.09.02 08:38:00 -
[46] - Quote
I support this idea immensely.
Option 2 would be extremely helpful in getting a players standings up whilst they do the Faction Repair Plan.
I think that an online petition in a board, showing the amount of support would also be a good idea, I'll sign it.
Only 40 rounds per gun... I hate reloading in the middle!
I'll make it through each day, Singing DEATH OR GLORY!!!!
Hodor! |
DeMichael Crimson
Republic University Minmatar Republic
10879
|
Posted - 2013.09.02 23:39:00 -
[47] - Quote
Talemecus Valta,
Thanks for the support. Those agents use to be the very first step in 'The Plan' before CCP retired them.
I'm not sure how effective it would be to post this as an online petition in a board. This proposal needs to be signed by Eve Characters and more importantly, needs to be supported by the CSM.
That would definitely get CCP's attention.
DMC |
Talemecus Valta
Freemasons Corporation
139
|
Posted - 2013.09.03 07:58:00 -
[48] - Quote
DeMichael Crimson wrote:Talemecus Valta,
Thanks for the support. Those agents use to be the very first step in 'The Plan' before CCP retired them.
I'm not sure how effective it would be to post this as an online petition in a board. This proposal needs to be signed by Eve Characters and more importantly, needs to be supported by the CSM.
That would definitely get CCP's attention.
DMC
Maybe bumping the post to keep it in the first page of forum posts, to keep it visible for people to view, would be the way to go.
Then readers can add their support whenever. Only 40 rounds per gun... I hate reloading in the middle!
I'll make it through each day, Singing DEATH OR GLORY!!!!
Hodor! |
DeMichael Crimson
Republic University Minmatar Republic
10891
|
Posted - 2013.09.03 20:01:00 -
[49] - Quote
Yeah, guess I could bump it up more often, at least once a week, along with a little help from my friends.
I have a link to this proposal in both Evelopedia page and forum thread for the Faction Standing Repair Plan.
Anyway, thanks again for your support.
DMC |
Mike Azariah
DemSal Corporation DemSal Unlimited
619
|
Posted - 2013.09.05 00:00:00 -
[50] - Quote
DeMichael Crimson wrote:If I was in Las Vegas, I'd bet no on CSM 8 showing some support. Anyway, still open and active for more support. DMC
You lose.
I have always been in support of more missions and more variety with the caveat that it cannot be exploited/loopholed/botted to death
m Mike Azariah-á CSM8 |
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DeMichael Crimson
Republic University Minmatar Republic
10934
|
Posted - 2013.09.05 06:16:00 -
[51] - Quote
Now that's one bet I'm glad to lose.
Mike Azariah, member of CSM 8, thank you very much for noticing and showing some support for this proposal. Sooo how about the rest of the CSM members ?
Maybe I should place another bet.
DMC |
DeMichael Crimson
Republic University Minmatar Republic
13405
|
Posted - 2013.10.12 19:23:00 -
[52] - Quote
Just putting this back up so others can show support.
It's a good proposal, definitely can't be exploited and it's not game breaking.
DMC
|
Jasmine Assasin
State War Academy Caldari State
46
|
Posted - 2013.10.12 20:16:00 -
[53] - Quote
+1 |
DeMichael Crimson
Republic University Minmatar Republic
13411
|
Posted - 2013.10.13 06:09:00 -
[54] - Quote
Jasmine Assasin,
Thank you for the support.
DMC |
FightingMoose
Norse'Storm Battle Group
9
|
Posted - 2013.10.17 16:33:00 -
[55] - Quote
I think this is a great idea. Anything that adds variety to missions and highsec. I also have always felt that it's pretty silly coming back from years of being a lord of nullsec, being best friends with Concord for shooting the bad guys, and having to get into a Rifter to grind missions. Proud owner of an Ibis. |
DeMichael Crimson
Republic University Minmatar Republic
13708
|
Posted - 2013.10.17 19:29:00 -
[56] - Quote
FightingMoose,
Thanks for posting support for this proposal. Your reply seems to indicate you like option 2 since that would incorporate the use of all ship classes.
DMC |
DeMichael Crimson
Republic University Minmatar Republic
16259
|
Posted - 2013.11.22 00:27:00 -
[57] - Quote
Just putting this proposal up again for players who want to show support.
No need to be shy, just step right up and post a +1.
DMC |
Porter Rockwell
The Roman Empire
0
|
Posted - 2013.12.12 21:12:00 -
[58] - Quote
+1 Either Option |
DeMichael Crimson
Republic University Minmatar Republic
18006
|
Posted - 2013.12.13 05:40:00 -
[59] - Quote
Porter Rockwell,
Thank you very much in showing support for this proposal.
DMC |
Silvery Delight
State War Academy Caldari State
0
|
Posted - 2013.12.21 21:35:00 -
[60] - Quote
+1 for Option 2.
I've done the tutorial agents on one of my other chars a looong time ago and they helped a lot. I they were brought back to life :) |
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DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2013.12.21 23:42:24 -
[61] - Quote
Silvery Delight,
I agree, the old 'Tutorial' agents definitely helped a lot to repair or boost Faction standings. Option 2 of this proposal would make those agents a lot more viable for both new and old players.
Thank you for giving support to this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Jaxon Grylls
Institute of Archaeology
107
|
Posted - 2013.12.27 10:03:59 -
[62] - Quote
Option 2 looks good to me. +1
I do wish that I had known about the "Endless Battle" mission when I started.
Ah well, too late now, but a good idea for new pilots.
|
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2013.12.27 18:52:21 -
[63] - Quote
Jaxon Grylls,
Yeah, most of the Event Agents within the game don't get a lot of publicity. It's a shame really, especially since there's a very good story plot written in with them.
Thanks for supporting this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DEFANDER
The Ultimate Gaming Tower Building Shop
0
|
Posted - 2014.01.22 15:22:00 -
[64] - Quote
I support this proposal .
+1 |
DeMichael Crimson
Republic University Minmatar Republic
20030
|
Posted - 2014.01.22 17:59:00 -
[65] - Quote
DEFANDER,
Thank you very much for posting your support in this proposal.
DMC |
Kali Pijunn
DeepSpace Manufacturers Brothers of Tangra
1
|
Posted - 2014.02.07 16:19:02 -
[66] - Quote
I support this proposal. |
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.02.07 22:54:42 -
[67] - Quote
Kali Pijunn,
Good to hear that and thanks for posting.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Kyle Sev
Nova Wolves Apocalypse Now.
33
|
Posted - 2014.02.11 11:18:11 -
[68] - Quote
+1 I support this ^.^ |
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.02.11 19:15:21 -
[69] - Quote
Kyle Sev,
Thanks for showing support for this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Michael Tiernan
Free Ore Exchange Co. Project Immersion
1
|
Posted - 2014.02.28 00:30:36 -
[70] - Quote
I totally support this. I'm new to Eve (3 weeks now) & never got to experience these agents & missions. I can tell you with the current setup after finishing the Aura & Career agents I was totally lost. It was a serious "now what" moment. I knew the basic "mechanics" of the basics. I didn't (& probably still don't) understand the political mechanics & undertones between factions. I had to search around wikis to figure out where to go. I think there is a HUGE gap after the career agents. I really enjoyed up to the career agent point, then I almost quit. I forced myself through the steep learning curve & I "think" I'm headed in the right direction at this point.
Anything to help new players (like myself) with the intimidation factor of this game is a good thing.
P.S. I'm still trying to figure out how to crack the whole storyline thing. I did one Sister of Eve "Epic Arc", but now no-one wants to talk with me. I think I've read I get only 1 storyline quest for ever 16 grinding missions. Seriousely!? Is there a good story to this game? I hope it's not just grinding. |
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DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.02.28 03:30:18 -
[71] - Quote
Michael Tiernan,
Thanks for showing support for this proposal and welcome to Eve.
I understand your situation and agree that the game basically places you into the deep end with no direction after the level 1 SoE Epic Arc.
For a good story plot within this game you might want to check out some of the other Event Agents. I have most of them listed in 'The Plan' along with some tips and guide links.
Try not to get discouraged. This game get's a lot better after you've put in some time.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Captain StringfellowHawk
Forsaken Reavers Rim Worlds Protectorate
160
|
Posted - 2014.03.14 03:54:20 -
[72] - Quote
+30 This needs to be re-added |
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.03.14 04:33:43 -
[73] - Quote
Captain StringfellowHawk,
Thanks for showing support for this proposal.
Hopefully CCP will get the message.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Azeal Angelus
Imperial Shipment Amarr Empire
1
|
Posted - 2014.04.02 10:12:43 -
[74] - Quote
+1 |
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.04.02 19:20:04 -
[75] - Quote
Azeal Angelus,
Thank you very much for showing support of this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
SkyMarshaller
SkyMarshaller Corp
29
|
Posted - 2014.04.22 03:32:38 -
[76] - Quote
Came across this thread by accident - Great idea that I fully support.
I cannot believe that CCP has left this idea to gather dust the way it has.
I must admit that when I first started I flew through the early & ended up by-passing the later tutorial missions - all I wanted to do then was get out & shoot stuff. I am not sure if this particular mission was on offer or not.
When I started some more characters down the track I actually did the tutorial type missions, the SoE epic arc & some other missions (event?) - even though I breezed through these I did learn a lot about the lore of Eve & actually grew to appreciate the game even more. I gather that's the thrust of your proposal.
Given proper rewards & incentives more people would no doubt do these missions & quite possibly understand the game better & even stick around!
Keep up the fight. |
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.04.22 05:23:17 -
[77] - Quote
SkyMarshaller,
Thank you for showing support for this proposal and especially for the words of wisdom and encouragement.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Zonaxion
DangerZone Industrial Endeavours
1
|
Posted - 2014.06.27 23:56:42 -
[78] - Quote
I vote for Option #2, it makes good sense to have that type of tutorial balance and the chance also once again to start improving standings in enemy faction territory in what seems a quicker route than what there is presently. |
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.06.28 00:16:15 -
[79] - Quote
Zonaxion,
I agree and thanks for showing support.
The original, albeit wrongly named 'Tutorial Agents' were an integral part of the Faction Standing Repair Plan. Despite CCP removing those agents from the game, 'The Plan' is still the fastest way to repair negative standings.
Thanks again for posting.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
32494
|
Posted - 2014.09.11 08:35:39 -
[80] - Quote
I was just thinking if CCP expanded on the new Burner Missions and made them available in various levels, they could be offered by these Agents every few months for Faction standing increase, like the Epic Arcs.
Just food for thought.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
|
Graygor
1kB Realty 1kB Galactic
130818
|
Posted - 2014.10.23 07:20:55 -
[81] - Quote
Option 2 looks good.
"I think you should buy a new Mayan calendar. Mine has muscle cars on it." --áKenneth O'Hara
"I dont think that can happen, you can see Gray has his invuln field on in his portrait." - Commissar "Cake" Kate
|
mr ed thehouseofed
Wrought iron Industries
18363
|
Posted - 2014.10.23 07:23:56 -
[82] - Quote
damn good idea DMC i'd be happy with both , would love to see more PvE in this game . if i have to pick one it would be option 2
i want a eve pinball machine... -áconfirming -áCCP Cognac is best cognac
|
Random McNally
Isogen 5
79513
|
Posted - 2014.10.23 11:19:54 -
[83] - Quote
Would gladly support DMC in this proposal.
+1 for option 2, please.
Co-Host of the High Drag Podcast. http://highdrag.wordpress.com/
Check out the space music at http://minddivided.com
In Game Channel HighDragChat
|
Cypher Khan
New Praetorians
0
|
Posted - 2014.11.09 14:04:19 -
[84] - Quote
I support either option, +1 |
Sugar Kyle
Snuff Box Snuffed Out
767
|
Posted - 2014.11.11 01:31:44 -
[85] - Quote
When it comes to things like expanding the burner missions we've asked as well.
When it comes to the tutorial missions, CCP Rise gave a good presentation at how they are working to bring players in and get them informed without a bunch of theme park style missions that don't prepare them for the game.
Eve Vegas 2014 - The New Player Experience
When it comes to bringing back old content some things are more broken then others but the PvE team has been working towards this area. More missions are always good. We need better then what we have and better accessibility. Escalations where just fixed for Phoebe for instance. However, Eve's old mission mechanics are poor to be kind.
Member of CSM9
CSM9 Weekly Updates
|
DeMichael Crimson
Republic University Minmatar Republic
35273
|
Posted - 2014.11.11 03:21:30 -
[86] - Quote
Graygor, mr ed thehouseofed, Random McNally and Cypher Khan,
Thank you all very much for posting support to this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
35273
|
Posted - 2014.11.11 03:53:25 -
[87] - Quote
Sugar Kyle wrote:When it comes to things like expanding the burner missions we've asked as well. When it comes to the tutorial missions, CCP Rise gave a good presentation at how they are working to bring players in and get them informed without a bunch of theme park style missions that don't prepare them for the game. Eve Vegas 2014 - The New Player Experience When it comes to bringing back old content some things are more broken then others but the PvE team has been working towards this area. More missions are always good. We need better then what we have and better accessibility. Escalations where just fixed for Phoebe for instance. However, Eve's old mission mechanics are poor to be kind. Thanks for looking at this proposal and taking the time to reply. This proposal is not intended to replace or even be remotely related to the NPE.
This proposal is about bringing back and expanding on content that was previously available in the game. Content that worked great and could have been easily updated instead of being removed from the game.
Each of the original 60 'Tutorial Agents' (wrongly named) were retired and replaced by the Aura NPE Agent. After a short while Aura NPE became the 'Meet & Greet' Tutorial in the Captains Quarters. The Aura NPE Agents, located in the various stations previously occupied by the wrongly named original 'Tutorial Agents', were then removed.
Now all of those stations are empty and lonely, located in dead-end systems that players rarely ever visit. Reviving and expanding the original content could help make those systems more active by offering more PvE content for everyone, both new and veteran player alike.
These new 'Political Agents' could even offer Burner Missions, however that's a topic for another thread.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Sugar Kyle
Snuff Box Snuffed Out
768
|
Posted - 2014.11.11 04:16:31 -
[88] - Quote
DeMichael Crimson wrote:Sugar Kyle wrote:When it comes to things like expanding the burner missions we've asked as well. When it comes to the tutorial missions, CCP Rise gave a good presentation at how they are working to bring players in and get them informed without a bunch of theme park style missions that don't prepare them for the game. Eve Vegas 2014 - The New Player Experience When it comes to bringing back old content some things are more broken then others but the PvE team has been working towards this area. More missions are always good. We need better then what we have and better accessibility. Escalations where just fixed for Phoebe for instance. However, Eve's old mission mechanics are poor to be kind. Thanks for looking at this proposal and taking the time to reply. This proposal is not intended to replace or even be remotely related to the NPE. This proposal is about bringing back and expanding on content that was previously available in the game. Content that worked great and could have been easily updated instead of being removed from the game. Each of the original 60 'Tutorial Agents' (wrongly named) were retired and replaced by the Aura NPE Agent. After a short while Aura NPE became the 'Meet & Greet' Tutorial in the Captains Quarters. The Aura NPE Agents, located in the various stations previously occupied by the wrongly named original 'Tutorial Agents', were then removed. Now all of those stations are empty and lonely, located in dead-end systems that players rarely ever visit. Reviving and expanding the original content could help make those systems more active by offering more PvE content for everyone, both new and veteran player alike. These new 'Political Agents' could even offer Burner Missions, however that's a topic for another thread. DMC
I'm more saying that revival should be thought of as rebirth vs refinishing.
Member of CSM9
CSM9 Weekly Updates
|
DeMichael Crimson
Republic University Minmatar Republic
44393
|
Posted - 2015.01.11 09:33:26 -
[89] - Quote
Sugar Kyle wrote:
I'm more saying that revival should be thought of as rebirth vs refinishing.
Good point and I agree.
Option 2 of this proposal would not only revive, it would also be a rebirth of the original content. Content that both new and veteran players can enjoy.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
5382
|
Posted - 2015.04.25 18:14:33 -
[90] - Quote
Thread unlocked by polite request.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|
|
DeMichael Crimson
Republic University Minmatar Republic
50334
|
Posted - 2015.04.27 02:20:48 -
[91] - Quote
ISD Dorrim Barstorlode wrote:Thread unlocked by polite request. Thank you very much.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
50652
|
Posted - 2015.06.21 05:21:02 -
[92] - Quote
This proposal has great potential to add more content to the game.
It just needs some more recognition from CSM members.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
51101
|
Posted - 2015.08.08 08:25:11 -
[93] - Quote
This thread needs more support, come on people.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Elfyhiro wiggletoes
Bastards Of Anarchy System Inc. SONS of BANE
0
|
Posted - 2015.09.02 12:42:04 -
[94] - Quote
Option 2 for the winning!! |
Chronos Aion
Unkindness Incorporated Violent Declaration
0
|
Posted - 2015.09.02 12:43:08 -
[95] - Quote
+1 for option 2 |
LittleKillah Anomalie
Bastards Of Anarchy System Inc. SONS of BANE
0
|
Posted - 2015.09.02 12:44:19 -
[96] - Quote
Sounds really good \o/, i vote for option 2 |
DeMichael Crimson
Republic University Minmatar Republic
51973
|
Posted - 2015.09.20 00:07:27 -
[97] - Quote
Elfyhiro wiggletoes, Chronos Aion and LittleKillah Anomalie,
Thank you guys very much, I appreciate your support.
Option 2 of the proposal seems to be the favorite with everyone including me.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Silver Dagger Kondur
Native Freshfood Minmatar Republic
41
|
Posted - 2015.10.17 03:01:17 -
[98] - Quote
option nr. 2, please. |
DeMichael Crimson
Republic University Minmatar Republic
52109
|
Posted - 2015.10.17 13:50:22 -
[99] - Quote
Silver Dagger Kondur,
Thank you very much for posting your support to this proposal. Option #2 is definitely the best.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
53165
|
Posted - 2015.12.14 06:05:21 -
[100] - Quote
I'm sure there's gotta be some more people willing to post their support for this proposal.
It's a good proposal that can't be exploited.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
|
DeMichael Crimson
Republic University Minmatar Republic
54292
|
Posted - 2016.02.16 09:09:16 -
[101] - Quote
If anyone has any ideas or changes to add to this proposal, please feel free to post them along with your support.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
54292
|
Posted - 2016.04.30 07:57:37 -
[102] - Quote
Wonder if the new CSM members will review threads in this sub-forum and more importantly, show support for the proposal presented in this thread.
One can only hope.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Neph
Crimson Serpent Syndicate Heiian Conglomerate
267
|
Posted - 2016.05.25 21:18:39 -
[103] - Quote
+1
~ Gariushi YC110 // Midular YC115 // Yanala YC115 ~
"High command need more time to complete the evacuation. We shall provide."
-Admiral Yakiya Tovil-Toba-hanni
|
DeMichael Crimson
Republic University Minmatar Republic
55499
|
Posted - 2016.06.19 06:23:16 -
[104] - Quote
Neph,
Thank you very much for showing support for this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
56408
|
Posted - 2016.09.10 01:01:20 -
[105] - Quote
Need to get some feedback on this proposal, especially from CSM members.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
56894
|
Posted - 2016.11.02 08:55:25 -
[106] - Quote
I wonder if any CCP Dev's ever look in this sub-forum. Sure would like to get their opinion on this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Jaxon Grylls
Institute of Archaeology
136
|
Posted - 2016.11.06 11:08:01 -
[107] - Quote
+1 for option 2
Also +1 to DMC for perseverance. |
DeMichael Crimson
Republic University Minmatar Republic
57001
|
Posted - 2016.11.07 03:45:52 -
[108] - Quote
Hi Jaxon Grylls,
Thank you very much for the kind words and most importantly for giving your support to this proposal.
CCP could easily implement Option #2.
Thanks again.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
DeMichael Crimson
Republic University Minmatar Republic
57951
|
Posted - 2016.12.23 11:58:43 -
[109] - Quote
Since CCP is now redoing PvE content, definitely need to present this proposal to them.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Jin'taan
Pentag Blade Curatores Veritatis Alliance
100
|
Posted - 2016.12.23 13:56:46 -
[110] - Quote
It's in my opinion that you've poorly highlighted the problem, and focused on the solution. Your issue is that standings are currently difficult to attain and manage, as you are proposing a way to make it easier (rather than highlighting 'interesting content' with regards to PvE that has been removed). Standings and how they work are something we would like to look at, especially given the amount of Alpha players who are going into FW and not realising the impact that this has on their standings until far later into the game.
This is especially relevant given the way standings work with the new mining convoys, which are something I think represents a huge step forwards in using standings more actively in gameplay.
Also please don't sign your forum posts. You aren't sending a letter to us. |
|
Mike Azariah
The Scope Gallente Federation
3654
|
Posted - 2016.12.23 21:41:04 -
[111] - Quote
Jin'taan wrote:
Also please don't sign your forum posts. You aren't sending a letter to us.
I always do because yes, I AM sending a letter to you
m
Mike Azariah Gö¼GöÇGöÇGö¼n++ ¯|(pâä)/¯
|
DeMichael Crimson
Republic University Minmatar Republic
57956
|
Posted - 2016.12.24 05:24:40 -
[112] - Quote
Jin'taan wrote:It's in my opinion that you've poorly highlighted the problem, and focused on the solution. Your issue is that standings are currently difficult to attain and manage, as you are proposing a way to make it easier (rather than highlighting 'interesting content' with regards to PvE that has been removed). Standings and how they work are something we would like to look at, especially given the amount of Alpha players who are going into FW and not realising the impact that this has on their standings until far later into the game.
This is especially relevant given the way standings work with the new mining convoys, which are something I think represents a huge step forwards in using standings more actively in gameplay.
Also please don't sign your forum posts. You aren't sending a letter to us. There's an old saying - Opinions are like arseholes, everybody has one, some just stink more than others.
If you had bothered to read the proposal with an open mind, you would have seen I clearly stated the problem which is the original content previously known as Tutorial Agents had been removed by CCP and replaced with the NPE Aura Tutorial. A little while later the NPC Aura Tutorial was removed and the 60 stations that were home to the incorrectly named Tutorial Agents became empty, resulting in a major loss of activity in those systems.
Also you couldn't be more wrong when you say my issue with standings is that they are difficult to attain and manage. Obviously you're not familiar with 'The Plan' which I created and gave to the Eve playerbase back in 2010.
As for new Alpha players, I totally agree that not knowing the impact of standings can easily mess up their gameplay options. This proposal can actually help them resolve that issue.
Mike Azariah wrote:Jin'taan wrote:
Also please don't sign your forum posts. You aren't sending a letter to us.
I always do because yes, I AM sending a letter to you m
I agree 100% and I couldn't have said it better myself. The only thing I can add is that I'm not actually signing my forum posts since that would require a signature. I just initial them which makes it a bit more personal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Jin'taan
Pentag Blade Curatores Veritatis Alliance
101
|
Posted - 2016.12.24 15:26:33 -
[113] - Quote
DeMichael Crimson wrote:If you had bothered to read the proposal with an open mind, you would have seen I clearly stated the problem which is the original content previously known as Tutorial Agents had been removed by CCP and replaced with the NPE Aura Tutorial. A little while later the NPC Aura Tutorial was removed and the 60 stations that were home to the incorrectly named Tutorial Agents became empty, resulting in a major loss of activity in those systems.
I did read your post, hence why I tried to articulate what your issue was and address it. Please try not to conflate misunderstanding your point with not reading it.
The problem I have is that you have not elaborated on why these agents are necesary and what the costs of removing them were to the game. You noted that the benefit of them was that they gave a standings increase, and this is something that I understood as a problem within the game, so I addressed it. You didn't say that you enjoyed the missions, so I assumed that the PvE content itself was not the draw, leaving only the standings impact as a benefit to the playerbase as highlighted by you.
DeMichael Crimson wrote:resulting in a major loss of activity in those systems.
This in particular is something I do not understand as a 'downside'. There are plenty of underused systems in the game, especially in Hisec. Why is this a concern that needs to be addressed from a gameplay standpoint? I'm not being facetious here, I genuinely would like to know, as it's not a conversation I've had before.
DeMichael Crimson wrote:Also you couldn't be more wrong when you say my issue with standings is that they are difficult to attain and manage. Obviously you're not familiar with 'The Plan' which I created and gave to the Eve playerbase back in 2010.
Difficult for those who've not read that plan, then. They're not an intuitive or easy to follow system, which is why I do not agree with bringing back the old tutorial agents when it would be by far more beneficial to the game to look at standings in their entirety, especially with regards to how they are damaged and repaired.
And, whilst I was not aware you had wrote it, I was aware that - much the same with sec status - guides exist for repairing standings. However, this is not in my opinion a good way to present mechanics to players in the long run. In an ideal world, players would be able to get close to optimal results without having to resort to expert advice outside of the client.
|
DeMichael Crimson
Republic University Minmatar Republic
57965
|
Posted - 2016.12.25 06:01:49 -
[114] - Quote
Jin'taan wrote:DeMichael Crimson wrote:If you had bothered to read the proposal with an open mind, you would have seen I clearly stated the problem which is the original content previously known as Tutorial Agents had been removed by CCP and replaced with the NPE Aura Tutorial. A little while later the NPC Aura Tutorial was removed and the 60 stations that were home to the incorrectly named Tutorial Agents became empty, resulting in a major loss of activity in those systems. I did read your post, hence why I tried to articulate what your issue was and address it. Please try not to conflate misunderstanding your point with not reading it. The problem I have is that you have not elaborated on why these agents are necesary and what the costs of removing them were to the game. You noted that the benefit of them was that they gave a standings increase, and this is something that I understood as a problem within the game, so I addressed it. You didn't say that you enjoyed the missions, so I assumed that the PvE content itself was not the draw, leaving only the standings impact as a benefit to the playerbase as highlighted by you. DeMichael Crimson wrote:resulting in a major loss of activity in those systems. This in particular is something I do not understand as a 'downside'. There are plenty of underused systems in the game, especially in Hisec. Why is this a concern that needs to be addressed from a gameplay standpoint? I'm not being facetious here, I genuinely would like to know, as it's not a conversation I've had before. These Agents are Event Agents which could only be completed once in the life of the character for Faction standing increase. They were important due to the fact that there was 15 of them for each of the 4 main Empires which made it easy for players to regain Faction standing. Their original 2 part mission series was actually quite easy to complete which contributed to them being important in regards to Faction standing increase.
The main problem is that they were never really listed or publicized like regular Agents and they were situated in the last system of dead-end pipelines with no other Agents, thus they didn't get much activity. Since they've been removed and the fact that no other Agents are located in those dead-end systems basically turns those systems into unused content that's a waste of server resources.
DMC
Most players didn't even know they existed until I published my first draft of 'The Plan'.
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Jin'taan
Pentag Blade Curatores Veritatis Alliance
102
|
Posted - 2016.12.25 11:08:05 -
[115] - Quote
DeMichael Crimson wrote:Jin'taan wrote:DeMichael Crimson wrote:If you had bothered to read the proposal with an open mind, you would have seen I clearly stated the problem which is the original content previously known as Tutorial Agents had been removed by CCP and replaced with the NPE Aura Tutorial. A little while later the NPC Aura Tutorial was removed and the 60 stations that were home to the incorrectly named Tutorial Agents became empty, resulting in a major loss of activity in those systems. I did read your post, hence why I tried to articulate what your issue was and address it. Please try not to conflate misunderstanding your point with not reading it. The problem I have is that you have not elaborated on why these agents are necesary and what the costs of removing them were to the game. You noted that the benefit of them was that they gave a standings increase, and this is something that I understood as a problem within the game, so I addressed it. You didn't say that you enjoyed the missions, so I assumed that the PvE content itself was not the draw, leaving only the standings impact as a benefit to the playerbase as highlighted by you. DeMichael Crimson wrote:resulting in a major loss of activity in those systems. This in particular is something I do not understand as a 'downside'. There are plenty of underused systems in the game, especially in Hisec. Why is this a concern that needs to be addressed from a gameplay standpoint? I'm not being facetious here, I genuinely would like to know, as it's not a conversation I've had before. These Agents are Event Agents which could only be completed once in the life of the character for Faction standing increase. They were important due to the fact that there was 15 of them for each of the 4 main Empires which made it easy for players to regain Faction standing. Their original 2 part mission series was actually quite easy to complete which contributed to them being important in regards to Faction standing increase. The main problem is that they were never really listed or publicized like regular Agents and they were situated in the last system of dead-end pipelines with no other Agents, thus they didn't get much activity. Since they've been removed and the fact that no other Agents are located in those dead-end systems basically turns those systems into unused content that's a waste of server resources. Most players didn't even know they existed until I published my first draft of 'The Plan' which actually contains quite a few Event Agents. I'm talking about content that was un-publicized and rarely used in-game. 'The Plan' brought attention to that content and as a result more players engaged in that content. DMC
Ok, so the communication of the content was bad initially, but you still seem to not be getting my point;
You miss them because of their usefulness in acquiring standings for characters who need it. I understand and accept that, however I can't help but feel that a better solution which is more intuitive (tags for standings al+í tags for sec) or a full rework of the standings system would be a better solution to the need that these agents solved. I recognise that you put a lot of time into your plan, but times do change, and so do systems like standings. Bear in mind that I'm not arguing against the idea of reintroducing them as a stock gap, but you do at least agree that the process of standings repair could be better implemented within the client to be more intuitive, no?
Also fun fact, unoccupied systems use next to no resources, as they share nodes with other systems. This is why node reinforcing puts 1 system onto 1 'super' node. If you want to make the argument that less underpopulated space is bad and that these agents caused 'temporary migration', cool, but I really don't see that as a valid argument within Hisec, as most PvE content in Hisec scales incredibly well vertically, whereas income from Industry does not, giving basic incentives to both spread out and congregate. Plus, concentrating people in an area increases the chance of player socialisation which has been shown to massively increase retention :) |
DeMichael Crimson
Republic University Minmatar Republic
57970
|
Posted - 2016.12.25 12:16:50 -
[116] - Quote
No, I get your point and yes, I agree that the process of standings repair could be better implemented within the client to be more intuitive. However CCP doesn't like to present things in Black & White. They prefer various shades of Gray and enjoy seeing the player base figure things out on their own. CCP distributes the content throughout the game for players to find and put the pieces together. Players then share that info with the community. That's what makes this game great.
A full re-work of the standings system would require a lot of Dev time and resources, not to mention it would probably remove a lot of the existing PvE content, mainly Event Agents. I never liked the idea of Tags for Security and I definitely don't like the idea of implementing Tags for Standing. That makes it way too easy for players to circumvent consequences for their actions.
All of the empty systems that were formerly occupied by those removed Agents may not be a drain on the server but it's definitely a waste of time and effort invested by the Dev's who had originally created that content. When those Agents were active a small percentage of the player base actually engaged with that content, thus validating the resources used to create that content.
My proposal is to not only bring those Agents out of retirement but to also improve and upgrade their content for the benefit of all Capsuleers. They could be classified and listed as Political Agents in the games Agent Finder. They could even be coded similar to the Epic Arcs, available to be redone once a year which would be very beneficial in repairing and maintaining positive Faction standings.
I understand this content may seem outdated and worthless to you but aside from doing a full standings rework, this proposal would be very easy to implement resulting in more content for all players to interact with in-game. Anyway, I sincerely thank you for taking the time to review this proposal and more importantly, for taking the time to discuss it with me.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
|
Jin'taan
Pentag Blade Curatores Veritatis Alliance
103
|
Posted - 2016.12.26 16:05:38 -
[117] - Quote
DeMichael Crimson wrote:No, I get your point and yes, I agree that the process of standings repair could be better implemented within the client to be more intuitive. However CCP doesn't like to present things in Black & White. They prefer various shades of Gray and enjoy seeing the player base figure things out on their own. CCP distributes the content throughout the game for players to find and put the pieces together. Players then share that info with the community. That's what makes this game great.
A full re-work of the standings system would require a lot of Dev time and resources, not to mention it would probably remove a lot of the existing PvE content, mainly Event Agents. I never liked the idea of Tags for Security and I definitely don't like the idea of implementing Tags for Standing. That makes it way too easy for players to circumvent consequences for their actions.
All of the empty systems that were formerly occupied by those removed Agents may not be a drain on the server but it's definitely a waste of time and effort invested by the Dev's who had originally created that content. When those Agents were active a small percentage of the player base actually engaged with that content, thus validating the resources used to create that content.
My proposal is to not only bring those Agents out of retirement but to also improve and upgrade their content for the benefit of all Capsuleers. They could be classified and listed as Political Agents in the games Agent Finder. They could even be coded similar to the Epic Arcs, available to be redone once a year which would be very beneficial in repairing and maintaining positive Faction standings.
I understand this content may seem outdated and worthless to you but aside from doing a full standings rework, this proposal would be very easy to implement resulting in more content for all players to interact with in-game. Anyway, I sincerely thank you for taking the time to review this proposal and more importantly, for taking the time to discuss it with me.
DMC
No worrries, thank you for being willing to engage me in debate here and not flip out when I took a different stance. I'll definitely bring this up in our next meeting with CCP and ask if this was made as a design decision or as a consequence of simply purging a lot of previous content to replace it with the Inception NPE. Hopefully from there I'll be able to talk to CCP about it further. Obviously, no promises of action, as I've said before, the CSM doesn't have the power to direct workflow, and whilst you might expect it to be just flicking a switch to bring the agents back, chances are that a lot of background engineering would have to be done to add new agent finder filters, reimplementing the mission pool, without disturbing the existing tutorial path.
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DeMichael Crimson
Republic University Minmatar Republic
58006
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Posted - 2016.12.27 02:19:29 -
[118] - Quote
Jin'taan wrote:No worrries, thank you for being willing to engage me in debate here and not flip out when I took a different stance. I'll definitely bring this up in our next meeting with CCP and ask if this was made as a design decision or as a consequence of simply purging a lot of previous content to replace it with the Inception NPE. Hopefully from there I'll be able to talk to CCP about it further. Obviously, no promises of action, as I've said before, the CSM doesn't have the power to direct workflow, and whilst you might expect it to be just flicking a switch to bring the agents back, chances are that a lot of background engineering would have to be done to add new agent finder filters, reimplementing the mission pool, without disturbing the existing tutorial path.
Thank you very much for offering to use this proposal as a base topic to confer with CCP. That in itself is a major accomplishment and I don't expect anything more. I do realize CCP has been looking at Faction standings with plans to rework the game mechanic governing it. Even if CCP does like this idea or any aspect of it, I don't expect to see any results happen quickly. I know it takes a lot of time and resources for Dev's to code, test and implement content into the game.
Once again thank you for reviewing this proposal and discussing the overall value of it with me. I wish you much success in your career as a CSM member.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Erebus 'TheChin' Sundance
Center for Advanced Studies Gallente Federation
28
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Posted - 2017.02.01 19:50:15 -
[119] - Quote
jolly good show old bean +1 |
DeMichael Crimson
Republic University Minmatar Republic
58413
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Posted - 2017.02.09 09:34:10 -
[120] - Quote
Erebus 'TheChin' Sundance,
Thank you very much for showing support for this proposal.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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Kathern Aurilen
186
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Posted - 2017.03.07 21:35:42 -
[121] - Quote
Goose99 wrote:Isn't that the one where they send noobs through lowsec to be smartbombed after Tyrannis mission load unbalancing? almost happened to me, I was racing a hurricane for the gate in a Itaron 1 in my 4 day old character.
Lucky no smart bombs...
No cuts, no butts, no coconuts!
Forum alt, unskilled in the ways of pewpew!
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DeMichael Crimson
Republic University Minmatar Republic
60110
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Posted - 2017.03.17 19:57:21 -
[122] - Quote
Kathern Aurilen,
Thank you very much for posting. However you forgot to indicate which option of this proposal you support.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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DeMichael Crimson
Republic University Minmatar Republic
62456
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Posted - 2017.05.14 11:20:38 -
[123] - Quote
Hopefully this proposal has been noticed by the new CSM to help them give CCP some ideas for future changes to PvE.
DMC
'The Plan' | California Eve Players | Proposal - The Endless Battle
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