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1. Realism for jammers and dampers - in Player Features and Ideas Discussion [original thread]
Wolfgang Jannesen wrote: Anzsi wrote: Dark Lord Trump wrote: Why is it realistic that an attack on my targeting system prevents me from communicating with fleetmates? Also, this makes ECM incredibly broken, lol I jam you now you die becau...
- by Anzsi - at 2017.03.04 15:04:24
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2. Realism for jammers and dampers - in Player Features and Ideas Discussion [original thread]
Dark Lord Trump wrote: Why is it realistic that an attack on my targeting system prevents me from communicating with fleetmates? Also, this makes ECM incredibly broken, lol I jam you now you die because you can't broadcast for reps. High alpha ...
- by Anzsi - at 2017.03.04 13:56:53
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3. Realism for jammers and dampers - in Player Features and Ideas Discussion [original thread]
Hi, I have again new good idea. Right now ecm = just jamming target nothing more efect?? not inaff realism Right now damper = less target or slower targeting?? no no not like this I want more realism And then my idea: - ECM = jamming targe...
- by Anzsi - at 2017.03.04 07:18:38
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4. Sticky:[December] Remote Rep Tiericide and Falloff - in Player Features and Ideas Discussion [original thread]
hahaa ccp taked something for my idea :) I like this logi-changes. my post earlier this year: https://forums.eveonline.com/default.aspx?g=posts&m=5884010
- by Anzsi - at 2015.11.27 15:17:08
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5. Remote Rep mod-nerff - in Player Features and Ideas Discussion [original thread]
FireFrenzy wrote: or how about this thing... Dont mess with logi... and bring damps/ecm/etc... Or just you know 1400s Well right now its not realistic that remorep repping same amount anyrange and then sudendly stop giving rep when it ou...
- by Anzsi - at 2015.07.13 16:47:37
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6. Remote Rep mod-nerff - in Player Features and Ideas Discussion [original thread]
Hi! I have idea. lets change remote rep litle. Now it will rep same amount for any range. Let-¦s change it this way: Remote Rep best amount is shortrange and then it will rep less and less amount when we take more range.
- by Anzsi - at 2015.07.12 09:57:44
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7. Fleet Advert - in Player Features and Ideas Discussion [original thread]
Hi ! Id like to say something about Fleet Advert-mechanic. I mean lets go step to step: 1) Form Fleet With... 2) Create Advert 3) Write fleet name and if you want write some description too. 4) And then who can see your fleet, well this time I w...
- by Anzsi - at 2013.10.20 07:19:00
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8. Gallente need boost. - in Player Features and Ideas Discussion [original thread]
Edited by: Anzsi on 24/10/2010 12:10:36 Why amarr, caldari and minmatar got allways boost and Gallente take nerf? Now Gallente have only 2-3 "good" ship and other are grap. - Boost blaster optimal-range - Boost cruiser T2, battlecruiser t1-t...
- by Anzsi - at 2010.10.24 11:55:00
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