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1. Sticky:Reserved #4 - in Wormholes [original thread]
Arya Regnar wrote: Ever been into wormholes? Yes, yes he has! once..
- by BeanBagKing - at 2014.08.27 10:58:00
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2. Sticky:Reserved #4 - in Wormholes [original thread]
Naglerr wrote: BeanBagKing wrote: Fair enough, you've had your (100+ combined pages) of feedback, do what you must... Quote: "Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having do...
- by BeanBagKing - at 2014.08.27 01:38:00
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3. Sticky:Reserved #4 - in Wormholes [original thread]
CCP Falcon wrote: It seems like things have gotten a bit out of hand in this thread. I can fully appreciated that some of you are unhappy with the changes that have gone out. If you feel strongly about these changes, then give civil and con...
- by BeanBagKing - at 2014.08.27 01:16:00
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4. Sticky:Reserved #4 - in Wormholes [original thread]
Still consider this a terrible idea, that is all.
- by BeanBagKing - at 2014.08.17 17:36:00
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5. Sticky:Reserved #6 - in Wormholes [original thread]
THIS IS GREAT NEWS! Another related request. When you open up a can you have a search bar at the top. So you can type in "J155555 -> J234567" and it will show only that bookmark. It would help me very much, in ways I don't really want to rel...
- by BeanBagKing - at 2014.08.07 00:41:00
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6. Sticky:Reserved #5 - in Wormholes [original thread]
I think I like this change overall, it's much more balanced than the first iteration. Can we have one adjustment? The K162 spawns after someone jumps through for the first time, OR after 1 hour. (or X number of hours). You seem to want to create ...
- by BeanBagKing - at 2014.08.07 00:31:00
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7. Sticky:Reserved #4 - in Wormholes [original thread]
I'll cut straight to the obvious change, tldr; here's my suggestion that would allow for rage rolling to continue, yet make it hard to control holes rolling into your system. If I jump through the static type W237 in my home wormhole, I appear a...
- by BeanBagKing - at 2014.08.06 23:48:00
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8. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Winthorp, if you really want to comment on mechanics you are framiliar with, that fine. I don't know if you live in a lower class wormhole or not, but if you have options on that fine. However, the comments your making on the higher end game pla...
- by BeanBagKing - at 2014.08.04 01:22:00
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9. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Chesterfield Fancypantz wrote: large wormhole corps like hard knocks, lazerhawks, SSC, etc will just keep using capitals, because they know if one gets tackled they have the numbers to support it. its in essence a large bait. The smaller gro...
- by BeanBagKing - at 2014.08.03 18:42:00
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10. Distance that you're being ejected out of a wormhole depends on ... - in Wormholes [original thread]
Ok, in the interest of trying to find meaningful feedback, and keeping in mind I haven't read through everything in this thread.... Negatives: It's going to make rage rolling a pain in the arse. The easiest way to collapse high mass wormholes is ...
- by BeanBagKing - at 2014.08.03 18:15:00
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11. Crius issues bugs etc. - in Wormholes [original thread]
If the wiki/available info on C391 's is correct then they should be 24 hour WH's. However, this one still shows over 24 hours "has not yet begun natural cycle" after at least 2 hours. I'm not sure if this means C391's are supposed to live ov...
- by BeanBagKing - at 2014.07.23 18:09:00
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