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1. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 11/08/2003 21:43:30 - Different Currencies That's dumb, you say. What the hell is that going to do besides complicate my life? Well, how about adding extra layers to trading? This would make those standard ore prices mor...
- by D'ren - at 2003.08.11 21:39:00
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2. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 11/08/2003 21:43:30 - Different Currencies That's dumb, you say. What the hell is that going to do besides complicate my life? Well, how about adding extra layers to trading? This would make those standard ore prices mor...
- by D'ren - at 2003.08.11 21:39:00
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3. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 11/08/2003 21:41:37 Edited by: D'ren on 11/08/2003 21:39:07 Well, I'm really depressed that Trixxy isn't going to be around to stimulate this debate further, so let me say that she'll be missed. Me, I'm gonna hang in he...
- by D'ren - at 2003.08.11 21:38:00
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4. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 11/08/2003 21:41:37 Edited by: D'ren on 11/08/2003 21:39:07 Well, I'm really depressed that Trixxy isn't going to be around to stimulate this debate further, so let me say that she'll be missed. Me, I'm gonna hang in he...
- by D'ren - at 2003.08.11 21:38:00
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5. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 06/08/2003 06:09:14 Hopefully if this thread gets long enough a dev will trip over it. Doing my part: I really like Trixxy's take on the state of the game. In addition to improving the economy, I think the suggestions by ...
- by D'ren - at 2003.08.06 06:07:00
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6. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 06/08/2003 06:09:14 Hopefully if this thread gets long enough a dev will trip over it. Doing my part: I really like Trixxy's take on the state of the game. In addition to improving the economy, I think the suggestions by ...
- by D'ren - at 2003.08.06 06:07:00
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7. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 31/07/2003 18:20:07 I completely agree that Trixxy's post is an extension and enlargement of the ideas I and others discussed. I'm delighted that the idea of adding some urgency to the game's central premise, i.e., making m...
- by D'ren - at 2003.07.31 18:05:00
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8. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Edited by: D'ren on 31/07/2003 18:20:07 I completely agree that Trixxy's post is an extension and enlargement of the ideas I and others discussed. I'm delighted that the idea of adding some urgency to the game's central premise, i.e., making m...
- by D'ren - at 2003.07.31 18:05:00
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9. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Not to be an ass, but I did post something like this idea about a month ago: http://oldforums.eveonline.com/?a=topic&threadID=11930
- by D'ren - at 2003.07.31 04:02:00
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10. Ideas for Improving the Economy in EVE - in Player Features and Ideas Discussion [original thread]
Not to be an ass, but I did post something like this idea about a month ago: http://oldforums.eveonline.com/?a=topic&threadID=11930
- by D'ren - at 2003.07.31 04:02:00
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11. Who wants to make their money into an ISK machine? Read this! - in Market Discussions [original thread]
Glad to see corporations soliciting capital from the public; now if CCP can just get the stock market up and running, we can have some real fun.
- by D'ren - at 2003.07.13 07:56:00
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12. [Repost] Destroyable Player Stations + Production/Research Overhaul, a Treatise on Improving EVE - in Player Features and Ideas Discussion [original thread]
I think your New York vs. Navy battleship fails to take into account the relative fragility of a huge, pressurized canister floating in a vacuum. That said, everyone is treating this as though it were an all or none proposition. There are a variet...
- by D'ren - at 2003.06.27 21:57:00
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13. Idea - maintenance costs - in Player Features and Ideas Discussion [original thread]
Hey all, Have an idea that I think might balance a few things out in the game and might address some current problems. That said, I'm a n00b and I'm curious how other people feel about this. As the game is currently, there's no real sense of urg...
- by D'ren - at 2003.06.23 23:27:00
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