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1041. New Learning Skill - in Player Features and Ideas Discussion [original thread]
Originally by: FarosWarrior the queue is there to stop people from setting their alarm clocks at 3 in the night cause else they miss training time. Well, I know what it's for and how it's used. I thought I already made that point clea...
- by Cebraio - at 2009.04.28 22:38:00
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1042. New Learning Skill - in Player Features and Ideas Discussion [original thread]
Well, what I meant is that the new skill would allow to batch skills for more than 24 hours. If you assume, for a second, that I'm not stupid, it would be obvious. I'm talking about this limitation: Quote: # You may only have skills queued ...
- by Cebraio - at 2009.04.28 19:17:00
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1043. New Learning Skill - in Player Features and Ideas Discussion [original thread]
I like the skill training queue, but I was a little surprised that is only lasts 24 hours ahead. So my idea was a new skill that extends the training queue to 48, 72 ... hours per level. Some names that came into my mind (English is not my nativ...
- by Cebraio - at 2009.04.28 18:42:00
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1044. Alliances Information by Leno - in Corporation, Alliance and Organization Discussions [original thread]
Good job Leno I'd like to ask you to write TornSouls name right, as it is "TornSoul". Otherwise it might be hard to find him/her in game.
- by Cebraio - at 2004.08.15 17:22:00
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1045. Alliances Information by Leno - in Corporation, Alliance and Organization Discussions [original thread]
Good job Leno I'd like to ask you to write TornSouls name right, as it is "TornSoul". Otherwise it might be hard to find him/her in game.
- by Cebraio - at 2004.08.15 17:22:00
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1046. BIG - 2 year anniversary - in Corporation, Alliance and Organization Discussions [original thread]
Big congratulations! Nice to be part of your allies!
- by Cebraio - at 2004.08.03 17:35:00
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1047. BIG - 2 year anniversary - in Corporation, Alliance and Organization Discussions [original thread]
Big congratulations! Nice to be part of your allies!
- by Cebraio - at 2004.08.03 17:35:00
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1048. Race Bonus On Interceptors.. wtf? - in Ships and Modules [original thread]
I think a sticky would be cool! This thread has some good and clear answers. Thanx ppl! Ofc it would be even better if they'd change the description in game, since it's only good for confusing us. At least I thought a race bonus depends on pilots...
- by Cebraio - at 2004.05.28 20:01:00
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1049. logging to avoid death - in Player Features and Ideas Discussion [original thread]
Quote: errmmmmmm ... Actually, when you're not in a combat situation AND in a low sec sector, your ship DOESN'T dissappear. It remains here, floating in space, and more ... it is boardable. This means that if someone comes and finds it with ...
- by Cebraio - at 2004.02.23 12:25:00
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1050. Lockups, CTDs, Crashes worse than ever before... - in Issues, Workarounds & Localization [original thread]
Edited by: Cebraio on 18/02/2004 00:22:52 I had system hangup every time I logged on to the game. Only a few seconds passed mostly. Sometimes happened already after character selection screen. I could only restart the whole machine. This was h...
- by Cebraio - at 2004.02.15 21:44:00
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